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cf76e892 JPM |
1 | // |
2 | // controllertab.cpp: "Controller" tab on the config dialog | |
3 | // | |
4 | // Part of the Virtual Jaguar Project | |
5 | // (C) 2011 Underground Software | |
6 | // See the README and GPLv3 files for licensing and warranty information | |
7 | // | |
8 | // JLH = James Hammons <jlhamm@acm.org> | |
9 | // | |
10 | // WHO WHEN WHAT | |
11 | // --- ---------- ------------------------------------------------------------ | |
12 | // JLH 06/23/2011 Created this file | |
13 | // JLH 07/20/2011 Fixed a bunch of stuff | |
14 | // JLH 10/02/2014 Fixed even more stuff, related to the profile system | |
15 | // | |
16 | ||
17 | /* | |
18 | To really fix this shit, we have to straighten out some stuff. So here goes: | |
19 | ||
20 | We have a database of profiles consisting of a device list (devices that have | |
21 | been seen already) and map list (consisting of a key into the device list, a | |
22 | human readable name, a preferred slot #, and a key/button mapping). This is a | |
23 | list that can hold up to 64 different profiles. | |
24 | ||
25 | We have a a list of attached gamepads in Gamepad::. There can be 8 at most | |
26 | attached any one time. | |
27 | ||
28 | There are two game port slots that a controller can be hooked into. | |
29 | ||
30 | So, what we need to do when configuring and/or using this system is this. | |
31 | ||
32 | - Populate the device combobox with the list of attached devices from the | |
33 | profile database. | |
34 | - Populate the map to combobox with the profiles associated with that profile | |
35 | device number. | |
36 | - Save stuff when the user changes stuff (this happens already) | |
37 | */ | |
38 | ||
39 | #include "controllertab.h" | |
40 | ||
41 | #include "controllerwidget.h" | |
42 | #include "gamepad.h" | |
43 | #include "joystick.h" | |
44 | #include "keygrabber.h" | |
45 | #include "profile.h" | |
46 | ||
47 | ||
48 | ControllerTab::ControllerTab(QWidget * parent/*= 0*/): QWidget(parent), | |
49 | label1(new QLabel(tr("Host Device:"))), | |
50 | label2(new QLabel(tr("Map Name:"))), | |
51 | label3(new QLabel(tr("Maps to:"))), | |
52 | deviceList(new QComboBox(this)), | |
53 | mapNameList(new QComboBox(this)), | |
54 | mapToList(new QComboBox(this)), | |
55 | addMapName(new QPushButton(tr("+"))), | |
56 | deleteMapName(new QPushButton(tr("-"))), | |
57 | redefineAll(new QPushButton(tr("Define All Inputs"))), | |
58 | controllerWidget(new ControllerWidget(this)) | |
59 | { | |
60 | QVBoxLayout * layout = new QVBoxLayout; | |
61 | QHBoxLayout * top = new QHBoxLayout; | |
62 | QVBoxLayout * left = new QVBoxLayout; | |
63 | QVBoxLayout * right = new QVBoxLayout; | |
64 | QHBoxLayout * middle = new QHBoxLayout; | |
65 | top->addLayout(left, 0); | |
66 | top->addLayout(right, 1); | |
67 | layout->addLayout(top); | |
68 | left->addWidget(label1, 0, Qt::AlignRight); | |
69 | left->addWidget(label2, 0, Qt::AlignRight); | |
70 | left->addWidget(label3, 0, Qt::AlignRight); | |
71 | right->addWidget(deviceList); | |
72 | ||
73 | right->addLayout(middle); | |
74 | middle->addWidget(mapNameList, 1); | |
75 | middle->addWidget(addMapName, 0); | |
76 | middle->addWidget(deleteMapName, 0); | |
77 | ||
78 | right->addWidget(mapToList); | |
79 | layout->addWidget(controllerWidget); | |
80 | layout->addWidget(redefineAll, 0, Qt::AlignHCenter); | |
81 | setLayout(layout); | |
82 | // At least by doing this, it keeps the QComboBox from resizing itself too | |
83 | // large and breaking the layout. :-P | |
84 | setFixedWidth(sizeHint().width()); | |
85 | ||
86 | connect(redefineAll, SIGNAL(clicked()), this, SLOT(DefineAllKeys())); | |
87 | connect(deviceList, SIGNAL(activated(int)), this, SLOT(ChangeDevice(int))); | |
88 | connect(mapNameList, SIGNAL(activated(int)), this, SLOT(ChangeMapName(int))); | |
89 | connect(addMapName, SIGNAL(clicked()), this, SLOT(AddMapName())); | |
90 | connect(deleteMapName, SIGNAL(clicked()), this, SLOT(DeleteMapName())); | |
91 | connect(controllerWidget, SIGNAL(KeyDefined(int, uint32_t)), this, SLOT(UpdateProfileKeys(int, uint32_t))); | |
92 | connect(mapToList, SIGNAL(activated(int)), this, SLOT(UpdateProfileConnections(int))); | |
93 | ||
94 | // Set up the device combobox (Keyboard is the default, and always | |
95 | // present) | |
96 | deviceList->addItem(tr("Keyboard"), 0); | |
97 | ||
98 | for(int i=0; i<Gamepad::numJoysticks; i++) | |
99 | { | |
100 | int deviceNum = FindDeviceNumberForName(Gamepad::GetJoystickName(i)); | |
101 | deviceList->addItem(Gamepad::GetJoystickName(i), deviceNum); | |
102 | } | |
103 | ||
104 | // Set up "Map To" combobox | |
105 | mapToList->addItem(tr("None"), 0); | |
106 | mapToList->addItem(tr("Controller #1"), CONTROLLER1); | |
107 | mapToList->addItem(tr("Controller #2"), CONTROLLER2); | |
108 | mapToList->addItem(tr("Either one that's free"), CONTROLLER1 | CONTROLLER2); | |
109 | } | |
110 | ||
111 | ||
112 | ControllerTab::~ControllerTab() | |
113 | { | |
114 | } | |
115 | ||
116 | ||
117 | void ControllerTab::SetupLastUsedProfile(void) | |
118 | { | |
119 | int deviceNumIndex = deviceList->findData(profile[profileNum].device); | |
120 | int mapNumIndex = mapNameList->findText(profile[profileNum].mapName); | |
121 | ||
122 | if (deviceNumIndex == -1 || mapNumIndex == -1) | |
123 | { | |
124 | // We're doing the default, so set it up... | |
125 | deviceNumIndex = 0; | |
126 | mapNumIndex = 0; | |
127 | profileNum = 0; | |
128 | } | |
129 | ||
130 | deviceList->setCurrentIndex(deviceNumIndex); | |
131 | mapNameList->setCurrentIndex(mapNumIndex); | |
132 | ||
133 | int controllerIndex = mapToList->findData(profile[profileNum].preferredSlot); | |
134 | mapToList->setCurrentIndex(controllerIndex); | |
135 | ||
136 | // We have to do this manually, since it's no longer done automagically... | |
137 | ChangeDevice(deviceNumIndex); | |
138 | ChangeMapName(mapNumIndex); | |
139 | } | |
140 | ||
141 | ||
142 | void ControllerTab::DefineAllKeys(void) | |
143 | { | |
144 | // char jagButtonName[21][10] = { "Up", "Down", "Left", "Right", | |
145 | // "*", "7", "4", "1", "0", "8", "5", "2", "#", "9", "6", "3", | |
146 | // "A", "B", "C", "Option", "Pause" }; | |
147 | int orderToDefine[21] = { 0, 1, 2, 3, 18, 17, 16, 20, 19, 7, 11, 15, 6, 10, 14, 5, 9, 13, 8, 4, 12 }; | |
148 | KeyGrabber keyGrab(this); | |
149 | ||
150 | for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++) | |
151 | { | |
152 | keyGrab.SetKeyText(orderToDefine[i]); | |
153 | keyGrab.exec(); | |
154 | int key = keyGrab.key; | |
155 | ||
156 | if (key == Qt::Key_Escape) | |
157 | break; | |
158 | ||
159 | // Otherwise, populate the appropriate spot in the settings & update | |
160 | // the screen... | |
161 | controllerWidget->keys[orderToDefine[i]] = key; | |
162 | controllerWidget->update(); | |
163 | profile[profileNum].map[orderToDefine[i]] = key; | |
164 | } | |
165 | } | |
166 | ||
167 | ||
168 | void ControllerTab::UpdateProfileKeys(int mapPosition, uint32_t key) | |
169 | { | |
170 | profile[profileNum].map[mapPosition] = key; | |
171 | } | |
172 | ||
173 | ||
174 | void ControllerTab::UpdateProfileConnections(int selection) | |
175 | { | |
176 | profile[profileNum].preferredSlot = mapToList->itemData(selection).toInt(); | |
177 | } | |
178 | ||
179 | ||
180 | void ControllerTab::ChangeDevice(int selection) | |
181 | { | |
182 | int deviceNum = deviceList->itemData(selection).toInt(); | |
183 | mapNameList->clear(); | |
184 | int numberOfMappings = FindMappingsForDevice(deviceNum, mapNameList); | |
185 | // Make sure to disable the "-" button is there's only one mapping for this | |
186 | // device... | |
187 | deleteMapName->setDisabled(numberOfMappings == 1 ? true : false); | |
188 | // Set up new profile #... | |
189 | ChangeMapName(0); | |
190 | } | |
191 | ||
192 | ||
193 | void ControllerTab::ChangeMapName(int selection) | |
194 | { | |
195 | profileNum = mapNameList->itemData(selection).toInt(); | |
196 | ||
197 | for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++) | |
198 | controllerWidget->keys[i] = profile[profileNum].map[i]; | |
199 | ||
200 | controllerWidget->update(); | |
201 | mapToList->setCurrentIndex(mapToList->findData(profile[profileNum].preferredSlot)); | |
202 | } | |
203 | ||
204 | ||
205 | void ControllerTab::AddMapName(void) | |
206 | { | |
207 | int freeProfile = GetFreeProfile(); | |
208 | ||
209 | if (freeProfile == -1) | |
210 | { | |
211 | // Oh crap, we're out of room! Alert the media! | |
212 | QMessageBox::warning(this, tr("Houston, we have a problem..."), tr("Can't create any more profiles!")); | |
213 | ||
214 | return; | |
215 | } | |
216 | ||
217 | QString text = QInputDialog::getText(this, tr("Add Map Name"), tr("Map name:"), QLineEdit::Normal); | |
218 | ||
219 | if (text.isEmpty()) | |
220 | return; | |
221 | ||
222 | // Add mapping... | |
223 | profileNum = freeProfile; | |
224 | profile[profileNum].device = deviceList->itemData(deviceList->currentIndex()).toInt(); | |
225 | strncpy(profile[profileNum].mapName, text.toUtf8().data(), 31); | |
226 | profile[profileNum].mapName[31] = 0; | |
227 | profile[profileNum].preferredSlot = CONTROLLER1; | |
228 | ||
229 | for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++) | |
230 | profile[profileNum].map[i] = '*'; | |
231 | ||
232 | mapNameList->addItem(text, profileNum); | |
233 | #if 0 | |
234 | mapNameList->setCurrentIndex(mapNameList->count() - 1); | |
235 | #else | |
236 | int selection = mapNameList->count() - 1; | |
237 | mapNameList->setCurrentIndex(selection); | |
238 | ChangeMapName(selection); | |
239 | // We just added a new mapping, so enable the delete button! | |
240 | deleteMapName->setDisabled(false); | |
241 | #endif | |
242 | } | |
243 | ||
244 | ||
245 | void ControllerTab::DeleteMapName(void) | |
246 | { | |
247 | QString msg = QString("Map name: %1\n\nAre you sure you want to remove this mapping?").arg(profile[profileNum].mapName); | |
248 | ||
249 | // QMessageBox::StandardButton retVal = QMessageBox::question(this, tr("Remove Mapping"), tr("Are you sure you want to remove this mapping?"), QMessageBox::No | QMessageBox::Yes, QMessageBox::No); | |
250 | QMessageBox::StandardButton retVal = QMessageBox::question(this, tr("Remove Mapping"), msg, QMessageBox::No | QMessageBox::Yes, QMessageBox::No); | |
251 | ||
252 | if (retVal == QMessageBox::No) | |
253 | return; | |
254 | ||
255 | int index = mapNameList->currentIndex(); | |
256 | int profileToRemove = profileNum; | |
257 | mapNameList->removeItem(index); | |
258 | DeleteProfile(profileToRemove); | |
259 | // We need to reload the profile that we move to after deleting the current | |
260 | // one... | |
261 | ChangeMapName(mapNameList->currentIndex()); | |
262 | // If we get down to one profile left for the device, we need to make sure | |
263 | // that the user can't delete it! | |
264 | deleteMapName->setDisabled(mapNameList->count() == 1 ? true : false); | |
265 | } | |
266 |