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1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd"> | |
3 | <!-- saved from url=(0013)about:internet --> | |
4 | <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glCopyTexImage1D</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCopyTexImage1D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCopyTexImage1D — copy pixels into a 1D texture image</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCopyTexImage1D</b>(</code></td><td>GLenum </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLenum </td><td><var class="pdparam">internalformat</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">x</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">y</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">border</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p> | |
5 | Specifies the target texture. | |
6 | Must be <code class="constant">GL_TEXTURE_1D</code>. | |
7 | </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p> | |
8 | Specifies the level-of-detail number. | |
9 | Level 0 is the base image level. | |
10 | Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image. | |
11 | </p></dd><dt><span class="term"><em class="parameter"><code>internalformat</code></em></span></dt><dd><p> | |
12 | Specifies the internal format of the texture. | |
13 | Must be one of the following symbolic constants: | |
14 | <code class="constant">GL_COMPRESSED_RED</code>, | |
15 | <code class="constant">GL_COMPRESSED_RG</code>, | |
16 | <code class="constant">GL_COMPRESSED_RGB</code>, | |
17 | <code class="constant">GL_COMPRESSED_RGBA</code>. | |
18 | <code class="constant">GL_COMPRESSED_SRGB</code>, | |
19 | <code class="constant">GL_COMPRESSED_SRGB_ALPHA</code>. | |
20 | <code class="constant">GL_DEPTH_COMPONENT</code>, | |
21 | <code class="constant">GL_DEPTH_COMPONENT16</code>, | |
22 | <code class="constant">GL_DEPTH_COMPONENT24</code>, | |
23 | <code class="constant">GL_DEPTH_COMPONENT32</code>, | |
24 | <code class="constant">GL_RED</code>, | |
25 | <code class="constant">GL_RG</code>, | |
26 | <code class="constant">GL_RGB</code>, | |
27 | <code class="constant">GL_R3_G3_B2</code>, | |
28 | <code class="constant">GL_RGB4</code>, | |
29 | <code class="constant">GL_RGB5</code>, | |
30 | <code class="constant">GL_RGB8</code>, | |
31 | <code class="constant">GL_RGB10</code>, | |
32 | <code class="constant">GL_RGB12</code>, | |
33 | <code class="constant">GL_RGB16</code>, | |
34 | <code class="constant">GL_RGBA</code>, | |
35 | <code class="constant">GL_RGBA2</code>, | |
36 | <code class="constant">GL_RGBA4</code>, | |
37 | <code class="constant">GL_RGB5_A1</code>, | |
38 | <code class="constant">GL_RGBA8</code>, | |
39 | <code class="constant">GL_RGB10_A2</code>, | |
40 | <code class="constant">GL_RGBA12</code>, | |
41 | <code class="constant">GL_RGBA16</code>, | |
42 | <code class="constant">GL_SRGB</code>, | |
43 | <code class="constant">GL_SRGB8</code>, | |
44 | <code class="constant">GL_SRGB_ALPHA</code>, or | |
45 | <code class="constant">GL_SRGB8_ALPHA8</code>. | |
46 | </p></dd><dt><span class="term"><em class="parameter"><code>x</code></em>, </span><span class="term"><em class="parameter"><code>y</code></em></span></dt><dd><p> | |
47 | Specify the window coordinates of the left corner | |
48 | of the row of pixels to be copied. | |
49 | </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p> | |
50 | Specifies the width of the texture image. | |
51 | Must be 0 or | |
52 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
53 | ||
54 | <mml:mrow> | |
55 | <mml:msup><mml:mn>2</mml:mn> | |
56 | <mml:mi mathvariant="italic">n</mml:mi> | |
57 | </mml:msup> | |
58 | <mml:mo>+</mml:mo> | |
59 | <mml:mrow> | |
60 | <mml:mn>2</mml:mn> | |
61 | <mml:mo></mml:mo> | |
62 | <mml:mfenced open="(" close=")"> | |
63 | <mml:mi mathvariant="italic">border</mml:mi> | |
64 | </mml:mfenced> | |
65 | </mml:mrow> | |
66 | </mml:mrow> | |
67 | </mml:math> | |
68 | for some integer | |
69 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math>. | |
70 | The height of the texture image is 1. | |
71 | </p></dd><dt><span class="term"><em class="parameter"><code>border</code></em></span></dt><dd><p> | |
72 | Specifies the width of the border. | |
73 | Must be either 0 or 1. | |
74 | </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p> | |
75 | <code class="function">glCopyTexImage1D</code> defines a one-dimensional texture image with pixels from the current | |
76 | <code class="constant">GL_READ_BUFFER</code>. | |
77 | </p><p> | |
78 | The screen-aligned pixel row with left corner at | |
79 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
80 | ||
81 | <mml:mfenced open="(" close=")"> | |
82 | <mml:mi mathvariant="italic">x</mml:mi> | |
83 | <mml:mi mathvariant="italic">y</mml:mi> | |
84 | </mml:mfenced> | |
85 | </mml:math> | |
86 | and with a length of | |
87 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
88 | ||
89 | <mml:mrow> | |
90 | <mml:mi mathvariant="italic">width</mml:mi> | |
91 | <mml:mo>+</mml:mo> | |
92 | <mml:mrow> | |
93 | <mml:mn>2</mml:mn> | |
94 | <mml:mo></mml:mo> | |
95 | <mml:mfenced open="(" close=")"> | |
96 | <mml:mi mathvariant="italic">border</mml:mi> | |
97 | </mml:mfenced> | |
98 | </mml:mrow> | |
99 | </mml:mrow> | |
100 | </mml:math> | |
101 | defines the texture array | |
102 | at the mipmap level specified by <em class="parameter"><code>level</code></em>. | |
103 | <em class="parameter"><code>internalformat</code></em> specifies the internal format of the texture array. | |
104 | </p><p> | |
105 | The pixels in the row are processed exactly as if | |
106 | <a href="glReadPixels.xml"><span class="citerefentry"><span class="refentrytitle">glReadPixels</span></span></a> had been called, but the process stops just before | |
107 | final conversion. | |
108 | At this point all pixel component values are clamped to the range | |
109 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
110 | ||
111 | <mml:mfenced open="[" close="]"> | |
112 | <mml:mn>0</mml:mn> | |
113 | <mml:mn>1</mml:mn> | |
114 | </mml:mfenced> | |
115 | </mml:math> | |
116 | and then converted to the texture's internal format for storage in the texel | |
117 | array. | |
118 | </p><p> | |
119 | Pixel ordering is such that lower | |
120 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">x</mml:mi></mml:math> | |
121 | screen coordinates correspond to | |
122 | lower texture coordinates. | |
123 | </p><p> | |
124 | If any of the pixels within the specified row of the current | |
125 | <code class="constant">GL_READ_BUFFER</code> are outside the window associated with the current | |
126 | rendering context, then the values obtained for those pixels are undefined. | |
127 | </p><p> | |
128 | <code class="function">glCopyTexImage1D</code> defines a one-dimensional texture image with pixels from the current | |
129 | <code class="constant">GL_READ_BUFFER</code>. | |
130 | </p><p> | |
131 | When <em class="parameter"><code>internalformat</code></em> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the <code class="function">glPixelMap</code> function can be used to accomplish the conversion. | |
132 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p> | |
133 | 1, 2, 3, and 4 are not accepted values for <em class="parameter"><code>internalformat</code></em>. | |
134 | </p><p> | |
135 | An image with 0 width indicates a NULL texture. | |
136 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p> | |
137 | <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not one of the allowable values. | |
138 | </p><p> | |
139 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>level</code></em> is less than 0. | |
140 | </p><p> | |
141 | <code class="constant">GL_INVALID_VALUE</code> may be generated if <em class="parameter"><code>level</code></em> is greater | |
142 | than | |
143 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
144 | ||
145 | <mml:mrow> | |
146 | <mml:msub><mml:mi mathvariant="italic">log</mml:mi> | |
147 | <mml:mn>2</mml:mn> | |
148 | </mml:msub> | |
149 | <mml:mo></mml:mo> | |
150 | <mml:mi mathvariant="italic">max</mml:mi> | |
151 | </mml:mrow> | |
152 | </mml:math>, | |
153 | where | |
154 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">max</mml:mi></mml:math> | |
155 | is the returned value of <code class="constant">GL_MAX_TEXTURE_SIZE</code>. | |
156 | </p><p> | |
157 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>internalformat</code></em> is not an allowable value. | |
158 | </p><p> | |
159 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>width</code></em> is less than 0 or greater than | |
160 | <code class="constant">GL_MAX_TEXTURE_SIZE</code>. | |
161 | </p><p> | |
162 | <code class="constant">GL_INVALID_VALUE</code> is generated if non-power-of-two textures are not supported and the <em class="parameter"><code>width</code></em> cannot be represented as | |
163 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
164 | ||
165 | <mml:mrow> | |
166 | <mml:msup><mml:mn>2</mml:mn> | |
167 | <mml:mi mathvariant="italic">n</mml:mi> | |
168 | </mml:msup> | |
169 | <mml:mo>+</mml:mo> | |
170 | <mml:mrow> | |
171 | <mml:mn>2</mml:mn> | |
172 | <mml:mo></mml:mo> | |
173 | <mml:mfenced open="(" close=")"> | |
174 | <mml:mi mathvariant="italic">border</mml:mi> | |
175 | </mml:mfenced> | |
176 | </mml:mrow> | |
177 | </mml:mrow> | |
178 | </mml:math> | |
179 | for some integer value of <span class="emphasis"><em>n</em></span>. | |
180 | </p><p> | |
181 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>border</code></em> is not 0 or 1. | |
182 | </p><p> | |
183 | <code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>internalformat</code></em> is | |
184 | <code class="constant">GL_DEPTH_COMPONENT</code>, <code class="constant">GL_DEPTH_COMPONENT16</code>, | |
185 | <code class="constant">GL_DEPTH_COMPONENT24</code>, or <code class="constant">GL_DEPTH_COMPONENT32</code> and there is no depth | |
186 | buffer. | |
187 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p> | |
188 | <a href="glGetTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexImage</span></span></a> | |
189 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p> | |
190 | <a href="glCopyTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage2D</span></span></a>, | |
191 | <a href="glCopyTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage1D</span></span></a>, | |
192 | <a href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>, | |
193 | <a href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>, | |
194 | <a href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a>, | |
195 | <a href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>, | |
196 | <a href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>, | |
197 | <a href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>, | |
198 | <a href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a> | |
199 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p> | |
200 | Copyright <span class="trademark"></span>© 1991-2006 | |
201 | Silicon Graphics, Inc. This document is licensed under the SGI | |
202 | Free Software B License. For details, see | |
203 | <a href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>. | |
204 | </p></div></div></body></html> |