2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
10 #include "libs/Module.h"
11 #include "libs/Kernel.h"
14 #include "StepperMotor.h"
16 #include "checksumm.h"
17 #include "SlowTicker.h"
19 #include "ConfigValue.h"
22 #include "StepTicker.h"
27 #include "libs/nuts_bolts.h"
28 #include "libs/Hook.h"
32 // The stepper reacts to blocks that have XYZ movement to transform them into actual stepper motor moves
33 // TODO: This does accel, accel should be in StepperMotor
37 this->current_block
= NULL
;
38 this->force_speed_update
= false;
42 //Called when the module has just been loaded
43 void Stepper::on_module_loaded()
45 this->register_for_event(ON_BLOCK_BEGIN
);
46 this->register_for_event(ON_BLOCK_END
);
47 this->register_for_event(ON_GCODE_EXECUTE
);
48 this->register_for_event(ON_GCODE_RECEIVED
);
49 this->register_for_event(ON_HALT
);
52 this->on_config_reload(this);
54 // Acceleration ticker
55 THEKERNEL
->step_ticker
->register_acceleration_tick_handler([this](){trapezoid_generator_tick(); });
57 // Attach to the end_of_move stepper event
58 for (auto actuator
: THEKERNEL
->robot
->actuators
)
59 actuator
->attach(this, &Stepper::stepper_motor_finished_move
);
62 // Get configuration from the config file
63 void Stepper::on_config_reload(void *argument
)
65 // Steppers start off by default
66 this->turn_enable_pins_off();
69 void Stepper::on_halt(void *argument
)
71 if(argument
== nullptr) {
72 this->turn_enable_pins_off();
79 void Stepper::on_gcode_received(void *argument
)
81 Gcode
*gcode
= static_cast<Gcode
*>(argument
);
82 // Attach gcodes to the last block for on_gcode_execute
83 if( gcode
->has_m
&& (gcode
->m
== 84 || gcode
->m
== 17 || gcode
->m
== 18 )) {
84 THEKERNEL
->conveyor
->append_gcode(gcode
);
88 // React to enable/disable gcodes
89 void Stepper::on_gcode_execute(void *argument
)
91 Gcode
*gcode
= static_cast<Gcode
*>(argument
);
94 if( gcode
->m
== 17 ) {
95 this->turn_enable_pins_on();
97 if( (gcode
->m
== 84 || gcode
->m
== 18) && !gcode
->has_letter('E') ) {
98 this->turn_enable_pins_off();
104 void Stepper::turn_enable_pins_on()
106 for (auto a
: THEKERNEL
->robot
->actuators
)
108 this->enable_pins_status
= true;
109 THEKERNEL
->call_event(ON_ENABLE
, (void*)1);
113 void Stepper::turn_enable_pins_off()
115 for (auto a
: THEKERNEL
->robot
->actuators
)
117 this->enable_pins_status
= false;
118 THEKERNEL
->call_event(ON_ENABLE
, nullptr);
121 // A new block is popped from the queue
122 void Stepper::on_block_begin(void *argument
)
124 Block
*block
= static_cast<Block
*>(argument
);
126 // Mark the new block as of interrest to us, handle blocks that have no axis moves properly (like Extrude blocks etc)
128 if (block
->millimeters
> 0.0F
) {
129 for (size_t s
= 0; !take
&& s
< THEKERNEL
->robot
->actuators
.size(); s
++) {
130 take
= block
->steps
[s
] > 0;
136 // none of the steppers move this block so make sure they know that
137 for(auto a
: THEKERNEL
->robot
->actuators
) {
138 a
->set_moved_last_block(false);
143 // We can't move with the enable pins off
144 if( this->enable_pins_status
== false ) {
145 this->turn_enable_pins_on();
148 // Setup : instruct stepper motors to move
149 // Find the stepper with the more steps, it's the one the speed calculations will want to follow
150 this->main_stepper
= nullptr;
151 int most_steps_to_move
= 0;
152 for (size_t i
= 0; i
< THEKERNEL
->robot
->actuators
.size(); i
++) {
153 if (block
->steps
[i
] > 0) {
154 THEKERNEL
->robot
->actuators
[i
]->move(block
->direction_bits
[i
], block
->steps
[i
])->set_moved_last_block(true);
155 int steps_to_move
= THEKERNEL
->robot
->actuators
[i
]->get_steps_to_move();
156 if (steps_to_move
> most_steps_to_move
) {
157 most_steps_to_move
= steps_to_move
;
158 this->main_stepper
= THEKERNEL
->robot
->actuators
[i
];
162 THEKERNEL
->robot
->actuators
[i
]->set_moved_last_block(false);
166 this->current_block
= block
;
168 // Setup acceleration for this block
169 this->trapezoid_generator_reset();
171 // Set the initial speed for this move
172 this->trapezoid_generator_tick();
174 // synchronize the acceleration timer with the start of the new block so it does not drift and randomly fire during the block
175 THEKERNEL
->step_ticker
->synchronize_acceleration(false);
177 // set a flag to synchronize the acceleration timer with the deceleration step, and fire it immediately we get to that step
178 if( block
->decelerate_after
> 0 && block
->decelerate_after
+1 < this->main_stepper
->steps_to_move
) {
179 this->main_stepper
->signal_step
= block
->decelerate_after
+1; // we make it +1 as deceleration does not start until steps > decelerate_after
183 // Current block is discarded
184 void Stepper::on_block_end(void *argument
)
186 this->current_block
= NULL
; //stfu !
189 // When a stepper motor has finished it's assigned movement
190 uint32_t Stepper::stepper_motor_finished_move(uint32_t dummy
)
192 // We care only if none is still moving
193 for (auto a
: THEKERNEL
->robot
->actuators
) {
198 // This block is finished, release it
199 if( this->current_block
!= NULL
) {
200 this->current_block
->release();
207 // This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event
208 // interrupt. It can be assumed that the trapezoid-generator-parameters and the
209 // current_block stays untouched by outside handlers for the duration of this function call.
210 // NOTE caled at the same priority as PendSV so it may make that longer but it is better that having htis pre empted by pendsv
211 void Stepper::trapezoid_generator_tick(void)
213 // Do not do the accel math for nothing
214 if(this->current_block
&& this->main_stepper
->moving
) {
216 // Store this here because we use it a lot down there
217 uint32_t current_steps_completed
= this->main_stepper
->stepped
;
218 float last_rate
= trapezoid_adjusted_rate
;
220 if( this->force_speed_update
) {
221 // Do not accel, just set the value
222 this->force_speed_update
= false;
225 } else if(THEKERNEL
->conveyor
->is_flushing()) {
226 // if we are flushing the queue, decelerate to 0 then finish this block
227 if (trapezoid_adjusted_rate
> current_block
->rate_delta
* 1.5F
) {
228 trapezoid_adjusted_rate
-= current_block
->rate_delta
;
230 } else if (trapezoid_adjusted_rate
== current_block
->rate_delta
* 0.5F
) {
231 for (auto i
: THEKERNEL
->robot
->actuators
) i
->move(i
->direction
, 0); // stop motors
232 if (current_block
) current_block
->release();
233 THEKERNEL
->call_event(ON_SPEED_CHANGE
, 0); // tell others we stopped
237 trapezoid_adjusted_rate
= current_block
->rate_delta
* 0.5F
;
240 } else if(current_steps_completed
<= this->current_block
->accelerate_until
) {
241 // If we are accelerating
243 this->trapezoid_adjusted_rate
+= this->current_block
->rate_delta
;
244 if (this->trapezoid_adjusted_rate
> this->current_block
->nominal_rate
) {
245 this->trapezoid_adjusted_rate
= this->current_block
->nominal_rate
;
248 } else if (current_steps_completed
> this->current_block
->decelerate_after
) {
249 // If we are decelerating
251 // NOTE: We will only reduce speed if the result will be > 0. This catches small
252 // rounding errors that might leave steps hanging after the last trapezoid tick.
253 if(this->trapezoid_adjusted_rate
> this->current_block
->rate_delta
* 1.5F
) {
254 this->trapezoid_adjusted_rate
-= this->current_block
->rate_delta
;
256 this->trapezoid_adjusted_rate
= this->current_block
->rate_delta
* 1.5F
;
258 if(this->trapezoid_adjusted_rate
< this->current_block
->final_rate
) {
259 this->trapezoid_adjusted_rate
= this->current_block
->final_rate
;
262 } else if (trapezoid_adjusted_rate
!= current_block
->nominal_rate
) {
263 // If we are cruising
264 // Make sure we cruise at exactly nominal rate
265 this->trapezoid_adjusted_rate
= this->current_block
->nominal_rate
;
268 if(last_rate
!= trapezoid_adjusted_rate
) {
269 // don't call this if speed did not change
270 this->set_step_events_per_second(this->trapezoid_adjusted_rate
);
275 // Initializes the trapezoid generator from the current block. Called whenever a new
277 inline void Stepper::trapezoid_generator_reset()
279 this->trapezoid_adjusted_rate
= this->current_block
->initial_rate
;
280 this->force_speed_update
= true;
283 // Update the speed for all steppers
284 void Stepper::set_step_events_per_second( float steps_per_second
)
286 float isps
= steps_per_second
/ this->current_block
->steps_event_count
;
288 // Instruct the stepper motors
289 for (size_t i
= 0; i
< THEKERNEL
->robot
->actuators
.size(); i
++) {
290 if (THEKERNEL
->robot
->actuators
[i
]->moving
) {
291 THEKERNEL
->robot
->actuators
[i
]->set_speed(isps
* this->current_block
->steps
[i
]);
295 // Other modules might want to know the speed changed
296 THEKERNEL
->call_event(ON_SPEED_CHANGE
, this);