Leave $GUILE_LOAD_COMPILED_PATH unchanged when cross-compiling.
authorLudovic Courtès <ludo@gnu.org>
Tue, 22 Nov 2011 09:09:27 +0000 (10:09 +0100)
committerLudovic Courtès <ludo@gnu.org>
Tue, 22 Nov 2011 09:09:27 +0000 (10:09 +0100)
* meta/uninstalled-env.in: Don't define $GUILE_LOAD_COMPILED_PATH when
  cross-compiling.

meta/uninstalled-env.in

index 2276b4a..24a05f9 100644 (file)
@@ -71,22 +71,27 @@ else
 fi
 export GUILE_LOAD_PATH
 
-if [ x"$GUILE_LOAD_COMPILED_PATH" = x ]
+# When cross-compiling, let $GUILE_FOR_BUILD use its own .go files since
+# the ones that are being built may be incompatible.
+if test "@cross_compiling@" = "no"
 then
-  GUILE_LOAD_COMPILED_PATH="${top_builddir}/module:${top_builddir}/guile-readline:${top_builddir}"
-else
-  for d in "/module" "/guile-readline" ""
-  do
-    # This hair prevents double inclusion.
-    # The ":" prevents prefix aliasing.
-    case x"$GUILE_LOAD_COMPILED_PATH" in
-      x*${top_builddir}${d}:*) ;;
-      x*${top_builddir}${d}) ;;
-      *) GUILE_LOAD_COMPILED_PATH="${top_builddir}${d}:$GUILE_LOAD_COMPILED_PATH" ;;
-    esac
-  done
+    if test "x$GUILE_LOAD_COMPILED_PATH" = "x"
+    then
+       GUILE_LOAD_COMPILED_PATH="${top_builddir}/module:${top_builddir}/guile-readline:${top_builddir}"
+    else
+       for d in "/module" "/guile-readline" ""
+       do
+            # This hair prevents double inclusion.
+            # The ":" prevents prefix aliasing.
+           case x"$GUILE_LOAD_COMPILED_PATH" in
+               x*${top_builddir}${d}:*) ;;
+               x*${top_builddir}${d}) ;;
+               *) GUILE_LOAD_COMPILED_PATH="${top_builddir}${d}:$GUILE_LOAD_COMPILED_PATH" ;;
+           esac
+       done
+    fi
+    export GUILE_LOAD_COMPILED_PATH
 fi
-export GUILE_LOAD_COMPILED_PATH
 
 # Don't look in installed dirs for guile modules
 if ( env | grep -v '^GUILE_SYSTEM_PATH=' > /dev/null ); then