add a junctin deviation for Z only moves, and allow it to be totally disabled for...
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 using namespace std;
9 #include <vector>
10
11 #include "mri.h"
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
14 #include "Gcode.h"
15 #include "Module.h"
16 #include "Kernel.h"
17 #include "Block.h"
18 #include "Planner.h"
19 #include "Conveyor.h"
20 #include "StepperMotor.h"
21 #include "Config.h"
22 #include "checksumm.h"
23 #include "Robot.h"
24 #include "Stepper.h"
25 #include "ConfigValue.h"
26
27 #include <math.h>
28
29 #define acceleration_checksum CHECKSUM("acceleration")
30 #define z_acceleration_checksum CHECKSUM("z_acceleration")
31 #define max_jerk_checksum CHECKSUM("max_jerk")
32 #define junction_deviation_checksum CHECKSUM("junction_deviation")
33 #define z_junction_deviation_checksum CHECKSUM("z_junction_deviation")
34 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
35
36 // The Planner does the acceleration math for the queue of Blocks ( movements ).
37 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
38 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
39
40 Planner::Planner(){
41 clear_vector_float(this->previous_unit_vec);
42 config_load();
43 }
44
45 // Configure acceleration
46 void Planner::config_load(){
47 this->acceleration = THEKERNEL->config->value(acceleration_checksum)->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2
48 this->z_acceleration = THEKERNEL->config->value(z_acceleration_checksum)->by_default(0.0F )->as_number(); // disabled by default
49
50 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default(0.05F)->as_number();
51 this->z_junction_deviation = THEKERNEL->config->value(z_junction_deviation_checksum)->by_default(-1)->as_number(); // disabled by default
52 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
53 }
54
55
56 // Append a block to the queue, compute it's speed factors
57 void Planner::append_block( float actuator_pos[], float rate_mm_s, float distance, float unit_vec[] )
58 {
59 float acceleration, junction_deviation;
60
61 // Create ( recycle ) a new block
62 Block* block = THEKERNEL->conveyor->queue.head_ref();
63
64
65 // Direction bits
66 for (int i = 0; i < 3; i++)
67 {
68 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
69
70 block->direction_bits[i] = (steps < 0) ? 1 : 0;
71
72 // Update current position
73 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
74 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
75
76 block->steps[i] = labs(steps);
77 }
78
79 acceleration= this->acceleration;
80 junction_deviation= this->junction_deviation;
81
82 // use either regular acceleration or a z only move accleration
83 if(block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
84 // z only move
85 if(this->z_acceleration > 0.0F) acceleration= this->z_acceleration;
86 if(this->z_junction_deviation >= 0.0F) junction_deviation= this->z_junction_deviation;
87 }
88
89 // Max number of steps, for all axes
90 block->steps_event_count = max( block->steps[ALPHA_STEPPER], max( block->steps[BETA_STEPPER], block->steps[GAMMA_STEPPER] ) );
91
92 block->millimeters = distance;
93
94 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
95 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
96 if( distance > 0.0F ){
97 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
98 block->nominal_rate = ceil(block->steps_event_count * rate_mm_s / distance); // (step/s) Always > 0
99 }else{
100 block->nominal_speed = 0.0F;
101 block->nominal_rate = 0;
102 }
103
104 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
105 // average travel per step event changes. For a line along one axis the travel per step event
106 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
107 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
108 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
109 // specifically for each line to compensate for this phenomenon:
110 // Convert universal acceleration for direction-dependent stepper rate change parameter
111 block->rate_delta = (block->steps_event_count * acceleration) / (distance * THEKERNEL->stepper->get_acceleration_ticks_per_second()); // (step/min/acceleration_tick)
112
113 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
114 // Let a circle be tangent to both previous and current path line segments, where the junction
115 // deviation is defined as the distance from the junction to the closest edge of the circle,
116 // colinear with the circle center. The circular segment joining the two paths represents the
117 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
118 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
119 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
120 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
121 // nonlinearities of both the junction angle and junction velocity.
122 float vmax_junction = minimum_planner_speed; // Set default max junction speed
123
124 if (!THEKERNEL->conveyor->is_queue_empty())
125 {
126 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
127
128 if (previous_nominal_speed > 0.0F && junction_deviation > 0.0F) {
129 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
130 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
131 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
132 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
133 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
134
135 // Skip and use default max junction speed for 0 degree acute junction.
136 if (cos_theta < 0.95F) {
137 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
138 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
139 if (cos_theta > -0.95F) {
140 // Compute maximum junction velocity based on maximum acceleration and junction deviation
141 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
142 vmax_junction = min(vmax_junction, sqrtf(acceleration * junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
143 }
144 }
145 }
146 }
147 block->max_entry_speed = vmax_junction;
148
149 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
150 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters); //TODO: Get from config
151 block->entry_speed = min(vmax_junction, v_allowable);
152
153 // Initialize planner efficiency flags
154 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
155 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
156 // the current block and next block junction speeds are guaranteed to always be at their maximum
157 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
158 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
159 // the reverse and forward planners, the corresponding block junction speed will always be at the
160 // the maximum junction speed and may always be ignored for any speed reduction checks.
161 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
162 else { block->nominal_length_flag = false; }
163
164 // Always calculate trapezoid for new block
165 block->recalculate_flag = true;
166
167 // Update previous path unit_vector and nominal speed
168 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
169
170 // Math-heavy re-computing of the whole queue to take the new
171 this->recalculate();
172
173 // The block can now be used
174 block->ready();
175
176 THEKERNEL->conveyor->queue_head_block();
177 }
178
179 void Planner::recalculate() {
180 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
181
182 unsigned int block_index;
183
184 Block* previous;
185 Block* current;
186
187 /*
188 * a newly added block is decel limited
189 *
190 * we find its max entry speed given its exit speed
191 *
192 * for each block, walking backwards in the queue:
193 *
194 * if max entry speed == current entry speed
195 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
196 * and thus we don't need to check entry speed for this block any more
197 *
198 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
199 *
200 * for each block, walking forwards in the queue:
201 *
202 * given the exit speed of the previous block and our own max entry speed
203 * we can tell if we're accel or decel limited (or coasting)
204 *
205 * if prev_exit > max_entry
206 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
207 * if max_entry >= prev_exit
208 * then we're accel limited. set recalculate to false, work out max exit speed
209 *
210 * finally, work out trapezoid for the final (and newest) block.
211 */
212
213 /*
214 * Step 1:
215 * For each block, given the exit speed and acceleration, find the maximum entry speed
216 */
217
218 float entry_speed = minimum_planner_speed;
219
220 block_index = queue.head_i;
221 current = queue.item_ref(block_index);
222
223 if (!queue.is_empty())
224 {
225 while ((block_index != queue.tail_i) && current->recalculate_flag)
226 {
227 entry_speed = current->reverse_pass(entry_speed);
228
229 block_index = queue.prev(block_index);
230 current = queue.item_ref(block_index);
231 }
232
233 /*
234 * Step 2:
235 * now current points to either tail or first non-recalculate block
236 * and has not had its reverse_pass called
237 * or its calc trap
238 * entry_speed is set to the *exit* speed of current.
239 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
240 */
241
242 float exit_speed = current->max_exit_speed();
243
244 while (block_index != queue.head_i)
245 {
246 previous = current;
247 block_index = queue.next(block_index);
248 current = queue.item_ref(block_index);
249
250 // we pass the exit speed of the previous block
251 // so this block can decide if it's accel or decel limited and update its fields as appropriate
252 exit_speed = current->forward_pass(exit_speed);
253
254 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
255 }
256 }
257
258 /*
259 * Step 3:
260 * work out trapezoid for final (and newest) block
261 */
262
263 // now current points to the head item
264 // which has not had calculate_trapezoid run yet
265 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
266 }
267
268
269 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
270 // acceleration within the allotted distance.
271 float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance) {
272 return(
273 sqrtf(target_velocity*target_velocity-2.0F*acceleration*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
274 );
275 }
276
277