2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
12 #include "libs/nuts_bolts.h"
13 #include "libs/Module.h"
14 #include "libs/Kernel.h"
15 #include "StepTicker.h"
16 #include "system_LPC17xx.h" // mbed.h lib
20 // StepTicker handles the base frequency ticking for the Stepper Motors / Actuators
21 // It has a list of those, and calls their tick() functions at regular intervals
22 // They then do Bresenham stuff themselves
24 StepTicker
* global_step_ticker
;
26 StepTicker::StepTicker(){
27 global_step_ticker
= this;
28 LPC_TIM0
->MR0
= 10000000; // Initial dummy value for Match Register
29 LPC_TIM0
->MCR
= 3; // Match on MR0, reset on MR0, match on MR1
30 LPC_TIM0
->TCR
= 1; // Enable interrupt
32 LPC_SC
->PCONP
|= (1 << 2); // Power Ticker ON
33 LPC_TIM1
->MR0
= 1000000;
35 LPC_TIM1
->TCR
= 1; // Enable interrupt
37 // Default start values
38 this->moves_finished
= false;
39 this->reset_step_pins
= false;
42 this->set_frequency(0.001);
43 this->set_reset_delay(100);
44 this->last_duration
= 0;
45 for (int i
= 0; i
< 12; i
++)
46 this->active_motors
[i
] = NULL
;
47 this->active_motor_bm
= 0;
49 NVIC_EnableIRQ(TIMER0_IRQn
); // Enable interrupt handler
50 NVIC_EnableIRQ(TIMER1_IRQn
); // Enable interrupt handler
53 // Set the base stepping frequency
54 void StepTicker::set_frequency( double frequency
){
55 this->frequency
= frequency
;
56 this->period
= int(floor((SystemCoreClock
/4)/frequency
)); // SystemCoreClock/4 = Timer increments in a second
57 LPC_TIM0
->MR0
= this->period
;
58 if( LPC_TIM0
->TC
> LPC_TIM0
->MR0
){
59 LPC_TIM0
->TCR
= 3; // Reset
60 LPC_TIM0
->TCR
= 1; // Reset
64 // Set the reset delay
65 void StepTicker::set_reset_delay( double seconds
){
66 this->delay
= int(floor(double(SystemCoreClock
/4)*( seconds
))); // SystemCoreClock/4 = Timer increments in a second
67 LPC_TIM1
->MR0
= this->delay
;
70 // Add a stepper motor object to our list of steppers we must take care of
71 StepperMotor
* StepTicker::add_stepper_motor(StepperMotor
* stepper_motor
){
72 this->stepper_motors
.push_back(stepper_motor
);
73 stepper_motor
->step_ticker
= this;
74 this->has_axes
= true;
78 // Call tick() on each active motor
79 inline void StepTicker::tick(){
83 // We iterate over each active motor
84 for (i
= 0; i
< 12; i
++, bm
<<= 1){
85 if (this->active_motor_bm
& bm
){
86 this->active_motors
[i
]->tick();
92 // Call signal_mode_finished() on each active motor that asked to be signaled. We do this instead of inside of tick() so that
93 // all tick()s are called before we do the move finishing
94 void StepTicker::signal_moves_finished(){
99 for (i
= 0, bm
= 1; i
< 12; i
++, bm
<<= 1)
101 if (this->active_motor_bm
& bm
)
103 if (this->active_motors
[i
]->is_move_finished
)
105 this->active_motors
[i
]->signal_move_finished();
106 if (this->active_motors
[i
]->moving
== false)
117 this->moves_finished
= false;
119 _isr_context
= false;
122 // Reset step pins on all active motors
123 inline void StepTicker::reset_tick(){
128 for (i
= 0, bm
= 1; i
< 12; i
++, bm
<<= 1)
130 if (this->active_motor_bm
& bm
)
131 this->active_motors
[i
]->step_pin
->set(0);
134 _isr_context
= false;
137 extern "C" void TIMER1_IRQHandler (void){
138 LPC_TIM1
->IR
|= 1 << 0;
139 global_step_ticker
->reset_tick();
143 //#pragma GCC push_options
144 //#pragma GCC optimize ("O0")
147 // The actual interrupt handler where we do all the work
148 extern "C" void TIMER0_IRQHandler (void){
150 LPC_GPIO1
->FIODIR
|= 1<<18;
151 LPC_GPIO1
->FIOSET
= 1<<18;
153 // uint32_t initial_tc = LPC_TIM0->TC;
155 LPC_TIM0
->IR
|= 1 << 0;
157 // If no axes enabled, just ignore for now
158 if( global_step_ticker
->active_motor_bm
== 0 ){
159 LPC_GPIO1
->FIOCLR
= 1<<18;
163 // Do not get out of here before everything is nice and tidy
164 LPC_TIM0
->MR0
= 2000000;
167 global_step_ticker
->tick();
170 // We may have set a pin on in this tick, now we start the timer to set it off
171 if( global_step_ticker
->reset_step_pins
){
174 global_step_ticker
->reset_step_pins
= false;
176 // Nothing happened, nothing after this really matters
177 // TODO : This could be a problem when we use Actuators instead of StepperMotors, because this flag is specific to step generation
178 LPC_GPIO1
->FIOCLR
= 1<<18;
182 // If a move finished in this tick, we have to tell the actuator to act accordingly
183 if( global_step_ticker
->moves_finished
){ global_step_ticker
->signal_moves_finished(); }
185 // uint32_t after_signal = LPC_TIM0->TC;
187 // If we went over the duration an interrupt is supposed to last, we have a problem
188 // That can happen tipically when we change blocks, where more than usual computation is done
189 // This can be OK, if we take notice of it, which we do now
190 if( LPC_TIM0
->TC
> global_step_ticker
->period
){ // TODO: remove the size condition
192 LPC_GPIO1
->FIODIR
|= 1<<19;
193 LPC_GPIO1
->FIOSET
= 1<<19;
195 uint32_t start_tc
= LPC_TIM0
->TC
;
197 // How many ticks we want to skip ( this does not include the current tick, but we add the time we spent doing this computation last time )
198 uint32_t ticks_to_skip
= ( ( LPC_TIM0
->TC
+ global_step_ticker
->last_duration
) / global_step_ticker
->period
);
200 // Next step is now to reduce this to how many steps we can *actually* skip
201 uint32_t ticks_we_actually_can_skip
= ticks_to_skip
;
205 for (i
= 0, bm
= 1; i
< 12; i
++, bm
<<= 1)
207 if (global_step_ticker
->active_motor_bm
& bm
)
208 ticks_we_actually_can_skip
=
209 min(ticks_we_actually_can_skip
,
210 (uint32_t)((uint64_t)( (uint64_t)global_step_ticker
->active_motors
[i
]->fx_ticks_per_step
- (uint64_t)global_step_ticker
->active_motors
[i
]->fx_counter
) >> 32)
214 // Adding to MR0 for this time is not enough, we must also increment the counters ourself artificially
215 for (i
= 0, bm
= 1; i
< 12; i
++, bm
<<= 1)
217 if (global_step_ticker
->active_motor_bm
& bm
)
218 global_step_ticker
->active_motors
[i
]->fx_counter
+= (uint64_t)((uint64_t)(ticks_we_actually_can_skip
)<<32);
221 // When must we have our next MR0 ? ( +1 is here to account that we are actually doing a legit MR0 match here too, not only overtime )
222 // LPC_TIM0->MR0 = ( ticks_we_actually_can_skip + 1 ) * global_step_ticker->period;
223 LPC_TIM0
->MR0
= ( ticks_to_skip
+ 1 ) * global_step_ticker
->period
;
225 // This is so that we know how long this computation takes, and we can take it into account next time
226 int difference
= (int)(LPC_TIM0
->TC
) - (int)(start_tc
);
227 if( difference
> 0 ){ global_step_ticker
->last_duration
= (uint32_t)difference
; }
229 //if( global_step_ticker->last_duration > 2000 || LPC_TIM0->MR0 > 2000 || LPC_TIM0->TC > 2000 || initial_tc > 2000 ){ __debugbreak(); }
231 LPC_GPIO1
->FIOCLR
= 1<<19;
234 LPC_TIM0
->MR0
= global_step_ticker
->period
;
237 LPC_GPIO1
->FIOCLR
= 1<<18;
239 while( LPC_TIM0
->TC
> LPC_TIM0
->MR0
){
240 LPC_TIM0
->MR0
+= global_step_ticker
->period
;
243 LPC_GPIO1
->FIOCLR
= 1<<18;
247 //#pragma GCC pop_options
249 // We make a list of steppers that want to be called so that we don't call them for nothing
250 void StepTicker::add_motor_to_active_list(StepperMotor
* motor
)
254 for (i
= 0, bm
= 1; i
< 12; i
++, bm
<<= 1)
256 if (this->active_motors
[i
] == motor
)
258 this->active_motor_bm
|= bm
;
261 if (this->active_motors
[i
] == NULL
)
263 this->active_motors
[i
] = motor
;
264 this->active_motor_bm
|= bm
;
271 // Remove a stepper from the list of active motors
272 void StepTicker::remove_motor_from_active_list(StepperMotor
* motor
)
275 for (i
= 0, bm
= 1; i
< 12; i
++, bm
<<= 1)
277 if (this->active_motors
[i
] == motor
)
279 this->active_motor_bm
&= ~bm
;