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1 | <?xml version="1.0" encoding="UTF-8"?>\r |
2 | <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"\r | |
3 | "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">\r | |
4 | <refentry id="glFramebufferRenderbuffer">\r | |
5 | <refmeta>\r | |
6 | <refmetainfo>\r | |
7 | <copyright>\r | |
8 | <year>2010</year>\r | |
9 | <holder>Khronos Group</holder>\r | |
10 | </copyright>\r | |
11 | </refmetainfo>\r | |
12 | <refentrytitle>glFramebufferRenderbuffer</refentrytitle>\r | |
13 | <manvolnum>3G</manvolnum>\r | |
14 | </refmeta>\r | |
15 | <refnamediv>\r | |
16 | <refname>glFramebufferRenderbuffer</refname>\r | |
17 | <refpurpose>attach a renderbuffer as a logical buffer to the currently bound framebuffer object</refpurpose>\r | |
18 | </refnamediv>\r | |
19 | <refsynopsisdiv><title>C Specification</title>\r | |
20 | <funcsynopsis>\r | |
21 | <funcprototype>\r | |
22 | <funcdef>void <function>glFramebufferRenderbuffer</function></funcdef>\r | |
23 | <paramdef>GLenum <parameter>target</parameter></paramdef>\r | |
24 | <paramdef>GLenum <parameter>attachment</parameter></paramdef>\r | |
25 | <paramdef>GLenum <parameter>renderbuffertarget</parameter></paramdef>\r | |
26 | <paramdef>GLuint <parameter>renderbuffer</parameter></paramdef>\r | |
27 | </funcprototype>\r | |
28 | </funcsynopsis>\r | |
29 | </refsynopsisdiv>\r | |
30 | <!-- eqn: ignoring delim $$ -->\r | |
31 | <refsect1 id="parameters"><title>Parameters</title>\r | |
32 | <variablelist>\r | |
33 | <varlistentry>\r | |
34 | <term><parameter>target</parameter></term>\r | |
35 | <listitem>\r | |
36 | <para>\r | |
37 | Specifies the framebuffer target. <parameter>target</parameter> must be <constant>GL_DRAW_FRAMEBUFFER</constant>,\r | |
38 | <constant>GL_READ_FRAMEBUFFER</constant>, or <constant>GL_FRAMEBUFFER</constant>. <constant>GL_FRAMEBUFFER</constant>\r | |
39 | is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.\r | |
40 | </para>\r | |
41 | </listitem>\r | |
42 | </varlistentry>\r | |
43 | <varlistentry>\r | |
44 | <term><parameter>attachment</parameter></term>\r | |
45 | <listitem>\r | |
46 | <para>\r | |
47 | Specifies the attachment point of the framebuffer.\r | |
48 | </para>\r | |
49 | </listitem>\r | |
50 | </varlistentry>\r | |
51 | <varlistentry>\r | |
52 | <term><parameter>renderbuffertarget</parameter></term>\r | |
53 | <listitem>\r | |
54 | <para>\r | |
55 | Specifies the renderbuffer target and must be <constant>GL_RENDERBUFFER</constant>.\r | |
56 | </para>\r | |
57 | </listitem>\r | |
58 | </varlistentry>\r | |
59 | <varlistentry>\r | |
60 | <term><parameter>renderbuffer</parameter></term>\r | |
61 | <listitem>\r | |
62 | <para>\r | |
63 | Specifies the name of an existing renderbuffer object of type <parameter>renderbuffertarget</parameter> to attach.\r | |
64 | </para>\r | |
65 | </listitem>\r | |
66 | </varlistentry>\r | |
67 | </variablelist>\r | |
68 | </refsect1>\r | |
69 | <refsect1 id="description"><title>Description</title>\r | |
70 | <para>\r | |
71 | <function>glFramebufferRenderbuffer</function> attaches a renderbuffer as one of the logical buffers of the\r | |
72 | currently bound framebuffer object. <parameter>renderbuffer</parameter> is the name of the renderbuffer object\r | |
73 | to attach and must be either zero, or the name of an existing renderbuffer object of type <parameter>renderbuffertarget</parameter>.\r | |
74 | If <parameter>renderbuffer</parameter> is not zero and if <function>glFramebufferRenderbuffer</function> is\r | |
75 | successful, then the renderbuffer name <parameter>renderbuffer</parameter> will be used as the logical buffer\r | |
76 | identified by <parameter>attachment</parameter> of the framebuffer currently bound to <parameter>target</parameter>.\r | |
77 | </para>\r | |
78 | <para>\r | |
79 | The value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> for the specified attachment point is\r | |
80 | set to <constant>GL_RENDERBUFFER</constant> and the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>\r | |
81 | is set to <parameter>renderbuffer</parameter>. All other state values of the attachment point specified by\r | |
82 | <parameter>attachment</parameter> are set to their default values. No change is made to the state of the renderbuuffer\r | |
83 | object and any previous attachment to the <parameter>attachment</parameter> logical buffer of the framebuffer\r | |
84 | <parameter>target</parameter> is broken.\r | |
85 | </para>\r | |
86 | <para>\r | |
87 | Calling <function>glFramebufferRenderbuffer</function> with the renderbuffer name zero will detach the image, if any,\r | |
88 | identified by <parameter>attachment</parameter>, in the framebuffer currently bound to <parameter>target</parameter>.\r | |
89 | All state values of the attachment point specified by attachment in the object bound to target are set to their default values.\r | |
90 | </para>\r | |
91 | <para>\r | |
92 | Setting <parameter>attachment</parameter> to the value <constant>GL_DEPTH_STENCIL_ATTACHMENT</constant> is a special\r | |
93 | case causing both the depth and stencil attachments of the framebuffer object to be set to <parameter>renderbuffer</parameter>,\r | |
94 | which should have the base internal format <constant>GL_DEPTH_STENCIL</constant>.\r | |
95 | </para>\r | |
96 | </refsect1>\r | |
97 | <refsect1 id="errors"><title>Errors</title>\r | |
98 | <para>\r | |
99 | <constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the accepted tokens.\r | |
100 | </para>\r | |
101 | <para>\r | |
102 | <constant>GL_INVALID_ENUM</constant> is generated if <parameter>renderbuffertarget</parameter> is not <constant>GL_RENDERBUFFER</constant>.\r | |
103 | </para>\r | |
104 | <para>\r | |
105 | <constant>GL_INVALID_OPERATION</constant> is generated if zero is bound to <parameter>target</parameter>.\r | |
106 | </para>\r | |
107 | </refsect1>\r | |
108 | <refsect1 id="seealso"><title>See Also</title>\r | |
109 | <para>\r | |
110 | <citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,\r | |
111 | <citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,\r | |
112 | <citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,\r | |
113 | <citerefentry><refentrytitle>glFramebufferTexture</refentrytitle></citerefentry>,\r | |
114 | <citerefentry><refentrytitle>glFramebufferTexture1D</refentrytitle></citerefentry>,\r | |
115 | <citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>,\r | |
116 | <citerefentry><refentrytitle>glFramebufferTexture3D</refentrytitle></citerefentry>\r | |
117 | </para>\r | |
118 | </refsect1>\r | |
119 | <refsect1 id="Copyright"><title>Copyright</title>\r | |
120 | <para>\r | |
121 | Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. \r | |
122 | This material may be distributed subject to the terms and conditions set forth in \r | |
123 | the Open Publication License, v 1.0, 8 June 1999.\r | |
124 | <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.\r | |
125 | </para>\r | |
126 | </refsect1>\r | |
127 | </refentry>\r |