2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
20 #include "StepperMotor.h"
22 #include "checksumm.h"
25 #include "ConfigValue.h"
29 #define acceleration_checksum CHECKSUM("acceleration")
30 #define max_jerk_checksum CHECKSUM("max_jerk")
31 #define junction_deviation_checksum CHECKSUM("junction_deviation")
32 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
34 // The Planner does the acceleration math for the queue of Blocks ( movements ).
35 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
36 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
39 clear_vector_float(this->previous_unit_vec
);
40 this->has_deleted_block
= false;
43 void Planner::on_module_loaded(){
44 register_for_event(ON_CONFIG_RELOAD
);
45 this->on_config_reload(this);
48 // Configure acceleration
49 void Planner::on_config_reload(void* argument
){
50 this->acceleration
= THEKERNEL
->config
->value(acceleration_checksum
)->by_default(100.0F
)->as_number(); // Acceleration is in mm/s^2, see https://github.com/grbl/grbl/commit/9141ad282540eaa50a41283685f901f29c24ddbd#planner.c
51 this->junction_deviation
= THEKERNEL
->config
->value(junction_deviation_checksum
)->by_default( 0.05F
)->as_number();
52 this->minimum_planner_speed
= THEKERNEL
->config
->value(minimum_planner_speed_checksum
)->by_default(0.0f
)->as_number();
56 // Append a block to the queue, compute it's speed factors
57 void Planner::append_block( float actuator_pos
[], float rate_mm_s
, float distance
, float unit_vec
[] )
59 // Create ( recycle ) a new block
60 Block
* block
= THEKERNEL
->conveyor
->queue
.head_ref();
63 block
->direction_bits
= 0;
64 for (int i
= 0; i
< 3; i
++)
66 int steps
= THEKERNEL
->robot
->actuators
[i
]->steps_to_target(actuator_pos
[i
]);
69 block
->direction_bits
|= (1<<i
);
71 // Update current position
72 THEKERNEL
->robot
->actuators
[i
]->last_milestone_steps
+= steps
;
73 THEKERNEL
->robot
->actuators
[i
]->last_milestone_mm
= actuator_pos
[i
];
75 block
->steps
[i
] = labs(steps
);
78 // Max number of steps, for all axes
79 block
->steps_event_count
= max( block
->steps
[ALPHA_STEPPER
], max( block
->steps
[BETA_STEPPER
], block
->steps
[GAMMA_STEPPER
] ) );
81 block
->millimeters
= distance
;
83 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
84 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
85 if( distance
> 0.0F
){
86 block
->nominal_speed
= rate_mm_s
; // (mm/s) Always > 0
87 block
->nominal_rate
= ceil(block
->steps_event_count
* rate_mm_s
/ distance
); // (step/s) Always > 0
89 block
->nominal_speed
= 0.0F
;
90 block
->nominal_rate
= 0;
93 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
94 // average travel per step event changes. For a line along one axis the travel per step event
95 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
96 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
97 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
98 // specifically for each line to compensate for this phenomenon:
99 // Convert universal acceleration for direction-dependent stepper rate change parameter
100 block
->rate_delta
= (block
->steps_event_count
* acceleration
) / (distance
* THEKERNEL
->stepper
->get_acceleration_ticks_per_second()); // (step/min/acceleration_tick)
102 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
103 // Let a circle be tangent to both previous and current path line segments, where the junction
104 // deviation is defined as the distance from the junction to the closest edge of the circle,
105 // colinear with the circle center. The circular segment joining the two paths represents the
106 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
107 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
108 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
109 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
110 // nonlinearities of both the junction angle and junction velocity.
111 float vmax_junction
= minimum_planner_speed
; // Set default max junction speed
113 if (!THEKERNEL
->conveyor
->is_queue_empty())
115 float previous_nominal_speed
= THEKERNEL
->conveyor
->queue
.item_ref(THEKERNEL
->conveyor
->queue
.prev(THEKERNEL
->conveyor
->queue
.head_i
))->nominal_speed
;
117 if (previous_nominal_speed
> 0.0F
) {
118 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
119 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
120 float cos_theta
= - this->previous_unit_vec
[X_AXIS
] * unit_vec
[X_AXIS
]
121 - this->previous_unit_vec
[Y_AXIS
] * unit_vec
[Y_AXIS
]
122 - this->previous_unit_vec
[Z_AXIS
] * unit_vec
[Z_AXIS
] ;
124 // Skip and use default max junction speed for 0 degree acute junction.
125 if (cos_theta
< 0.95F
) {
126 vmax_junction
= min(previous_nominal_speed
, block
->nominal_speed
);
127 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
128 if (cos_theta
> -0.95F
) {
129 // Compute maximum junction velocity based on maximum acceleration and junction deviation
130 float sin_theta_d2
= sqrtf(0.5F
* (1.0F
- cos_theta
)); // Trig half angle identity. Always positive.
131 vmax_junction
= min(vmax_junction
, sqrtf(this->acceleration
* this->junction_deviation
* sin_theta_d2
/ (1.0F
- sin_theta_d2
)));
136 block
->max_entry_speed
= vmax_junction
;
138 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
139 float v_allowable
= max_allowable_speed(-acceleration
, minimum_planner_speed
, block
->millimeters
); //TODO: Get from config
140 block
->entry_speed
= min(vmax_junction
, v_allowable
);
142 // Initialize planner efficiency flags
143 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
144 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
145 // the current block and next block junction speeds are guaranteed to always be at their maximum
146 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
147 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
148 // the reverse and forward planners, the corresponding block junction speed will always be at the
149 // the maximum junction speed and may always be ignored for any speed reduction checks.
150 if (block
->nominal_speed
<= v_allowable
) { block
->nominal_length_flag
= true; }
151 else { block
->nominal_length_flag
= false; }
153 // Always calculate trapezoid for new block
154 block
->recalculate_flag
= true;
156 // Update previous path unit_vector and nominal speed
157 memcpy(this->previous_unit_vec
, unit_vec
, sizeof(previous_unit_vec
)); // previous_unit_vec[] = unit_vec[]
159 // Math-heavy re-computing of the whole queue to take the new
162 // The block can now be used
165 THEKERNEL
->conveyor
->queue_head_block();
168 void Planner::recalculate() {
169 Conveyor::Queue_t
&queue
= THEKERNEL
->conveyor
->queue
;
171 unsigned int block_index
;
177 * a newly added block is decel limited
179 * we find its max entry speed given its exit speed
181 * for each block, walking backwards in the queue:
183 * if max entry speed == current entry speed
184 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
185 * and thus we don't need to check entry speed for this block any more
187 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
189 * for each block, walking forwards in the queue:
191 * given the exit speed of the previous block and our own max entry speed
192 * we can tell if we're accel or decel limited (or coasting)
194 * if prev_exit > max_entry
195 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
196 * if max_entry >= prev_exit
197 * then we're accel limited. set recalculate to false, work out max exit speed
199 * finally, work out trapezoid for the final (and newest) block.
204 * For each block, given the exit speed and acceleration, find the maximum entry speed
207 float entry_speed
= minimum_planner_speed
;
209 block_index
= queue
.head_i
;
210 current
= queue
.item_ref(block_index
);
212 if (!queue
.is_empty())
214 while ((block_index
!= queue
.tail_i
) && current
->recalculate_flag
)
216 entry_speed
= current
->reverse_pass(entry_speed
);
218 block_index
= queue
.prev(block_index
);
219 current
= queue
.item_ref(block_index
);
224 * now current points to either tail or first non-recalculate block
225 * and has not had its reverse_pass called
227 * entry_speed is set to the *exit* speed of current.
228 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
231 float exit_speed
= current
->max_exit_speed();
233 while (block_index
!= queue
.head_i
)
236 block_index
= queue
.next(block_index
);
237 current
= queue
.item_ref(block_index
);
239 // we pass the exit speed of the previous block
240 // so this block can decide if it's accel or decel limited and update its fields as appropriate
241 exit_speed
= current
->forward_pass(exit_speed
);
243 previous
->calculate_trapezoid(previous
->entry_speed
, current
->entry_speed
);
249 * work out trapezoid for final (and newest) block
252 // now current points to the head item
253 // which has not had calculate_trapezoid run yet
254 current
->calculate_trapezoid(current
->entry_speed
, minimum_planner_speed
);
258 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
259 // acceleration within the allotted distance.
260 float Planner::max_allowable_speed(float acceleration
, float target_velocity
, float distance
) {
262 sqrtf(target_velocity
*target_velocity
-2.0F
*acceleration
*distance
) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes