Merge pull request #511 from Smoothieware/edge
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 using namespace std;
9 #include <vector>
10
11 #include "mri.h"
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
14 #include "Gcode.h"
15 #include "Module.h"
16 #include "Kernel.h"
17 #include "Block.h"
18 #include "Planner.h"
19 #include "Conveyor.h"
20 #include "StepperMotor.h"
21 #include "Config.h"
22 #include "checksumm.h"
23 #include "Robot.h"
24 #include "Stepper.h"
25 #include "ConfigValue.h"
26
27 #include <math.h>
28
29 #define acceleration_checksum CHECKSUM("acceleration")
30 #define z_acceleration_checksum CHECKSUM("z_acceleration")
31 #define max_jerk_checksum CHECKSUM("max_jerk")
32 #define junction_deviation_checksum CHECKSUM("junction_deviation")
33 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
34
35 // The Planner does the acceleration math for the queue of Blocks ( movements ).
36 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
37 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
38
39 Planner::Planner(){
40 clear_vector_float(this->previous_unit_vec);
41 config_load();
42 }
43
44 // Configure acceleration
45 void Planner::config_load(){
46 this->acceleration = THEKERNEL->config->value(acceleration_checksum)->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2
47 this->z_acceleration = THEKERNEL->config->value(z_acceleration_checksum)->by_default(0.0F )->as_number(); // disabled by default
48
49 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default( 0.05F)->as_number();
50 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
51 }
52
53
54 // Append a block to the queue, compute it's speed factors
55 void Planner::append_block( float actuator_pos[], float rate_mm_s, float distance, float unit_vec[] )
56 {
57 float acceleration;
58
59 // Create ( recycle ) a new block
60 Block* block = THEKERNEL->conveyor->queue.head_ref();
61
62
63 // Direction bits
64 for (int i = 0; i < 3; i++)
65 {
66 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
67
68 block->direction_bits[i] = (steps < 0) ? 1 : 0;
69
70 // Update current position
71 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
72 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
73
74 block->steps[i] = labs(steps);
75 }
76
77 // use either regular acceleration or a z only move accleration
78 if(this->z_acceleration > 0.0F && block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
79 // z only move
80 acceleration= this->z_acceleration;
81 } else{
82 acceleration= this->acceleration;
83 }
84
85 // Max number of steps, for all axes
86 block->steps_event_count = max( block->steps[ALPHA_STEPPER], max( block->steps[BETA_STEPPER], block->steps[GAMMA_STEPPER] ) );
87
88 block->millimeters = distance;
89
90 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
91 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
92 if( distance > 0.0F ){
93 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
94 block->nominal_rate = ceil(block->steps_event_count * rate_mm_s / distance); // (step/s) Always > 0
95 }else{
96 block->nominal_speed = 0.0F;
97 block->nominal_rate = 0;
98 }
99
100 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
101 // average travel per step event changes. For a line along one axis the travel per step event
102 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
103 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
104 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
105 // specifically for each line to compensate for this phenomenon:
106 // Convert universal acceleration for direction-dependent stepper rate change parameter
107 block->rate_delta = (block->steps_event_count * acceleration) / (distance * THEKERNEL->stepper->get_acceleration_ticks_per_second()); // (step/min/acceleration_tick)
108
109 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
110 // Let a circle be tangent to both previous and current path line segments, where the junction
111 // deviation is defined as the distance from the junction to the closest edge of the circle,
112 // colinear with the circle center. The circular segment joining the two paths represents the
113 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
114 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
115 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
116 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
117 // nonlinearities of both the junction angle and junction velocity.
118 float vmax_junction = minimum_planner_speed; // Set default max junction speed
119
120 if (!THEKERNEL->conveyor->is_queue_empty())
121 {
122 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
123
124 if (previous_nominal_speed > 0.0F) {
125 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
126 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
127 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
128 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
129 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
130
131 // Skip and use default max junction speed for 0 degree acute junction.
132 if (cos_theta < 0.95F) {
133 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
134 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
135 if (cos_theta > -0.95F) {
136 // Compute maximum junction velocity based on maximum acceleration and junction deviation
137 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
138 vmax_junction = min(vmax_junction, sqrtf(acceleration * this->junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
139 }
140 }
141 }
142 }
143 block->max_entry_speed = vmax_junction;
144
145 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
146 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters); //TODO: Get from config
147 block->entry_speed = min(vmax_junction, v_allowable);
148
149 // Initialize planner efficiency flags
150 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
151 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
152 // the current block and next block junction speeds are guaranteed to always be at their maximum
153 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
154 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
155 // the reverse and forward planners, the corresponding block junction speed will always be at the
156 // the maximum junction speed and may always be ignored for any speed reduction checks.
157 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
158 else { block->nominal_length_flag = false; }
159
160 // Always calculate trapezoid for new block
161 block->recalculate_flag = true;
162
163 // Update previous path unit_vector and nominal speed
164 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
165
166 // Math-heavy re-computing of the whole queue to take the new
167 this->recalculate();
168
169 // The block can now be used
170 block->ready();
171
172 THEKERNEL->conveyor->queue_head_block();
173 }
174
175 void Planner::recalculate() {
176 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
177
178 unsigned int block_index;
179
180 Block* previous;
181 Block* current;
182
183 /*
184 * a newly added block is decel limited
185 *
186 * we find its max entry speed given its exit speed
187 *
188 * for each block, walking backwards in the queue:
189 *
190 * if max entry speed == current entry speed
191 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
192 * and thus we don't need to check entry speed for this block any more
193 *
194 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
195 *
196 * for each block, walking forwards in the queue:
197 *
198 * given the exit speed of the previous block and our own max entry speed
199 * we can tell if we're accel or decel limited (or coasting)
200 *
201 * if prev_exit > max_entry
202 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
203 * if max_entry >= prev_exit
204 * then we're accel limited. set recalculate to false, work out max exit speed
205 *
206 * finally, work out trapezoid for the final (and newest) block.
207 */
208
209 /*
210 * Step 1:
211 * For each block, given the exit speed and acceleration, find the maximum entry speed
212 */
213
214 float entry_speed = minimum_planner_speed;
215
216 block_index = queue.head_i;
217 current = queue.item_ref(block_index);
218
219 if (!queue.is_empty())
220 {
221 while ((block_index != queue.tail_i) && current->recalculate_flag)
222 {
223 entry_speed = current->reverse_pass(entry_speed);
224
225 block_index = queue.prev(block_index);
226 current = queue.item_ref(block_index);
227 }
228
229 /*
230 * Step 2:
231 * now current points to either tail or first non-recalculate block
232 * and has not had its reverse_pass called
233 * or its calc trap
234 * entry_speed is set to the *exit* speed of current.
235 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
236 */
237
238 float exit_speed = current->max_exit_speed();
239
240 while (block_index != queue.head_i)
241 {
242 previous = current;
243 block_index = queue.next(block_index);
244 current = queue.item_ref(block_index);
245
246 // we pass the exit speed of the previous block
247 // so this block can decide if it's accel or decel limited and update its fields as appropriate
248 exit_speed = current->forward_pass(exit_speed);
249
250 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
251 }
252 }
253
254 /*
255 * Step 3:
256 * work out trapezoid for final (and newest) block
257 */
258
259 // now current points to the head item
260 // which has not had calculate_trapezoid run yet
261 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
262 }
263
264
265 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
266 // acceleration within the allotted distance.
267 float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance) {
268 return(
269 sqrtf(target_velocity*target_velocity-2.0F*acceleration*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
270 );
271 }
272
273