Merge pull request #1133 from wolfmanjm/upstreamedge
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 using namespace std;
9 #include <vector>
10
11 #include "mri.h"
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
14 #include "Gcode.h"
15 #include "Module.h"
16 #include "Kernel.h"
17 #include "Block.h"
18 #include "Planner.h"
19 #include "Conveyor.h"
20 #include "StepperMotor.h"
21 #include "Config.h"
22 #include "checksumm.h"
23 #include "Robot.h"
24 #include "ConfigValue.h"
25 #include <StepTicker.h>
26
27 #include <math.h>
28 #include <algorithm>
29
30 #define junction_deviation_checksum CHECKSUM("junction_deviation")
31 #define z_junction_deviation_checksum CHECKSUM("z_junction_deviation")
32 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
33
34 // The Planner does the acceleration math for the queue of Blocks ( movements ).
35 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
36 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
37
38 Planner::Planner()
39 {
40 memset(this->previous_unit_vec, 0, sizeof this->previous_unit_vec);
41 config_load();
42 }
43
44 // Configure acceleration
45 void Planner::config_load()
46 {
47 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default(0.05F)->as_number();
48 this->z_junction_deviation = THEKERNEL->config->value(z_junction_deviation_checksum)->by_default(NAN)->as_number(); // disabled by default
49 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
50 }
51
52
53 // Append a block to the queue, compute it's speed factors
54 bool Planner::append_block( ActuatorCoordinates &actuator_pos, uint8_t n_motors, float rate_mm_s, float distance, float *unit_vec, float acceleration, float s_value, bool g123)
55 {
56 // Create ( recycle ) a new block
57 Block* block = THECONVEYOR->queue.head_ref();
58
59 // Direction bits
60 bool has_steps = false;
61 for (size_t i = 0; i < n_motors; i++) {
62 int32_t steps = THEROBOT->actuators[i]->steps_to_target(actuator_pos[i]);
63 // Update current position
64 if(steps != 0) {
65 THEROBOT->actuators[i]->update_last_milestones(actuator_pos[i], steps);
66 has_steps = true;
67 }
68
69 // find direction
70 block->direction_bits[i] = (steps < 0) ? 1 : 0;
71 // save actual steps in block
72 block->steps[i] = labs(steps);
73 }
74
75 // sometimes even though there is a detectable movement it turns out there are no steps to be had from such a small move
76 if(!has_steps) {
77 block->clear();
78 return false;
79 }
80
81 // info needed by laser
82 block->s_value = roundf(s_value*(1<<11)); // 1.11 fixed point
83 block->is_g123 = g123;
84
85 // use default JD
86 float junction_deviation = this->junction_deviation;
87
88 // use either regular junction deviation or z specific and see if a primary axis move
89 block->primary_axis = true;
90 if(block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
91 if(block->steps[GAMMA_STEPPER] != 0) {
92 // z only move
93 if(!isnan(this->z_junction_deviation)) junction_deviation = this->z_junction_deviation;
94
95 } else {
96 // is not a primary axis move
97 block->primary_axis= false;
98 #if N_PRIMARY_AXIS > 3
99 for (int i = 3; i < N_PRIMARY_AXIS; ++i) {
100 if(block->steps[i] != 0){
101 block->primary_axis= true;
102 break;
103 }
104 }
105 #endif
106
107 }
108 }
109
110 // Max number of steps, for all axes
111 auto mi = std::max_element(block->steps.begin(), block->steps.end());
112 block->steps_event_count = *mi;
113 block->millimeters = distance;
114
115 // check that acceleration/sec does not exceed step frequency
116 float acceleration_per_second = (acceleration * block->steps_event_count) / block->millimeters;
117 if(acceleration_per_second > THEKERNEL->step_ticker->get_frequency()) {
118 // we need to reduce acceleration to keep it under this frequency
119 acceleration= floorf((block->millimeters * THEKERNEL->step_ticker->get_frequency()) / block->steps_event_count);
120 }
121
122 block->acceleration = acceleration; // save in block
123
124 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
125 if( distance > 0.0F ) {
126 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
127 block->nominal_rate = block->steps_event_count * rate_mm_s / distance; // (step/s) Always > 0
128 // must be >= 1.0 step/sec otherwise timing is off
129 if(block->nominal_rate < 1.0F) block->nominal_rate= 1.0F;
130
131 } else {
132 block->nominal_speed = 0.0F;
133 block->nominal_rate = 0;
134 }
135
136 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
137 // average travel per step event changes. For a line along one axis the travel per step event
138 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
139 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
140
141 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
142 // Let a circle be tangent to both previous and current path line segments, where the junction
143 // deviation is defined as the distance from the junction to the closest edge of the circle,
144 // colinear with the circle center. The circular segment joining the two paths represents the
145 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
146 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
147 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
148 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
149 // nonlinearities of both the junction angle and junction velocity.
150
151 // NOTE however it does not take into account independent axis, in most cartesian X and Y and Z are totally independent
152 // and this allows one to stop with little to no decleration in many cases. This is particualrly bad on leadscrew based systems that will skip steps.
153 float vmax_junction = minimum_planner_speed; // Set default max junction speed
154
155 // if unit_vec was null then it was not a primary axis move so we skip the junction deviation stuff
156 if (unit_vec != nullptr && !THECONVEYOR->is_queue_empty()) {
157 Block *prev_block = THECONVEYOR->queue.item_ref(THECONVEYOR->queue.prev(THECONVEYOR->queue.head_i));
158 float previous_nominal_speed = prev_block->primary_axis ? prev_block->nominal_speed : 0;
159
160 if (junction_deviation > 0.0F && previous_nominal_speed > 0.0F) {
161 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
162 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
163 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
164 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
165 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS];
166 #if N_PRIMARY_AXIS > 3
167 for (int i = 3; i < N_PRIMARY_AXIS; ++i) {
168 cos_theta -= this->previous_unit_vec[i] * unit_vec[i];
169 }
170 #endif
171
172 // Skip and use default max junction speed for 0 degree acute junction.
173 if (cos_theta < 0.95F) {
174 vmax_junction = std::min(previous_nominal_speed, block->nominal_speed);
175 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
176 if (cos_theta > -0.95F) {
177 // Compute maximum junction velocity based on maximum acceleration and junction deviation
178 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
179 vmax_junction = std::min(vmax_junction, sqrtf(acceleration * junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
180 }
181 }
182 }
183 }
184 block->max_entry_speed = vmax_junction;
185
186 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
187 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters);
188 block->entry_speed = std::min(vmax_junction, v_allowable);
189
190 // Initialize planner efficiency flags
191 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
192 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
193 // the current block and next block junction speeds are guaranteed to always be at their maximum
194 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
195 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
196 // the reverse and forward planners, the corresponding block junction speed will always be at the
197 // the maximum junction speed and may always be ignored for any speed reduction checks.
198 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
199 else { block->nominal_length_flag = false; }
200
201 // Always calculate trapezoid for new block
202 block->recalculate_flag = true;
203
204 // Update previous path unit_vector and nominal speed
205 if(unit_vec != nullptr) {
206 memcpy(previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
207 } else {
208 memset(previous_unit_vec, 0, sizeof(previous_unit_vec));
209 }
210
211 // Math-heavy re-computing of the whole queue to take the new
212 this->recalculate();
213
214 // The block can now be used
215 block->ready();
216
217 THECONVEYOR->queue_head_block();
218
219 return true;
220 }
221
222 void Planner::recalculate()
223 {
224 Conveyor::Queue_t &queue = THECONVEYOR->queue;
225
226 unsigned int block_index;
227
228 Block* previous;
229 Block* current;
230
231 /*
232 * a newly added block is decel limited
233 *
234 * we find its max entry speed given its exit speed
235 *
236 * for each block, walking backwards in the queue:
237 *
238 * if max entry speed == current entry speed
239 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
240 * and thus we don't need to check entry speed for this block any more
241 *
242 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
243 *
244 * for each block, walking forwards in the queue:
245 *
246 * given the exit speed of the previous block and our own max entry speed
247 * we can tell if we're accel or decel limited (or coasting)
248 *
249 * if prev_exit > max_entry
250 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
251 * if max_entry >= prev_exit
252 * then we're accel limited. set recalculate to false, work out max exit speed
253 *
254 * finally, work out trapezoid for the final (and newest) block.
255 */
256
257 /*
258 * Step 1:
259 * For each block, given the exit speed and acceleration, find the maximum entry speed
260 */
261
262 float entry_speed = minimum_planner_speed;
263
264 block_index = queue.head_i;
265 current = queue.item_ref(block_index);
266
267 if (!queue.is_empty()) {
268 while ((block_index != queue.tail_i) && current->recalculate_flag) {
269 entry_speed = current->reverse_pass(entry_speed);
270
271 block_index = queue.prev(block_index);
272 current = queue.item_ref(block_index);
273 }
274
275 /*
276 * Step 2:
277 * now current points to either tail or first non-recalculate block
278 * and has not had its reverse_pass called
279 * or its calculate_trapezoid
280 * entry_speed is set to the *exit* speed of current.
281 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
282 */
283
284 float exit_speed = current->max_exit_speed();
285
286 while (block_index != queue.head_i) {
287 previous = current;
288 block_index = queue.next(block_index);
289 current = queue.item_ref(block_index);
290
291 // we pass the exit speed of the previous block
292 // so this block can decide if it's accel or decel limited and update its fields as appropriate
293 exit_speed = current->forward_pass(exit_speed);
294
295 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
296 }
297 }
298
299 /*
300 * Step 3:
301 * work out trapezoid for final (and newest) block
302 */
303
304 // now current points to the head item
305 // which has not had calculate_trapezoid run yet
306 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
307 }
308
309
310 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
311 // acceleration within the allotted distance.
312 float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance)
313 {
314 // Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
315 return(sqrtf(target_velocity * target_velocity - 2.0F * acceleration * distance));
316 }
317
318