Allow TABS in config
[clinton/Smoothieware.git] / src / modules / robot / Stepper.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "Stepper.h"
9
10 #include "libs/Module.h"
11 #include "libs/Kernel.h"
12 #include "Planner.h"
13 #include "Conveyor.h"
14 #include "StepperMotor.h"
15 #include "Robot.h"
16 #include "checksumm.h"
17 #include "SlowTicker.h"
18 #include "Config.h"
19
20 #include <vector>
21 using namespace std;
22
23 #include "libs/nuts_bolts.h"
24 #include "libs/Hook.h"
25
26 #include <mri.h>
27
28
29 // The stepper reacts to blocks that have XYZ movement to transform them into actual stepper motor moves
30 // TODO: This does accel, accel should be in StepperMotor
31
32 Stepper* stepper;
33 uint32_t previous_step_count;
34 uint32_t skipped_speed_updates;
35 uint32_t speed_ticks_counter;
36
37 Stepper::Stepper(){
38 this->current_block = NULL;
39 this->paused = false;
40 this->trapezoid_generator_busy = false;
41 this->force_speed_update = false;
42 skipped_speed_updates = 0;
43 }
44
45 //Called when the module has just been loaded
46 void Stepper::on_module_loaded(){
47 stepper = this;
48 register_for_event(ON_CONFIG_RELOAD);
49 this->register_for_event(ON_BLOCK_BEGIN);
50 this->register_for_event(ON_BLOCK_END);
51 this->register_for_event(ON_GCODE_EXECUTE);
52 this->register_for_event(ON_GCODE_RECEIVED);
53 this->register_for_event(ON_PLAY);
54 this->register_for_event(ON_PAUSE);
55
56 // Get onfiguration
57 this->on_config_reload(this);
58
59 // Acceleration ticker
60 this->acceleration_tick_hook = THEKERNEL->slow_ticker->attach( this->acceleration_ticks_per_second, this, &Stepper::trapezoid_generator_tick );
61
62 // Attach to the end_of_move stepper event
63 THEKERNEL->robot->alpha_stepper_motor->attach(this, &Stepper::stepper_motor_finished_move );
64 THEKERNEL->robot->beta_stepper_motor->attach( this, &Stepper::stepper_motor_finished_move );
65 THEKERNEL->robot->gamma_stepper_motor->attach(this, &Stepper::stepper_motor_finished_move );
66 }
67
68 // Get configuration from the config file
69 void Stepper::on_config_reload(void* argument){
70
71 this->acceleration_ticks_per_second = THEKERNEL->config->value(acceleration_ticks_per_second_checksum)->by_default(100 )->as_number();
72 this->minimum_steps_per_second = THEKERNEL->config->value(minimum_steps_per_minute_checksum )->by_default(3000 )->as_number() / 60.0F;
73
74 // Steppers start off by default
75 this->turn_enable_pins_off();
76 }
77
78 // When the play/pause button is set to pause, or a module calls the ON_PAUSE event
79 void Stepper::on_pause(void* argument){
80 this->paused = true;
81 THEKERNEL->robot->alpha_stepper_motor->pause();
82 THEKERNEL->robot->beta_stepper_motor->pause();
83 THEKERNEL->robot->gamma_stepper_motor->pause();
84 }
85
86 // When the play/pause button is set to play, or a module calls the ON_PLAY event
87 void Stepper::on_play(void* argument){
88 // TODO: Re-compute the whole queue for a cold-start
89 this->paused = false;
90 THEKERNEL->robot->alpha_stepper_motor->unpause();
91 THEKERNEL->robot->beta_stepper_motor->unpause();
92 THEKERNEL->robot->gamma_stepper_motor->unpause();
93 }
94
95 void Stepper::on_gcode_received(void* argument){
96 Gcode* gcode = static_cast<Gcode*>(argument);
97 // Attach gcodes to the last block for on_gcode_execute
98 if( gcode->has_m && (gcode->m == 84 || gcode->m == 17 || gcode->m == 18 )) {
99 THEKERNEL->conveyor->append_gcode(gcode);
100 }
101 }
102
103 // React to enable/disable gcodes
104 void Stepper::on_gcode_execute(void* argument){
105 Gcode* gcode = static_cast<Gcode*>(argument);
106
107 if( gcode->has_m){
108 if( gcode->m == 17 ){
109 this->turn_enable_pins_on();
110 }
111 if( (gcode->m == 84 || gcode->m == 18) && !gcode->has_letter('E') ){
112 this->turn_enable_pins_off();
113 }
114 }
115 }
116
117 // Enable steppers
118 void Stepper::turn_enable_pins_on(){
119 for (StepperMotor* m : THEKERNEL->robot->actuators)
120 m->enable(true);
121 this->enable_pins_status = true;
122 }
123
124 // Disable steppers
125 void Stepper::turn_enable_pins_off(){
126 for (StepperMotor* m : THEKERNEL->robot->actuators)
127 m->enable(false);
128 this->enable_pins_status = false;
129 }
130
131 // A new block is popped from the queue
132 void Stepper::on_block_begin(void* argument){
133 Block* block = static_cast<Block*>(argument);
134
135 // The stepper does not care about 0-blocks
136 if( block->millimeters == 0.0F ){ return; }
137
138 // Mark the new block as of interrest to us
139 if( block->steps[ALPHA_STEPPER] > 0 || block->steps[BETA_STEPPER] > 0 || block->steps[GAMMA_STEPPER] > 0 ){
140 block->take();
141 }else{
142 return;
143 }
144
145 // We can't move with the enable pins off
146 if( this->enable_pins_status == false ){
147 this->turn_enable_pins_on();
148 }
149
150 // Setup : instruct stepper motors to move
151 if( block->steps[ALPHA_STEPPER] > 0 ){ THEKERNEL->robot->alpha_stepper_motor->move( ( block->direction_bits >> 0 ) & 1 , block->steps[ALPHA_STEPPER] ); }
152 if( block->steps[BETA_STEPPER ] > 0 ){ THEKERNEL->robot->beta_stepper_motor->move( ( block->direction_bits >> 1 ) & 1 , block->steps[BETA_STEPPER ] ); }
153 if( block->steps[GAMMA_STEPPER] > 0 ){ THEKERNEL->robot->gamma_stepper_motor->move( ( block->direction_bits >> 2 ) & 1 , block->steps[GAMMA_STEPPER] ); }
154
155 this->current_block = block;
156
157 // Setup acceleration for this block
158 this->trapezoid_generator_reset();
159
160 // Find the stepper with the more steps, it's the one the speed calculations will want to follow
161 this->main_stepper = THEKERNEL->robot->alpha_stepper_motor;
162 if( THEKERNEL->robot->beta_stepper_motor->steps_to_move > this->main_stepper->steps_to_move ){ this->main_stepper = THEKERNEL->robot->beta_stepper_motor; }
163 if( THEKERNEL->robot->gamma_stepper_motor->steps_to_move > this->main_stepper->steps_to_move ){ this->main_stepper = THEKERNEL->robot->gamma_stepper_motor; }
164
165 // Set the initial speed for this move
166 this->trapezoid_generator_tick(0);
167
168 // Synchronise the acceleration curve with the stepping
169 this->synchronize_acceleration(0);
170
171 }
172
173 // Current block is discarded
174 void Stepper::on_block_end(void* argument){
175 this->current_block = NULL; //stfu !
176 }
177
178 // When a stepper motor has finished it's assigned movement
179 uint32_t Stepper::stepper_motor_finished_move(uint32_t dummy){
180
181 // We care only if none is still moving
182 if( THEKERNEL->robot->alpha_stepper_motor->moving || THEKERNEL->robot->beta_stepper_motor->moving || THEKERNEL->robot->gamma_stepper_motor->moving ){ return 0; }
183
184 // This block is finished, release it
185 if( this->current_block != NULL ){
186 this->current_block->release();
187 }
188
189 return 0;
190 }
191
192
193 // This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event
194 // interrupt. It can be assumed that the trapezoid-generator-parameters and the
195 // current_block stays untouched by outside handlers for the duration of this function call.
196 uint32_t Stepper::trapezoid_generator_tick( uint32_t dummy ) {
197
198 // Do not do the accel math for nothing
199 if(this->current_block && !this->paused && this->main_stepper->moving ) {
200
201 // Store this here because we use it a lot down there
202 uint32_t current_steps_completed = this->main_stepper->stepped;
203
204 // Do not accel, just set the value
205 if( this->force_speed_update ){
206 this->force_speed_update = false;
207 this->set_step_events_per_second(this->trapezoid_adjusted_rate);
208 return 0;
209 }
210
211 // If we are accelerating
212 if(current_steps_completed <= this->current_block->accelerate_until + 1) {
213 // Increase speed
214 this->trapezoid_adjusted_rate += this->current_block->rate_delta;
215 if (this->trapezoid_adjusted_rate > this->current_block->nominal_rate ) {
216 this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
217 }
218 this->set_step_events_per_second(this->trapezoid_adjusted_rate);
219
220 // If we are decelerating
221 }else if (current_steps_completed > this->current_block->decelerate_after) {
222 // Reduce speed
223 // NOTE: We will only reduce speed if the result will be > 0. This catches small
224 // rounding errors that might leave steps hanging after the last trapezoid tick.
225 if(this->trapezoid_adjusted_rate > this->current_block->rate_delta * 1.5F) {
226 this->trapezoid_adjusted_rate -= this->current_block->rate_delta;
227 }else{
228 this->trapezoid_adjusted_rate = this->current_block->rate_delta * 1.5F;
229 }
230 if(this->trapezoid_adjusted_rate < this->current_block->final_rate ) {
231 this->trapezoid_adjusted_rate = this->current_block->final_rate;
232 }
233 this->set_step_events_per_second(this->trapezoid_adjusted_rate);
234
235 // If we are cruising
236 }else {
237 // Make sure we cruise at exactly nominal rate
238 if (this->trapezoid_adjusted_rate != this->current_block->nominal_rate) {
239 this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
240 this->set_step_events_per_second(this->trapezoid_adjusted_rate);
241 }
242 }
243 }
244
245 return 0;
246 }
247
248
249
250 // Initializes the trapezoid generator from the current block. Called whenever a new
251 // block begins.
252 inline void Stepper::trapezoid_generator_reset(){
253 this->trapezoid_adjusted_rate = this->current_block->initial_rate;
254 this->force_speed_update = true;
255 this->trapezoid_tick_cycle_counter = 0;
256 previous_step_count = 0;
257 skipped_speed_updates = 0;
258 speed_ticks_counter = 0;
259 }
260
261 // Update the speed for all steppers
262 void Stepper::set_step_events_per_second( float steps_per_second )
263 {
264 // We do not step slower than this
265 //steps_per_second = max(steps_per_second, this->minimum_steps_per_second);
266 if( steps_per_second < this->minimum_steps_per_second ){
267 steps_per_second = this->minimum_steps_per_second;
268 }
269
270 // Instruct the stepper motors
271 if( THEKERNEL->robot->alpha_stepper_motor->moving ){ THEKERNEL->robot->alpha_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[ALPHA_STEPPER] / (float)this->current_block->steps_event_count ) ); }
272 if( THEKERNEL->robot->beta_stepper_motor->moving ){ THEKERNEL->robot->beta_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[BETA_STEPPER ] / (float)this->current_block->steps_event_count ) ); }
273 if( THEKERNEL->robot->gamma_stepper_motor->moving ){ THEKERNEL->robot->gamma_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[GAMMA_STEPPER] / (float)this->current_block->steps_event_count ) ); }
274
275 // Other modules might want to know the speed changed
276 THEKERNEL->call_event(ON_SPEED_CHANGE, this);
277
278 }
279
280 // This function has the role of making sure acceleration and deceleration curves have their
281 // rhythm synchronized. The accel/decel must start at the same moment as the speed update routine
282 // This is caller in "step just occured" or "block just began" ( step Timer ) context, so we need to be fast.
283 // All we do is reset the other timer so that it does what we want
284 uint32_t Stepper::synchronize_acceleration(uint32_t dummy){
285
286 // No move was done, this is called from on_block_begin
287 // This means we setup the accel timer in a way where it gets called right after
288 // we exit this step interrupt, and so that it is then in synch with
289 if( this->main_stepper->stepped == 0 ){
290 // Whatever happens, we must call the accel interrupt asap
291 // Because it will set the initial rate
292 // We also want to synchronize in case we start accelerating or decelerating now
293
294 // Accel interrupt must happen asap
295 NVIC_SetPendingIRQ(TIMER2_IRQn);
296 // Synchronize both counters
297 LPC_TIM2->TC = LPC_TIM0->TC;
298
299 // If we start decelerating after this, we must ask the actuator to warn us
300 // so we can do what we do in the "else" bellow
301 if( this->current_block->decelerate_after > 0 && this->current_block->decelerate_after < this->main_stepper->steps_to_move ){
302 this->main_stepper->attach_signal_step(this->current_block->decelerate_after, this, &Stepper::synchronize_acceleration);
303 }
304 }else{
305 // If we are called not at the first steps, this means we are beginning deceleration
306 NVIC_SetPendingIRQ(TIMER2_IRQn);
307 // Synchronize both counters
308 LPC_TIM2->TC = LPC_TIM0->TC;
309 }
310
311 return 0;
312 }
313