Merge pull request #749 from justinledwards/patch-1
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 using namespace std;
9 #include <vector>
10
11 #include "mri.h"
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
14 #include "Gcode.h"
15 #include "Module.h"
16 #include "Kernel.h"
17 #include "Block.h"
18 #include "Planner.h"
19 #include "Conveyor.h"
20 #include "StepperMotor.h"
21 #include "Config.h"
22 #include "checksumm.h"
23 #include "Robot.h"
24 #include "Stepper.h"
25 #include "ConfigValue.h"
26
27 #include <math.h>
28
29 #define acceleration_checksum CHECKSUM("acceleration")
30 #define z_acceleration_checksum CHECKSUM("z_acceleration")
31 #define junction_deviation_checksum CHECKSUM("junction_deviation")
32 #define z_junction_deviation_checksum CHECKSUM("z_junction_deviation")
33 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
34
35 // The Planner does the acceleration math for the queue of Blocks ( movements ).
36 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
37 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
38
39 Planner::Planner(){
40 clear_vector_float(this->previous_unit_vec);
41 config_load();
42 }
43
44 // Configure acceleration
45 void Planner::config_load(){
46 this->acceleration = THEKERNEL->config->value(acceleration_checksum)->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2
47 this->z_acceleration = THEKERNEL->config->value(z_acceleration_checksum)->by_default(0.0F )->as_number(); // disabled by default
48
49 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default(0.05F)->as_number();
50 this->z_junction_deviation = THEKERNEL->config->value(z_junction_deviation_checksum)->by_default(-1)->as_number(); // disabled by default
51 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
52 }
53
54
55 // Append a block to the queue, compute it's speed factors
56 void Planner::append_block( float actuator_pos[], float rate_mm_s, float distance, float unit_vec[] )
57 {
58 float acceleration, junction_deviation;
59
60 // Create ( recycle ) a new block
61 Block* block = THEKERNEL->conveyor->queue.head_ref();
62
63
64 // Direction bits
65 for (int i = 0; i < 3; i++)
66 {
67 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
68
69 block->direction_bits[i] = (steps < 0) ? 1 : 0;
70
71 // Update current position
72 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
73 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
74
75 block->steps[i] = labs(steps);
76 }
77
78 acceleration= this->acceleration;
79 junction_deviation= this->junction_deviation;
80
81 // use either regular acceleration or a z only move accleration
82 if(block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
83 // z only move
84 if(this->z_acceleration > 0.0F) acceleration= this->z_acceleration;
85 if(this->z_junction_deviation >= 0.0F) junction_deviation= this->z_junction_deviation;
86 }
87
88 block->acceleration= acceleration; // save in block
89
90 // Max number of steps, for all axes
91 block->steps_event_count = max( block->steps[ALPHA_STEPPER], max( block->steps[BETA_STEPPER], block->steps[GAMMA_STEPPER] ) );
92
93 block->millimeters = distance;
94
95 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
96 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
97 if( distance > 0.0F ){
98 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
99 block->nominal_rate = ceilf(block->steps_event_count * rate_mm_s / distance); // (step/s) Always > 0
100 }else{
101 block->nominal_speed = 0.0F;
102 block->nominal_rate = 0;
103 }
104
105 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
106 // average travel per step event changes. For a line along one axis the travel per step event
107 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
108 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
109 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
110 // specifically for each line to compensate for this phenomenon:
111 // Convert universal acceleration for direction-dependent stepper rate change parameter
112 block->rate_delta = (block->steps_event_count * acceleration) / (distance * THEKERNEL->acceleration_ticks_per_second); // (step/min/acceleration_tick)
113
114 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
115 // Let a circle be tangent to both previous and current path line segments, where the junction
116 // deviation is defined as the distance from the junction to the closest edge of the circle,
117 // colinear with the circle center. The circular segment joining the two paths represents the
118 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
119 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
120 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
121 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
122 // nonlinearities of both the junction angle and junction velocity.
123
124 // NOTE however it does not take into account independent axis, in most cartesian X and Y and Z are totally independent
125 // and this allows one to stop with little to no decleration in many cases. This is particualrly bad on leadscrew based systems that will skip steps.
126 float vmax_junction = minimum_planner_speed; // Set default max junction speed
127
128 if (!THEKERNEL->conveyor->is_queue_empty())
129 {
130 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
131
132 if (previous_nominal_speed > 0.0F && junction_deviation > 0.0F) {
133 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
134 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
135 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
136 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
137 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
138
139 // Skip and use default max junction speed for 0 degree acute junction.
140 if (cos_theta < 0.95F) {
141 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
142 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
143 if (cos_theta > -0.95F) {
144 // Compute maximum junction velocity based on maximum acceleration and junction deviation
145 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
146 vmax_junction = min(vmax_junction, sqrtf(acceleration * junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
147 }
148 }
149 }
150 }
151 block->max_entry_speed = vmax_junction;
152
153 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
154 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters);
155 block->entry_speed = min(vmax_junction, v_allowable);
156
157 // Initialize planner efficiency flags
158 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
159 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
160 // the current block and next block junction speeds are guaranteed to always be at their maximum
161 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
162 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
163 // the reverse and forward planners, the corresponding block junction speed will always be at the
164 // the maximum junction speed and may always be ignored for any speed reduction checks.
165 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
166 else { block->nominal_length_flag = false; }
167
168 // Always calculate trapezoid for new block
169 block->recalculate_flag = true;
170
171 // Update previous path unit_vector and nominal speed
172 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
173
174 // Math-heavy re-computing of the whole queue to take the new
175 this->recalculate();
176
177 // The block can now be used
178 block->ready();
179
180 THEKERNEL->conveyor->queue_head_block();
181 }
182
183 void Planner::recalculate() {
184 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
185
186 unsigned int block_index;
187
188 Block* previous;
189 Block* current;
190
191 /*
192 * a newly added block is decel limited
193 *
194 * we find its max entry speed given its exit speed
195 *
196 * for each block, walking backwards in the queue:
197 *
198 * if max entry speed == current entry speed
199 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
200 * and thus we don't need to check entry speed for this block any more
201 *
202 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
203 *
204 * for each block, walking forwards in the queue:
205 *
206 * given the exit speed of the previous block and our own max entry speed
207 * we can tell if we're accel or decel limited (or coasting)
208 *
209 * if prev_exit > max_entry
210 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
211 * if max_entry >= prev_exit
212 * then we're accel limited. set recalculate to false, work out max exit speed
213 *
214 * finally, work out trapezoid for the final (and newest) block.
215 */
216
217 /*
218 * Step 1:
219 * For each block, given the exit speed and acceleration, find the maximum entry speed
220 */
221
222 float entry_speed = minimum_planner_speed;
223
224 block_index = queue.head_i;
225 current = queue.item_ref(block_index);
226
227 if (!queue.is_empty())
228 {
229 while ((block_index != queue.tail_i) && current->recalculate_flag)
230 {
231 entry_speed = current->reverse_pass(entry_speed);
232
233 block_index = queue.prev(block_index);
234 current = queue.item_ref(block_index);
235 }
236
237 /*
238 * Step 2:
239 * now current points to either tail or first non-recalculate block
240 * and has not had its reverse_pass called
241 * or its calc trap
242 * entry_speed is set to the *exit* speed of current.
243 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
244 */
245
246 float exit_speed = current->max_exit_speed();
247
248 while (block_index != queue.head_i)
249 {
250 previous = current;
251 block_index = queue.next(block_index);
252 current = queue.item_ref(block_index);
253
254 // we pass the exit speed of the previous block
255 // so this block can decide if it's accel or decel limited and update its fields as appropriate
256 exit_speed = current->forward_pass(exit_speed);
257
258 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
259 }
260 }
261
262 /*
263 * Step 3:
264 * work out trapezoid for final (and newest) block
265 */
266
267 // now current points to the head item
268 // which has not had calculate_trapezoid run yet
269 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
270 }
271
272
273 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
274 // acceleration within the allotted distance.
275 float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance) {
276 return(
277 sqrtf(target_velocity*target_velocity-2.0F*acceleration*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
278 );
279 }
280
281