#ifndef STEPPERMOTOR_H
#define STEPPERMOTOR_H
-#include "libs/Hook.h"
#include "Pin.h"
+#include <atomic>
+#include <functional>
class StepTicker;
class Hook;
public:
StepperMotor();
StepperMotor(Pin& step, Pin& dir, Pin& en);
+ ~StepperMotor();
- // Called a great many times per second, to step if we have to now
- inline void tick() {
- // increase the ( fixed point ) counter by one tick 11t
- fx_counter += (uint32_t)(1<<16);
-
- // if we are to step now 10t
- if (fx_counter >= fx_ticks_per_step)
- step();
- };
-
- void step();
- inline void unstep() { step_pin.set(0); };
+ inline void step() { current_position_steps += (direction?-1:1); step_pin.set( 1 ); }
+ inline void unstep() { step_pin.set(0); }
+ inline void set_direction(bool f) { direction= f; dir_pin.set(f); }
inline void enable(bool state) { en_pin.set(!state); };
- void move_finished();
- void move( bool direction, unsigned int steps );
- void signal_move_finished();
- void set_speed( float speed );
- void update_exit_tick();
- void pause();
- void unpause();
+ bool is_moving() const { return moving; }
+ bool which_direction() const { return direction; }
+// void move_finished();
+// StepperMotor* move( bool direction, unsigned int steps, float initial_speed= -1.0F);
+// StepperMotor* set_speed( float speed );
+ float get_steps_per_second() const { return steps_per_second; }
+ float get_steps_per_mm() const { return steps_per_mm; }
void change_steps_per_mm(float);
void change_last_milestone(float);
+ float get_last_milestone(void) const { return last_milestone_mm; }
+ float get_current_position(void) const { return (float)current_position_steps/steps_per_mm; }
+ float get_max_rate(void) const { return max_rate; }
+ void set_max_rate(float mr) { max_rate= mr; }
int steps_to_target(float);
+ uint32_t get_stepped() const { return stepped; }
+ void force_finish_move() { force_finish= true; }
- template<typename T> void attach( T *optr, uint32_t ( T::*fptr )( uint32_t ) ){
- Hook* hook = new Hook();
- hook->attach(optr, fptr);
- this->end_hook = hook;
- }
+ friend class StepTicker;
+ friend class Stepper;
+ friend class Planner;
+ friend class Robot;
- template<typename T> void attach_signal_step(uint32_t step, T *optr, uint32_t ( T::*fptr )( uint32_t ) ){
- this->step_signal_hook->attach(optr, fptr);
- this->signal_step_number = step;
- this->signal_step = true;
- }
+ private:
+ void init();
- Hook* end_hook;
- Hook* step_signal_hook;
+ int index;
- bool signal_step;
- uint32_t signal_step_number;
-
- StepTicker* step_ticker;
Pin step_pin;
Pin dir_pin;
Pin en_pin;
float steps_per_second;
-
- volatile bool moving;
- bool paused;
-
float steps_per_mm;
- float max_rate;
+ float max_rate; // this is not really rate it is in mm/sec, misnamed used in Robot and Extruder
+ float minimum_step_rate; // this is the minimum step_rate in steps/sec for this motor for this block
+ static float default_minimum_actuator_rate;
+ volatile int32_t current_position_steps;
int32_t last_milestone_steps;
float last_milestone_mm;
- uint32_t steps_to_move;
- uint32_t stepped;
- uint32_t fx_counter;
- uint32_t fx_ticks_per_step;
-
- bool direction;
-
- //bool exit_tick;
- bool remove_from_active_list_next_reset;
-
- bool is_move_finished; // Whether the move just finished
+ uint32_t stepped; // TBD may not be needed
+ volatile struct {
+ volatile bool is_move_finished:1; // Whether the move just finished
+ volatile bool moving:1;
+ volatile bool force_finish:1; // set to force a move to finish early
+ bool direction:1;
+ };
};
#endif