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1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN" | |
3 | "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd"> | |
4 | <refentry id="glEnable"> | |
5 | <refmeta> | |
6 | <refmetainfo> | |
7 | <copyright> | |
8 | <year>1991-2006</year> | |
9 | <holder>Silicon Graphics, Inc.</holder> | |
10 | </copyright> | |
11 | </refmetainfo> | |
12 | <refentrytitle>glEnable</refentrytitle> | |
13 | <manvolnum>3G</manvolnum> | |
14 | </refmeta> | |
15 | <refnamediv> | |
16 | <refname>glEnable</refname> | |
17 | <refpurpose>enable or disable server-side GL capabilities</refpurpose> | |
18 | </refnamediv> | |
19 | <refsynopsisdiv><title>C Specification</title> | |
20 | <funcsynopsis> | |
21 | <funcprototype> | |
22 | <funcdef>void <function>glEnable</function></funcdef> | |
23 | <paramdef>GLenum <parameter>cap</parameter></paramdef> | |
24 | </funcprototype> | |
25 | </funcsynopsis> | |
26 | </refsynopsisdiv> | |
27 | <refsect1 id="parameters"><title>Parameters</title> | |
28 | <variablelist> | |
29 | <varlistentry> | |
30 | <term><parameter>cap</parameter></term> | |
31 | <listitem> | |
32 | <para> | |
33 | Specifies a symbolic constant indicating a GL capability. | |
34 | </para> | |
35 | </listitem> | |
36 | </varlistentry> | |
37 | </variablelist> | |
38 | </refsect1> | |
39 | <refsynopsisdiv><title>C Specification</title> | |
40 | <funcsynopsis> | |
41 | <funcprototype> | |
42 | <funcdef>void <function>glDisable</function></funcdef> | |
43 | <paramdef>GLenum <parameter>cap</parameter></paramdef> | |
44 | </funcprototype> | |
45 | </funcsynopsis> | |
46 | </refsynopsisdiv> | |
47 | <refsect1 id="parameters2"><title>Parameters</title> | |
48 | <variablelist> | |
49 | <varlistentry> | |
50 | <term><parameter>cap</parameter></term> | |
51 | <listitem> | |
52 | <para> | |
53 | Specifies a symbolic constant indicating a GL capability. | |
54 | </para> | |
55 | </listitem> | |
56 | </varlistentry> | |
57 | </variablelist> | |
58 | </refsect1> | |
59 | <refsynopsisdiv><title>C Specification</title> | |
60 | <funcsynopsis> | |
61 | <funcprototype> | |
62 | <funcdef>void <function>glEnablei</function></funcdef> | |
63 | <paramdef>GLenum <parameter>cap</parameter></paramdef> | |
64 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
65 | </funcprototype> | |
66 | </funcsynopsis> | |
67 | </refsynopsisdiv> | |
68 | <refsect1 id="parameters3"><title>Parameters</title> | |
69 | <variablelist> | |
70 | <varlistentry> | |
71 | <term><parameter>cap</parameter></term> | |
72 | <listitem> | |
73 | <para> | |
74 | Specifies a symbolic constant indicating a GL capability. | |
75 | </para> | |
76 | </listitem> | |
77 | </varlistentry> | |
78 | <varlistentry> | |
79 | <term><parameter>index</parameter></term> | |
80 | <listitem> | |
81 | <para> | |
82 | Specifies the index of the swtich to enable. | |
83 | </para> | |
84 | </listitem> | |
85 | </varlistentry> | |
86 | </variablelist> | |
87 | </refsect1> | |
88 | <refsynopsisdiv><title>C Specification</title> | |
89 | <funcsynopsis> | |
90 | <funcprototype> | |
91 | <funcdef>void <function>glDisablei</function></funcdef> | |
92 | <paramdef>GLenum <parameter>cap</parameter></paramdef> | |
93 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
94 | </funcprototype> | |
95 | </funcsynopsis> | |
96 | </refsynopsisdiv> | |
97 | <refsect1 id="parameters4"><title>Parameters</title> | |
98 | <variablelist> | |
99 | <varlistentry> | |
100 | <term><parameter>cap</parameter></term> | |
101 | <listitem> | |
102 | <para> | |
103 | Specifies a symbolic constant indicating a GL capability. | |
104 | </para> | |
105 | </listitem> | |
106 | </varlistentry> | |
107 | <varlistentry> | |
108 | <term><parameter>index</parameter></term> | |
109 | <listitem> | |
110 | <para> | |
111 | Specifies the index of the swtich to disable. | |
112 | </para> | |
113 | </listitem> | |
114 | </varlistentry> | |
115 | </variablelist> | |
116 | </refsect1> | |
117 | <refsect1 id="description"><title>Description</title> | |
118 | <para> | |
119 | <function>glEnable</function> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> enable and disable various capabilities. | |
120 | Use <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> or <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> to determine the current setting | |
121 | of any capability. The initial value for each capability with the | |
122 | exception of <constant>GL_DITHER</constant> and <constant>GL_MULTISAMPLE</constant> is | |
123 | <constant>GL_FALSE</constant>. The initial value for | |
124 | <constant>GL_DITHER</constant> and <constant>GL_MULTISAMPLE</constant> is <constant>GL_TRUE</constant>. | |
125 | </para> | |
126 | <para> | |
127 | Both <function>glEnable</function> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> take a single argument, <parameter>cap</parameter>, | |
128 | which can assume one of the following values: | |
129 | </para> | |
130 | <para> | |
131 | Some of the GL's capabilities are indexed. <function>glEnablei</function> and <function>glDisablei</function> enable and disable | |
132 | indexed capabilities. | |
133 | </para> | |
134 | <variablelist> | |
135 | <varlistentry> | |
136 | <term><constant>GL_BLEND</constant></term> | |
137 | <listitem> | |
138 | <para> | |
139 | </para> | |
140 | <para> | |
141 | If enabled, | |
142 | blend the computed fragment color values with the values in the color | |
143 | buffers. See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>. | |
144 | </para> | |
145 | </listitem> | |
146 | </varlistentry> | |
147 | <varlistentry> | |
148 | <term><constant>GL_CLIP_DISTANCE</constant><emphasis>i</emphasis></term> | |
149 | <listitem> | |
150 | <para> | |
151 | </para> | |
152 | <para> | |
153 | If enabled, clip geometry against user-defined half space <emphasis>i</emphasis>. | |
154 | </para> | |
155 | </listitem> | |
156 | </varlistentry> | |
157 | <varlistentry> | |
158 | <term><constant>GL_COLOR_LOGIC_OP</constant></term> | |
159 | <listitem> | |
160 | <para> | |
161 | </para> | |
162 | <para> | |
163 | If enabled, | |
164 | apply the currently selected logical operation to the computed fragment | |
165 | color and color buffer values. See <citerefentry><refentrytitle>glLogicOp</refentrytitle></citerefentry>. | |
166 | </para> | |
167 | </listitem> | |
168 | </varlistentry> | |
169 | <varlistentry> | |
170 | <term><constant>GL_CULL_FACE</constant></term> | |
171 | <listitem> | |
172 | <para> | |
173 | </para> | |
174 | <para> | |
175 | If enabled, | |
176 | cull polygons based on their winding in window coordinates. | |
177 | See <citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>. | |
178 | </para> | |
179 | </listitem> | |
180 | </varlistentry> | |
181 | <varlistentry> | |
182 | <term><constant>GL_DEBUG_OUTPUT</constant></term> | |
183 | <listitem> | |
184 | <para> | |
185 | </para> | |
186 | <para> | |
187 | If enabled, debug messages are produced by a debug context. When disabled, | |
188 | the debug message log is silenced. Note that in a non-debug context, very | |
189 | few, if any messages might be produced, even when <constant>GL_DEBUG_OUTPUT</constant> | |
190 | is enabled. | |
191 | </para> | |
192 | </listitem> | |
193 | </varlistentry> | |
194 | <varlistentry> | |
195 | <term><constant>GL_DEBUG_OUTPUT_SYNCHRONOUS</constant></term> | |
196 | <listitem> | |
197 | <para> | |
198 | </para> | |
199 | <para> | |
200 | If enabled, debug messages are produced synchronously by a debug context. If disabled, | |
201 | debug messages may be produced asynchronously. In particular, they may be delayed relative | |
202 | to the execution of GL commands, and the debug callback function may be called from | |
203 | a thread other than that in which the commands are executed. | |
204 | See <citerefentry><refentrytitle>glDebugMessageCallback</refentrytitle></citerefentry>. | |
205 | </para> | |
206 | </listitem> | |
207 | </varlistentry> | |
208 | <varlistentry> | |
209 | <term><constant>GL_DEPTH_CLAMP</constant></term> | |
210 | <listitem> | |
211 | <para> | |
212 | </para> | |
213 | <para> | |
214 | If enabled, | |
215 | the | |
216 | <!-- - wc <= zc <= wc --> | |
217 | <inlineequation><mml:math> | |
218 | <mml:mo>-</mml:mo><mml:msub><mml:mi>w</mml:mi><mml:mi>c</mml:mi></mml:msub><mml:mo>≤</mml:mo><mml:msub><mml:mi>z</mml:mi><mml:mi>c</mml:mi></mml:msub><mml:mo>≤</mml:mo><mml:msub><mml:mi>w</mml:mi><mml:mi>c</mml:mi></mml:msub> | |
219 | </mml:math></inlineequation> | |
220 | plane equation is ignored by view volume clipping (effectively, there is no near or | |
221 | far plane clipping). | |
222 | See <citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>. | |
223 | </para> | |
224 | </listitem> | |
225 | </varlistentry> | |
226 | <varlistentry> | |
227 | <term><constant>GL_DEPTH_TEST</constant></term> | |
228 | <listitem> | |
229 | <para> | |
230 | </para> | |
231 | <para> | |
232 | If enabled, | |
233 | do depth comparisons and update the depth buffer. Note that even if | |
234 | the depth buffer exists and the depth mask is non-zero, the | |
235 | depth buffer is not updated if the depth test is disabled. See | |
236 | <citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry> and | |
237 | <citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>. | |
238 | </para> | |
239 | </listitem> | |
240 | </varlistentry> | |
241 | <varlistentry> | |
242 | <term><constant>GL_DITHER</constant> </term> | |
243 | <listitem> | |
244 | <para> | |
245 | </para> | |
246 | <para> | |
247 | If enabled, | |
248 | dither color components or indices before they are written to the | |
249 | color buffer. | |
250 | </para> | |
251 | </listitem> | |
252 | </varlistentry> | |
253 | <varlistentry> | |
254 | <term><constant>GL_FRAMEBUFFER_SRGB</constant> </term> | |
255 | <listitem> | |
256 | <para> | |
257 | </para> | |
258 | <para> | |
259 | If enabled | |
260 | and the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</constant> for the | |
261 | framebuffer attachment corresponding to the destination buffer is <constant>GL_SRGB</constant>, | |
262 | the R, G, and B destination color values (after conversion from fixed-point to floating-point) | |
263 | are considered to be encoded for the sRGB color space and hence are linearized prior to | |
264 | their use in blending. | |
265 | </para> | |
266 | </listitem> | |
267 | </varlistentry> | |
268 | <varlistentry> | |
269 | <term><constant>GL_LINE_SMOOTH</constant></term> | |
270 | <listitem> | |
271 | <para> | |
272 | </para> | |
273 | <para> | |
274 | If enabled, | |
275 | draw lines with correct filtering. | |
276 | Otherwise, | |
277 | draw aliased lines. | |
278 | See <citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>. | |
279 | </para> | |
280 | </listitem> | |
281 | </varlistentry> | |
282 | <varlistentry> | |
283 | <term><constant>GL_MULTISAMPLE</constant></term> | |
284 | <listitem> | |
285 | <para> | |
286 | </para> | |
287 | <para> | |
288 | If enabled, | |
289 | use multiple fragment samples in computing the final color of a pixel. | |
290 | See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>. | |
291 | </para> | |
292 | </listitem> | |
293 | </varlistentry> | |
294 | <varlistentry> | |
295 | <term><constant>GL_POLYGON_OFFSET_FILL</constant></term> | |
296 | <listitem> | |
297 | <para> | |
298 | </para> | |
299 | <para> | |
300 | If enabled, and if the polygon is rendered in | |
301 | <constant>GL_FILL</constant> mode, an offset is added to depth values of a polygon's | |
302 | fragments before the depth comparison is performed. | |
303 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
304 | </para> | |
305 | </listitem> | |
306 | </varlistentry> | |
307 | <varlistentry> | |
308 | <term><constant>GL_POLYGON_OFFSET_LINE</constant></term> | |
309 | <listitem> | |
310 | <para> | |
311 | </para> | |
312 | <para> | |
313 | If enabled, and if the polygon is rendered in | |
314 | <constant>GL_LINE</constant> mode, an offset is added to depth values of a polygon's | |
315 | fragments before the depth comparison is performed. | |
316 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
317 | </para> | |
318 | </listitem> | |
319 | </varlistentry> | |
320 | <varlistentry> | |
321 | <term><constant>GL_POLYGON_OFFSET_POINT</constant></term> | |
322 | <listitem> | |
323 | <para> | |
324 | </para> | |
325 | <para> | |
326 | If enabled, an offset is added to depth values of a polygon's fragments | |
327 | before the depth comparison is performed, if the polygon is rendered in | |
328 | <constant>GL_POINT</constant> mode. See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
329 | </para> | |
330 | </listitem> | |
331 | </varlistentry> | |
332 | <varlistentry> | |
333 | <term><constant>GL_POLYGON_SMOOTH</constant></term> | |
334 | <listitem> | |
335 | <para> | |
336 | </para> | |
337 | <para> | |
338 | If enabled, draw polygons with proper filtering. | |
339 | Otherwise, draw aliased polygons. For correct antialiased polygons, | |
340 | an alpha buffer is needed and the polygons must be sorted front to | |
341 | back. | |
342 | </para> | |
343 | </listitem> | |
344 | </varlistentry> | |
345 | <varlistentry> | |
346 | <term><constant>GL_PRIMITIVE_RESTART</constant></term> | |
347 | <listitem> | |
348 | <para> | |
349 | </para> | |
350 | <para> | |
351 | Enables primitive restarting. If enabled, any one of the draw commands | |
352 | which transfers a set of generic attribute array elements to the GL will restart | |
353 | the primitive when the index of the vertex is equal to the primitive restart index. | |
354 | See <citerefentry><refentrytitle>glPrimitiveRestartIndex</refentrytitle></citerefentry>. | |
355 | </para> | |
356 | </listitem> | |
357 | </varlistentry> | |
358 | <varlistentry> | |
359 | <term><constant>GL_PRIMITIVE_RESTART_FIXED_INDEX</constant></term> | |
360 | <listitem> | |
361 | <para> | |
362 | </para> | |
363 | <para> | |
364 | Enables primitive restarting with a fixed index. If enabled, any one of the | |
365 | draw commands which transfers a set of generic attribute array elements to the GL will | |
366 | restart the primitive when the index of the vertex is equal to the fixed primitive | |
367 | index for the specified index type. The fixed index is equal to | |
368 | <inlineequation><mml:math><mml:msup><mml:mn>2</mml:mn><mml:mi>n</mml:mi></mml:msup><mml:mo>−</mml:mo><mml:mn>1</mml:mn></mml:math></inlineequation> | |
369 | where <emphasis>n</emphasis> is equal to 8 for <constant>GL_UNSIGNED_BYTE</constant>, | |
370 | 16 for <constant>GL_UNSIGNED_SHORT</constant> and 32 for <constant>GL_UNSIGNED_INT</constant>. | |
371 | </para> | |
372 | </listitem> | |
373 | </varlistentry> | |
374 | <varlistentry> | |
375 | <term><constant>GL_SAMPLE_ALPHA_TO_COVERAGE</constant></term> | |
376 | <listitem> | |
377 | <para> | |
378 | </para> | |
379 | <para> | |
380 | If enabled, | |
381 | compute a temporary coverage value where each bit is determined by the | |
382 | alpha value at the corresponding sample location. The temporary coverage | |
383 | value is then ANDed with the fragment coverage value. | |
384 | </para> | |
385 | </listitem> | |
386 | </varlistentry> | |
387 | <varlistentry> | |
388 | <term><constant>GL_SAMPLE_ALPHA_TO_ONE</constant></term> | |
389 | <listitem> | |
390 | <para> | |
391 | </para> | |
392 | <para> | |
393 | If enabled, | |
394 | each sample alpha value is replaced by the maximum representable alpha value. | |
395 | </para> | |
396 | </listitem> | |
397 | </varlistentry> | |
398 | <varlistentry> | |
399 | <term><constant>GL_SAMPLE_COVERAGE</constant></term> | |
400 | <listitem> | |
401 | <para> | |
402 | </para> | |
403 | <para> | |
404 | If enabled, | |
405 | the fragment's coverage is ANDed with the temporary coverage value. If | |
406 | <constant>GL_SAMPLE_COVERAGE_INVERT</constant> is set to <constant>GL_TRUE</constant>, invert the coverage | |
407 | value. | |
408 | See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>. | |
409 | </para> | |
410 | </listitem> | |
411 | </varlistentry> | |
412 | <varlistentry> | |
413 | <term><constant>GL_SAMPLE_SHADING</constant></term> | |
414 | <listitem> | |
415 | <para> | |
416 | </para> | |
417 | <para> | |
418 | If enabled, the active fragment shader is run once for each covered sample, or at | |
419 | fraction of this rate as determined by the current value of <constant>GL_MIN_SAMPLE_SHADING_VALUE</constant>. | |
420 | See <citerefentry><refentrytitle>glMinSampleShading</refentrytitle></citerefentry>. | |
421 | </para> | |
422 | </listitem> | |
423 | </varlistentry> | |
424 | <varlistentry> | |
425 | <term><constant>GL_SAMPLE_MASK</constant></term> | |
426 | <listitem> | |
427 | <para> | |
428 | </para> | |
429 | <para> | |
430 | If enabled, the sample coverage mask generated for a fragment during rasterization | |
431 | will be ANDed with the value of <constant>GL_SAMPLE_MASK_VALUE</constant> before | |
432 | shading occurs. | |
433 | See <citerefentry><refentrytitle>glSampleMaski</refentrytitle></citerefentry>. | |
434 | </para> | |
435 | </listitem> | |
436 | </varlistentry> | |
437 | <varlistentry> | |
438 | <term><constant>GL_SCISSOR_TEST</constant></term> | |
439 | <listitem> | |
440 | <para> | |
441 | </para> | |
442 | <para> | |
443 | If enabled, | |
444 | discard fragments that are outside the scissor rectangle. | |
445 | See <citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>. | |
446 | </para> | |
447 | </listitem> | |
448 | </varlistentry> | |
449 | <varlistentry> | |
450 | <term><constant>GL_STENCIL_TEST</constant></term> | |
451 | <listitem> | |
452 | <para> | |
453 | </para> | |
454 | <para> | |
455 | If enabled, | |
456 | do stencil testing and update the stencil buffer. | |
457 | See <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>. | |
458 | </para> | |
459 | </listitem> | |
460 | </varlistentry> | |
461 | <varlistentry> | |
462 | <term><constant>GL_TEXTURE_CUBE_MAP_SEAMLESS</constant></term> | |
463 | <listitem> | |
464 | <para> | |
465 | </para> | |
466 | <para> | |
467 | If enabled, cubemap textures are sampled such that when linearly sampling from the border | |
468 | between two adjacent faces, texels from both faces are used to generate the final sample | |
469 | value. When disabled, texels from only a single face are used to construct the final | |
470 | sample value. | |
471 | </para> | |
472 | </listitem> | |
473 | </varlistentry> | |
474 | <varlistentry> | |
475 | <term><constant>GL_PROGRAM_POINT_SIZE</constant></term> | |
476 | <listitem> | |
477 | <para> | |
478 | </para> | |
479 | <para> | |
480 | If enabled | |
481 | and a vertex or geometry shader is active, then the derived point size is taken from the (potentially clipped) shader builtin | |
482 | <constant>gl_PointSize</constant> and clamped to the implementation-dependent point size range. | |
483 | </para> | |
484 | </listitem> | |
485 | </varlistentry> | |
486 | </variablelist> | |
487 | </refsect1> | |
488 | <refsect1 id="errors"><title>Errors</title> | |
489 | <para> | |
490 | <constant>GL_INVALID_ENUM</constant> is generated if <parameter>cap</parameter> is not one of the values | |
491 | listed previously. | |
492 | </para> | |
493 | <para> | |
494 | <constant>GL_INVALID_VALUE</constant> is generated by <function>glEnablei</function> and <function>glDisablei</function> | |
495 | if <parameter>index</parameter> is greater than or equal to the number of indexed capabilities for <parameter>cap</parameter>. | |
496 | </para> | |
497 | </refsect1> | |
498 | <refsect1 id="notes"><title>Notes</title> | |
499 | <para> | |
500 | <constant>GL_PRIMITIVE_RESTART</constant> is available only if the GL version is 3.1 or greater. | |
501 | </para> | |
502 | <para> | |
503 | <constant>GL_TEXTURE_CUBE_MAP_SEAMLESS</constant> is available only if the GL version is 3.2 or greater. | |
504 | </para> | |
505 | <para> | |
506 | <constant>GL_PRIMITIVE_RESTART_FIXED_INDEX</constant> is available only if the GL version is 4.3 or greater. | |
507 | </para> | |
508 | <para> | |
509 | <constant>GL_DEBUG_OUTPUT</constant> and <constant>GL_DEBUG_OUTPUT_SYNCHRONOUS</constant> are available only if the GL version is 4.3 or greater. | |
510 | </para> | |
511 | <para> | |
512 | Any token accepted by <function>glEnable</function> or <function>glDisable</function> is also accepted by | |
513 | <function>glEnablei</function> and <function>glDisablei</function>, but if the capability is not indexed, | |
514 | the maximum value that <parameter>index</parameter> may take is zero. | |
515 | </para> | |
516 | <para> | |
517 | In general, passing an indexed capability to <function>glEnable</function> or <function>glDisable</function> | |
518 | will enable or disable that capability for all indices, resepectively. | |
519 | </para> | |
520 | </refsect1> | |
521 | <refsect1 id="associatedgets"><title>Associated Gets</title> | |
522 | <para> | |
523 | <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> | |
524 | </para> | |
525 | <para> | |
526 | <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> | |
527 | </para> | |
528 | </refsect1> | |
529 | <refsect1 id="seealso"><title>See Also</title> | |
530 | <para> | |
531 | <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>, | |
532 | <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>, | |
533 | <citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>, | |
534 | <citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry>, | |
535 | <citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>, | |
536 | <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>, | |
537 | <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry>, | |
538 | <citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>, | |
539 | <citerefentry><refentrytitle>glLogicOp</refentrytitle></citerefentry>, | |
540 | <citerefentry><refentrytitle>glPointSize</refentrytitle></citerefentry>, | |
541 | <citerefentry><refentrytitle>glPolygonMode</refentrytitle></citerefentry>, | |
542 | <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>, | |
543 | <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>, | |
544 | <citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>, | |
545 | <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>, | |
546 | <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>, | |
547 | <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>, | |
548 | <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>, | |
549 | <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry> | |
550 | </para> | |
551 | </refsect1> | |
552 | <refsect1 id="Copyright"><title>Copyright</title> | |
553 | <para> | |
554 | Copyright <trademark class="copyright"></trademark> 1991-2006 | |
555 | Silicon Graphics, Inc. Copyright <trademark class="copyright"></trademark> 2010-2011 Khronos Group. | |
556 | This document is licensed under the SGI | |
557 | Free Software B License. For details, see | |
558 | <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>. | |
559 | </para> | |
560 | </refsect1> | |
561 | </refentry> |