timestamp change; see ../ChangeLog.
AWK = @AWK@
CC = @CC@
CPP = @CPP@
+GUILE_MAJOR_VERSION = @GUILE_MAJOR_VERSION@
+GUILE_MINOR_VERSION = @GUILE_MINOR_VERSION@
+GUILE_STAMP = @GUILE_STAMP@
+GUILE_VERSION = @GUILE_VERSION@
+LD = @LD@
LIBLOBJS = @LIBLOBJS@
LIBTOOL = @LIBTOOL@
MAINT = @MAINT@
AWK = @AWK@
CC = @CC@
CPP = @CPP@
+GUILE_MAJOR_VERSION = @GUILE_MAJOR_VERSION@
+GUILE_MINOR_VERSION = @GUILE_MINOR_VERSION@
+GUILE_STAMP = @GUILE_STAMP@
+GUILE_VERSION = @GUILE_VERSION@
+LD = @LD@
LIBLOBJS = @LIBLOBJS@
LIBTOOL = @LIBTOOL@
MAINT = @MAINT@
AWK = @AWK@
CC = @CC@
CPP = @CPP@
+GUILE_MAJOR_VERSION = @GUILE_MAJOR_VERSION@
+GUILE_MINOR_VERSION = @GUILE_MINOR_VERSION@
+GUILE_STAMP = @GUILE_STAMP@
+GUILE_VERSION = @GUILE_VERSION@
+LD = @LD@
LIBLOBJS = @LIBLOBJS@
LIBTOOL = @LIBTOOL@
MAINT = @MAINT@