Make minimum planner speed configurable
[clinton/Smoothieware.git] / src / modules / robot / Block.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "libs/nuts_bolts.h"
11 #include <math.h>
12 #include <string>
13 #include "Block.h"
14 #include "Planner.h"
15 #include "Conveyor.h"
16 using std::string;
17 #include <vector>
18 #include "../communication/utils/Gcode.h"
19
20 // A block represents a movement, it's length for each stepper motor, and the corresponding acceleration curves.
21 // It's stacked on a queue, and that queue is then executed in order, to move the motors.
22 // Most of the accel math is also done in this class
23 // And GCode objects for use in on_gcode_execute are also help in here
24
25 Block::Block()
26 {
27 clear();
28 }
29
30 void Block::clear()
31 {
32 //commands.clear();
33 //travel_distances.clear();
34 gcodes.clear();
35 clear_vector(this->steps);
36
37 steps_event_count= 0;
38 nominal_rate= 0;
39 nominal_speed= 0.0F;
40 millimeters= 0.0F;
41 entry_speed= 0.0F;
42 rate_delta= 0.0F;
43 initial_rate= -1;
44 final_rate= -1;
45 accelerate_until= 0;
46 decelerate_after= 0;
47 direction_bits= 0;
48 recalculate_flag= false;
49 nominal_length_flag= false;
50 max_entry_speed= 0.0F;
51 is_ready= false;
52 times_taken= 0;
53 }
54
55 void Block::debug()
56 {
57 THEKERNEL->streams->printf("%p: steps:%4d|%4d|%4d(max:%4d) nominal:r%10d/s%6.1f mm:%9.6f rdelta:%8f acc:%5d dec:%5d rates:%10d>%10d entry/max: %10.4f/%10.4f taken:%d ready:%d \r\n", this, this->steps[0], this->steps[1], this->steps[2], this->steps_event_count, this->nominal_rate, this->nominal_speed, this->millimeters, this->rate_delta, this->accelerate_until, this->decelerate_after, this->initial_rate, this->final_rate, this->entry_speed, this->max_entry_speed, this->times_taken, this->is_ready );
58 }
59
60
61 /* Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
62 // The factors represent a factor of braking and must be in the range 0.0-1.0.
63 // +--------+ <- nominal_rate
64 // / \
65 // nominal_rate*entry_factor -> + \
66 // | + <- nominal_rate*exit_factor
67 // +-------------+
68 // time -->
69 */
70 void Block::calculate_trapezoid( float entryfactor, float exitfactor )
71 {
72
73 // The planner passes us factors, we need to transform them in rates
74 this->initial_rate = ceil(this->nominal_rate * entryfactor); // (step/min)
75 this->final_rate = ceil(this->nominal_rate * exitfactor); // (step/min)
76
77 // How many steps to accelerate and decelerate
78 float acceleration_per_minute = this->rate_delta * THEKERNEL->stepper->acceleration_ticks_per_second * 60.0; // ( step/min^2)
79 int accelerate_steps = ceil( this->estimate_acceleration_distance( this->initial_rate, this->nominal_rate, acceleration_per_minute ) );
80 int decelerate_steps = floor( this->estimate_acceleration_distance( this->nominal_rate, this->final_rate, -acceleration_per_minute ) );
81
82 // Calculate the size of Plateau of Nominal Rate ( during which we don't accelerate nor decelerate, but just cruise )
83 int plateau_steps = this->steps_event_count - accelerate_steps - decelerate_steps;
84
85 // Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
86 // have to use intersection_distance() to calculate when to abort acceleration and start braking
87 // in order to reach the final_rate exactly at the end of this block.
88 if (plateau_steps < 0) {
89 accelerate_steps = ceil(this->intersection_distance(this->initial_rate, this->final_rate, acceleration_per_minute, this->steps_event_count));
90 accelerate_steps = max( accelerate_steps, 0 ); // Check limits due to numerical round-off
91 accelerate_steps = min( accelerate_steps, int(this->steps_event_count) );
92 plateau_steps = 0;
93 }
94 this->accelerate_until = accelerate_steps;
95 this->decelerate_after = accelerate_steps + plateau_steps;
96
97 }
98
99 // Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
100 // given acceleration:
101 float Block::estimate_acceleration_distance(float initialrate, float targetrate, float acceleration)
102 {
103 return( ((targetrate * targetrate) - (initialrate * initialrate)) / (2.0F * acceleration));
104 }
105
106 // This function gives you the point at which you must start braking (at the rate of -acceleration) if
107 // you started at speed initial_rate and accelerated until this point and want to end at the final_rate after
108 // a total travel of distance. This can be used to compute the intersection point between acceleration and
109 // deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
110 //
111 /* + <- some maximum rate we don't care about
112 /|\
113 / | \
114 / | + <- final_rate
115 / | |
116 initial_rate -> +----+--+
117 ^ ^
118 | |
119 intersection_distance distance */
120 float Block::intersection_distance(float initialrate, float finalrate, float acceleration, float distance)
121 {
122 return((2 * acceleration * distance - initialrate * initialrate + finalrate * finalrate) / (4 * acceleration));
123 }
124
125 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
126 // acceleration within the allotted distance.
127 inline float max_allowable_speed(float acceleration, float target_velocity, float distance)
128 {
129 return(
130 sqrtf(target_velocity * target_velocity - 2.0F * acceleration * distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
131 );
132 }
133
134
135 // Called by Planner::recalculate() when scanning the plan from last to first entry.
136 void Block::reverse_pass(Block *next)
137 {
138
139 if (next) {
140 // If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
141 // If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
142 // check for maximum allowable speed reductions to ensure maximum possible planned speed.
143 if (this->entry_speed != this->max_entry_speed) {
144
145 // If nominal length true, max junction speed is guaranteed to be reached. Only compute
146 // for max allowable speed if block is decelerating and nominal length is false.
147 if ((!this->nominal_length_flag) && (this->max_entry_speed > next->entry_speed)) {
148 this->entry_speed = min( this->max_entry_speed, max_allowable_speed(-THEKERNEL->planner->acceleration, next->entry_speed, this->millimeters));
149 } else {
150 this->entry_speed = this->max_entry_speed;
151 }
152 this->recalculate_flag = true;
153
154 }
155 } // Skip last block. Already initialized and set for recalculation.
156
157 }
158
159
160 // Called by Planner::recalculate() when scanning the plan from first to last entry.
161 void Block::forward_pass(Block *previous)
162 {
163
164 if(!previous) {
165 return; // Begin planning after buffer_tail
166 }
167
168 // If the previous block is an acceleration block, but it is not long enough to complete the
169 // full speed change within the block, we need to adjust the entry speed accordingly. Entry
170 // speeds have already been reset, maximized, and reverse planned by reverse planner.
171 // If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
172 if (!previous->nominal_length_flag) {
173 if (previous->entry_speed < this->entry_speed) {
174 float entry_speed = min( this->entry_speed,
175 max_allowable_speed(-THEKERNEL->planner->acceleration, previous->entry_speed, previous->millimeters) );
176
177 // Check for junction speed change
178 if (this->entry_speed != entry_speed) {
179 this->entry_speed = entry_speed;
180 this->recalculate_flag = true;
181 }
182 }
183 }
184
185 }
186
187 // Gcodes are attached to their respective blocks so that on_gcode_execute can be called with it
188 void Block::append_gcode(Gcode *gcode)
189 {
190 __disable_irq();
191 Gcode new_gcode = *gcode;
192 this->gcodes.push_back(new_gcode);
193 __enable_irq();
194 }
195
196 // The attached gcodes are then poped and the on_gcode_execute event is called with them as a parameter
197 void Block::pop_and_execute_gcode()
198 {
199 Block *block = const_cast<Block *>(this);
200 for(unsigned short index = 0; index < block->gcodes.size(); index++) {
201 THEKERNEL->call_event(ON_GCODE_EXECUTE, &(block->gcodes[index]));
202 }
203 }
204
205 // Signal the conveyor that this block is ready to be injected into the system
206 void Block::ready()
207 {
208 this->is_ready = true;
209 THEKERNEL->conveyor->new_block_added();
210 }
211
212 // Mark the block as taken by one more module
213 void Block::take()
214 {
215 this->times_taken++;
216 }
217
218 // Mark the block as no longer taken by one module, go to next block if this free's it
219 // This is one of the craziest bits in smoothie
220 void Block::release()
221 {
222
223 // A block can be taken by several modules, we want to actually release it only when all modules have release()d it
224 this->times_taken--;
225 if( this->times_taken < 1 ) {
226
227 // All modules are done with this block
228 // Call the on_block_end event so all modules can act accordingly
229 THEKERNEL->call_event(ON_BLOCK_END, this);
230
231 // Gcodes corresponding to the *following* blocks are stored in this block.
232 // We execute them all in order when this block is finished executing
233 this->pop_and_execute_gcode();
234
235 // We would normally delete this block directly here, but we can't, because this is interrupt context, no crazy memory stuff here
236 // So instead we increment a counter, and it will be deleted in main loop context
237 Conveyor *conveyor = THEKERNEL->conveyor;
238 if( conveyor->queue.size() > conveyor->flush_blocks ) {
239 conveyor->flush_blocks++;
240 }
241
242 // We don't look for the next block to execute if the conveyor is already doing that itself
243 if( conveyor->looking_for_new_block == false ) {
244
245 // If there are still blocks to execute
246 if( conveyor->queue.size() > conveyor->flush_blocks ) {
247 Block *candidate = conveyor->queue.get_ref(conveyor->flush_blocks);
248
249 // We only execute blocks that are ready ( their math is done )
250 if( candidate->is_ready ) {
251
252 // Execute this candidate
253 conveyor->current_block = candidate;
254 THEKERNEL->call_event(ON_BLOCK_BEGIN, conveyor->current_block);
255
256 // If no module took this block, release it ourselves, as nothing else will do it otherwise
257 if( conveyor->current_block->times_taken < 1 ) {
258 conveyor->current_block->times_taken = 1;
259 conveyor->current_block->release();
260 }
261 } else {
262 conveyor->current_block = NULL;
263 }
264 } else {
265 conveyor->current_block = NULL;
266 }
267 }
268 }
269 }
270
271
272