ignore moves with fewer than 5 steps, see if it helps with occasional 0-speed moves...
[clinton/Smoothieware.git] / src / libs / Hook.h
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1#ifndef HOOK_H
2#define HOOK_H
8b8b3339 3#include "libs/FPointer.h"
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8b8b3339 5class Hook : public FPointer {
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6 public:
7 Hook();
8 double frequency;
9 double counter;
10};
11
d9ebc974 12#endif