Correction of mistake (should have committed onto a branch...)
[bpt/guile.git] / libguile / objects.h
1 /* classes: h_files */
2
3 #ifndef OBJECTSH
4 #define OBJECTSH
5
6 /* Copyright (C) 1996 Free Software Foundation, Inc.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2, or (at your option)
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this software; see the file COPYING. If not, write to
20 * the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
21 * Boston, MA 02111-1307 USA
22 *
23 * As a special exception, the Free Software Foundation gives permission
24 * for additional uses of the text contained in its release of GUILE.
25 *
26 * The exception is that, if you link the GUILE library with other files
27 * to produce an executable, this does not by itself cause the
28 * resulting executable to be covered by the GNU General Public License.
29 * Your use of that executable is in no way restricted on account of
30 * linking the GUILE library code into it.
31 *
32 * This exception does not however invalidate any other reasons why
33 * the executable file might be covered by the GNU General Public License.
34 *
35 * This exception applies only to the code released by the
36 * Free Software Foundation under the name GUILE. If you copy
37 * code from other Free Software Foundation releases into a copy of
38 * GUILE, as the General Public License permits, the exception does
39 * not apply to the code that you add in this way. To avoid misleading
40 * anyone as to the status of such modified files, you must delete
41 * this exception notice from them.
42 *
43 * If you write modifications of your own for GUILE, it is your choice
44 * whether to permit this exception to apply to your modifications.
45 * If you do not wish that, delete this exception notice. */
46 \f
47
48 /* This file and objects.c contains those minimal pieces of the Guile
49 * Object Oriented Programming System which need to be included in
50 * libguile.
51 *
52 * {Objects and structs}
53 *
54 * Objects are currently based upon structs. Although the struct
55 * implementation will change thoroughly in the future, objects will
56 * still be based upon structs.
57 */
58
59 #include "libguile/__scm.h"
60 #include "libguile/struct.h"
61
62 \f
63
64 /* {Class flags}
65 *
66 * These are used for efficient identification of instances of a
67 * certain class or its subclasses when traversal of the inheritance
68 * graph would be too costly.
69 */
70 #define SCM_CLASS_FLAGS(class) (SCM_STRUCT_DATA (class)[scm_struct_i_flags])
71 #define SCM_OBJ_CLASS_FLAGS(obj)\
72 (SCM_STRUCT_VTABLE_DATA (obj)[scm_struct_i_flags])
73 #define SCM_SET_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) |= (f))
74 #define SCM_CLEAR_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) &= ~(f))
75 #define SCM_CLASSF_MASK (0xFF << 24)
76
77 #define SCM_CLASSF_ENTITY SCM_STRUCTF_ENTITY
78 /* Operator classes need to be identified in the evaluator.
79 (Entities also have SCM_CLASSF_OPERATOR set in their vtable.) */
80 #define SCM_CLASSF_OPERATOR (1L << 29)
81
82 #define SCM_I_OPERATORP(obj)\
83 ((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_OPERATOR) != 0)
84 #define SCM_OPERATOR_CLASS(obj)\
85 ((struct scm_metaclass_operator *) SCM_STRUCT_DATA (obj))
86 #define SCM_OBJ_OPERATOR_CLASS(obj)\
87 ((struct scm_metaclass_operator *) SCM_STRUCT_VTABLE_DATA (obj))
88 #define SCM_OPERATOR_PROC_0(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc0)
89 #define SCM_OPERATOR_PROC_1(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc1)
90 #define SCM_OPERATOR_PROC_2(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc2)
91 #define SCM_OPERATOR_PROC_3(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc3)
92
93 #define SCM_I_ENTITYP(obj)\
94 ((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_ENTITY) != 0)
95 #define SCM_ENTITY_PROC_0(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 0])
96 #define SCM_ENTITY_PROC_1(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 1])
97 #define SCM_ENTITY_PROC_2(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 2])
98 #define SCM_ENTITY_PROC_3(obj) (SCM_STRUCT_DATA (obj)[scm_struct_i_proc + 3])
99
100 /* {Operator classes}
101 *
102 * Instances of operator classes can work as operators, i. e., they
103 * can be applied to arguments just as if they were ordinary
104 * procedures.
105 *
106 * For instances of operator classes, the procedures to be applied are
107 * stored in four dedicated slots in the associated class object.
108 * Which one is selected depends on the number of arguments in the
109 * application.
110 *
111 * If zero arguments are passed, the first will be selected.
112 * If one argument is passed, the second will be selected.
113 * If two arguments are passed, the third will be selected.
114 * If three or more arguments are passed, the fourth will be selected.
115 *
116 * This is complicated and may seem gratuitous but has to do with the
117 * architecture of the evaluator. Using only one procedure would
118 * result in a great deal less efficient application, loss of
119 * tail-recursion and would be difficult to reconcile with the
120 * debugging evaluator.
121 *
122 * Also, using this "forked" application in low-level code has the
123 * advantage of speeding up some code. An example is method dispatch
124 * for generic operators applied to few arguments. On the user level,
125 * the "forked" application will be hidden by mechanisms in the GOOPS
126 * package.
127 *
128 * Operator classes have the metaclass <operator-metaclass>.
129 *
130 * An example of an operator class is the class <tk-command>.
131 */
132 #define SCM_METACLASS_STANDARD_LAYOUT ""
133 struct scm_metaclass_standard {
134 SCM layout;
135 SCM vcell;
136 SCM vtable;
137 SCM print;
138 };
139
140 #define SCM_METACLASS_OPERATOR_LAYOUT "popopopo"
141 struct scm_metaclass_operator {
142 SCM layout;
143 SCM vcell;
144 SCM vtable;
145 SCM print;
146 SCM proc0;
147 SCM proc1;
148 SCM proc2;
149 SCM proc3;
150 };
151
152 /* {Entity classes}
153 *
154 * For instances of entity classes (entities), the procedures to be
155 * applied are stored in the instance itself rather than in the class
156 * object as is the case for instances of operator classes (see above).
157 *
158 * An example of an entity class is the class of generic methods.
159 */
160 #define SCM_ENTITY_LAYOUT ""
161
162 extern SCM scm_metaclass_standard;
163 extern SCM scm_metaclass_operator;
164
165 extern SCM scm_entity_p (SCM obj);
166 extern SCM scm_set_object_procedure_x (SCM obj, SCM procs);
167 extern SCM scm_make_class_object (SCM metaclass, SCM layout);
168 extern SCM scm_make_subclass_object (SCM class, SCM layout);
169
170 extern SCM scm_i_make_class_object (SCM metaclass, SCM layout_string,
171 unsigned long flags);
172 extern void scm_init_objects SCM_P ((void));
173
174 #endif /* OBJECTSH */