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[clinton/guile-figl.git] / upstream-doc / man4 / glDrawElementsInstancedBaseInstance.xml
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1<?xml version="1.0" encoding="UTF-8"?>
2<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4<refentry id="glDrawElementsInstancedBaseInstance">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>2011</year>
9 <holder>Khronos Group</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glDrawElementsInstancedBaseInstance</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glDrawElementsInstancedBaseInstance</refname>
17 <refpurpose>draw multiple instances of a set of elements with offset applied to instanced attributes</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glDrawElementsInstancedBaseInstance</function></funcdef>
23 <paramdef>GLenum <parameter>mode</parameter></paramdef>
24 <paramdef>GLsizei <parameter>count</parameter></paramdef>
25 <paramdef>GLenum <parameter>type</parameter></paramdef>
26 <paramdef>const void * <parameter>indices</parameter></paramdef>
27 <paramdef>GLsizei <parameter>primcount</parameter></paramdef>
28 <paramdef>GLuitn <parameter>baseinstance</parameter></paramdef>
29 </funcprototype>
30 </funcsynopsis>
31 </refsynopsisdiv>
32 <refsect1 id="parameters"><title>Parameters</title>
33 <variablelist>
34 <varlistentry>
35 <term><parameter>mode</parameter></term>
36 <listitem>
37 <para>
38 Specifies what kind of primitives to render.
39 Symbolic constants
40 <constant>GL_POINTS</constant>,
41 <constant>GL_LINE_STRIP</constant>,
42 <constant>GL_LINE_LOOP</constant>,
43 <constant>GL_LINES</constant>,
44 <constant>GL_LINE_STRIP_ADJACENCY</constant>,
45 <constant>GL_LINES_ADJACENCY</constant>,
46 <constant>GL_TRIANGLE_STRIP</constant>,
47 <constant>GL_TRIANGLE_FAN</constant>,
48 <constant>GL_TRIANGLES</constant>,
49 <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant>,
50 <constant>GL_TRIANGLES_ADJACENCY</constant> and <constant>GL_PATCHES</constant>
51 are accepted.
52 </para>
53 </listitem>
54 </varlistentry>
55 <varlistentry>
56 <term><parameter>count</parameter></term>
57 <listitem>
58 <para>
59 Specifies the number of elements to be rendered.
60 </para>
61 </listitem>
62 </varlistentry>
63 <varlistentry>
64 <term><parameter>type</parameter></term>
65 <listitem>
66 <para>
67 Specifies the type of the values in <parameter>indices</parameter>. Must be one of <constant>GL_UNSIGNED_BYTE</constant>,
68 <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>.
69 </para>
70 </listitem>
71 </varlistentry>
72 <varlistentry>
73 <term><parameter>indices</parameter></term>
74 <listitem>
75 <para>
76 Specifies a pointer to the location where the indices are stored.
77 </para>
78 </listitem>
79 </varlistentry>
80 <varlistentry>
81 <term><parameter>primcount</parameter></term>
82 <listitem>
83 <para>
84 Specifies the number of instances of the specified range of indices to be rendered.
85 </para>
86 </listitem>
87 </varlistentry>
88 <varlistentry>
89 <term><parameter>baseinstance</parameter></term>
90 <listitem>
91 <para>
92 Specifies the base instance for use in fetching instanced vertex attributes.
93 </para>
94 </listitem>
95 </varlistentry>
96 </variablelist>
97 </refsect1>
98 <refsect1 id="description"><title>Description</title>
99 <para>
100 <function>glDrawElementsInstancedBaseInstance</function> behaves identically to <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>
101 except that <parameter>primcount</parameter> instances of the set of elements are executed and the value of the internal counter
102 <parameter>instanceID</parameter> advances for each iteration. <parameter>instanceID</parameter> is an internal 32-bit integer counter
103 that may be read by a vertex shader as <constant>gl_InstanceID</constant>.
104 </para>
105 <para>
106 <function>glDrawElementsInstancedBaseInstance</function> has the same effect as:
107 <programlisting><![CDATA[ if (mode, count, or type is invalid )
108 generate appropriate error
109 else {
110 for (int i = 0; i < primcount ; i++) {
111 instanceID = i;
112 glDrawElements(mode, count, type, indices);
113 }
114 instanceID = 0;
115 }]]></programlisting>
116 </para>
117 <para>
118 Specific vertex attributes may be classified as <emphasis>instanced</emphasis> through the use of
119 <citerefentry><refentrytitle>glVertexAttribDivisor</refentrytitle></citerefentry>. Instanced vertex attributes
120 supply per-instance vertex data to the vertex shader. The index of the vertex fetched from the enabled instanced vertex
121 attribute arrays is calculated as
122<mml:math>
123 <mml:mrow>
124 <mml:mfenced open = '&lfloor;' close = '&rfloor;'>
125 <mml:mfrac>
126 <mml:mrow>
127 <mml:mi>gl</mml:mi>
128 <mml:mo>_</mml:mo>
129 <mml:mi>InstanceID</mml:mi>
130 </mml:mrow>
131 <mml:mi>divisor</mml:mi>
132 </mml:mfrac>
133 </mml:mfenced>
134 <mml:mo lspace='2px' rspace='2px'>&plus;</mml:mo>
135 <mml:mi>baseInstance</mml:mi>
136 </mml:mrow>
137</mml:math>. Note that <parameter>baseinstance</parameter> does not affect the shader-visible value of <constant>gl_InstanceID</constant>.
138 </para>
139 </refsect1>
140 <refsect1 id="notes"><title>Notes</title>
141 <para>
142 <function>glDrawElementsInstancedBaseInstance</function> is available only if the GL version is 4.2 or greater.
143 </para>
144 <para>
145 <constant>GL_LINE_STRIP_ADJACENCY</constant>,
146 <constant>GL_LINES_ADJACENCY</constant>,
147 <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and
148 <constant>GL_TRIANGLES_ADJACENCY</constant>
149 are available only if the GL version is 3.2 or greater.
150 </para>
151 </refsect1>
152 <refsect1 id="errors"><title>Errors</title>
153 <para>
154 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not one of <constant>GL_POINTS</constant>,
155 <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>, <constant>GL_LINES</constant>,
156 <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>, or <constant>GL_TRIANGLES</constant>.
157 </para>
158 <para>
159 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> or <parameter>primcount</parameter> are negative.
160 </para>
161 <para>
162 <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
163 is incompatible with the input primitive type of the geometry shader in the currently installed program object.
164 </para>
165 <para>
166 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
167 enabled array and the buffer object's data store is currently mapped.
168 </para>
169 </refsect1>
170 <refsect1 id="seealso"><title>See Also</title>
171 <para>
172 <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
173 <citerefentry><refentrytitle>glDrawArraysInstanced</refentrytitle></citerefentry>
174 </para>
175 </refsect1>
176 <refsect1 id="Copyright"><title>Copyright</title>
177 <para>
178 Copyright <trademark class="copyright"></trademark> 2011 Khronos Group.
179 This material may be distributed subject to the terms and conditions set forth in
180 the Open Publication License, v 1.0, 8 June 1999.
181 <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
182 </para>
183 </refsect1>
184</refentry>