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[clinton/guile-figl.git] / upstream-doc / man2 / glCopyTexImage2D.xml
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1<?xml version="1.0" encoding="UTF-8"?>
2<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4<refentry id="glCopyTexImage2D">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glCopyTexImage2D</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glCopyTexImage2D</refname>
17 <refpurpose>copy pixels into a 2D texture image</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glCopyTexImage2D</function></funcdef>
23 <paramdef>GLenum <parameter>target</parameter></paramdef>
24 <paramdef>GLint <parameter>level</parameter></paramdef>
25 <paramdef>GLenum <parameter>internalformat</parameter></paramdef>
26 <paramdef>GLint <parameter>x</parameter></paramdef>
27 <paramdef>GLint <parameter>y</parameter></paramdef>
28 <paramdef>GLsizei <parameter>width</parameter></paramdef>
29 <paramdef>GLsizei <parameter>height</parameter></paramdef>
30 <paramdef>GLint <parameter>border</parameter></paramdef>
31 </funcprototype>
32 </funcsynopsis>
33 </refsynopsisdiv>
34 <!-- eqn: ignoring delim $$ -->
35 <refsect1 id="parameters"><title>Parameters</title>
36 <variablelist>
37 <varlistentry>
38 <term><parameter>target</parameter></term>
39 <listitem>
40 <para>
41 Specifies the target texture.
42 Must be <constant>GL_TEXTURE_2D</constant>,
43 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
44 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
45 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
46 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
47 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
48 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
49 </para>
50 </listitem>
51 </varlistentry>
52 <varlistentry>
53 <term><parameter>level</parameter></term>
54 <listitem>
55 <para>
56 Specifies the level-of-detail number.
57 Level 0 is the base image level.
58 Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
59 </para>
60 </listitem>
61 </varlistentry>
62 <varlistentry>
63 <term><parameter>internalformat</parameter></term>
64 <listitem>
65 <para>
66 Specifies the internal format of the texture.
67 Must be one of the following symbolic constants:
68 <constant>GL_ALPHA</constant>,
69 <constant>GL_ALPHA4</constant>,
70 <constant>GL_ALPHA8</constant>,
71 <constant>GL_ALPHA12</constant>,
72 <constant>GL_ALPHA16</constant>,
73 <constant>GL_COMPRESSED_ALPHA</constant>,
74 <constant>GL_COMPRESSED_LUMINANCE</constant>,
75 <constant>GL_COMPRESSED_LUMINANCE_ALPHA</constant>,
76 <constant>GL_COMPRESSED_INTENSITY</constant>,
77 <constant>GL_COMPRESSED_RGB</constant>,
78 <constant>GL_COMPRESSED_RGBA</constant>,
79 <constant>GL_DEPTH_COMPONENT</constant>,
80 <constant>GL_DEPTH_COMPONENT16</constant>,
81 <constant>GL_DEPTH_COMPONENT24</constant>,
82 <constant>GL_DEPTH_COMPONENT32</constant>,
83 <constant>GL_LUMINANCE</constant>,
84 <constant>GL_LUMINANCE4</constant>,
85 <constant>GL_LUMINANCE8</constant>,
86 <constant>GL_LUMINANCE12</constant>,
87 <constant>GL_LUMINANCE16</constant>,
88 <constant>GL_LUMINANCE_ALPHA</constant>,
89 <constant>GL_LUMINANCE4_ALPHA4</constant>,
90 <constant>GL_LUMINANCE6_ALPHA2</constant>,
91 <constant>GL_LUMINANCE8_ALPHA8</constant>,
92 <constant>GL_LUMINANCE12_ALPHA4</constant>,
93 <constant>GL_LUMINANCE12_ALPHA12</constant>,
94 <constant>GL_LUMINANCE16_ALPHA16</constant>,
95 <constant>GL_INTENSITY</constant>,
96 <constant>GL_INTENSITY4</constant>,
97 <constant>GL_INTENSITY8</constant>,
98 <constant>GL_INTENSITY12</constant>,
99 <constant>GL_INTENSITY16</constant>,
100 <constant>GL_RGB</constant>,
101 <constant>GL_R3_G3_B2</constant>,
102 <constant>GL_RGB4</constant>,
103 <constant>GL_RGB5</constant>,
104 <constant>GL_RGB8</constant>,
105 <constant>GL_RGB10</constant>,
106 <constant>GL_RGB12</constant>,
107 <constant>GL_RGB16</constant>,
108 <constant>GL_RGBA</constant>,
109 <constant>GL_RGBA2</constant>,
110 <constant>GL_RGBA4</constant>,
111 <constant>GL_RGB5_A1</constant>,
112 <constant>GL_RGBA8</constant>,
113 <constant>GL_RGB10_A2</constant>,
114 <constant>GL_RGBA12</constant>,
115 <constant>GL_RGBA16</constant>,
116 <constant>GL_SLUMINANCE</constant>,
117 <constant>GL_SLUMINANCE8</constant>,
118 <constant>GL_SLUMINANCE_ALPHA</constant>,
119 <constant>GL_SLUMINANCE8_ALPHA8</constant>,
120 <constant>GL_SRGB</constant>,
121 <constant>GL_SRGB8</constant>,
122 <constant>GL_SRGB_ALPHA</constant>, or
123 <constant>GL_SRGB8_ALPHA8</constant>.
124 </para>
125 </listitem>
126 </varlistentry>
127 <varlistentry>
128 <term><parameter>x</parameter></term>
129 <term><parameter>y</parameter></term>
130 <listitem>
131 <para>
132 Specify the window coordinates of the lower left corner
133 of the rectangular region of pixels to be copied.
134 </para>
135 </listitem>
136 </varlistentry>
137 <varlistentry>
138 <term><parameter>width</parameter></term>
139 <listitem>
140 <para>
141 Specifies the width of the texture image.
142 Must be 0 or
143 <inlineequation><mml:math>
144 <!-- eqn: 2 sup n + 2 ( border ):-->
145 <mml:mrow>
146 <mml:msup><mml:mn>2</mml:mn>
147 <mml:mi mathvariant="italic">n</mml:mi>
148 </mml:msup>
149 <mml:mo>+</mml:mo>
150 <mml:mrow>
151 <mml:mn>2</mml:mn>
152 <mml:mo>&af;</mml:mo>
153 <mml:mfenced open="(" close=")">
154 <mml:mi mathvariant="italic">border</mml:mi>
155 </mml:mfenced>
156 </mml:mrow>
157 </mml:mrow>
158 </mml:math></inlineequation>
159 for some integer
160 <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>.
161 </para>
162 </listitem>
163 </varlistentry>
164 <varlistentry>
165 <term><parameter>height</parameter></term>
166 <listitem>
167 <para>
168 Specifies the height of the texture image.
169 Must be 0 or
170 <inlineequation><mml:math>
171 <!-- eqn: 2 sup m + 2 ( border ):-->
172 <mml:mrow>
173 <mml:msup><mml:mn>2</mml:mn>
174 <mml:mi mathvariant="italic">m</mml:mi>
175 </mml:msup>
176 <mml:mo>+</mml:mo>
177 <mml:mrow>
178 <mml:mn>2</mml:mn>
179 <mml:mo>&af;</mml:mo>
180 <mml:mfenced open="(" close=")">
181 <mml:mi mathvariant="italic">border</mml:mi>
182 </mml:mfenced>
183 </mml:mrow>
184 </mml:mrow>
185 </mml:math></inlineequation>
186 for some integer
187 <inlineequation><mml:math><mml:mi mathvariant="italic">m</mml:mi></mml:math></inlineequation>.
188 </para>
189 </listitem>
190 </varlistentry>
191 <varlistentry>
192 <term><parameter>border</parameter></term>
193 <listitem>
194 <para>
195 Specifies the width of the border.
196 Must be either 0 or 1.
197 </para>
198 </listitem>
199 </varlistentry>
200 </variablelist>
201 </refsect1>
202 <refsect1 id="description"><title>Description</title>
203 <para>
204 <function>glCopyTexImage2D</function> defines a two-dimensional texture image, or cube-map texture image
205 with pixels from the current
206 <constant>GL_READ_BUFFER</constant>.
207 </para>
208 <para>
209 The screen-aligned pixel rectangle with lower left corner at (<parameter>x</parameter>,
210 <parameter>y</parameter>) and with a width of
211 <inlineequation><mml:math>
212 <!-- eqn: width + 2 ( border ):-->
213 <mml:mrow>
214 <mml:mi mathvariant="italic">width</mml:mi>
215 <mml:mo>+</mml:mo>
216 <mml:mrow>
217 <mml:mn>2</mml:mn>
218 <mml:mo>&af;</mml:mo>
219 <mml:mfenced open="(" close=")">
220 <mml:mi mathvariant="italic">border</mml:mi>
221 </mml:mfenced>
222 </mml:mrow>
223 </mml:mrow>
224 </mml:math></inlineequation>
225 and a height of
226 <inlineequation><mml:math>
227 <!-- eqn: height + 2 ( border ):-->
228 <mml:mrow>
229 <mml:mi mathvariant="italic">height</mml:mi>
230 <mml:mo>+</mml:mo>
231 <mml:mrow>
232 <mml:mn>2</mml:mn>
233 <mml:mo>&af;</mml:mo>
234 <mml:mfenced open="(" close=")">
235 <mml:mi mathvariant="italic">border</mml:mi>
236 </mml:mfenced>
237 </mml:mrow>
238 </mml:mrow>
239 </mml:math></inlineequation>
240 defines the texture array
241 at the mipmap level specified by <parameter>level</parameter>.
242 <parameter>internalformat</parameter> specifies the internal format of the texture array.
243 </para>
244 <para>
245 The pixels in the rectangle are processed exactly as if
246 <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry> had been called, but the process stops just before
247 final conversion.
248 At this point all pixel component values are clamped to the range
249 <inlineequation><mml:math>
250 <!-- eqn: [0,1]:-->
251 <mml:mfenced open="[" close="]">
252 <mml:mn>0</mml:mn>
253 <mml:mn>1</mml:mn>
254 </mml:mfenced>
255 </mml:math></inlineequation>
256 and then converted to the texture's internal format for storage in the texel
257 array.
258 </para>
259 <para>
260 Pixel ordering is such that lower
261 <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>
262 and
263 <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>
264 screen coordinates correspond to
265 lower
266 <inlineequation><mml:math><mml:mi mathvariant="italic">s</mml:mi></mml:math></inlineequation>
267 and
268 <inlineequation><mml:math><mml:mi mathvariant="italic">t</mml:mi></mml:math></inlineequation>
269 texture coordinates.
270 </para>
271 <para>
272 If any of the pixels within the specified rectangle of the current
273 <constant>GL_READ_BUFFER</constant> are outside the window associated with the current
274 rendering context, then the values obtained for those pixels are undefined.
275 </para>
276 <para>
277 When <parameter>internalformat</parameter> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the <function>glPixelMap</function> function can be used to accomplish the conversion.
278 </para>
279 </refsect1>
280 <refsect1 id="notes"><title>Notes</title>
281 <para>
282 <function>glCopyTexImage2D</function> is available only if the GL version is 1.1 or greater.
283 </para>
284 <para>
285 Texturing has no effect in color index mode.
286 </para>
287 <para>
288 1, 2, 3, and 4 are not accepted values for <parameter>internalformat</parameter>.
289 </para>
290 <para>
291 An image with height or width of 0 indicates a NULL texture.
292 </para>
293 <para>
294 When the <code>ARB_imaging</code> extension is supported, the RGBA components read from the framebuffer may be processed by the imaging pipeline. See <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry> for specific details.
295 </para>
296 <para>
297 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
298 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
299 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
300 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
301 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
302 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, or
303 <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant> are available only if the GL version is 1.3
304 or greater.
305 </para>
306 <para>
307 <constant>GL_DEPTH_COMPONENT</constant>, <constant>GL_DEPTH_COMPONENT16</constant>, <constant>GL_DEPTH_COMPONENT24</constant>,
308 and <constant>GL_DEPTH_COMPONENT32</constant> are available only if the GL version is 1.4
309 or greater.
310 </para>
311 <para>
312 The
313 <constant>GL_SRGB</constant>,
314 <constant>GL_SRGB8</constant>,
315 <constant>GL_SRGB_ALPHA</constant>,
316 <constant>GL_SRGB8_ALPHA8</constant>,
317 <constant>GL_SLUMINANCE</constant>,
318 <constant>GL_SLUMINANCE8</constant>,
319 <constant>GL_SLUMINANCE_ALPHA</constant>, and
320 <constant>GL_SLUMINANCE8_ALPHA8</constant>
321 internal formats are only available if the GL version is 2.1 or greater. See <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> for specific details about sRGB conversion.
322 </para>
323 </refsect1>
324 <refsect1 id="errors"><title>Errors</title>
325 <para>
326 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>,
327 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
328 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
329 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
330 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
331 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
332 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
333 </para>
334 <para>
335 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
336 </para>
337 <para>
338 <constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
339 than
340 <inlineequation><mml:math>
341 <!-- eqn: log sub 2 max:-->
342 <mml:mrow>
343 <mml:msub><mml:mi mathvariant="italic">log</mml:mi>
344 <mml:mn>2</mml:mn>
345 </mml:msub>
346 <mml:mo>&it;</mml:mo>
347 <mml:mi mathvariant="italic">max</mml:mi>
348 </mml:mrow>
349 </mml:math></inlineequation>,
350 where
351 <inlineequation><mml:math><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
352 is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
353 </para>
354 <para>
355 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> is less than 0
356 or greater than
357 2 + <constant>GL_MAX_TEXTURE_SIZE</constant>.
358 </para>
359 <para>
360 <constant>GL_INVALID_VALUE</constant> is generated if non-power-of-two textures are not supported and the <parameter>width</parameter> or <parameter>depth</parameter> cannot be represented as
361 <inlineequation><mml:math>
362 <!-- eqn: 2 sup k + 2 ( border ):-->
363 <mml:mrow>
364 <mml:msup><mml:mn>2</mml:mn>
365 <mml:mi mathvariant="italic">k</mml:mi>
366 </mml:msup>
367 <mml:mo>+</mml:mo>
368 <mml:mrow>
369 <mml:mn>2</mml:mn>
370 <mml:mo>&af;</mml:mo>
371 <mml:mfenced open="(" close=")">
372 <mml:mi mathvariant="italic">border</mml:mi>
373 </mml:mfenced>
374 </mml:mrow>
375 </mml:mrow>
376 </mml:math></inlineequation>
377 for some integer
378 <inlineequation><mml:math><mml:mi mathvariant="italic">k</mml:mi></mml:math></inlineequation>.
379 </para>
380 <para>
381 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0 or 1.
382 </para>
383 <para>
384 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>internalformat</parameter> is not an
385 accepted format.
386 </para>
387 <para>
388 <constant>GL_INVALID_OPERATION</constant> is generated if <function>glCopyTexImage2D</function> is executed
389 between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding
390 execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
391 </para>
392 <para>
393 <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is
394 <constant>GL_DEPTH_COMPONENT</constant>, <constant>GL_DEPTH_COMPONENT16</constant>,
395 <constant>GL_DEPTH_COMPONENT24</constant>, or <constant>GL_DEPTH_COMPONENT32</constant> and there is no depth
396 buffer.
397 </para>
398 </refsect1>
399 <refsect1 id="associatedgets"><title>Associated Gets</title>
400 <para>
401 <citerefentry><refentrytitle>glGetTexImage</refentrytitle></citerefentry>
402 </para>
403 <para>
404 <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_2D</constant> or <constant>GL_TEXTURE_CUBE_MAP</constant>
405 </para>
406 </refsect1>
407 <refsect1 id="seealso"><title>See Also</title>
408 <para>
409 <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>,
410 <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
411 <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
412 <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
413 <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
414 <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry>,
415 <citerefentry><refentrytitle>glTexEnv</refentrytitle></citerefentry>,
416 <citerefentry><refentrytitle>glTexGen</refentrytitle></citerefentry>,
417 <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
418 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
419 <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
420 <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
421 <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
422 </para>
423 </refsect1>
424 <refsect1 id="Copyright"><title>Copyright</title>
425 <para>
426 Copyright <trademark class="copyright"></trademark> 1991-2006
427 Silicon Graphics, Inc. This document is licensed under the SGI
428 Free Software B License. For details, see
429 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
430 </para>
431 </refsect1>
432</refentry>