adding comments to modules/
[clinton/Smoothieware.git] / src / modules / robot / Block.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "libs/nuts_bolts.h"
11 #include <math.h>
12 #include <string>
13 #include "Block.h"
14 #include "Planner.h"
15 #include "Conveyor.h"
16 using std::string;
17 #include <vector>
18 #include "../communication/utils/Gcode.h"
19
20 // A block represents a movement, it's length for each stepper motor, and the corresponding acceleration curves.
21 // It's stacked on a queue, and that queue is then executed in order, to move the motors.
22 // Most of the accel math is also done in this class
23 // And GCode objects for use in on_gcode_execute are also help in here
24
25 Block::Block(){
26 clear_vector(this->steps);
27 this->times_taken = 0; // A block can be "taken" by any number of modules, and the next block is not moved to until all the modules have "released" it. This value serves as a tracker.
28 this->is_ready = false;
29 this->initial_rate = -1;
30 this->final_rate = -1;
31 }
32
33 void Block::debug(Kernel* kernel){
34 kernel->streams->printf("%p: steps:%4d|%4d|%4d(max:%4d) nominal:r%10d/s%6.1f mm:%9.6f rdelta:%8f acc:%5d dec:%5d rates:%10d>%10d taken:%d ready:%d \r\n", this, this->steps[0], this->steps[1], this->steps[2], this->steps_event_count, this->nominal_rate, this->nominal_speed, this->millimeters, this->rate_delta, this->accelerate_until, this->decelerate_after, this->initial_rate, this->final_rate, this->times_taken, this->is_ready );
35 }
36
37
38 /* Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
39 // The factors represent a factor of braking and must be in the range 0.0-1.0.
40 // +--------+ <- nominal_rate
41 // / \
42 // nominal_rate*entry_factor -> + \
43 // | + <- nominal_rate*exit_factor
44 // +-------------+
45 // time -->
46 */
47 void Block::calculate_trapezoid( double entryfactor, double exitfactor ){
48
49 // The planner passes us factors, we need to transform them in rates
50 this->initial_rate = ceil(this->nominal_rate * entryfactor); // (step/min)
51 this->final_rate = ceil(this->nominal_rate * exitfactor); // (step/min)
52
53 // How many steps to accelerate and decelerate
54 double acceleration_per_minute = this->rate_delta * this->planner->kernel->stepper->acceleration_ticks_per_second * 60.0; // ( step/min^2)
55 int accelerate_steps = ceil( this->estimate_acceleration_distance( this->initial_rate, this->nominal_rate, acceleration_per_minute ) );
56 int decelerate_steps = floor( this->estimate_acceleration_distance( this->nominal_rate, this->final_rate, -acceleration_per_minute ) );
57
58 // Calculate the size of Plateau of Nominal Rate ( during which we don't accelerate nor decelerate, but just cruise )
59 int plateau_steps = this->steps_event_count-accelerate_steps-decelerate_steps;
60
61 // Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
62 // have to use intersection_distance() to calculate when to abort acceleration and start braking
63 // in order to reach the final_rate exactly at the end of this block.
64 if (plateau_steps < 0) {
65 accelerate_steps = ceil(this->intersection_distance(this->initial_rate, this->final_rate, acceleration_per_minute, this->steps_event_count));
66 accelerate_steps = max( accelerate_steps, 0 ); // Check limits due to numerical round-off
67 accelerate_steps = min( accelerate_steps, int(this->steps_event_count) );
68 plateau_steps = 0;
69 }
70 this->accelerate_until = accelerate_steps;
71 this->decelerate_after = accelerate_steps+plateau_steps;
72
73 }
74
75 // Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
76 // given acceleration:
77 double Block::estimate_acceleration_distance(double initialrate, double targetrate, double acceleration) {
78 return( ((targetrate*targetrate)-(initialrate*initialrate))/(2L*acceleration));
79 }
80
81 // This function gives you the point at which you must start braking (at the rate of -acceleration) if
82 // you started at speed initial_rate and accelerated until this point and want to end at the final_rate after
83 // a total travel of distance. This can be used to compute the intersection point between acceleration and
84 // deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
85 //
86 /* + <- some maximum rate we don't care about
87 /|\
88 / | \
89 / | + <- final_rate
90 / | |
91 initial_rate -> +----+--+
92 ^ ^
93 | |
94 intersection_distance distance */
95 double Block::intersection_distance(double initialrate, double finalrate, double acceleration, double distance) {
96 return((2*acceleration*distance-initialrate*initialrate+finalrate*finalrate)/(4*acceleration));
97 }
98
99 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
100 // acceleration within the allotted distance.
101 inline double max_allowable_speed(double acceleration, double target_velocity, double distance) {
102 return(
103 sqrt(target_velocity*target_velocity-2L*acceleration*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
104 );
105 }
106
107
108 // Called by Planner::recalculate() when scanning the plan from last to first entry.
109 void Block::reverse_pass(Block* next, Block* previous){
110
111 if (next) {
112 // If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
113 // If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
114 // check for maximum allowable speed reductions to ensure maximum possible planned speed.
115 if (this->entry_speed != this->max_entry_speed) {
116
117 // If nominal length true, max junction speed is guaranteed to be reached. Only compute
118 // for max allowable speed if block is decelerating and nominal length is false.
119 if ((!this->nominal_length_flag) && (this->max_entry_speed > next->entry_speed)) {
120 this->entry_speed = min( this->max_entry_speed, max_allowable_speed(-this->planner->acceleration,next->entry_speed,this->millimeters));
121 } else {
122 this->entry_speed = this->max_entry_speed;
123 }
124 this->recalculate_flag = true;
125
126 }
127 } // Skip last block. Already initialized and set for recalculation.
128
129 }
130
131
132 // Called by Planner::recalculate() when scanning the plan from first to last entry.
133 void Block::forward_pass(Block* previous, Block* next){
134
135 if(!previous) { return; } // Begin planning after buffer_tail
136
137 // If the previous block is an acceleration block, but it is not long enough to complete the
138 // full speed change within the block, we need to adjust the entry speed accordingly. Entry
139 // speeds have already been reset, maximized, and reverse planned by reverse planner.
140 // If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
141 if (!previous->nominal_length_flag) {
142 if (previous->entry_speed < this->entry_speed) {
143 double entry_speed = min( this->entry_speed,
144 max_allowable_speed(-this->planner->acceleration,previous->entry_speed,previous->millimeters) );
145
146 // Check for junction speed change
147 if (this->entry_speed != entry_speed) {
148 this->entry_speed = entry_speed;
149 this->recalculate_flag = true;
150 }
151 }
152 }
153
154 }
155
156
157 // Gcodes are attached to their respective blocks so that on_gcode_execute can be called with it
158 void Block::append_gcode(Gcode* gcode){
159 __disable_irq();
160 Gcode new_gcode = *gcode;
161 this->gcodes.push_back(new_gcode);
162 __enable_irq();
163 }
164
165 // The attached gcodes are then poped and the on_gcode_execute event is called with them as a parameter
166 void Block::pop_and_execute_gcode(Kernel* &kernel){
167 Block* block = const_cast<Block*>(this);
168 for(unsigned short index=0; index<block->gcodes.size(); index++){
169 kernel->call_event(ON_GCODE_EXECUTE, &(block->gcodes[index]));
170 }
171 }
172
173 // Signal the conveyor that this block is ready to be injected into the system
174 void Block::ready(){
175 this->is_ready = true;
176 this->conveyor->new_block_added();
177 }
178
179 // Mark the block as taken by one more module
180 void Block::take(){
181 this->times_taken++;
182 }
183
184 // Mark the block as no longer taken by one module, go to next block if this free's it
185 // This is one of the craziest bits in smoothie
186 void Block::release(){
187
188 // A block can be taken by several modules, we want to actually release it only when all modules have release()d it
189 this->times_taken--;
190 if( this->times_taken < 1 ){
191
192 // All modules are done with this block
193 // Call the on_block_end event so all modules can act accordingly
194 this->conveyor->kernel->call_event(ON_BLOCK_END, this);
195
196 // Gcodes corresponding to the *following* blocks are stored in this block.
197 // We execute them all in order when this block is finished executing
198 this->pop_and_execute_gcode(this->conveyor->kernel);
199
200 // We would normally delete this block directly here, but we can't, because this is interrupt context, no crazy memory stuff here
201 // So instead we increment a counter, and it will be deleted in main loop context
202 Conveyor* conveyor = this->conveyor;
203 if( conveyor->queue.size() > conveyor->flush_blocks ){
204 conveyor->flush_blocks++;
205 }
206
207 // We don't look for the next block to execute if the conveyor is already doing that itself
208 if( conveyor->looking_for_new_block == false ){
209
210 // If there are still blocks to execute
211 if( conveyor->queue.size() > conveyor->flush_blocks ){
212 Block* candidate = conveyor->queue.get_ref(conveyor->flush_blocks);
213
214 // We only execute blocks that are ready ( their math is done )
215 if( candidate->is_ready ){
216
217 // Execute this candidate
218 conveyor->current_block = candidate;
219 conveyor->kernel->call_event(ON_BLOCK_BEGIN, conveyor->current_block);
220
221 // If no module took this block, release it ourselves, as nothing else will do it otherwise
222 if( conveyor->current_block->times_taken < 1 ){
223 conveyor->current_block->times_taken = 1;
224 conveyor->current_block->release();
225 }
226 }else{
227 conveyor->current_block = NULL;
228 }
229 }else{
230 conveyor->current_block = NULL;
231 }
232 }
233 }
234 }
235
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