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1 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd"> |
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3 | <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glCopyTexImage2D</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCopyTexImage2D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCopyTexImage2D — copy pixels into a 2D texture image</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCopyTexImage2D</b>(</code></td><td>GLenum </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLenum </td><td><var class="pdparam">internalformat</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">x</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">y</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLint </td><td><var class="pdparam">border</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p> | |
4 | Specifies the target texture. | |
5 | Must be <code class="constant">GL_TEXTURE_2D</code>, | |
6 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>, | |
7 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>, | |
8 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>, | |
9 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>, | |
10 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>, or | |
11 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>. | |
12 | </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p> | |
13 | Specifies the level-of-detail number. | |
14 | Level 0 is the base image level. | |
15 | Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image. | |
16 | </p></dd><dt><span class="term"><em class="parameter"><code>internalformat</code></em></span></dt><dd><p> | |
17 | Specifies the internal format of the texture. | |
18 | Must be one of the following symbolic constants: | |
19 | <code class="constant">GL_ALPHA</code>, | |
20 | <code class="constant">GL_ALPHA4</code>, | |
21 | <code class="constant">GL_ALPHA8</code>, | |
22 | <code class="constant">GL_ALPHA12</code>, | |
23 | <code class="constant">GL_ALPHA16</code>, | |
24 | <code class="constant">GL_COMPRESSED_ALPHA</code>, | |
25 | <code class="constant">GL_COMPRESSED_LUMINANCE</code>, | |
26 | <code class="constant">GL_COMPRESSED_LUMINANCE_ALPHA</code>, | |
27 | <code class="constant">GL_COMPRESSED_INTENSITY</code>, | |
28 | <code class="constant">GL_COMPRESSED_RGB</code>, | |
29 | <code class="constant">GL_COMPRESSED_RGBA</code>, | |
30 | <code class="constant">GL_DEPTH_COMPONENT</code>, | |
31 | <code class="constant">GL_DEPTH_COMPONENT16</code>, | |
32 | <code class="constant">GL_DEPTH_COMPONENT24</code>, | |
33 | <code class="constant">GL_DEPTH_COMPONENT32</code>, | |
34 | <code class="constant">GL_LUMINANCE</code>, | |
35 | <code class="constant">GL_LUMINANCE4</code>, | |
36 | <code class="constant">GL_LUMINANCE8</code>, | |
37 | <code class="constant">GL_LUMINANCE12</code>, | |
38 | <code class="constant">GL_LUMINANCE16</code>, | |
39 | <code class="constant">GL_LUMINANCE_ALPHA</code>, | |
40 | <code class="constant">GL_LUMINANCE4_ALPHA4</code>, | |
41 | <code class="constant">GL_LUMINANCE6_ALPHA2</code>, | |
42 | <code class="constant">GL_LUMINANCE8_ALPHA8</code>, | |
43 | <code class="constant">GL_LUMINANCE12_ALPHA4</code>, | |
44 | <code class="constant">GL_LUMINANCE12_ALPHA12</code>, | |
45 | <code class="constant">GL_LUMINANCE16_ALPHA16</code>, | |
46 | <code class="constant">GL_INTENSITY</code>, | |
47 | <code class="constant">GL_INTENSITY4</code>, | |
48 | <code class="constant">GL_INTENSITY8</code>, | |
49 | <code class="constant">GL_INTENSITY12</code>, | |
50 | <code class="constant">GL_INTENSITY16</code>, | |
51 | <code class="constant">GL_RGB</code>, | |
52 | <code class="constant">GL_R3_G3_B2</code>, | |
53 | <code class="constant">GL_RGB4</code>, | |
54 | <code class="constant">GL_RGB5</code>, | |
55 | <code class="constant">GL_RGB8</code>, | |
56 | <code class="constant">GL_RGB10</code>, | |
57 | <code class="constant">GL_RGB12</code>, | |
58 | <code class="constant">GL_RGB16</code>, | |
59 | <code class="constant">GL_RGBA</code>, | |
60 | <code class="constant">GL_RGBA2</code>, | |
61 | <code class="constant">GL_RGBA4</code>, | |
62 | <code class="constant">GL_RGB5_A1</code>, | |
63 | <code class="constant">GL_RGBA8</code>, | |
64 | <code class="constant">GL_RGB10_A2</code>, | |
65 | <code class="constant">GL_RGBA12</code>, | |
66 | <code class="constant">GL_RGBA16</code>, | |
67 | <code class="constant">GL_SLUMINANCE</code>, | |
68 | <code class="constant">GL_SLUMINANCE8</code>, | |
69 | <code class="constant">GL_SLUMINANCE_ALPHA</code>, | |
70 | <code class="constant">GL_SLUMINANCE8_ALPHA8</code>, | |
71 | <code class="constant">GL_SRGB</code>, | |
72 | <code class="constant">GL_SRGB8</code>, | |
73 | <code class="constant">GL_SRGB_ALPHA</code>, or | |
74 | <code class="constant">GL_SRGB8_ALPHA8</code>. | |
75 | </p></dd><dt><span class="term"><em class="parameter"><code>x</code></em>, </span><span class="term"><em class="parameter"><code>y</code></em></span></dt><dd><p> | |
76 | Specify the window coordinates of the lower left corner | |
77 | of the rectangular region of pixels to be copied. | |
78 | </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p> | |
79 | Specifies the width of the texture image. | |
80 | Must be 0 or | |
81 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
82 | ||
83 | <mml:mrow> | |
84 | <mml:msup><mml:mn>2</mml:mn> | |
85 | <mml:mi mathvariant="italic">n</mml:mi> | |
86 | </mml:msup> | |
87 | <mml:mo>+</mml:mo> | |
88 | <mml:mrow> | |
89 | <mml:mn>2</mml:mn> | |
90 | <mml:mo></mml:mo> | |
91 | <mml:mfenced open="(" close=")"> | |
92 | <mml:mi mathvariant="italic">border</mml:mi> | |
93 | </mml:mfenced> | |
94 | </mml:mrow> | |
95 | </mml:mrow> | |
96 | </mml:math> | |
97 | for some integer | |
98 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math>. | |
99 | </p></dd><dt><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p> | |
100 | Specifies the height of the texture image. | |
101 | Must be 0 or | |
102 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
103 | ||
104 | <mml:mrow> | |
105 | <mml:msup><mml:mn>2</mml:mn> | |
106 | <mml:mi mathvariant="italic">m</mml:mi> | |
107 | </mml:msup> | |
108 | <mml:mo>+</mml:mo> | |
109 | <mml:mrow> | |
110 | <mml:mn>2</mml:mn> | |
111 | <mml:mo></mml:mo> | |
112 | <mml:mfenced open="(" close=")"> | |
113 | <mml:mi mathvariant="italic">border</mml:mi> | |
114 | </mml:mfenced> | |
115 | </mml:mrow> | |
116 | </mml:mrow> | |
117 | </mml:math> | |
118 | for some integer | |
119 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">m</mml:mi></mml:math>. | |
120 | </p></dd><dt><span class="term"><em class="parameter"><code>border</code></em></span></dt><dd><p> | |
121 | Specifies the width of the border. | |
122 | Must be either 0 or 1. | |
123 | </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p> | |
124 | <code class="function">glCopyTexImage2D</code> defines a two-dimensional texture image, or cube-map texture image | |
125 | with pixels from the current | |
126 | <code class="constant">GL_READ_BUFFER</code>. | |
127 | </p><p> | |
128 | The screen-aligned pixel rectangle with lower left corner at (<em class="parameter"><code>x</code></em>, | |
129 | <em class="parameter"><code>y</code></em>) and with a width of | |
130 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
131 | ||
132 | <mml:mrow> | |
133 | <mml:mi mathvariant="italic">width</mml:mi> | |
134 | <mml:mo>+</mml:mo> | |
135 | <mml:mrow> | |
136 | <mml:mn>2</mml:mn> | |
137 | <mml:mo></mml:mo> | |
138 | <mml:mfenced open="(" close=")"> | |
139 | <mml:mi mathvariant="italic">border</mml:mi> | |
140 | </mml:mfenced> | |
141 | </mml:mrow> | |
142 | </mml:mrow> | |
143 | </mml:math> | |
144 | and a height of | |
145 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
146 | ||
147 | <mml:mrow> | |
148 | <mml:mi mathvariant="italic">height</mml:mi> | |
149 | <mml:mo>+</mml:mo> | |
150 | <mml:mrow> | |
151 | <mml:mn>2</mml:mn> | |
152 | <mml:mo></mml:mo> | |
153 | <mml:mfenced open="(" close=")"> | |
154 | <mml:mi mathvariant="italic">border</mml:mi> | |
155 | </mml:mfenced> | |
156 | </mml:mrow> | |
157 | </mml:mrow> | |
158 | </mml:math> | |
159 | defines the texture array | |
160 | at the mipmap level specified by <em class="parameter"><code>level</code></em>. | |
161 | <em class="parameter"><code>internalformat</code></em> specifies the internal format of the texture array. | |
162 | </p><p> | |
163 | The pixels in the rectangle are processed exactly as if | |
164 | <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a> had been called, but the process stops just before | |
165 | final conversion. | |
166 | At this point all pixel component values are clamped to the range | |
167 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
168 | ||
169 | <mml:mfenced open="[" close="]"> | |
170 | <mml:mn>0</mml:mn> | |
171 | <mml:mn>1</mml:mn> | |
172 | </mml:mfenced> | |
173 | </mml:math> | |
174 | and then converted to the texture's internal format for storage in the texel | |
175 | array. | |
176 | </p><p> | |
177 | Pixel ordering is such that lower | |
178 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">x</mml:mi></mml:math> | |
179 | and | |
180 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">y</mml:mi></mml:math> | |
181 | screen coordinates correspond to | |
182 | lower | |
183 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">s</mml:mi></mml:math> | |
184 | and | |
185 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">t</mml:mi></mml:math> | |
186 | texture coordinates. | |
187 | </p><p> | |
188 | If any of the pixels within the specified rectangle of the current | |
189 | <code class="constant">GL_READ_BUFFER</code> are outside the window associated with the current | |
190 | rendering context, then the values obtained for those pixels are undefined. | |
191 | </p><p> | |
192 | When <em class="parameter"><code>internalformat</code></em> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the <code class="function">glPixelMap</code> function can be used to accomplish the conversion. | |
193 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p> | |
194 | <code class="function">glCopyTexImage2D</code> is available only if the GL version is 1.1 or greater. | |
195 | </p><p> | |
196 | Texturing has no effect in color index mode. | |
197 | </p><p> | |
198 | 1, 2, 3, and 4 are not accepted values for <em class="parameter"><code>internalformat</code></em>. | |
199 | </p><p> | |
200 | An image with height or width of 0 indicates a NULL texture. | |
201 | </p><p> | |
202 | When the <code class="code">ARB_imaging</code> extension is supported, the RGBA components read from the framebuffer may be processed by the imaging pipeline. See <a class="citerefentry" href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a> for specific details. | |
203 | </p><p> | |
204 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>, | |
205 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>, | |
206 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>, | |
207 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>, | |
208 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>, | |
209 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>, or | |
210 | <code class="constant">GL_PROXY_TEXTURE_CUBE_MAP</code> are available only if the GL version is 1.3 | |
211 | or greater. | |
212 | </p><p> | |
213 | <code class="constant">GL_DEPTH_COMPONENT</code>, <code class="constant">GL_DEPTH_COMPONENT16</code>, <code class="constant">GL_DEPTH_COMPONENT24</code>, | |
214 | and <code class="constant">GL_DEPTH_COMPONENT32</code> are available only if the GL version is 1.4 | |
215 | or greater. | |
216 | </p><p> | |
217 | The | |
218 | <code class="constant">GL_SRGB</code>, | |
219 | <code class="constant">GL_SRGB8</code>, | |
220 | <code class="constant">GL_SRGB_ALPHA</code>, | |
221 | <code class="constant">GL_SRGB8_ALPHA8</code>, | |
222 | <code class="constant">GL_SLUMINANCE</code>, | |
223 | <code class="constant">GL_SLUMINANCE8</code>, | |
224 | <code class="constant">GL_SLUMINANCE_ALPHA</code>, and | |
225 | <code class="constant">GL_SLUMINANCE8_ALPHA8</code> | |
226 | internal formats are only available if the GL version is 2.1 or greater. See <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a> for specific details about sRGB conversion. | |
227 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p> | |
228 | <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_2D</code>, | |
229 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>, | |
230 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>, | |
231 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>, | |
232 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>, | |
233 | <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>, or | |
234 | <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>. | |
235 | </p><p> | |
236 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>level</code></em> is less than 0. | |
237 | </p><p> | |
238 | <code class="constant">GL_INVALID_VALUE</code> may be generated if <em class="parameter"><code>level</code></em> is greater | |
239 | than | |
240 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
241 | ||
242 | <mml:mrow> | |
243 | <mml:msub><mml:mi mathvariant="italic">log</mml:mi> | |
244 | <mml:mn>2</mml:mn> | |
245 | </mml:msub> | |
246 | <mml:mo></mml:mo> | |
247 | <mml:mi mathvariant="italic">max</mml:mi> | |
248 | </mml:mrow> | |
249 | </mml:math>, | |
250 | where | |
251 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">max</mml:mi></mml:math> | |
252 | is the returned value of <code class="constant">GL_MAX_TEXTURE_SIZE</code>. | |
253 | </p><p> | |
254 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>width</code></em> is less than 0 | |
255 | or greater than | |
256 | 2 + <code class="constant">GL_MAX_TEXTURE_SIZE</code>. | |
257 | </p><p> | |
258 | <code class="constant">GL_INVALID_VALUE</code> is generated if non-power-of-two textures are not supported and the <em class="parameter"><code>width</code></em> or <em class="parameter"><code>depth</code></em> cannot be represented as | |
259 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"> | |
260 | ||
261 | <mml:mrow> | |
262 | <mml:msup><mml:mn>2</mml:mn> | |
263 | <mml:mi mathvariant="italic">k</mml:mi> | |
264 | </mml:msup> | |
265 | <mml:mo>+</mml:mo> | |
266 | <mml:mrow> | |
267 | <mml:mn>2</mml:mn> | |
268 | <mml:mo></mml:mo> | |
269 | <mml:mfenced open="(" close=")"> | |
270 | <mml:mi mathvariant="italic">border</mml:mi> | |
271 | </mml:mfenced> | |
272 | </mml:mrow> | |
273 | </mml:mrow> | |
274 | </mml:math> | |
275 | for some integer | |
276 | <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">k</mml:mi></mml:math>. | |
277 | </p><p> | |
278 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>border</code></em> is not 0 or 1. | |
279 | </p><p> | |
280 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>internalformat</code></em> is not an | |
281 | accepted format. | |
282 | </p><p> | |
283 | <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glCopyTexImage2D</code> is executed | |
284 | between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a> and the corresponding | |
285 | execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>. | |
286 | </p><p> | |
287 | <code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>internalformat</code></em> is | |
288 | <code class="constant">GL_DEPTH_COMPONENT</code>, <code class="constant">GL_DEPTH_COMPONENT16</code>, | |
289 | <code class="constant">GL_DEPTH_COMPONENT24</code>, or <code class="constant">GL_DEPTH_COMPONENT32</code> and there is no depth | |
290 | buffer. | |
291 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p> | |
292 | <a class="citerefentry" href="glGetTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexImage</span></span></a> | |
293 | </p><p> | |
294 | <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_TEXTURE_2D</code> or <code class="constant">GL_TEXTURE_CUBE_MAP</code> | |
295 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p> | |
296 | <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>, | |
297 | <a class="citerefentry" href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a>, | |
298 | <a class="citerefentry" href="glCopyTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage1D</span></span></a>, | |
299 | <a class="citerefentry" href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>, | |
300 | <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>, | |
301 | <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a>, | |
302 | <a class="citerefentry" href="glTexEnv.xml"><span class="citerefentry"><span class="refentrytitle">glTexEnv</span></span></a>, | |
303 | <a class="citerefentry" href="glTexGen.xml"><span class="citerefentry"><span class="refentrytitle">glTexGen</span></span></a>, | |
304 | <a class="citerefentry" href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a>, | |
305 | <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>, | |
306 | <a class="citerefentry" href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>, | |
307 | <a class="citerefentry" href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>, | |
308 | <a class="citerefentry" href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a> | |
309 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p> | |
310 | Copyright <span class="trademark"></span>© 1991-2006 | |
311 | Silicon Graphics, Inc. This document is licensed under the SGI | |
312 | Free Software B License. For details, see | |
313 | <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>. | |
314 | </p></div></div></body></html> |