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[clinton/guile-figl.git] / upstream-doc / man3 / glClearBuffer.xml
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1<?xml version="1.0" encoding="UTF-8"?>\r
2<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"\r
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">\r
4<refentry id="glClearBuffer">\r
5 <refmeta>\r
6 <refmetainfo>\r
7 <copyright>\r
8 <year>2010</year>\r
9 <holder>Khronos Group</holder>\r
10 </copyright>\r
11 </refmetainfo>\r
12 <refentrytitle>glClearBuffer</refentrytitle>\r
13 <manvolnum>3G</manvolnum>\r
14 </refmeta>\r
15 <refnamediv>\r
16 <refname>glClearBuffer</refname>\r
17 <refpurpose>clear individual buffers of the currently bound draw framebuffer</refpurpose>\r
18 </refnamediv>\r
19 <refsynopsisdiv><title>C Specification</title>\r
20 <funcsynopsis>\r
21 <funcprototype>\r
22 <funcdef>void <function>glClearBufferiv</function></funcdef>\r
23 <paramdef>GLenum <parameter>buffer</parameter></paramdef>\r
24 <paramdef>GLint <parameter>drawBuffer</parameter></paramdef>\r
25 <paramdef>const GLint * <parameter>value</parameter></paramdef>\r
26 </funcprototype>\r
27 </funcsynopsis>\r
28 <funcsynopsis>\r
29 <funcprototype>\r
30 <funcdef>void <function>glClearBufferuiv</function></funcdef>\r
31 <paramdef>GLenum <parameter>buffer</parameter></paramdef>\r
32 <paramdef>GLint <parameter>drawBuffer</parameter></paramdef>\r
33 <paramdef>const GLuint * <parameter>value</parameter></paramdef>\r
34 </funcprototype>\r
35 </funcsynopsis>\r
36 <funcsynopsis>\r
37 <funcprototype>\r
38 <funcdef>void <function>glClearBufferfv</function></funcdef>\r
39 <paramdef>GLenum <parameter>buffer</parameter></paramdef>\r
40 <paramdef>GLint <parameter>drawBuffer</parameter></paramdef>\r
41 <paramdef>const GLfloat * <parameter>value</parameter></paramdef>\r
42 </funcprototype>\r
43 </funcsynopsis>\r
44 <funcsynopsis>\r
45 <funcprototype>\r
46 <funcdef>void <function>glClearBufferfi</function></funcdef>\r
47 <paramdef>GLenum <parameter>buffer</parameter></paramdef>\r
48 <paramdef>GLint <parameter>drawBuffer</parameter></paramdef>\r
49 <paramdef>GLfloat <parameter>depth</parameter></paramdef>\r
50 <paramdef>GLint <parameter>stencil</parameter></paramdef>\r
51 </funcprototype>\r
52 </funcsynopsis>\r
53 </refsynopsisdiv>\r
54 <refsect1 id="parameters"><title>Parameters</title>\r
55 <variablelist>\r
56 <varlistentry>\r
57 <term><parameter>buffer</parameter></term>\r
58 <listitem>\r
59 <para>\r
60 Specify the buffer to clear.\r
61 </para>\r
62 </listitem>\r
63 </varlistentry>\r
64 <varlistentry>\r
65 <term><parameter>drawBuffer</parameter></term>\r
66 <listitem>\r
67 <para>\r
68 Specify a particular draw buffer to clear.\r
69 </para>\r
70 </listitem>\r
71 </varlistentry>\r
72 <varlistentry>\r
73 <term><parameter>value</parameter></term>\r
74 <listitem>\r
75 <para>\r
76 For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to.\r
77 For depth buffers, a pointer to a single depth value to clear the buffer to.\r
78 For stencil buffers, a pointer to a single stencil value to clear the buffer to.\r
79 </para>\r
80 </listitem>\r
81 </varlistentry>\r
82 <varlistentry>\r
83 <term><parameter>depth</parameter></term>\r
84 <listitem>\r
85 <para>\r
86 The value to clear a depth render buffer to.\r
87 </para>\r
88 </listitem>\r
89 </varlistentry>\r
90 <varlistentry>\r
91 <term><parameter>stencil</parameter></term>\r
92 <listitem>\r
93 <para>\r
94 The value to clear a stencil render buffer to.\r
95 </para>\r
96 </listitem>\r
97 </varlistentry>\r
98 </variablelist>\r
99 </refsect1>\r
100 <refsect1 id="description"><title>Description</title>\r
101 <para>\r
102 <function>glClearBuffer*</function> clears the specified buffer to the specified value(s). If <parameter>buffer</parameter> is\r
103 <constant>GL_COLOR</constant>, a particular draw buffer <constant>GL_DRAWBUFFER<parameter>i</parameter></constant> is specified\r
104 by passing <parameter>i</parameter> as <parameter>drawBuffer</parameter>. In this case, <parameter>value</parameter> points to\r
105 a four-element vector specifying the R, G, B and A color to clear that draw buffer to. If <parameter>buffer</parameter> is\r
106 one of <constant>GL_FRONT</constant>, <constant>GL_BACK</constant>, <constant>GL_LEFT</constant>, <constant>GL_RIGHT</constant>,\r
107 or <constant>GL_FRONT_AND_BACK</constant>, identifying multiple buffers, each selected buffer is cleared to the same value.\r
108 Clamping and conversion for fixed-point color buffers are performed in the same fashion as\r
109 <citerefentry><refentrytitle>glClearColor</refentrytitle></citerefentry>.\r
110 </para>\r
111 <para>\r
112 If <parameter>buffer</parameter> is <constant>GL_DEPTH</constant>, <parameter>drawBuffer</parameter> must be zero, and <parameter>value</parameter>\r
113 points to a single value to clear the depth buffer to. Only <function>glClearBufferfv</function> should be used to clear\r
114 depth buffers. Clamping and conversion for fixed-point depth buffers are performed in the same fashion as\r
115 <citerefentry><refentrytitle>glClearDepth</refentrytitle></citerefentry>.\r
116 </para>\r
117 <para>\r
118 If <parameter>buffer</parameter> is <constant>GL_STENCIL</constant>, <parameter>drawBuffer</parameter> must be zero, and <parameter>value</parameter>\r
119 points to a single value to clear the stencil buffer to. Only <function>glClearBufferiv</function> should be used to clear\r
120 stencil buffers. Masking and type conversion are performed in the same fashion as\r
121 <citerefentry><refentrytitle>glClearStencil</refentrytitle></citerefentry>.\r
122 </para>\r
123 <para>\r
124 <function>glClearBufferfi</function> may be used to clear the depth and stencil buffers. <parameter>buffer</parameter> must be\r
125 <constant>GL_DEPTH_STENCIL</constant> and <parameter>drawBuffer</parameter> must be zero. <parameter>depth</parameter> and \r
126 <parameter>stencil</parameter> are the depth and stencil values, respectively.\r
127 </para>\r
128 <para>\r
129 The result of <function>glClearBuffer</function> is undefined if no conversion between the type of <parameter>value</parameter>\r
130 and the buffer being cleared is defined. However, this is not an error.\r
131 </para>\r
132 </refsect1>\r
133 <refsect1 id="errors"><title>Errors</title>\r
134 <para>\r
135 <constant>GL_INVALID_ENUM</constant> is generated by <function>glClearBufferif</function>, <function>glClearBufferfv</function>\r
136 and <function>glClearBufferuiv</function> if <parameter>buffer</parameter> is not <constant>GL_COLOR</constant>,\r
137 <constant>GL_FRONT</constant>, <constant>GL_BACK</constant>, <constant>GL_LEFT</constant>, <constant>GL_RIGHT</constant>,\r
138 <constant>GL_FRONT_AND_BACK</constant>, <constant>GL_DEPTH</constant> or <constant>GL_STENCIL</constant>.\r
139 </para>\r
140 <para>\r
141 <constant>GL_INVALID_ENUM</constant> is generated by <function>glClearBufferfi</function> if <parameter>buffer</parameter>\r
142 is not <constant>GL_DEPTH_STENCIL</constant>.\r
143 </para>\r
144 <para>\r
145 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>buffer</parameter> is <constant>GL_COLOR</constant>,\r
146 <constant>GL_FRONT</constant>, <constant>GL_BACK</constant>, <constant>GL_LEFT</constant>, <constant>GL_RIGHT</constant>,\r
147 or <constant>GL_FRONT_AND_BACK</constant> and <parameter>drawBuffer</parameter> is greater than or equal to <constant>GL_MAX_DRAW_BUFFERS</constant>.\r
148 </para>\r
149 <para>\r
150 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>buffer</parameter> is <constant>GL_DEPTH</constant>,\r
151 <constant>GL_STENCIL</constant> or <constant>GL_DEPTH_STENCIL</constant> and <parameter>drawBuffer</parameter> is not zero.\r
152 </para>\r
153 </refsect1>\r
154 <refsect1 id="seealso"><title>See Also</title>\r
155 <para>\r
156 <citerefentry><refentrytitle>glClearColor</refentrytitle></citerefentry>,\r
157 <citerefentry><refentrytitle>glClearDepth</refentrytitle></citerefentry>,\r
158 <citerefentry><refentrytitle>glClearStencil</refentrytitle></citerefentry>,\r
159 <citerefentry><refentrytitle>glClear</refentrytitle></citerefentry>\r
160 </para>\r
161 </refsect1>\r
162 <refsect1 id="Copyright"><title>Copyright</title>\r
163 <para>\r
164 Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. \r
165 This material may be distributed subject to the terms and conditions set forth in \r
166 the Open Publication License, v 1.0, 8 June 1999.\r
167 <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.\r
168 </para>\r
169 </refsect1>\r
170</refentry>\r