}
// Scary math
- float center_axis0 = this->machine_position[this->plane_axis_0] + offset[this->plane_axis_0];
- float center_axis1 = this->machine_position[this->plane_axis_1] + offset[this->plane_axis_1];
- float linear_travel = target[this->plane_axis_2] - this->machine_position[this->plane_axis_2];
- float r_axis0 = -offset[this->plane_axis_0]; // Radius vector from center to current location
+ float center_axis0 = this->arc_milestone[this->plane_axis_0] + offset[this->plane_axis_0];
+ float center_axis1 = this->arc_milestone[this->plane_axis_1] + offset[this->plane_axis_1];
+ float linear_travel = target[this->plane_axis_2] - this->arc_milestone[this->plane_axis_2];
+ float r_axis0 = -offset[this->plane_axis_0]; // Radius vector from center to start position
float r_axis1 = -offset[this->plane_axis_1];
- float rt_axis0 = target[this->plane_axis_0] - center_axis0;
- float rt_axis1 = target[this->plane_axis_1] - center_axis1;
-
- // Patch from GRBL Firmware - Christoph Baumann 04072015
- // CCW angle between position and target from circle center. Only one atan2() trig computation required.
- float angular_travel = atan2f(r_axis0 * rt_axis1 - r_axis1 * rt_axis0, r_axis0 * rt_axis0 + r_axis1 * rt_axis1);
- if (plane_axis_2 == Y_AXIS) { is_clockwise = !is_clockwise; } //Math for XZ plane is reverse of other 2 planes
- if (is_clockwise) { // Correct atan2 output per direction
- if (angular_travel >= -ARC_ANGULAR_TRAVEL_EPSILON) { angular_travel -= (2 * PI); }
+ float rt_axis0 = target[this->plane_axis_0] - this->arc_milestone[this->plane_axis_0] - offset[this->plane_axis_0]; // Radius vector from center to target position
+ float rt_axis1 = target[this->plane_axis_1] - this->arc_milestone[this->plane_axis_1] - offset[this->plane_axis_1];
+ float angular_travel = 0;
+ //check for condition where atan2 formula will fail due to everything canceling out exactly
+ if((this->arc_milestone[this->plane_axis_0]==target[this->plane_axis_0]) && (this->arc_milestone[this->plane_axis_1]==target[this->plane_axis_1])) {
+ if (is_clockwise) { // set angular_travel to -2pi for a clockwise full circle
+ angular_travel = (-2 * PI);
+ } else { // set angular_travel to 2pi for a counterclockwise full circle
+ angular_travel = (2 * PI);
+ }
} else {
- if (angular_travel <= ARC_ANGULAR_TRAVEL_EPSILON) { angular_travel += (2 * PI); }
+ // Patch from GRBL Firmware - Christoph Baumann 04072015
+ // CCW angle between position and target from circle center. Only one atan2() trig computation required.
+ // Only run if not a full circle or angular travel will incorrectly result in 0.0f
+ angular_travel = atan2f(r_axis0 * rt_axis1 - r_axis1 * rt_axis0, r_axis0 * rt_axis0 + r_axis1 * rt_axis1);
+ if (plane_axis_2 == Y_AXIS) { is_clockwise = !is_clockwise; } //Math for XZ plane is reverse of other 2 planes
+ if (is_clockwise) { // adjust angular_travel to be in the range of -2pi to 0 for clockwise arcs
+ if (angular_travel > 0) { angular_travel -= (2 * PI); }
+ } else { // adjust angular_travel to be in the range of 0 to 2pi for counterclockwise arcs
+ if (angular_travel < 0) { angular_travel += (2 * PI); }
+ }
}
// Find the distance for this gcode