change the temperature public data access to pass in the pad_temp for the result...
[clinton/Smoothieware.git] / src / modules / tools / temperatureswitch / TemperatureSwitch.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 /*
9 TemperatureSwitch is an optional module that will automatically turn on or off a switch
10 based on a setpoint temperature. It is commonly used to turn on/off a cooling fan or water pump
11 to cool the hot end's cold zone. Specifically, it turns one of the small MOSFETs on or off.
12
13 Author: Michael Hackney, mhackney@eclecticangler.com
14 */
15
16 #include "TemperatureSwitch.h"
17 #include "libs/Module.h"
18 #include "libs/Kernel.h"
19 #include "modules/tools/temperaturecontrol/TemperatureControlPublicAccess.h"
20 #include "SwitchPublicAccess.h"
21
22 #include "utils.h"
23 #include "Gcode.h"
24 #include "Config.h"
25 #include "ConfigValue.h"
26 #include "checksumm.h"
27 #include "PublicData.h"
28 #include "StreamOutputPool.h"
29 #include "TemperatureControlPool.h"
30
31 #define temperatureswitch_checksum CHECKSUM("temperatureswitch")
32 #define enable_checksum CHECKSUM("enable")
33 #define temperatureswitch_hotend_checksum CHECKSUM("hotend")
34 #define temperatureswitch_threshold_temp_checksum CHECKSUM("threshold_temp")
35 #define temperatureswitch_type_checksum CHECKSUM("type")
36 #define temperatureswitch_switch_checksum CHECKSUM("switch")
37 #define temperatureswitch_heatup_poll_checksum CHECKSUM("heatup_poll")
38 #define temperatureswitch_cooldown_poll_checksum CHECKSUM("cooldown_poll")
39 #define temperatureswitch_trigger_checksum CHECKSUM("trigger")
40 #define temperatureswitch_inverted_checksum CHECKSUM("inverted")
41 #define temperatureswitch_arm_command_checksum CHECKSUM("arm_mcode")
42 #define designator_checksum CHECKSUM("designator")
43
44 TemperatureSwitch::TemperatureSwitch()
45 {
46 this->temperatureswitch_state = false;
47 this->second_counter = 0;
48 }
49
50 // Load module
51 void TemperatureSwitch::on_module_loaded()
52 {
53 vector<uint16_t> modulist;
54 // allow for multiple temperature switches
55 THEKERNEL->config->get_module_list(&modulist, temperatureswitch_checksum);
56 for (auto m : modulist) {
57 load_config(m);
58 }
59
60 // no longer need this instance as it is just used to load the other instances
61 delete this;
62 }
63
64
65 bool TemperatureSwitch::load_config(uint16_t modcs)
66 {
67 // see if enabled
68 if (!THEKERNEL->config->value(temperatureswitch_checksum, modcs, enable_checksum)->by_default(false)->as_bool()) {
69 return false;
70 }
71
72 // create a temperature control and load settings
73 char designator= 0;
74 string s= THEKERNEL->config->value(temperatureswitch_checksum, modcs, designator_checksum)->by_default("")->as_string();
75 if(s.empty()){
76 // for backward compatibility temperatureswitch.hotend will need designator 'T' by default @DEPRECATED
77 if(modcs == temperatureswitch_hotend_checksum) designator= 'T';
78
79 }else{
80 designator= s[0];
81 }
82
83 if(designator == 0) return false; // no designator then not valid
84
85 // create a new temperature switch module
86 TemperatureSwitch *ts= new TemperatureSwitch();
87
88 // make a list of temperature controls with matching designators with the same first letter
89 // the list is added t the controllers vector given below
90 std::vector<struct pad_temperature> controllers;
91 bool ok = PublicData::get_value(temperature_control_checksum, poll_controls_checksum, &controllers);
92 if (ok) {
93 for (auto &c : controllers) {
94 if (c.designator[0] == designator) {
95 ts->temp_controllers.push_back(c.id);
96 }
97 }
98 }
99
100 // if we don't have any matching controllers, then not valid
101 if (ts->temp_controllers.empty()) {
102 delete ts;
103 return false;
104 }
105
106 // load settings from config file
107 s = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_switch_checksum)->by_default("")->as_string();
108 if(s.empty()) {
109 // handle old configs where this was called type @DEPRECATED
110 s = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_type_checksum)->by_default("")->as_string();
111 if(s.empty()) {
112 // no switch specified so invalid entry
113 delete this;
114 return false;
115 }
116 }
117
118 // if we should turn the switch on or off when trigger is hit
119 ts->inverted = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_inverted_checksum)->by_default(false)->as_bool();
120
121 // if we should trigger when above and below, or when rising through, or when falling through the specified temp
122 string trig = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_trigger_checksum)->by_default("level")->as_string();
123 if(trig == "level") ts->trigger= LEVEL;
124 else if(trig == "rising") ts->trigger= RISING;
125 else if(trig == "falling") ts->trigger= FALLING;
126 else ts->trigger= LEVEL;
127
128 // the mcode used to arm the switch
129 ts->arm_mcode = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_arm_command_checksum)->by_default(0)->as_number();
130 // if not defined then always armed, otherwise start out disarmed
131 if(ts->arm_mcode == 0){
132 ts->armed= true;
133 ts->one_shot= false;
134
135 }else{
136 ts->armed= false;
137 ts->one_shot= true;
138 }
139
140 ts->temperatureswitch_switch_cs= get_checksum(s); // checksum of the switch to use
141
142 ts->temperatureswitch_threshold_temp = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_threshold_temp_checksum)->by_default(50.0f)->as_number();
143
144 // these are to tune the heatup and cooldown polling frequencies
145 ts->temperatureswitch_heatup_poll = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_heatup_poll_checksum)->by_default(15)->as_number();
146 ts->temperatureswitch_cooldown_poll = THEKERNEL->config->value(temperatureswitch_checksum, modcs, temperatureswitch_cooldown_poll_checksum)->by_default(60)->as_number();
147 ts->current_delay = ts->temperatureswitch_heatup_poll;
148
149 // set initial state
150 float current_temp = ts->get_highest_temperature();
151 ts->lower= current_temp < ts->temperatureswitch_threshold_temp;
152
153 // Register for events
154 ts->register_for_event(ON_SECOND_TICK);
155 ts->register_for_event(ON_GCODE_RECEIVED);
156 return true;
157 }
158
159 void TemperatureSwitch::on_gcode_received(void *argument)
160 {
161 if(this->arm_mcode == 0) return;
162
163 Gcode *gcode = static_cast<Gcode *>(argument);
164 if(gcode->has_m && gcode->m == this->arm_mcode) {
165 this->armed= (gcode->has_letter('S') && gcode->get_value('S') != 0);
166 gcode->stream->printf("temperature switch %s\n", this->armed ? "armed" : "disarmed");
167 }
168 }
169
170 // Called once a second but we only need to service on the cooldown and heatup poll intervals
171 void TemperatureSwitch::on_second_tick(void *argument)
172 {
173 second_counter++;
174 if (second_counter < current_delay) {
175 return;
176
177 } else {
178 second_counter = 0;
179 float current_temp = this->get_highest_temperature();
180
181 if (current_temp >= this->temperatureswitch_threshold_temp) {
182 // temp >= threshold temp, call set_switch if trigger is LEVEL, or if we were lower and RISING
183 if (this->trigger == LEVEL || (this->lower && this->trigger == RISING)) {
184 this->lower= false;
185 set_switch(true);
186 current_delay = temperatureswitch_cooldown_poll;
187 }
188 if(this->lower && this->trigger == FALLING) {
189 this->lower= false;
190 }
191
192 } else {
193 // temp < threshold temp, call set_switch if trigger is LEVEL, or if we were not lower and FALLING
194 if (this->trigger == LEVEL || (!this->lower && this->trigger == FALLING)) {
195 this->lower= true;
196 set_switch(false);
197 current_delay = temperatureswitch_heatup_poll;
198 }
199 if(!this->lower && this->trigger == RISING) {
200 this->lower= true;
201 }
202 }
203 }
204 }
205
206 // Get the highest temperature from the set of temperature controllers
207 float TemperatureSwitch::get_highest_temperature()
208 {
209 struct pad_temperature temp;
210 float high_temp = 0.0;
211
212 for (auto controller : temp_controllers) {
213 bool ok = PublicData::get_value(temperature_control_checksum, controller, current_temperature_checksum, &temp);
214 if (ok) {
215 // check if this controller's temp is the highest and save it if so
216 if (temp.current_temperature > high_temp) {
217 high_temp = temp.current_temperature;
218 }
219 }
220 }
221 return high_temp;
222 }
223
224 // Turn the switch on (true) or off (false)
225 void TemperatureSwitch::set_switch(bool switch_state)
226 {
227 if(this->one_shot) {
228 // if one shot we only trigger once per arming
229 if(!this->armed) return; // do not actually switch anything if not armed, but we do need to keep the state
230 this->armed= false;
231
232 }else{
233 // we do not check the existing state for one shots
234 if(this->temperatureswitch_state == switch_state) return;
235 this->temperatureswitch_state = switch_state;
236 }
237
238 if(this->inverted) switch_state= !switch_state; // turn switch on or off inverted
239
240 bool ok = PublicData::set_value(switch_checksum, this->temperatureswitch_switch_cs, state_checksum, &switch_state);
241 if (!ok) {
242 THEKERNEL->streams->printf("// Failed changing switch state.\r\n");
243 }
244 }