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[clinton/guile-figl.git] / upstream-doc / man3 / glClear.xml
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1<?xml version="1.0" encoding="UTF-8"?>
2<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4<refentry id="glClear">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glClear</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glClear</refname>
17 <refpurpose>clear buffers to preset values</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glClear</function></funcdef>
23 <paramdef>GLbitfield <parameter>mask</parameter></paramdef>
24 </funcprototype>
25 </funcsynopsis>
26 </refsynopsisdiv>
27 <refsect1 id="parameters"><title>Parameters</title>
28 <variablelist>
29 <varlistentry>
30 <term><parameter>mask</parameter></term>
31 <listitem>
32 <para>
33 Bitwise OR of masks that indicate the buffers to be cleared.
34 The three masks are
35 <constant>GL_COLOR_BUFFER_BIT</constant>,
36 <constant>GL_DEPTH_BUFFER_BIT</constant>, and
37 <constant>GL_STENCIL_BUFFER_BIT</constant>.
38 </para>
39 </listitem>
40 </varlistentry>
41 </variablelist>
42 </refsect1>
43 <refsect1 id="description"><title>Description</title>
44 <para>
45 <function>glClear</function> sets the bitplane area of the window to values previously selected
46 by <function>glClearColor</function>, <function>glClearDepth</function>, and
47 <function>glClearStencil</function>.
48 Multiple color buffers can be cleared simultaneously by selecting
49 more than one buffer at a time using <citerefentry><refentrytitle>glDrawBuffer</refentrytitle></citerefentry>.
50 </para>
51 <para>
52 The pixel ownership test,
53 the scissor test,
54 dithering, and the buffer writemasks affect the operation of <function>glClear</function>.
55 The scissor box bounds the cleared region.
56 Alpha function,
57 blend function,
58 logical operation,
59 stenciling,
60 texture mapping,
61 and depth-buffering are ignored by <function>glClear</function>.
62 </para>
63 <para>
64 <function>glClear</function> takes a single argument that is the bitwise OR of several
65 values indicating which buffer is to be cleared.
66 </para>
67 <para>
68 The values are as follows:
69 </para>
70 <variablelist>
71 <varlistentry>
72 <term><constant>GL_COLOR_BUFFER_BIT</constant></term>
73 <listitem>
74 <para>
75 Indicates the buffers currently enabled for color
76 writing.
77 </para>
78 </listitem>
79 </varlistentry>
80 <varlistentry>
81 <term><constant>GL_DEPTH_BUFFER_BIT</constant></term>
82 <listitem>
83 <para>
84 Indicates the depth buffer.
85 </para>
86 </listitem>
87 </varlistentry>
88 <varlistentry>
89 <term><constant>GL_STENCIL_BUFFER_BIT</constant></term>
90 <listitem>
91 <para>
92 Indicates the stencil buffer.
93 </para>
94 </listitem>
95 </varlistentry>
96 </variablelist>
97 <para>
98 The value to which each buffer is cleared depends on the setting of the
99 clear value for that buffer.
100 </para>
101 </refsect1>
102 <refsect1 id="notes"><title>Notes</title>
103 <para>
104 If a buffer is not present,
105 then a <function>glClear</function> directed at that buffer has no effect.
106 </para>
107 </refsect1>
108 <refsect1 id="errors"><title>Errors</title>
109 <para>
110 <constant>GL_INVALID_VALUE</constant> is generated if any bit other than the three defined
111 bits is set in <parameter>mask</parameter>.
112 </para>
113 </refsect1>
114 <refsect1 id="associatedgets"><title>Associated Gets</title>
115 <para>
116 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_CLEAR_VALUE</constant>
117 </para>
118 <para>
119 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_CLEAR_VALUE</constant>
120 </para>
121 <para>
122 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_STENCIL_CLEAR_VALUE</constant>
123 </para>
124 </refsect1>
125 <refsect1 id="seealso"><title>See Also</title>
126 <para>
127 <function>glClearColor</function>,
128 <function>glClearDepth</function>,
129 <function>glClearStencil</function>,
130 <citerefentry><refentrytitle>glColorMask</refentrytitle></citerefentry>,
131 <citerefentry><refentrytitle>glDepthMask</refentrytitle></citerefentry>,
132 <citerefentry><refentrytitle>glDrawBuffer</refentrytitle></citerefentry>,
133 <citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>,
134 <citerefentry><refentrytitle>glStencilMask</refentrytitle></citerefentry>
135 </para>
136 </refsect1>
137 <refsect1 id="Copyright"><title>Copyright</title>
138 <para>
139 Copyright <trademark class="copyright"></trademark> 1991-2006
140 Silicon Graphics, Inc. This document is licensed under the SGI
141 Free Software B License. For details, see
142 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
143 </para>
144 </refsect1>
145</refentry>