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1 | <?xml version="1.0" encoding="UTF-8"?> |
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4 | <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glBufferData - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glBufferData"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glBufferData — creates and initializes a buffer object's data store</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glBufferData</b>(</code></td><td>GLenum </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLsizeiptr </td><td><var class="pdparam">size</var>, </td></tr><tr><td> </td><td>const GLvoid * </td><td><var class="pdparam">data</var>, </td></tr><tr><td> </td><td>GLenum </td><td><var class="pdparam">usage</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p> | |
5 | Specifies the target buffer object. | |
6 | The symbolic constant must be | |
7 | <code class="constant">GL_ARRAY_BUFFER</code>, | |
8 | <code class="constant">GL_ATOMIC_COUNTER_BUFFER</code>, | |
9 | <code class="constant">GL_COPY_READ_BUFFER</code>, | |
10 | <code class="constant">GL_COPY_WRITE_BUFFER</code>, | |
11 | <code class="constant">GL_DRAW_INDIRECT_BUFFER</code>, | |
12 | <code class="constant">GL_DISPATCH_INDIRECT_BUFFER</code>, | |
13 | <code class="constant">GL_ELEMENT_ARRAY_BUFFER</code>, | |
14 | <code class="constant">GL_PIXEL_PACK_BUFFER</code>, | |
15 | <code class="constant">GL_PIXEL_UNPACK_BUFFER</code>, | |
16 | <code class="constant">GL_SHADER_STORAGE_BUFFER</code>, | |
17 | <code class="constant">GL_TEXTURE_BUFFER</code>, | |
18 | <code class="constant">GL_TRANSFORM_FEEDBACK_BUFFER</code>, or | |
19 | <code class="constant">GL_UNIFORM_BUFFER</code>. | |
20 | </p></dd><dt><span class="term"><em class="parameter"><code>size</code></em></span></dt><dd><p> | |
21 | Specifies the size in bytes of the buffer object's new data store. | |
22 | </p></dd><dt><span class="term"><em class="parameter"><code>data</code></em></span></dt><dd><p> | |
23 | Specifies a pointer to data that will be copied into the data store for initialization, | |
24 | or <code class="constant">NULL</code> if no data is to be copied. | |
25 | </p></dd><dt><span class="term"><em class="parameter"><code>usage</code></em></span></dt><dd><p> | |
26 | Specifies the expected usage pattern of the data store. The symbolic constant must be | |
27 | <code class="constant">GL_STREAM_DRAW</code>, <code class="constant">GL_STREAM_READ</code>, <code class="constant">GL_STREAM_COPY</code>, | |
28 | <code class="constant">GL_STATIC_DRAW</code>, <code class="constant">GL_STATIC_READ</code>, <code class="constant">GL_STATIC_COPY</code>, | |
29 | <code class="constant">GL_DYNAMIC_DRAW</code>, <code class="constant">GL_DYNAMIC_READ</code>, or <code class="constant">GL_DYNAMIC_COPY</code>. | |
30 | </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p> | |
31 | <code class="function">glBufferData</code> creates a new data store for the buffer object currently bound to | |
32 | <em class="parameter"><code>target</code></em>. Any pre-existing data store is deleted. The new data store is created with the | |
33 | specified <em class="parameter"><code>size</code></em> in bytes and <em class="parameter"><code>usage</code></em>. If <em class="parameter"><code>data</code></em> | |
34 | is not <code class="constant">NULL</code>, the data store is initialized with data from this pointer. In its initial | |
35 | state, the new data store is not mapped, it has a <code class="constant">NULL</code> mapped pointer, and its mapped access | |
36 | is <code class="constant">GL_READ_WRITE</code>. | |
37 | </p><p> | |
38 | <em class="parameter"><code>usage</code></em> is a hint to the GL implementation as to how a buffer object's data store will be | |
39 | accessed. This enables the GL implementation to make more intelligent decisions that may significantly | |
40 | impact buffer object performance. It does not, however, constrain the actual usage of the data store. | |
41 | <em class="parameter"><code>usage</code></em> can be broken down into two parts: first, the frequency of access (modification | |
42 | and usage), and second, the nature of that access. The frequency of access may be one of these: | |
43 | </p><div class="variablelist"><dl><dt><span class="term">STREAM</span></dt><dd><p> | |
44 | The data store contents will be modified once and used at most a few times. | |
45 | </p></dd><dt><span class="term">STATIC</span></dt><dd><p> | |
46 | The data store contents will be modified once and used many times. | |
47 | </p></dd><dt><span class="term">DYNAMIC</span></dt><dd><p> | |
48 | The data store contents will be modified repeatedly and used many times. | |
49 | </p></dd></dl></div><p> | |
50 | The nature of access may be one of these: | |
51 | </p><div class="variablelist"><dl><dt><span class="term">DRAW</span></dt><dd><p> | |
52 | The data store contents are modified by the application, and used as the source for GL drawing and | |
53 | image specification commands. | |
54 | </p></dd><dt><span class="term">READ</span></dt><dd><p> | |
55 | The data store contents are modified by reading data from the GL, and used to return that data | |
56 | when queried by the application. | |
57 | </p></dd><dt><span class="term">COPY</span></dt><dd><p> | |
58 | The data store contents are modified by reading data from the GL, and used as the source for GL | |
59 | drawing and image specification commands. | |
60 | </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p> | |
61 | If <em class="parameter"><code>data</code></em> is <code class="constant">NULL</code>, a data store of the specified size is still created, | |
62 | but its contents remain uninitialized and thus undefined. | |
63 | </p><p> | |
64 | Clients must align data elements consistent with the requirements of the client | |
65 | platform, with an additional base-level requirement that an offset within a buffer to | |
66 | a datum comprising <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">N</mml:mi> bytes be a | |
67 | multiple of <mml:mi mathvariant="italic">N</mml:mi></mml:math>. | |
68 | </p><p> | |
69 | The <code class="constant">GL_ATOMIC_COUNTER_BUFFER</code> target is available only if the GL version | |
70 | is 4.2 or greater. | |
71 | </p><p> | |
72 | The <code class="constant">GL_DISPATCH_INDIRECT_BUFFER</code> and <code class="constant">GL_SHADER_STORAGE_BUFFER</code> targets are available only if the GL version | |
73 | is 4.3 or greater. | |
74 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p> | |
75 | <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not | |
76 | one of the accepted buffer targets. | |
77 | </p><p> | |
78 | <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>usage</code></em> is not | |
79 | <code class="constant">GL_STREAM_DRAW</code>, <code class="constant">GL_STREAM_READ</code>, <code class="constant">GL_STREAM_COPY</code>, | |
80 | <code class="constant">GL_STATIC_DRAW</code>, <code class="constant">GL_STATIC_READ</code>, <code class="constant">GL_STATIC_COPY</code>, | |
81 | <code class="constant">GL_DYNAMIC_DRAW</code>, <code class="constant">GL_DYNAMIC_READ</code>, or <code class="constant">GL_DYNAMIC_COPY</code>. | |
82 | </p><p> | |
83 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>size</code></em> is negative. | |
84 | </p><p> | |
85 | <code class="constant">GL_INVALID_OPERATION</code> is generated if the reserved buffer object name 0 is bound to <em class="parameter"><code>target</code></em>. | |
86 | </p><p> | |
87 | <code class="constant">GL_OUT_OF_MEMORY</code> is generated if the GL is unable to create a data store with the specified <em class="parameter"><code>size</code></em>. | |
88 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p> | |
89 | <a href="glGetBufferSubData.xml"><span class="citerefentry"><span class="refentrytitle">glGetBufferSubData</span></span></a> | |
90 | </p><p> | |
91 | <a href="glGetBufferParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetBufferParameter</span></span></a> with argument <code class="constant">GL_BUFFER_SIZE</code> or <code class="constant">GL_BUFFER_USAGE</code> | |
92 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p> | |
93 | <a href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>, | |
94 | <a href="glBufferSubData.xml"><span class="citerefentry"><span class="refentrytitle">glBufferSubData</span></span></a>, | |
95 | <a href="glMapBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glMapBuffer</span></span></a>, | |
96 | <a href="glUnmapBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glUnmapBuffer</span></span></a> | |
97 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p> | |
98 | Copyright <span class="trademark"></span>© 2005 Addison-Wesley. | |
99 | Copyright <span class="trademark"></span>© 2011-2012 Khronos Group. | |
100 | This material may be distributed subject to the terms and conditions set forth in | |
101 | the Open Publication License, v 1.0, 8 June 1999. | |
102 | <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>. | |
103 | </p></div></div></body></html> |