Merge pull request #48 from arthurwolf/edge
[clinton/Smoothieware.git] / src / modules / robot / Block.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "libs/nuts_bolts.h"
11 #include <math.h>
12 #include <string>
13 #include "Block.h"
14 #include "Planner.h"
15 #include "Player.h"
16 using std::string;
17 #include <vector>
18 #include "../communication/utils/Gcode.h"
19
20 Block::Block(){
21 clear_vector(this->steps);
22 this->times_taken = 0; // A block can be "taken" by any number of modules, and the next block is not moved to until all the modules have "released" it. This value serves as a tracker.
23 this->is_ready = false;
24 this->initial_rate = -1;
25 this->final_rate = -1;
26 }
27
28 void Block::debug(Kernel* kernel){
29 kernel->serial->printf("%p: steps:%4d|%4d|%4d(max:%4d) nominal:r%10d/s%6.1f mm:%9.6f rdelta:%8d acc:%5d dec:%5d rates:%10d>%10d taken:%d ready:%d \r\n", this, this->steps[0], this->steps[1], this->steps[2], this->steps_event_count, this->nominal_rate, this->nominal_speed, this->millimeters, this->rate_delta, this->accelerate_until, this->decelerate_after, this->initial_rate, this->final_rate, this->times_taken, this->is_ready );
30 }
31
32
33 // Calculate a braking factor to reach baseline speed which is max_jerk/2, e.g. the
34 // speed under which you cannot exceed max_jerk no matter what you do.
35 double Block::compute_factor_for_safe_speed(){
36 return( this->planner->max_jerk / this->nominal_speed );
37 }
38
39
40 // Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
41 // The factors represent a factor of braking and must be in the range 0.0-1.0.
42 // +--------+ <- nominal_rate
43 // / \
44 // nominal_rate*entry_factor -> + \
45 // | + <- nominal_rate*exit_factor
46 // +-------------+
47 // time -->
48 void Block::calculate_trapezoid( double entryfactor, double exitfactor ){
49
50 this->initial_rate = ceil(this->nominal_rate * entryfactor); // (step/min)
51 this->final_rate = ceil(this->nominal_rate * exitfactor); // (step/min)
52 double acceleration_per_minute = this->rate_delta * this->planner->kernel->stepper->acceleration_ticks_per_second * 60.0;
53 int accelerate_steps = ceil( this->estimate_acceleration_distance( this->initial_rate, this->nominal_rate, acceleration_per_minute ) );
54 int decelerate_steps = ceil( this->estimate_acceleration_distance( this->nominal_rate, this->final_rate, -acceleration_per_minute ) );
55
56 // Calculate the size of Plateau of Nominal Rate.
57 int plateau_steps = this->steps_event_count-accelerate_steps-decelerate_steps;
58
59 // Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
60 // have to use intersection_distance() to calculate when to abort acceleration and start braking
61 // in order to reach the final_rate exactly at the end of this block.
62 if (plateau_steps < 0) {
63 accelerate_steps = ceil(this->intersection_distance(this->initial_rate, this->final_rate, acceleration_per_minute, this->steps_event_count));
64 accelerate_steps = max( accelerate_steps, 0 ); // Check limits due to numerical round-off
65 accelerate_steps = min( accelerate_steps, int(this->steps_event_count) );
66 plateau_steps = 0;
67 }
68
69 this->accelerate_until = accelerate_steps;
70 this->decelerate_after = accelerate_steps+plateau_steps;
71
72 // TODO: FIX THIS: DIRTY HACK so that we don't end too early for blocks with 0 as final_rate. Doing the math right would be better. Probably fixed in latest grbl
73 if( this->final_rate < 0.01 ){
74 this->decelerate_after += floor( this->nominal_rate / 60 / this->planner->kernel->stepper->acceleration_ticks_per_second ) * 3;
75 }
76
77 }
78
79 // Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
80 // given acceleration:
81 double Block::estimate_acceleration_distance(double initialrate, double targetrate, double acceleration) {
82 return( (targetrate*targetrate-initialrate*initialrate)/(2L*acceleration));
83 }
84
85 // This function gives you the point at which you must start braking (at the rate of -acceleration) if
86 // you started at speed initial_rate and accelerated until this point and want to end at the final_rate after
87 // a total travel of distance. This can be used to compute the intersection point between acceleration and
88 // deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
89 //
90 /* + <- some maximum rate we don't care about
91 /|\
92 / | \
93 / | + <- final_rate
94 / | |
95 initial_rate -> +----+--+
96 ^ ^
97 | |
98 intersection_distance distance */
99 double Block::intersection_distance(double initialrate, double finalrate, double acceleration, double distance) {
100 return((2*acceleration*distance-initialrate*initialrate+finalrate*finalrate)/(4*acceleration));
101 }
102
103 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
104 // acceleration within the allotted distance.
105 inline double max_allowable_speed(double acceleration, double target_velocity, double distance) {
106 return(
107 sqrt(target_velocity*target_velocity-2L*acceleration*60*60*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
108 );
109 }
110
111
112 // Called by Planner::recalculate() when scanning the plan from last to first entry.
113 void Block::reverse_pass(Block* next, Block* previous){
114
115 if (next) {
116 // If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
117 // If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
118 // check for maximum allowable speed reductions to ensure maximum possible planned speed.
119 if (this->entry_speed != this->max_entry_speed) {
120
121 // If nominal length true, max junction speed is guaranteed to be reached. Only compute
122 // for max allowable speed if block is decelerating and nominal length is false.
123 if ((!this->nominal_length_flag) && (this->max_entry_speed > next->entry_speed)) {
124 this->entry_speed = min( this->max_entry_speed, max_allowable_speed(-this->planner->acceleration,next->entry_speed,this->millimeters));
125 } else {
126 this->entry_speed = this->max_entry_speed;
127 }
128 this->recalculate_flag = true;
129
130 }
131 } // Skip last block. Already initialized and set for recalculation.
132
133 }
134
135
136 // Called by Planner::recalculate() when scanning the plan from first to last entry.
137 void Block::forward_pass(Block* previous, Block* next){
138
139 if(!previous) { return; } // Begin planning after buffer_tail
140
141 // If the previous block is an acceleration block, but it is not long enough to complete the
142 // full speed change within the block, we need to adjust the entry speed accordingly. Entry
143 // speeds have already been reset, maximized, and reverse planned by reverse planner.
144 // If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
145 if (!previous->nominal_length_flag) {
146 if (previous->entry_speed < this->entry_speed) {
147 double entry_speed = min( this->entry_speed,
148 max_allowable_speed(-this->planner->acceleration,previous->entry_speed,previous->millimeters) );
149
150 // Check for junction speed change
151 if (this->entry_speed != entry_speed) {
152 this->entry_speed = entry_speed;
153 this->recalculate_flag = true;
154 }
155 }
156 }
157
158 }
159
160
161 // Gcodes are attached to their respective blocks so that on_gcode_execute can be called with it
162 void Block::append_gcode(Gcode* gcode){
163 __disable_irq();
164 this->gcodes.push_back(*gcode);
165 __enable_irq();
166 }
167
168 // The attached gcodes are then poped and the on_gcode_execute event is called with them as a parameter
169 void Block::pop_and_execute_gcode(Kernel* &kernel){
170 Block* block = const_cast<Block*>(this);
171 for(unsigned short index=0; index<block->gcodes.size(); index++){
172 kernel->call_event(ON_GCODE_EXECUTE, &(block->gcodes[index]));
173 }
174 }
175
176 // Signal the player that this block is ready to be injected into the system
177 void Block::ready(){
178 this->is_ready = true;
179 this->player->new_block_added();
180 }
181
182 // Mark the block as taken by one more module
183 void Block::take(){
184 this->times_taken++;
185 }
186
187 // Mark the block as no longer taken by one module, go to next block if this free's it
188 void Block::release(){
189 this->times_taken--;
190 if( this->times_taken < 1 ){
191 this->player->kernel->call_event(ON_BLOCK_END, this);
192 this->pop_and_execute_gcode(this->player->kernel);
193 Player* player = this->player;
194
195 if( player->queue.size() > 0 ){
196 player->queue.delete_first();
197 }
198
199 if( player->looking_for_new_block == false ){
200 if( player->queue.size() > 0 ){
201 Block* candidate = player->queue.get_ref(0);
202 if( candidate->is_ready ){
203 player->current_block = candidate;
204 player->kernel->call_event(ON_BLOCK_BEGIN, player->current_block);
205 if( player->current_block->times_taken < 1 ){
206 player->current_block->release();
207 }
208 }else{
209
210 player->current_block = NULL;
211
212 }
213 }else{
214 player->current_block = NULL;
215 }
216 }
217 }
218 }
219
220
221