2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
21 #define acceleration_checksum CHECKSUM("acceleration")
22 #define max_jerk_checksum CHECKSUM("max_jerk")
23 #define junction_deviation_checksum CHECKSUM("junction_deviation")
24 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
26 // The Planner does the acceleration math for the queue of Blocks ( movements ).
27 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
28 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
31 clear_vector_float(this->previous_unit_vec
);
32 this->has_deleted_block
= false;
35 void Planner::on_module_loaded(){
36 register_for_event(ON_CONFIG_RELOAD
);
37 this->on_config_reload(this);
40 // Configure acceleration
41 void Planner::on_config_reload(void* argument
){
42 this->acceleration
= THEKERNEL
->config
->value(acceleration_checksum
)->by_default(100.0F
)->as_number(); // Acceleration is in mm/s^2, see https://github.com/grbl/grbl/commit/9141ad282540eaa50a41283685f901f29c24ddbd#planner.c
43 this->junction_deviation
= THEKERNEL
->config
->value(junction_deviation_checksum
)->by_default( 0.05F
)->as_number();
44 this->minimum_planner_speed
= THEKERNEL
->config
->value(minimum_planner_speed_checksum
)->by_default(0.0f
)->as_number();
48 // Append a block to the queue, compute it's speed factors
49 void Planner::append_block( float actuator_pos
[], float rate_mm_s
, float distance
, float unit_vec
[] )
51 // Create ( recycle ) a new block
52 Block
* block
= THEKERNEL
->conveyor
->queue
.head_ref();
55 block
->direction_bits
= 0;
56 for (int i
= 0; i
< 3; i
++)
58 int steps
= THEKERNEL
->robot
->actuators
[i
]->steps_to_target(actuator_pos
[i
]);
61 block
->direction_bits
|= (1<<i
);
63 // Update current position
64 THEKERNEL
->robot
->actuators
[i
]->last_milestone_steps
+= steps
;
65 THEKERNEL
->robot
->actuators
[i
]->last_milestone_mm
= actuator_pos
[i
];
67 block
->steps
[i
] = labs(steps
);
70 // Max number of steps, for all axes
71 block
->steps_event_count
= max( block
->steps
[ALPHA_STEPPER
], max( block
->steps
[BETA_STEPPER
], block
->steps
[GAMMA_STEPPER
] ) );
73 block
->millimeters
= distance
;
75 // Calculate speed in mm/minute for each axis. No divide by zero due to previous checks.
76 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
77 if( distance
> 0.0F
){
78 block
->nominal_speed
= rate_mm_s
; // (mm/s) Always > 0
79 block
->nominal_rate
= ceil(block
->steps_event_count
* rate_mm_s
/ distance
); // (step/s) Always > 0
81 block
->nominal_speed
= 0.0F
;
82 block
->nominal_rate
= 0;
85 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
86 // average travel per step event changes. For a line along one axis the travel per step event
87 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
88 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
89 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
90 // specifically for each line to compensate for this phenomenon:
91 // Convert universal acceleration for direction-dependent stepper rate change parameter
92 block
->rate_delta
= (block
->steps_event_count
* acceleration
) / (distance
* THEKERNEL
->stepper
->acceleration_ticks_per_second
); // (step/min/acceleration_tick)
94 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
95 // Let a circle be tangent to both previous and current path line segments, where the junction
96 // deviation is defined as the distance from the junction to the closest edge of the circle,
97 // colinear with the circle center. The circular segment joining the two paths represents the
98 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
99 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
100 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
101 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
102 // nonlinearities of both the junction angle and junction velocity.
103 float vmax_junction
= minimum_planner_speed
; // Set default max junction speed
105 if (!THEKERNEL
->conveyor
->queue
.is_empty())
107 float previous_nominal_speed
= THEKERNEL
->conveyor
->queue
.item_ref(THEKERNEL
->conveyor
->queue
.prev(THEKERNEL
->conveyor
->queue
.head_i
))->nominal_speed
;
109 if (previous_nominal_speed
> 0.0F
) {
110 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
111 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
112 float cos_theta
= - this->previous_unit_vec
[X_AXIS
] * unit_vec
[X_AXIS
]
113 - this->previous_unit_vec
[Y_AXIS
] * unit_vec
[Y_AXIS
]
114 - this->previous_unit_vec
[Z_AXIS
] * unit_vec
[Z_AXIS
] ;
116 // Skip and use default max junction speed for 0 degree acute junction.
117 if (cos_theta
< 0.95F
) {
118 vmax_junction
= min(previous_nominal_speed
, block
->nominal_speed
);
119 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
120 if (cos_theta
> -0.95F
) {
121 // Compute maximum junction velocity based on maximum acceleration and junction deviation
122 float sin_theta_d2
= sqrtf(0.5F
* (1.0F
- cos_theta
)); // Trig half angle identity. Always positive.
123 vmax_junction
= min(vmax_junction
, sqrtf(this->acceleration
* this->junction_deviation
* sin_theta_d2
/ (1.0F
- sin_theta_d2
)));
128 block
->max_entry_speed
= vmax_junction
;
130 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
131 float v_allowable
= max_allowable_speed(-acceleration
, minimum_planner_speed
, block
->millimeters
); //TODO: Get from config
132 block
->entry_speed
= min(vmax_junction
, v_allowable
);
134 // Initialize planner efficiency flags
135 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
136 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
137 // the current block and next block junction speeds are guaranteed to always be at their maximum
138 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
139 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
140 // the reverse and forward planners, the corresponding block junction speed will always be at the
141 // the maximum junction speed and may always be ignored for any speed reduction checks.
142 if (block
->nominal_speed
<= v_allowable
) { block
->nominal_length_flag
= true; }
143 else { block
->nominal_length_flag
= false; }
145 // Always calculate trapezoid for new block
146 block
->recalculate_flag
= true;
148 // Update previous path unit_vector and nominal speed
149 memcpy(this->previous_unit_vec
, unit_vec
, sizeof(previous_unit_vec
)); // previous_unit_vec[] = unit_vec[]
151 // Math-heavy re-computing of the whole queue to take the new
154 // The block can now be used
157 THEKERNEL
->conveyor
->queue_head_block();
161 // Recalculates the motion plan according to the following algorithm:
163 // 1. Go over every block in reverse order and calculate a junction speed reduction (i.e. block_t.entry_factor)
165 // a. The junction jerk is within the set limit
166 // b. No speed reduction within one block requires faster deceleration than the one, true constant
168 // 2. Go over every block in chronological order and dial down junction speed reduction values if
169 // a. The speed increase within one block would require faster accelleration than the one, true
170 // constant acceleration.
172 // When these stages are complete all blocks have an entry_factor that will allow all speed changes to
173 // be performed using only the one, true constant acceleration, and where no junction jerk is jerkier than
174 // the set limit. Finally it will:
176 // 3. Recalculate trapezoids for all blocks.
178 void Planner::recalculate() {
179 Conveyor::Queue_t
&queue
= THEKERNEL
->conveyor
->queue
;
181 unsigned int block_index
;
187 * a newly added block is decel limited
189 * we find its max entry speed given its exit speed
191 * for each block, walking backwards in the queue:
193 * if max entry speed == current entry speed
194 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
195 * and thus we don't need to check entry speed for this block any more
197 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
199 * for each block, walking forwards in the queue:
201 * given the exit speed of the previous block and our own max entry speed
202 * we can tell if we're accel or decel limited (or coasting)
204 * if prev_exit > max_entry
205 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
206 * if max_entry >= prev_exit
207 * then we're accel limited. set recalculate to false, work out max exit speed
209 * finally, work out trapezoid for the final (and newest) block.
214 * For each block, given the exit speed and acceleration, find the maximum entry speed
217 float entry_speed
= minimum_planner_speed
;
219 block_index
= queue
.head_i
;
220 current
= queue
.item_ref(block_index
);
222 if (!queue
.is_empty())
224 while ((block_index
!= queue
.tail_i
) && current
->recalculate_flag
)
226 entry_speed
= current
->reverse_pass(entry_speed
);
228 block_index
= queue
.prev(block_index
);
229 current
= queue
.item_ref(block_index
);
234 * now current points to either tail or first non-recalculate block
235 * and has not had its reverse_pass called
237 * entry_speed is set to the *exit* speed of current.
238 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
241 float exit_speed
= current
->max_exit_speed();
243 while (block_index
!= queue
.head_i
)
246 block_index
= queue
.next(block_index
);
247 current
= queue
.item_ref(block_index
);
249 // we pass the exit speed of the previous block
250 // so this block can decide if it's accel or decel limited and update its fields as appropriate
251 exit_speed
= current
->forward_pass(exit_speed
);
253 previous
->calculate_trapezoid(previous
->entry_speed
, current
->entry_speed
);
259 * work out trapezoid for final (and newest) block
262 // now current points to the head item
263 // which has not had calculate_trapezoid run yet
264 current
->calculate_trapezoid(current
->entry_speed
, minimum_planner_speed
);
268 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
269 // acceleration within the allotted distance.
270 float Planner::max_allowable_speed(float acceleration
, float target_velocity
, float distance
) {
272 sqrtf(target_velocity
*target_velocity
-2.0F
*acceleration
*distance
) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes