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1 @c -*-texinfo-*-
2 @c This is part of the GNU Guile Reference Manual.
3 @c Copyright (C) 1996, 1997, 2000, 2001, 2002, 2003, 2004
4 @c Free Software Foundation, Inc.
5 @c See the file guile.texi for copying conditions.
6
7 @page
8 @node Simple Data Types
9 @chapter Simple Generic Data Types
10
11 This chapter describes those of Guile's simple data types which are
12 primarily used for their role as items of generic data. By
13 @dfn{simple} we mean data types that are not primarily used as
14 containers to hold other data --- i.e.@: pairs, lists, vectors and so on.
15 For the documentation of such @dfn{compound} data types, see
16 @ref{Compound Data Types}.
17
18 One of the great strengths of Scheme is that there is no straightforward
19 distinction between ``data'' and ``functionality''. For example,
20 Guile's support for dynamic linking could be described:
21
22 @itemize @bullet
23 @item
24 either in a ``data-centric'' way, as the behaviour and properties of the
25 ``dynamically linked object'' data type, and the operations that may be
26 applied to instances of this type
27
28 @item
29 or in a ``functionality-centric'' way, as the set of procedures that
30 constitute Guile's support for dynamic linking, in the context of the
31 module system.
32 @end itemize
33
34 The contents of this chapter are, therefore, a matter of judgment. By
35 @dfn{generic}, we mean to select those data types whose typical use as
36 @emph{data} in a wide variety of programming contexts is more important
37 than their use in the implementation of a particular piece of
38 @emph{functionality}. The last section of this chapter provides
39 references for all the data types that are documented not here but in a
40 ``functionality-centric'' way elsewhere in the manual.
41
42 @menu
43 * Booleans:: True/false values.
44 * Numbers:: Numerical data types.
45 * Characters:: New character names.
46 * Strings:: Special things about strings.
47 * Regular Expressions:: Pattern matching and substitution.
48 * Symbols:: Symbols.
49 * Keywords:: Self-quoting, customizable display keywords.
50 * Other Types:: "Functionality-centric" data types.
51 @end menu
52
53
54 @node Booleans
55 @section Booleans
56 @tpindex Booleans
57
58 The two boolean values are @code{#t} for true and @code{#f} for false.
59
60 Boolean values are returned by predicate procedures, such as the general
61 equality predicates @code{eq?}, @code{eqv?} and @code{equal?}
62 (@pxref{Equality}) and numerical and string comparison operators like
63 @code{string=?} (@pxref{String Comparison}) and @code{<=}
64 (@pxref{Comparison}).
65
66 @lisp
67 (<= 3 8)
68 @result{} #t
69
70 (<= 3 -3)
71 @result{} #f
72
73 (equal? "house" "houses")
74 @result{} #f
75
76 (eq? #f #f)
77 @result{}
78 #t
79 @end lisp
80
81 In test condition contexts like @code{if} and @code{cond} (@pxref{if
82 cond case}), where a group of subexpressions will be evaluated only if a
83 @var{condition} expression evaluates to ``true'', ``true'' means any
84 value at all except @code{#f}.
85
86 @lisp
87 (if #t "yes" "no")
88 @result{} "yes"
89
90 (if 0 "yes" "no")
91 @result{} "yes"
92
93 (if #f "yes" "no")
94 @result{} "no"
95 @end lisp
96
97 A result of this asymmetry is that typical Scheme source code more often
98 uses @code{#f} explicitly than @code{#t}: @code{#f} is necessary to
99 represent an @code{if} or @code{cond} false value, whereas @code{#t} is
100 not necessary to represent an @code{if} or @code{cond} true value.
101
102 It is important to note that @code{#f} is @strong{not} equivalent to any
103 other Scheme value. In particular, @code{#f} is not the same as the
104 number 0 (like in C and C++), and not the same as the ``empty list''
105 (like in some Lisp dialects).
106
107 In C, the two Scheme boolean values are available as the two constants
108 @code{SCM_BOOL_T} for @code{#t} and @code{SCM_BOOL_F} for @code{#f}.
109 Care must be taken with the false value @code{SCM_BOOL_F}: it is not
110 false when used in C conditionals. In order to test for it, use
111 @code{SCM_FALSEP} or @code{SCM_NFALSEP}.
112
113 @rnindex not
114 @deffn {Scheme Procedure} not x
115 @deffnx {C Function} scm_not (x)
116 Return @code{#t} iff @var{x} is @code{#f}, else return @code{#f}.
117 @end deffn
118
119 @rnindex boolean?
120 @deffn {Scheme Procedure} boolean? obj
121 @deffnx {C Function} scm_boolean_p (obj)
122 Return @code{#t} iff @var{obj} is either @code{#t} or @code{#f}.
123 @end deffn
124
125 @rnindex SCM_BOOL_T
126 @deffn {C Macro} SCM_BOOL_T
127 Represents a value that is true in the Scheme sense.
128 @end deffn
129
130 @rnindex SCM_BOOL_T
131 @deffn {C Macro} SCM_BOOL_F
132 Represents a value that is false in the Scheme sense.
133 @end deffn
134
135 @rnindex SCM_FALSEP
136 @deffn {C Macro} SCM_FALSEP (SCM obj)
137 Return true in the C sense when @var{obj} is false in the Scheme
138 sense; return false in the C sense otherwise.
139 @end deffn
140
141 @rnindex SCM_NFALSEP
142 @deffn {C Macro} SCM_NFALSEP (SCM obj)
143 Return true in the C sense when @var{obj} is true in the Scheme
144 sense; return false in the C sense otherwise.
145 @end deffn
146
147 @node Numbers
148 @section Numerical data types
149 @tpindex Numbers
150
151 Guile supports a rich ``tower'' of numerical types --- integer,
152 rational, real and complex --- and provides an extensive set of
153 mathematical and scientific functions for operating on numerical
154 data. This section of the manual documents those types and functions.
155
156 You may also find it illuminating to read R5RS's presentation of numbers
157 in Scheme, which is particularly clear and accessible: see
158 @ref{Numbers,,,r5rs,R5RS}.
159
160 @menu
161 * Numerical Tower:: Scheme's numerical "tower".
162 * Integers:: Whole numbers.
163 * Reals and Rationals:: Real and rational numbers.
164 * Complex Numbers:: Complex numbers.
165 * Exactness:: Exactness and inexactness.
166 * Number Syntax:: Read syntax for numerical data.
167 * Integer Operations:: Operations on integer values.
168 * Comparison:: Comparison predicates.
169 * Conversion:: Converting numbers to and from strings.
170 * Complex:: Complex number operations.
171 * Arithmetic:: Arithmetic functions.
172 * Scientific:: Scientific functions.
173 * Primitive Numerics:: Primitive numeric functions.
174 * Bitwise Operations:: Logical AND, OR, NOT, and so on.
175 * Random:: Random number generation.
176 @end menu
177
178
179 @node Numerical Tower
180 @subsection Scheme's Numerical ``Tower''
181 @rnindex number?
182
183 Scheme's numerical ``tower'' consists of the following categories of
184 numbers:
185
186 @table @dfn
187 @item integers
188 Whole numbers, positive or negative; e.g.@: --5, 0, 18.
189
190 @item rationals
191 The set of numbers that can be expressed as @math{@var{p}/@var{q}}
192 where @var{p} and @var{q} are integers; e.g.@: @math{9/16} works, but
193 pi (an irrational number) doesn't. These include integers
194 (@math{@var{n}/1}).
195
196 @item real numbers
197 The set of numbers that describes all possible positions along a
198 one-dimensional line. This includes rationals as well as irrational
199 numbers.
200
201 @item complex numbers
202 The set of numbers that describes all possible positions in a two
203 dimensional space. This includes real as well as imaginary numbers
204 (@math{@var{a}+@var{b}i}, where @var{a} is the @dfn{real part},
205 @var{b} is the @dfn{imaginary part}, and @math{i} is the square root of
206 @minus{}1.)
207 @end table
208
209 It is called a tower because each category ``sits on'' the one that
210 follows it, in the sense that every integer is also a rational, every
211 rational is also real, and every real number is also a complex number
212 (but with zero imaginary part).
213
214 In addition to the classification into integers, rationals, reals and
215 complex numbers, Scheme also distinguishes between whether a number is
216 represented exactly or not. For example, the result of
217 @m{2\sin(\pi/4),sin(pi/4)} is exactly @m{\sqrt{2},2^(1/2)} but Guile
218 can neither represent @m{\pi/4,pi/4} nor @m{\sqrt{2},2^(1/2)} exactly.
219 Instead, it stores an inexact approximation, using the C type
220 @code{double}.
221
222 Guile can represent exact rationals of any magnitude, inexact
223 rationals that fit into a C @code{double}, and inexact complex numbers
224 with @code{double} real and imaginary parts.
225
226 The @code{number?} predicate may be applied to any Scheme value to
227 discover whether the value is any of the supported numerical types.
228
229 @deffn {Scheme Procedure} number? obj
230 @deffnx {C Function} scm_number_p (obj)
231 Return @code{#t} if @var{obj} is any kind of number, else @code{#f}.
232 @end deffn
233
234 For example:
235
236 @lisp
237 (number? 3)
238 @result{} #t
239
240 (number? "hello there!")
241 @result{} #f
242
243 (define pi 3.141592654)
244 (number? pi)
245 @result{} #t
246 @end lisp
247
248 The next few subsections document each of Guile's numerical data types
249 in detail.
250
251 @node Integers
252 @subsection Integers
253
254 @tpindex Integer numbers
255
256 @rnindex integer?
257
258 Integers are whole numbers, that is numbers with no fractional part,
259 such as 2, 83, and @minus{}3789.
260
261 Integers in Guile can be arbitrarily big, as shown by the following
262 example.
263
264 @lisp
265 (define (factorial n)
266 (let loop ((n n) (product 1))
267 (if (= n 0)
268 product
269 (loop (- n 1) (* product n)))))
270
271 (factorial 3)
272 @result{} 6
273
274 (factorial 20)
275 @result{} 2432902008176640000
276
277 (- (factorial 45))
278 @result{} -119622220865480194561963161495657715064383733760000000000
279 @end lisp
280
281 Readers whose background is in programming languages where integers are
282 limited by the need to fit into just 4 or 8 bytes of memory may find
283 this surprising, or suspect that Guile's representation of integers is
284 inefficient. In fact, Guile achieves a near optimal balance of
285 convenience and efficiency by using the host computer's native
286 representation of integers where possible, and a more general
287 representation where the required number does not fit in the native
288 form. Conversion between these two representations is automatic and
289 completely invisible to the Scheme level programmer.
290
291 The infinities @samp{+inf.0} and @samp{-inf.0} are considered to be
292 inexact integers. They are explained in detail in the next section,
293 together with reals and rationals.
294
295 @c REFFIXME Maybe point here to discussion of handling immediates/bignums
296 @c on the C level, where the conversion is not so automatic - NJ
297
298 @deffn {Scheme Procedure} integer? x
299 @deffnx {C Function} scm_integer_p (x)
300 Return @code{#t} if @var{x} is an integer number, else @code{#f}.
301
302 @lisp
303 (integer? 487)
304 @result{} #t
305
306 (integer? -3.4)
307 @result{} #f
308
309 (integer? +inf.0)
310 @result{} #t
311 @end lisp
312 @end deffn
313
314
315 @node Reals and Rationals
316 @subsection Real and Rational Numbers
317 @tpindex Real numbers
318 @tpindex Rational numbers
319
320 @rnindex real?
321 @rnindex rational?
322
323 Mathematically, the real numbers are the set of numbers that describe
324 all possible points along a continuous, infinite, one-dimensional line.
325 The rational numbers are the set of all numbers that can be written as
326 fractions @var{p}/@var{q}, where @var{p} and @var{q} are integers.
327 All rational numbers are also real, but there are real numbers that
328 are not rational, for example the square root of 2, and pi.
329
330 Guile can represent both exact and inexact rational numbers, but it
331 can not represent irrational numbers. Exact rationals are represented
332 by storing the numerator and denominator as two exact integers.
333 Inexact rationals are stored as floating point numbers using the C
334 type @code{double}.
335
336 Exact rationals are written as a fraction of integers. There must be
337 no whitespace around the slash:
338
339 @lisp
340 1/2
341 -22/7
342 @end lisp
343
344 Even though the actual encoding of inexact rationals is in binary, it
345 may be helpful to think of it as a decimal number with a limited
346 number of significant figures and a decimal point somewhere, since
347 this corresponds to the standard notation for non-whole numbers. For
348 example:
349
350 @lisp
351 0.34
352 -0.00000142857931198
353 -5648394822220000000000.0
354 4.0
355 @end lisp
356
357 The limited precision of Guile's encoding means that any ``real'' number
358 in Guile can be written in a rational form, by multiplying and then dividing
359 by sufficient powers of 10 (or in fact, 2). For example,
360 @samp{-0.00000142857931198} is the same as @minus{}142857931198 divided by
361 100000000000000000. In Guile's current incarnation, therefore, the
362 @code{rational?} and @code{real?} predicates are equivalent.
363
364
365 Dividing by an exact zero leads to a error message, as one might
366 expect. However, dividing by an inexact zero does not produce an
367 error. Instead, the result of the division is either plus or minus
368 infinity, depending on the sign of the divided number.
369
370 The infinities are written @samp{+inf.0} and @samp{-inf.0},
371 respectivly. This syntax is also recognized by @code{read} as an
372 extension to the usual Scheme syntax.
373
374 Dividing zero by zero yields something that is not a number at all:
375 @samp{+nan.0}. This is the special `not a number' value.
376
377 On platforms that follow @acronym{IEEE} 754 for their floating point
378 arithmetic, the @samp{+inf.0}, @samp{-inf.0}, and @samp{+nan.0} values
379 are implemented using the corresponding @acronym{IEEE} 754 values.
380 They behave in arithmetic operations like @acronym{IEEE} 754 describes
381 it, i.e., @code{(= +nan.0 +nan.0)} @result{} @code{#f}.
382
383 The infinities are inexact integers and are considered to be both even
384 and odd. While @samp{+nan.0} is not @code{=} to itself, it is
385 @code{eqv?} to itself.
386
387 To test for the special values, use the functions @code{inf?} and
388 @code{nan?}.
389
390 @deffn {Scheme Procedure} real? obj
391 @deffnx {C Function} scm_real_p (obj)
392 Return @code{#t} if @var{obj} is a real number, else @code{#f}. Note
393 that the sets of integer and rational values form subsets of the set
394 of real numbers, so the predicate will also be fulfilled if @var{obj}
395 is an integer number or a rational number.
396 @end deffn
397
398 @deffn {Scheme Procedure} rational? x
399 @deffnx {C Function} scm_rational_p (x)
400 Return @code{#t} if @var{x} is a rational number, @code{#f} otherwise.
401 Note that the set of integer values forms a subset of the set of
402 rational numbers, i. e. the predicate will also be fulfilled if
403 @var{x} is an integer number.
404
405 Since Guile can not represent irrational numbers, every number
406 satisfying @code{real?} also satisfies @code{rational?} in Guile.
407 @end deffn
408
409 @deffn {Scheme Procedure} rationalize x eps
410 @deffnx {C Function} scm_rationalize (x, eps)
411 Returns the @emph{simplest} rational number differing
412 from @var{x} by no more than @var{eps}.
413
414 As required by @acronym{R5RS}, @code{rationalize} returns only then an
415 exact result when both its arguments are exact. Thus, you might need
416 to use @code{inexact->exact} on the arguments.
417
418 @lisp
419 (rationalize (inexact->exact 1.2) 1/100)
420 @result{} 6/5
421 @end lisp
422
423 @end deffn
424
425 @deffn {Scheme Procedure} inf? x
426 Return @code{#t} if @var{x} is either @samp{+inf.0} or @samp{-inf.0},
427 @code{#f} otherwise.
428 @end deffn
429
430 @deffn {Scheme Procedure} nan? x
431 Return @code{#t} if @var{x} is @samp{+nan.0}, @code{#f} otherwise.
432 @end deffn
433
434 @node Complex Numbers
435 @subsection Complex Numbers
436 @tpindex Complex numbers
437
438 @rnindex complex?
439
440 Complex numbers are the set of numbers that describe all possible points
441 in a two-dimensional space. The two coordinates of a particular point
442 in this space are known as the @dfn{real} and @dfn{imaginary} parts of
443 the complex number that describes that point.
444
445 In Guile, complex numbers are written in rectangular form as the sum of
446 their real and imaginary parts, using the symbol @code{i} to indicate
447 the imaginary part.
448
449 @lisp
450 3+4i
451 @result{}
452 3.0+4.0i
453
454 (* 3-8i 2.3+0.3i)
455 @result{}
456 9.3-17.5i
457 @end lisp
458
459 Guile represents a complex number with a non-zero imaginary part as a
460 pair of inexact rationals, so the real and imaginary parts of a
461 complex number have the same properties of inexactness and limited
462 precision as single inexact rational numbers. Guile can not represent
463 exact complex numbers with non-zero imaginary parts.
464
465 @deffn {Scheme Procedure} complex? x
466 @deffnx {C Function} scm_number_p (x)
467 Return @code{#t} if @var{x} is a complex number, @code{#f}
468 otherwise. Note that the sets of real, rational and integer
469 values form subsets of the set of complex numbers, i. e. the
470 predicate will also be fulfilled if @var{x} is a real,
471 rational or integer number.
472 @end deffn
473
474
475 @node Exactness
476 @subsection Exact and Inexact Numbers
477 @tpindex Exact numbers
478 @tpindex Inexact numbers
479
480 @rnindex exact?
481 @rnindex inexact?
482 @rnindex exact->inexact
483 @rnindex inexact->exact
484
485 R5RS requires that a calculation involving inexact numbers always
486 produces an inexact result. To meet this requirement, Guile
487 distinguishes between an exact integer value such as @samp{5} and the
488 corresponding inexact real value which, to the limited precision
489 available, has no fractional part, and is printed as @samp{5.0}. Guile
490 will only convert the latter value to the former when forced to do so by
491 an invocation of the @code{inexact->exact} procedure.
492
493 @deffn {Scheme Procedure} exact? z
494 @deffnx {C Function} scm_exact_p (z)
495 Return @code{#t} if the number @var{z} is exact, @code{#f}
496 otherwise.
497
498 @lisp
499 (exact? 2)
500 @result{} #t
501
502 (exact? 0.5)
503 @result{} #f
504
505 (exact? (/ 2))
506 @result{} #t
507 @end lisp
508
509 @end deffn
510
511 @deffn {Scheme Procedure} inexact? z
512 @deffnx {C Function} scm_inexact_p (z)
513 Return @code{#t} if the number @var{z} is inexact, @code{#f}
514 else.
515 @end deffn
516
517 @deffn {Scheme Procedure} inexact->exact z
518 @deffnx {C Function} scm_inexact_to_exact (z)
519 Return an exact number that is numerically closest to @var{z}, when
520 there is one. For inexact rationals, Guile returns the exact rational
521 that is numerically equal to the inexact rational. Inexact complex
522 numbers with a non-zero imaginary part can not be made exact.
523
524 @lisp
525 (inexact->exact 0.5)
526 @result{} 1/2
527 @end lisp
528
529 The following happens because 12/10 is not exactly representable as a
530 @code{double} (on most platforms). However, when reading a decimal
531 number that has been marked exact with the ``#e'' prefix, Guile is
532 able to represent it correctly.
533
534 @lisp
535 (inexact->exact 1.2)
536 @result{} 5404319552844595/4503599627370496
537
538 #e1.2
539 @result{} 6/5
540 @end lisp
541
542 @end deffn
543
544 @c begin (texi-doc-string "guile" "exact->inexact")
545 @deffn {Scheme Procedure} exact->inexact z
546 @deffnx {C Function} scm_exact_to_inexact (z)
547 Convert the number @var{z} to its inexact representation.
548 @end deffn
549
550
551 @node Number Syntax
552 @subsection Read Syntax for Numerical Data
553
554 The read syntax for integers is a string of digits, optionally
555 preceded by a minus or plus character, a code indicating the
556 base in which the integer is encoded, and a code indicating whether
557 the number is exact or inexact. The supported base codes are:
558
559 @table @code
560 @item #b
561 @itemx #B
562 the integer is written in binary (base 2)
563
564 @item #o
565 @itemx #O
566 the integer is written in octal (base 8)
567
568 @item #d
569 @itemx #D
570 the integer is written in decimal (base 10)
571
572 @item #x
573 @itemx #X
574 the integer is written in hexadecimal (base 16)
575 @end table
576
577 If the base code is omitted, the integer is assumed to be decimal. The
578 following examples show how these base codes are used.
579
580 @lisp
581 -13
582 @result{} -13
583
584 #d-13
585 @result{} -13
586
587 #x-13
588 @result{} -19
589
590 #b+1101
591 @result{} 13
592
593 #o377
594 @result{} 255
595 @end lisp
596
597 The codes for indicating exactness (which can, incidentally, be applied
598 to all numerical values) are:
599
600 @table @code
601 @item #e
602 @itemx #E
603 the number is exact
604
605 @item #i
606 @itemx #I
607 the number is inexact.
608 @end table
609
610 If the exactness indicator is omitted, the number is exact unless it
611 contains a radix point. Since Guile can not represent exact complex
612 numbers, an error is signalled when asking for them.
613
614 @lisp
615 (exact? 1.2)
616 @result{} #f
617
618 (exact? #e1.2)
619 @result{} #t
620
621 (exact? #e+1i)
622 ERROR: Wrong type argument
623 @end lisp
624
625 Guile also understands the syntax @samp{+inf.0} and @samp{-inf.0} for
626 plus and minus infinity, respectively. The value must be written
627 exactly as shown, that is, they always must have a sign and exactly
628 one zero digit after the decimal point. It also understands
629 @samp{+nan.0} and @samp{-nan.0} for the special `not-a-number' value.
630 The sign is ignored for `not-a-number' and the value is always printed
631 as @samp{+nan.0}.
632
633 @node Integer Operations
634 @subsection Operations on Integer Values
635 @rnindex odd?
636 @rnindex even?
637 @rnindex quotient
638 @rnindex remainder
639 @rnindex modulo
640 @rnindex gcd
641 @rnindex lcm
642
643 @deffn {Scheme Procedure} odd? n
644 @deffnx {C Function} scm_odd_p (n)
645 Return @code{#t} if @var{n} is an odd number, @code{#f}
646 otherwise.
647 @end deffn
648
649 @deffn {Scheme Procedure} even? n
650 @deffnx {C Function} scm_even_p (n)
651 Return @code{#t} if @var{n} is an even number, @code{#f}
652 otherwise.
653 @end deffn
654
655 @c begin (texi-doc-string "guile" "quotient")
656 @c begin (texi-doc-string "guile" "remainder")
657 @deffn {Scheme Procedure} quotient n d
658 @deffnx {Scheme Procedure} remainder n d
659 @deffnx {C Function} scm_quotient (n, d)
660 @deffnx {C Function} scm_remainder (n, d)
661 Return the quotient or remainder from @var{n} divided by @var{d}. The
662 quotient is rounded towards zero, and the remainder will have the same
663 sign as @var{n}. In all cases quotient and remainder satisfy
664 @math{@var{n} = @var{q}*@var{d} + @var{r}}.
665
666 @lisp
667 (remainder 13 4) @result{} 1
668 (remainder -13 4) @result{} -1
669 @end lisp
670 @end deffn
671
672 @c begin (texi-doc-string "guile" "modulo")
673 @deffn {Scheme Procedure} modulo n d
674 @deffnx {C Function} scm_modulo (n, d)
675 Return the remainder from @var{n} divided by @var{d}, with the same
676 sign as @var{d}.
677
678 @lisp
679 (modulo 13 4) @result{} 1
680 (modulo -13 4) @result{} 3
681 (modulo 13 -4) @result{} -3
682 (modulo -13 -4) @result{} -1
683 @end lisp
684 @end deffn
685
686 @c begin (texi-doc-string "guile" "gcd")
687 @deffn {Scheme Procedure} gcd
688 @deffnx {C Function} scm_gcd (x, y)
689 Return the greatest common divisor of all arguments.
690 If called without arguments, 0 is returned.
691
692 The C function @code{scm_gcd} always takes two arguments, while the
693 Scheme function can take an arbitrary number.
694 @end deffn
695
696 @c begin (texi-doc-string "guile" "lcm")
697 @deffn {Scheme Procedure} lcm
698 @deffnx {C Function} scm_lcm (x, y)
699 Return the least common multiple of the arguments.
700 If called without arguments, 1 is returned.
701
702 The C function @code{scm_lcm} always takes two arguments, while the
703 Scheme function can take an arbitrary number.
704 @end deffn
705
706
707 @node Comparison
708 @subsection Comparison Predicates
709 @rnindex zero?
710 @rnindex positive?
711 @rnindex negative?
712
713 The C comparison functions below always takes two arguments, while the
714 Scheme functions can take an arbitrary number. Also keep in mind that
715 the C functions return one of the Scheme boolean values
716 @code{SCM_BOOL_T} or @code{SCM_BOOL_F} which are both true as far as C
717 is concerned. Thus, always write @code{SCM_NFALSEP (scm_num_eq_p (x,
718 y))} when testing the two Scheme numbers @code{x} and @code{y} for
719 equality, for example.
720
721 @c begin (texi-doc-string "guile" "=")
722 @deffn {Scheme Procedure} =
723 @deffnx {C Function} scm_num_eq_p (x, y)
724 Return @code{#t} if all parameters are numerically equal.
725 @end deffn
726
727 @c begin (texi-doc-string "guile" "<")
728 @deffn {Scheme Procedure} <
729 @deffnx {C Function} scm_less_p (x, y)
730 Return @code{#t} if the list of parameters is monotonically
731 increasing.
732 @end deffn
733
734 @c begin (texi-doc-string "guile" ">")
735 @deffn {Scheme Procedure} >
736 @deffnx {C Function} scm_gr_p (x, y)
737 Return @code{#t} if the list of parameters is monotonically
738 decreasing.
739 @end deffn
740
741 @c begin (texi-doc-string "guile" "<=")
742 @deffn {Scheme Procedure} <=
743 @deffnx {C Function} scm_leq_p (x, y)
744 Return @code{#t} if the list of parameters is monotonically
745 non-decreasing.
746 @end deffn
747
748 @c begin (texi-doc-string "guile" ">=")
749 @deffn {Scheme Procedure} >=
750 @deffnx {C Function} scm_geq_p (x, y)
751 Return @code{#t} if the list of parameters is monotonically
752 non-increasing.
753 @end deffn
754
755 @c begin (texi-doc-string "guile" "zero?")
756 @deffn {Scheme Procedure} zero? z
757 @deffnx {C Function} scm_zero_p (z)
758 Return @code{#t} if @var{z} is an exact or inexact number equal to
759 zero.
760 @end deffn
761
762 @c begin (texi-doc-string "guile" "positive?")
763 @deffn {Scheme Procedure} positive? x
764 @deffnx {C Function} scm_positive_p (x)
765 Return @code{#t} if @var{x} is an exact or inexact number greater than
766 zero.
767 @end deffn
768
769 @c begin (texi-doc-string "guile" "negative?")
770 @deffn {Scheme Procedure} negative? x
771 @deffnx {C Function} scm_negative_p (x)
772 Return @code{#t} if @var{x} is an exact or inexact number less than
773 zero.
774 @end deffn
775
776
777 @node Conversion
778 @subsection Converting Numbers To and From Strings
779 @rnindex number->string
780 @rnindex string->number
781
782 @deffn {Scheme Procedure} number->string n [radix]
783 @deffnx {C Function} scm_number_to_string (n, radix)
784 Return a string holding the external representation of the
785 number @var{n} in the given @var{radix}. If @var{n} is
786 inexact, a radix of 10 will be used.
787 @end deffn
788
789 @deffn {Scheme Procedure} string->number string [radix]
790 @deffnx {C Function} scm_string_to_number (string, radix)
791 Return a number of the maximally precise representation
792 expressed by the given @var{string}. @var{radix} must be an
793 exact integer, either 2, 8, 10, or 16. If supplied, @var{radix}
794 is a default radix that may be overridden by an explicit radix
795 prefix in @var{string} (e.g. "#o177"). If @var{radix} is not
796 supplied, then the default radix is 10. If string is not a
797 syntactically valid notation for a number, then
798 @code{string->number} returns @code{#f}.
799 @end deffn
800
801
802 @node Complex
803 @subsection Complex Number Operations
804 @rnindex make-rectangular
805 @rnindex make-polar
806 @rnindex real-part
807 @rnindex imag-part
808 @rnindex magnitude
809 @rnindex angle
810
811 @deffn {Scheme Procedure} make-rectangular real imaginary
812 @deffnx {C Function} scm_make_rectangular (real, imaginary)
813 Return a complex number constructed of the given @var{real} and
814 @var{imaginary} parts.
815 @end deffn
816
817 @deffn {Scheme Procedure} make-polar x y
818 @deffnx {C Function} scm_make_polar (x, y)
819 Return the complex number @var{x} * e^(i * @var{y}).
820 @end deffn
821
822 @c begin (texi-doc-string "guile" "real-part")
823 @deffn {Scheme Procedure} real-part z
824 @deffnx {C Function} scm_real_part (z)
825 Return the real part of the number @var{z}.
826 @end deffn
827
828 @c begin (texi-doc-string "guile" "imag-part")
829 @deffn {Scheme Procedure} imag-part z
830 @deffnx {C Function} scm_imag_part (z)
831 Return the imaginary part of the number @var{z}.
832 @end deffn
833
834 @c begin (texi-doc-string "guile" "magnitude")
835 @deffn {Scheme Procedure} magnitude z
836 @deffnx {C Function} scm_magnitude (z)
837 Return the magnitude of the number @var{z}. This is the same as
838 @code{abs} for real arguments, but also allows complex numbers.
839 @end deffn
840
841 @c begin (texi-doc-string "guile" "angle")
842 @deffn {Scheme Procedure} angle z
843 @deffnx {C Function} scm_angle (z)
844 Return the angle of the complex number @var{z}.
845 @end deffn
846
847
848 @node Arithmetic
849 @subsection Arithmetic Functions
850 @rnindex max
851 @rnindex min
852 @rnindex +
853 @rnindex *
854 @rnindex -
855 @rnindex /
856 @rnindex abs
857 @rnindex floor
858 @rnindex ceiling
859 @rnindex truncate
860 @rnindex round
861
862 The C arithmetic functions below always takes two arguments, while the
863 Scheme functions can take an arbitrary number. When you need to
864 invoke them with just one argument, for example to compute the
865 equivalent od @code{(- x)}, pass @code{SCM_UNDEFINED} as the second
866 one: @code{scm_difference (x, SCM_UNDEFINED)}.
867
868 @c begin (texi-doc-string "guile" "+")
869 @deffn {Scheme Procedure} + z1 @dots{}
870 @deffnx {C Function} scm_sum (z1, z2)
871 Return the sum of all parameter values. Return 0 if called without any
872 parameters.
873 @end deffn
874
875 @c begin (texi-doc-string "guile" "-")
876 @deffn {Scheme Procedure} - z1 z2 @dots{}
877 @deffnx {C Function} scm_difference (z1, z2)
878 If called with one argument @var{z1}, -@var{z1} is returned. Otherwise
879 the sum of all but the first argument are subtracted from the first
880 argument.
881 @end deffn
882
883 @c begin (texi-doc-string "guile" "*")
884 @deffn {Scheme Procedure} * z1 @dots{}
885 @deffnx {C Function} scm_product (z1, z2)
886 Return the product of all arguments. If called without arguments, 1 is
887 returned.
888 @end deffn
889
890 @c begin (texi-doc-string "guile" "/")
891 @deffn {Scheme Procedure} / z1 z2 @dots{}
892 @deffnx {C Function} scm_divide (z1, z2)
893 Divide the first argument by the product of the remaining arguments. If
894 called with one argument @var{z1}, 1/@var{z1} is returned.
895 @end deffn
896
897 @c begin (texi-doc-string "guile" "abs")
898 @deffn {Scheme Procedure} abs x
899 @deffnx {C Function} scm_abs (x)
900 Return the absolute value of @var{x}.
901
902 @var{x} must be a number with zero imaginary part. To calculate the
903 magnitude of a complex number, use @code{magnitude} instead.
904 @end deffn
905
906 @c begin (texi-doc-string "guile" "max")
907 @deffn {Scheme Procedure} max x1 x2 @dots{}
908 @deffnx {C Function} scm_max (x1, x2)
909 Return the maximum of all parameter values.
910 @end deffn
911
912 @c begin (texi-doc-string "guile" "min")
913 @deffn {Scheme Procedure} min x1 x2 @dots{}
914 @deffnx {C Function} scm_min (x1, x2)
915 Return the minimum of all parameter values.
916 @end deffn
917
918 @c begin (texi-doc-string "guile" "truncate")
919 @deffn {Scheme Procedure} truncate
920 @deffnx {C Function} scm_truncate_number (x)
921 Round the inexact number @var{x} towards zero.
922 @end deffn
923
924 @c begin (texi-doc-string "guile" "round")
925 @deffn {Scheme Procedure} round x
926 @deffnx {C Function} scm_round_number (x)
927 Round the inexact number @var{x} to the nearest integer. When exactly
928 halfway between two integers, round to the even one.
929 @end deffn
930
931 @c begin (texi-doc-string "guile" "floor")
932 @deffn {Scheme Procedure} floor x
933 @deffnx {C Function} scm_floor (x)
934 Round the number @var{x} towards minus infinity.
935 @end deffn
936
937 @c begin (texi-doc-string "guile" "ceiling")
938 @deffn {Scheme Procedure} ceiling x
939 @deffnx {C Function} scm_ceiling (x)
940 Round the number @var{x} towards infinity.
941 @end deffn
942
943
944 @node Scientific
945 @subsection Scientific Functions
946
947 The following procedures accept any kind of number as arguments,
948 including complex numbers.
949
950 @rnindex sqrt
951 @c begin (texi-doc-string "guile" "sqrt")
952 @deffn {Scheme Procedure} sqrt z
953 Return the square root of @var{z}.
954 @end deffn
955
956 @rnindex expt
957 @c begin (texi-doc-string "guile" "expt")
958 @deffn {Scheme Procedure} expt z1 z2
959 Return @var{z1} raised to the power of @var{z2}.
960 @end deffn
961
962 @rnindex sin
963 @c begin (texi-doc-string "guile" "sin")
964 @deffn {Scheme Procedure} sin z
965 Return the sine of @var{z}.
966 @end deffn
967
968 @rnindex cos
969 @c begin (texi-doc-string "guile" "cos")
970 @deffn {Scheme Procedure} cos z
971 Return the cosine of @var{z}.
972 @end deffn
973
974 @rnindex tan
975 @c begin (texi-doc-string "guile" "tan")
976 @deffn {Scheme Procedure} tan z
977 Return the tangent of @var{z}.
978 @end deffn
979
980 @rnindex asin
981 @c begin (texi-doc-string "guile" "asin")
982 @deffn {Scheme Procedure} asin z
983 Return the arcsine of @var{z}.
984 @end deffn
985
986 @rnindex acos
987 @c begin (texi-doc-string "guile" "acos")
988 @deffn {Scheme Procedure} acos z
989 Return the arccosine of @var{z}.
990 @end deffn
991
992 @rnindex atan
993 @c begin (texi-doc-string "guile" "atan")
994 @deffn {Scheme Procedure} atan z
995 @deffnx {Scheme Procedure} atan y x
996 Return the arctangent of @var{z}, or of @math{@var{y}/@var{x}}.
997 @end deffn
998
999 @rnindex exp
1000 @c begin (texi-doc-string "guile" "exp")
1001 @deffn {Scheme Procedure} exp z
1002 Return e to the power of @var{z}, where e is the base of natural
1003 logarithms (2.71828@dots{}).
1004 @end deffn
1005
1006 @rnindex log
1007 @c begin (texi-doc-string "guile" "log")
1008 @deffn {Scheme Procedure} log z
1009 Return the natural logarithm of @var{z}.
1010 @end deffn
1011
1012 @c begin (texi-doc-string "guile" "log10")
1013 @deffn {Scheme Procedure} log10 z
1014 Return the base 10 logarithm of @var{z}.
1015 @end deffn
1016
1017 @c begin (texi-doc-string "guile" "sinh")
1018 @deffn {Scheme Procedure} sinh z
1019 Return the hyperbolic sine of @var{z}.
1020 @end deffn
1021
1022 @c begin (texi-doc-string "guile" "cosh")
1023 @deffn {Scheme Procedure} cosh z
1024 Return the hyperbolic cosine of @var{z}.
1025 @end deffn
1026
1027 @c begin (texi-doc-string "guile" "tanh")
1028 @deffn {Scheme Procedure} tanh z
1029 Return the hyperbolic tangent of @var{z}.
1030 @end deffn
1031
1032 @c begin (texi-doc-string "guile" "asinh")
1033 @deffn {Scheme Procedure} asinh z
1034 Return the hyperbolic arcsine of @var{z}.
1035 @end deffn
1036
1037 @c begin (texi-doc-string "guile" "acosh")
1038 @deffn {Scheme Procedure} acosh z
1039 Return the hyperbolic arccosine of @var{z}.
1040 @end deffn
1041
1042 @c begin (texi-doc-string "guile" "atanh")
1043 @deffn {Scheme Procedure} atanh z
1044 Return the hyperbolic arctangent of @var{z}.
1045 @end deffn
1046
1047
1048 @node Primitive Numerics
1049 @subsection Primitive Numeric Functions
1050
1051 Many of Guile's numeric procedures which accept any kind of numbers as
1052 arguments, including complex numbers, are implemented as Scheme
1053 procedures that use the following real number-based primitives. These
1054 primitives signal an error if they are called with complex arguments.
1055
1056 @c begin (texi-doc-string "guile" "$abs")
1057 @deffn {Scheme Procedure} $abs x
1058 Return the absolute value of @var{x}.
1059 @end deffn
1060
1061 @c begin (texi-doc-string "guile" "$sqrt")
1062 @deffn {Scheme Procedure} $sqrt x
1063 Return the square root of @var{x}.
1064 @end deffn
1065
1066 @deffn {Scheme Procedure} $expt x y
1067 @deffnx {C Function} scm_sys_expt (x, y)
1068 Return @var{x} raised to the power of @var{y}. This
1069 procedure does not accept complex arguments.
1070 @end deffn
1071
1072 @c begin (texi-doc-string "guile" "$sin")
1073 @deffn {Scheme Procedure} $sin x
1074 Return the sine of @var{x}.
1075 @end deffn
1076
1077 @c begin (texi-doc-string "guile" "$cos")
1078 @deffn {Scheme Procedure} $cos x
1079 Return the cosine of @var{x}.
1080 @end deffn
1081
1082 @c begin (texi-doc-string "guile" "$tan")
1083 @deffn {Scheme Procedure} $tan x
1084 Return the tangent of @var{x}.
1085 @end deffn
1086
1087 @c begin (texi-doc-string "guile" "$asin")
1088 @deffn {Scheme Procedure} $asin x
1089 Return the arcsine of @var{x}.
1090 @end deffn
1091
1092 @c begin (texi-doc-string "guile" "$acos")
1093 @deffn {Scheme Procedure} $acos x
1094 Return the arccosine of @var{x}.
1095 @end deffn
1096
1097 @c begin (texi-doc-string "guile" "$atan")
1098 @deffn {Scheme Procedure} $atan x
1099 Return the arctangent of @var{x} in the range @minus{}@math{PI/2} to
1100 @math{PI/2}.
1101 @end deffn
1102
1103 @deffn {Scheme Procedure} $atan2 x y
1104 @deffnx {C Function} scm_sys_atan2 (x, y)
1105 Return the arc tangent of the two arguments @var{x} and
1106 @var{y}. This is similar to calculating the arc tangent of
1107 @var{x} / @var{y}, except that the signs of both arguments
1108 are used to determine the quadrant of the result. This
1109 procedure does not accept complex arguments.
1110 @end deffn
1111
1112 @c begin (texi-doc-string "guile" "$exp")
1113 @deffn {Scheme Procedure} $exp x
1114 Return e to the power of @var{x}, where e is the base of natural
1115 logarithms (2.71828@dots{}).
1116 @end deffn
1117
1118 @c begin (texi-doc-string "guile" "$log")
1119 @deffn {Scheme Procedure} $log x
1120 Return the natural logarithm of @var{x}.
1121 @end deffn
1122
1123 @c begin (texi-doc-string "guile" "$sinh")
1124 @deffn {Scheme Procedure} $sinh x
1125 Return the hyperbolic sine of @var{x}.
1126 @end deffn
1127
1128 @c begin (texi-doc-string "guile" "$cosh")
1129 @deffn {Scheme Procedure} $cosh x
1130 Return the hyperbolic cosine of @var{x}.
1131 @end deffn
1132
1133 @c begin (texi-doc-string "guile" "$tanh")
1134 @deffn {Scheme Procedure} $tanh x
1135 Return the hyperbolic tangent of @var{x}.
1136 @end deffn
1137
1138 @c begin (texi-doc-string "guile" "$asinh")
1139 @deffn {Scheme Procedure} $asinh x
1140 Return the hyperbolic arcsine of @var{x}.
1141 @end deffn
1142
1143 @c begin (texi-doc-string "guile" "$acosh")
1144 @deffn {Scheme Procedure} $acosh x
1145 Return the hyperbolic arccosine of @var{x}.
1146 @end deffn
1147
1148 @c begin (texi-doc-string "guile" "$atanh")
1149 @deffn {Scheme Procedure} $atanh x
1150 Return the hyperbolic arctangent of @var{x}.
1151 @end deffn
1152
1153 C functions for the above are provided by the standard mathematics
1154 library. Naturally these expect and return @code{double} arguments
1155 (@pxref{Mathematics,,, libc, GNU C Library Reference Manual}).
1156
1157 @multitable {xx} {Scheme Procedure} {C Function}
1158 @item @tab Scheme Procedure @tab C Function
1159
1160 @item @tab @code{$abs} @tab @code{fabs}
1161 @item @tab @code{$sqrt} @tab @code{sqrt}
1162 @item @tab @code{$sin} @tab @code{sin}
1163 @item @tab @code{$cos} @tab @code{cos}
1164 @item @tab @code{$tan} @tab @code{tan}
1165 @item @tab @code{$asin} @tab @code{asin}
1166 @item @tab @code{$acos} @tab @code{acos}
1167 @item @tab @code{$atan} @tab @code{atan}
1168 @item @tab @code{$atan2} @tab @code{atan2}
1169 @item @tab @code{$exp} @tab @code{exp}
1170 @item @tab @code{$expt} @tab @code{pow}
1171 @item @tab @code{$log} @tab @code{log}
1172 @item @tab @code{$sinh} @tab @code{sinh}
1173 @item @tab @code{$cosh} @tab @code{cosh}
1174 @item @tab @code{$tanh} @tab @code{tanh}
1175 @item @tab @code{$asinh} @tab @code{asinh}
1176 @item @tab @code{$acosh} @tab @code{acosh}
1177 @item @tab @code{$atanh} @tab @code{atanh}
1178 @end multitable
1179
1180 @code{asinh}, @code{acosh} and @code{atanh} are C99 standard but might
1181 not be available on older systems. Guile provides the following
1182 equivalents (on all systems).
1183
1184 @deftypefn {C Function} double scm_asinh (double x)
1185 @deftypefnx {C Function} double scm_acosh (double x)
1186 @deftypefnx {C Function} double scm_atanh (double x)
1187 Return the hyperbolic arcsine, arccosine or arctangent of @var{x}
1188 respectively.
1189 @end deftypefn
1190
1191
1192 @node Bitwise Operations
1193 @subsection Bitwise Operations
1194
1195 For the following bitwise functions, negative numbers are treated as
1196 infinite precision twos-complements. For instance @math{-6} is bits
1197 @math{@dots{}111010}, with infinitely many ones on the left. It can
1198 be seen that adding 6 (binary 110) to such a bit pattern gives all
1199 zeros.
1200
1201 @deffn {Scheme Procedure} logand n1 n2 @dots{}
1202 @deffnx {C Function} scm_logand (n1, n2)
1203 Return the bitwise @sc{and} of the integer arguments.
1204
1205 @lisp
1206 (logand) @result{} -1
1207 (logand 7) @result{} 7
1208 (logand #b111 #b011 #b001) @result{} 1
1209 @end lisp
1210 @end deffn
1211
1212 @deffn {Scheme Procedure} logior n1 n2 @dots{}
1213 @deffnx {C Function} scm_logior (n1, n2)
1214 Return the bitwise @sc{or} of the integer arguments.
1215
1216 @lisp
1217 (logior) @result{} 0
1218 (logior 7) @result{} 7
1219 (logior #b000 #b001 #b011) @result{} 3
1220 @end lisp
1221 @end deffn
1222
1223 @deffn {Scheme Procedure} logxor n1 n2 @dots{}
1224 @deffnx {C Function} scm_loxor (n1, n2)
1225 Return the bitwise @sc{xor} of the integer arguments. A bit is
1226 set in the result if it is set in an odd number of arguments.
1227
1228 @lisp
1229 (logxor) @result{} 0
1230 (logxor 7) @result{} 7
1231 (logxor #b000 #b001 #b011) @result{} 2
1232 (logxor #b000 #b001 #b011 #b011) @result{} 1
1233 @end lisp
1234 @end deffn
1235
1236 @deffn {Scheme Procedure} lognot n
1237 @deffnx {C Function} scm_lognot (n)
1238 Return the integer which is the ones-complement of the integer
1239 argument, ie.@: each 0 bit is changed to 1 and each 1 bit to 0.
1240
1241 @lisp
1242 (number->string (lognot #b10000000) 2)
1243 @result{} "-10000001"
1244 (number->string (lognot #b0) 2)
1245 @result{} "-1"
1246 @end lisp
1247 @end deffn
1248
1249 @deffn {Scheme Procedure} logtest j k
1250 @deffnx {C Function} scm_logtest (j, k)
1251 @lisp
1252 (logtest j k) @equiv{} (not (zero? (logand j k)))
1253
1254 (logtest #b0100 #b1011) @result{} #f
1255 (logtest #b0100 #b0111) @result{} #t
1256 @end lisp
1257 @end deffn
1258
1259 @deffn {Scheme Procedure} logbit? index j
1260 @deffnx {C Function} scm_logbit_p (index, j)
1261 @lisp
1262 (logbit? index j) @equiv{} (logtest (integer-expt 2 index) j)
1263
1264 (logbit? 0 #b1101) @result{} #t
1265 (logbit? 1 #b1101) @result{} #f
1266 (logbit? 2 #b1101) @result{} #t
1267 (logbit? 3 #b1101) @result{} #t
1268 (logbit? 4 #b1101) @result{} #f
1269 @end lisp
1270 @end deffn
1271
1272 @deffn {Scheme Procedure} ash n cnt
1273 @deffnx {C Function} scm_ash (n, cnt)
1274 Return @var{n} shifted left by @var{cnt} bits, or shifted right if
1275 @var{cnt} is negative. This is an ``arithmetic'' shift.
1276
1277 This is effectively a multiplication by @m{2^{cnt}, 2^@var{cnt}}, and
1278 when @var{cnt} is negative it's a division, rounded towards negative
1279 infinity. (Note that this is not the same rounding as @code{quotient}
1280 does.)
1281
1282 With @var{n} viewed as an infinite precision twos complement,
1283 @code{ash} means a left shift introducing zero bits, or a right shift
1284 dropping bits.
1285
1286 @lisp
1287 (number->string (ash #b1 3) 2) @result{} "1000"
1288 (number->string (ash #b1010 -1) 2) @result{} "101"
1289
1290 ;; -23 is bits ...11101001, -6 is bits ...111010
1291 (ash -23 -2) @result{} -6
1292 @end lisp
1293 @end deffn
1294
1295 @deffn {Scheme Procedure} logcount n
1296 @deffnx {C Function} scm_logcount (n)
1297 Return the number of bits in integer @var{n}. If integer is
1298 positive, the 1-bits in its binary representation are counted.
1299 If negative, the 0-bits in its two's-complement binary
1300 representation are counted. If 0, 0 is returned.
1301
1302 @lisp
1303 (logcount #b10101010)
1304 @result{} 4
1305 (logcount 0)
1306 @result{} 0
1307 (logcount -2)
1308 @result{} 1
1309 @end lisp
1310 @end deffn
1311
1312 @deffn {Scheme Procedure} integer-length n
1313 @deffnx {C Function} scm_integer_length (n)
1314 Return the number of bits necessary to represent @var{n}.
1315
1316 For positive @var{n} this is how many bits to the most significant one
1317 bit. For negative @var{n} it's how many bits to the most significant
1318 zero bit in twos complement form.
1319
1320 @lisp
1321 (integer-length #b10101010) @result{} 8
1322 (integer-length #b1111) @result{} 4
1323 (integer-length 0) @result{} 0
1324 (integer-length -1) @result{} 0
1325 (integer-length -256) @result{} 8
1326 (integer-length -257) @result{} 9
1327 @end lisp
1328 @end deffn
1329
1330 @deffn {Scheme Procedure} integer-expt n k
1331 @deffnx {C Function} scm_integer_expt (n, k)
1332 Return @var{n} raised to the non-negative integer exponent
1333 @var{k}.
1334
1335 @lisp
1336 (integer-expt 2 5)
1337 @result{} 32
1338 (integer-expt -3 3)
1339 @result{} -27
1340 @end lisp
1341 @end deffn
1342
1343 @deffn {Scheme Procedure} bit-extract n start end
1344 @deffnx {C Function} scm_bit_extract (n, start, end)
1345 Return the integer composed of the @var{start} (inclusive)
1346 through @var{end} (exclusive) bits of @var{n}. The
1347 @var{start}th bit becomes the 0-th bit in the result.
1348
1349 @lisp
1350 (number->string (bit-extract #b1101101010 0 4) 2)
1351 @result{} "1010"
1352 (number->string (bit-extract #b1101101010 4 9) 2)
1353 @result{} "10110"
1354 @end lisp
1355 @end deffn
1356
1357
1358 @node Random
1359 @subsection Random Number Generation
1360
1361 Pseudo-random numbers are generated from a random state object, which
1362 can be created with @code{seed->random-state}. The @var{state}
1363 parameter to the various functions below is optional, it defaults to
1364 the state object in the @code{*random-state*} variable.
1365
1366 @deffn {Scheme Procedure} copy-random-state [state]
1367 @deffnx {C Function} scm_copy_random_state (state)
1368 Return a copy of the random state @var{state}.
1369 @end deffn
1370
1371 @deffn {Scheme Procedure} random n [state]
1372 @deffnx {C Function} scm_random (n, state)
1373 Return a number in [0, @var{n}).
1374
1375 Accepts a positive integer or real n and returns a
1376 number of the same type between zero (inclusive) and
1377 @var{n} (exclusive). The values returned have a uniform
1378 distribution.
1379 @end deffn
1380
1381 @deffn {Scheme Procedure} random:exp [state]
1382 @deffnx {C Function} scm_random_exp (state)
1383 Return an inexact real in an exponential distribution with mean
1384 1. For an exponential distribution with mean @var{u} use @code{(*
1385 @var{u} (random:exp))}.
1386 @end deffn
1387
1388 @deffn {Scheme Procedure} random:hollow-sphere! vect [state]
1389 @deffnx {C Function} scm_random_hollow_sphere_x (vect, state)
1390 Fills @var{vect} with inexact real random numbers the sum of whose
1391 squares is equal to 1.0. Thinking of @var{vect} as coordinates in
1392 space of dimension @var{n} @math{=} @code{(vector-length @var{vect})},
1393 the coordinates are uniformly distributed over the surface of the unit
1394 n-sphere.
1395 @end deffn
1396
1397 @deffn {Scheme Procedure} random:normal [state]
1398 @deffnx {C Function} scm_random_normal (state)
1399 Return an inexact real in a normal distribution. The distribution
1400 used has mean 0 and standard deviation 1. For a normal distribution
1401 with mean @var{m} and standard deviation @var{d} use @code{(+ @var{m}
1402 (* @var{d} (random:normal)))}.
1403 @end deffn
1404
1405 @deffn {Scheme Procedure} random:normal-vector! vect [state]
1406 @deffnx {C Function} scm_random_normal_vector_x (vect, state)
1407 Fills @var{vect} with inexact real random numbers that are
1408 independent and standard normally distributed
1409 (i.e., with mean 0 and variance 1).
1410 @end deffn
1411
1412 @deffn {Scheme Procedure} random:solid-sphere! vect [state]
1413 @deffnx {C Function} scm_random_solid_sphere_x (vect, state)
1414 Fills @var{vect} with inexact real random numbers the sum of whose
1415 squares is less than 1.0. Thinking of @var{vect} as coordinates in
1416 space of dimension @var{n} @math{=} @code{(vector-length @var{vect})},
1417 the coordinates are uniformly distributed within the unit
1418 @var{n}-sphere. The sum of the squares of the numbers is returned.
1419 @c FIXME: What does this mean, particularly the n-sphere part?
1420 @end deffn
1421
1422 @deffn {Scheme Procedure} random:uniform [state]
1423 @deffnx {C Function} scm_random_uniform (state)
1424 Return a uniformly distributed inexact real random number in
1425 [0,1).
1426 @end deffn
1427
1428 @deffn {Scheme Procedure} seed->random-state seed
1429 @deffnx {C Function} scm_seed_to_random_state (seed)
1430 Return a new random state using @var{seed}.
1431 @end deffn
1432
1433 @defvar *random-state*
1434 The global random state used by the above functions when the
1435 @var{state} parameter is not given.
1436 @end defvar
1437
1438
1439 @node Characters
1440 @section Characters
1441 @tpindex Characters
1442
1443 @noindent
1444 [@strong{FIXME}: how do you specify regular (non-control) characters?]
1445
1446 Most of the ``control characters'' (those below codepoint 32) in the
1447 @acronym{ASCII} character set, as well as the space, may be referred
1448 to by name: for example, @code{#\tab}, @code{#\esc}, @code{#\stx}, and
1449 so on. The following table describes the @acronym{ASCII} names for
1450 each character.
1451
1452 @multitable @columnfractions .25 .25 .25 .25
1453 @item 0 = @code{#\nul}
1454 @tab 1 = @code{#\soh}
1455 @tab 2 = @code{#\stx}
1456 @tab 3 = @code{#\etx}
1457 @item 4 = @code{#\eot}
1458 @tab 5 = @code{#\enq}
1459 @tab 6 = @code{#\ack}
1460 @tab 7 = @code{#\bel}
1461 @item 8 = @code{#\bs}
1462 @tab 9 = @code{#\ht}
1463 @tab 10 = @code{#\nl}
1464 @tab 11 = @code{#\vt}
1465 @item 12 = @code{#\np}
1466 @tab 13 = @code{#\cr}
1467 @tab 14 = @code{#\so}
1468 @tab 15 = @code{#\si}
1469 @item 16 = @code{#\dle}
1470 @tab 17 = @code{#\dc1}
1471 @tab 18 = @code{#\dc2}
1472 @tab 19 = @code{#\dc3}
1473 @item 20 = @code{#\dc4}
1474 @tab 21 = @code{#\nak}
1475 @tab 22 = @code{#\syn}
1476 @tab 23 = @code{#\etb}
1477 @item 24 = @code{#\can}
1478 @tab 25 = @code{#\em}
1479 @tab 26 = @code{#\sub}
1480 @tab 27 = @code{#\esc}
1481 @item 28 = @code{#\fs}
1482 @tab 29 = @code{#\gs}
1483 @tab 30 = @code{#\rs}
1484 @tab 31 = @code{#\us}
1485 @item 32 = @code{#\sp}
1486 @end multitable
1487
1488 The ``delete'' character (octal 177) may be referred to with the name
1489 @code{#\del}.
1490
1491 Several characters have more than one name:
1492
1493 @multitable {@code{#\backspace}} {Original}
1494 @item Alias @tab Original
1495 @item @code{#\space} @tab @code{#\sp}
1496 @item @code{#\newline} @tab @code{#\nl}
1497 @item @code{#\tab} @tab @code{#\ht}
1498 @item @code{#\backspace} @tab @code{#\bs}
1499 @item @code{#\return} @tab @code{#\cr}
1500 @item @code{#\page} @tab @code{#\np}
1501 @item @code{#\null} @tab @code{#\nul}
1502 @end multitable
1503
1504 @rnindex char?
1505 @deffn {Scheme Procedure} char? x
1506 @deffnx {C Function} scm_char_p (x)
1507 Return @code{#t} iff @var{x} is a character, else @code{#f}.
1508 @end deffn
1509
1510 @rnindex char=?
1511 @deffn {Scheme Procedure} char=? x y
1512 Return @code{#t} iff @var{x} is the same character as @var{y}, else @code{#f}.
1513 @end deffn
1514
1515 @rnindex char<?
1516 @deffn {Scheme Procedure} char<? x y
1517 Return @code{#t} iff @var{x} is less than @var{y} in the @acronym{ASCII} sequence,
1518 else @code{#f}.
1519 @end deffn
1520
1521 @rnindex char<=?
1522 @deffn {Scheme Procedure} char<=? x y
1523 Return @code{#t} iff @var{x} is less than or equal to @var{y} in the
1524 @acronym{ASCII} sequence, else @code{#f}.
1525 @end deffn
1526
1527 @rnindex char>?
1528 @deffn {Scheme Procedure} char>? x y
1529 Return @code{#t} iff @var{x} is greater than @var{y} in the @acronym{ASCII}
1530 sequence, else @code{#f}.
1531 @end deffn
1532
1533 @rnindex char>=?
1534 @deffn {Scheme Procedure} char>=? x y
1535 Return @code{#t} iff @var{x} is greater than or equal to @var{y} in the
1536 @acronym{ASCII} sequence, else @code{#f}.
1537 @end deffn
1538
1539 @rnindex char-ci=?
1540 @deffn {Scheme Procedure} char-ci=? x y
1541 Return @code{#t} iff @var{x} is the same character as @var{y} ignoring
1542 case, else @code{#f}.
1543 @end deffn
1544
1545 @rnindex char-ci<?
1546 @deffn {Scheme Procedure} char-ci<? x y
1547 Return @code{#t} iff @var{x} is less than @var{y} in the @acronym{ASCII} sequence
1548 ignoring case, else @code{#f}.
1549 @end deffn
1550
1551 @rnindex char-ci<=?
1552 @deffn {Scheme Procedure} char-ci<=? x y
1553 Return @code{#t} iff @var{x} is less than or equal to @var{y} in the
1554 @acronym{ASCII} sequence ignoring case, else @code{#f}.
1555 @end deffn
1556
1557 @rnindex char-ci>?
1558 @deffn {Scheme Procedure} char-ci>? x y
1559 Return @code{#t} iff @var{x} is greater than @var{y} in the @acronym{ASCII}
1560 sequence ignoring case, else @code{#f}.
1561 @end deffn
1562
1563 @rnindex char-ci>=?
1564 @deffn {Scheme Procedure} char-ci>=? x y
1565 Return @code{#t} iff @var{x} is greater than or equal to @var{y} in the
1566 @acronym{ASCII} sequence ignoring case, else @code{#f}.
1567 @end deffn
1568
1569 @rnindex char-alphabetic?
1570 @deffn {Scheme Procedure} char-alphabetic? chr
1571 @deffnx {C Function} scm_char_alphabetic_p (chr)
1572 Return @code{#t} iff @var{chr} is alphabetic, else @code{#f}.
1573 Alphabetic means the same thing as the @code{isalpha} C library function.
1574 @end deffn
1575
1576 @rnindex char-numeric?
1577 @deffn {Scheme Procedure} char-numeric? chr
1578 @deffnx {C Function} scm_char_numeric_p (chr)
1579 Return @code{#t} iff @var{chr} is numeric, else @code{#f}.
1580 Numeric means the same thing as the @code{isdigit} C library function.
1581 @end deffn
1582
1583 @rnindex char-whitespace?
1584 @deffn {Scheme Procedure} char-whitespace? chr
1585 @deffnx {C Function} scm_char_whitespace_p (chr)
1586 Return @code{#t} iff @var{chr} is whitespace, else @code{#f}.
1587 Whitespace means the same thing as the @code{isspace} C library function.
1588 @end deffn
1589
1590 @rnindex char-upper-case?
1591 @deffn {Scheme Procedure} char-upper-case? chr
1592 @deffnx {C Function} scm_char_upper_case_p (chr)
1593 Return @code{#t} iff @var{chr} is uppercase, else @code{#f}.
1594 Uppercase means the same thing as the @code{isupper} C library function.
1595 @end deffn
1596
1597 @rnindex char-lower-case?
1598 @deffn {Scheme Procedure} char-lower-case? chr
1599 @deffnx {C Function} scm_char_lower_case_p (chr)
1600 Return @code{#t} iff @var{chr} is lowercase, else @code{#f}.
1601 Lowercase means the same thing as the @code{islower} C library function.
1602 @end deffn
1603
1604 @deffn {Scheme Procedure} char-is-both? chr
1605 @deffnx {C Function} scm_char_is_both_p (chr)
1606 Return @code{#t} iff @var{chr} is either uppercase or lowercase, else
1607 @code{#f}. Uppercase and lowercase are as defined by the
1608 @code{isupper} and @code{islower} C library functions.
1609 @end deffn
1610
1611 @rnindex char->integer
1612 @deffn {Scheme Procedure} char->integer chr
1613 @deffnx {C Function} scm_char_to_integer (chr)
1614 Return the number corresponding to ordinal position of @var{chr} in the
1615 @acronym{ASCII} sequence.
1616 @end deffn
1617
1618 @rnindex integer->char
1619 @deffn {Scheme Procedure} integer->char n
1620 @deffnx {C Function} scm_integer_to_char (n)
1621 Return the character at position @var{n} in the @acronym{ASCII} sequence.
1622 @end deffn
1623
1624 @rnindex char-upcase
1625 @deffn {Scheme Procedure} char-upcase chr
1626 @deffnx {C Function} scm_char_upcase (chr)
1627 Return the uppercase character version of @var{chr}.
1628 @end deffn
1629
1630 @rnindex char-downcase
1631 @deffn {Scheme Procedure} char-downcase chr
1632 @deffnx {C Function} scm_char_downcase (chr)
1633 Return the lowercase character version of @var{chr}.
1634 @end deffn
1635
1636 @xref{Classification of Characters,,,libc,GNU C Library Reference
1637 Manual}, for information about the @code{is*} Standard C functions
1638 mentioned above.
1639
1640
1641 @node Strings
1642 @section Strings
1643 @tpindex Strings
1644
1645 Strings are fixed-length sequences of characters. They can be created
1646 by calling constructor procedures, but they can also literally get
1647 entered at the @acronym{REPL} or in Scheme source files.
1648
1649 Guile provides a rich set of string processing procedures, because text
1650 handling is very important when Guile is used as a scripting language.
1651
1652 Strings always carry the information about how many characters they are
1653 composed of with them, so there is no special end-of-string character,
1654 like in C. That means that Scheme strings can contain any character,
1655 even the @samp{NUL} character @samp{\0}. But note: Since most operating
1656 system calls dealing with strings (such as for file operations) expect
1657 strings to be zero-terminated, they might do unexpected things when
1658 called with string containing unusual characters.
1659
1660 @menu
1661 * String Syntax:: Read syntax for strings.
1662 * String Predicates:: Testing strings for certain properties.
1663 * String Constructors:: Creating new string objects.
1664 * List/String Conversion:: Converting from/to lists of characters.
1665 * String Selection:: Select portions from strings.
1666 * String Modification:: Modify parts or whole strings.
1667 * String Comparison:: Lexicographic ordering predicates.
1668 * String Searching:: Searching in strings.
1669 * Alphabetic Case Mapping:: Convert the alphabetic case of strings.
1670 * Appending Strings:: Appending strings to form a new string.
1671 @end menu
1672
1673 @node String Syntax
1674 @subsection String Read Syntax
1675
1676 The read syntax for strings is an arbitrarily long sequence of
1677 characters enclosed in double quotes (@code{"}).@footnote{Actually,
1678 the current implementation restricts strings to a length of
1679 @math{2^24}, or 16,777,216, characters. Sorry.} If you want to
1680 insert a double quote character into a string literal, it must be
1681 prefixed with a backslash @samp{\} character (called an @dfn{escape
1682 character}).
1683
1684 The following are examples of string literals:
1685
1686 @lisp
1687 "foo"
1688 "bar plonk"
1689 "Hello World"
1690 "\"Hi\", he said."
1691 @end lisp
1692
1693 @c FIXME::martin: What about escape sequences like \r, \n etc.?
1694
1695 @node String Predicates
1696 @subsection String Predicates
1697
1698 The following procedures can be used to check whether a given string
1699 fulfills some specified property.
1700
1701 @rnindex string?
1702 @deffn {Scheme Procedure} string? obj
1703 @deffnx {C Function} scm_string_p (obj)
1704 Return @code{#t} if @var{obj} is a string, else @code{#f}.
1705 @end deffn
1706
1707 @deffn {Scheme Procedure} string-null? str
1708 @deffnx {C Function} scm_string_null_p (str)
1709 Return @code{#t} if @var{str}'s length is zero, and
1710 @code{#f} otherwise.
1711 @lisp
1712 (string-null? "") @result{} #t
1713 y @result{} "foo"
1714 (string-null? y) @result{} #f
1715 @end lisp
1716 @end deffn
1717
1718 @node String Constructors
1719 @subsection String Constructors
1720
1721 The string constructor procedures create new string objects, possibly
1722 initializing them with some specified character data.
1723
1724 @c FIXME::martin: list->string belongs into `List/String Conversion'
1725
1726 @rnindex string
1727 @rnindex list->string
1728 @deffn {Scheme Procedure} string . chrs
1729 @deffnx {Scheme Procedure} list->string chrs
1730 @deffnx {C Function} scm_string (chrs)
1731 Return a newly allocated string composed of the arguments,
1732 @var{chrs}.
1733 @end deffn
1734
1735 @rnindex make-string
1736 @deffn {Scheme Procedure} make-string k [chr]
1737 @deffnx {C Function} scm_make_string (k, chr)
1738 Return a newly allocated string of
1739 length @var{k}. If @var{chr} is given, then all elements of
1740 the string are initialized to @var{chr}, otherwise the contents
1741 of the @var{string} are unspecified.
1742 @end deffn
1743
1744 @node List/String Conversion
1745 @subsection List/String conversion
1746
1747 When processing strings, it is often convenient to first convert them
1748 into a list representation by using the procedure @code{string->list},
1749 work with the resulting list, and then convert it back into a string.
1750 These procedures are useful for similar tasks.
1751
1752 @rnindex string->list
1753 @deffn {Scheme Procedure} string->list str
1754 @deffnx {C Function} scm_string_to_list (str)
1755 Return a newly allocated list of the characters that make up
1756 the given string @var{str}. @code{string->list} and
1757 @code{list->string} are inverses as far as @samp{equal?} is
1758 concerned.
1759 @end deffn
1760
1761 @deffn {Scheme Procedure} string-split str chr
1762 @deffnx {C Function} scm_string_split (str, chr)
1763 Split the string @var{str} into the a list of the substrings delimited
1764 by appearances of the character @var{chr}. Note that an empty substring
1765 between separator characters will result in an empty string in the
1766 result list.
1767
1768 @lisp
1769 (string-split "root:x:0:0:root:/root:/bin/bash" #\:)
1770 @result{}
1771 ("root" "x" "0" "0" "root" "/root" "/bin/bash")
1772
1773 (string-split "::" #\:)
1774 @result{}
1775 ("" "" "")
1776
1777 (string-split "" #\:)
1778 @result{}
1779 ("")
1780 @end lisp
1781 @end deffn
1782
1783
1784 @node String Selection
1785 @subsection String Selection
1786
1787 Portions of strings can be extracted by these procedures.
1788 @code{string-ref} delivers individual characters whereas
1789 @code{substring} can be used to extract substrings from longer strings.
1790
1791 @rnindex string-length
1792 @deffn {Scheme Procedure} string-length string
1793 @deffnx {C Function} scm_string_length (string)
1794 Return the number of characters in @var{string}.
1795 @end deffn
1796
1797 @rnindex string-ref
1798 @deffn {Scheme Procedure} string-ref str k
1799 @deffnx {C Function} scm_string_ref (str, k)
1800 Return character @var{k} of @var{str} using zero-origin
1801 indexing. @var{k} must be a valid index of @var{str}.
1802 @end deffn
1803
1804 @rnindex string-copy
1805 @deffn {Scheme Procedure} string-copy str
1806 @deffnx {C Function} scm_string_copy (str)
1807 Return a newly allocated copy of the given @var{string}.
1808 @end deffn
1809
1810 @rnindex substring
1811 @deffn {Scheme Procedure} substring str start [end]
1812 @deffnx {C Function} scm_substring (str, start, end)
1813 Return a newly allocated string formed from the characters
1814 of @var{str} beginning with index @var{start} (inclusive) and
1815 ending with index @var{end} (exclusive).
1816 @var{str} must be a string, @var{start} and @var{end} must be
1817 exact integers satisfying:
1818
1819 0 <= @var{start} <= @var{end} <= @code{(string-length @var{str})}.
1820 @end deffn
1821
1822 @node String Modification
1823 @subsection String Modification
1824
1825 These procedures are for modifying strings in-place. This means that the
1826 result of the operation is not a new string; instead, the original string's
1827 memory representation is modified.
1828
1829 @rnindex string-set!
1830 @deffn {Scheme Procedure} string-set! str k chr
1831 @deffnx {C Function} scm_string_set_x (str, k, chr)
1832 Store @var{chr} in element @var{k} of @var{str} and return
1833 an unspecified value. @var{k} must be a valid index of
1834 @var{str}.
1835 @end deffn
1836
1837 @rnindex string-fill!
1838 @deffn {Scheme Procedure} string-fill! str chr
1839 @deffnx {C Function} scm_string_fill_x (str, chr)
1840 Store @var{char} in every element of the given @var{string} and
1841 return an unspecified value.
1842 @end deffn
1843
1844 @deffn {Scheme Procedure} substring-fill! str start end fill
1845 @deffnx {C Function} scm_substring_fill_x (str, start, end, fill)
1846 Change every character in @var{str} between @var{start} and
1847 @var{end} to @var{fill}.
1848
1849 @lisp
1850 (define y "abcdefg")
1851 (substring-fill! y 1 3 #\r)
1852 y
1853 @result{} "arrdefg"
1854 @end lisp
1855 @end deffn
1856
1857 @deffn {Scheme Procedure} substring-move! str1 start1 end1 str2 start2
1858 @deffnx {C Function} scm_substring_move_x (str1, start1, end1, str2, start2)
1859 Copy the substring of @var{str1} bounded by @var{start1} and @var{end1}
1860 into @var{str2} beginning at position @var{start2}.
1861 @var{str1} and @var{str2} can be the same string.
1862 @end deffn
1863
1864
1865 @node String Comparison
1866 @subsection String Comparison
1867
1868 The procedures in this section are similar to the character ordering
1869 predicates (@pxref{Characters}), but are defined on character sequences.
1870 They all return @code{#t} on success and @code{#f} on failure. The
1871 predicates ending in @code{-ci} ignore the character case when comparing
1872 strings.
1873
1874
1875 @rnindex string=?
1876 @deffn {Scheme Procedure} string=? s1 s2
1877 Lexicographic equality predicate; return @code{#t} if the two
1878 strings are the same length and contain the same characters in
1879 the same positions, otherwise return @code{#f}.
1880
1881 The procedure @code{string-ci=?} treats upper and lower case
1882 letters as though they were the same character, but
1883 @code{string=?} treats upper and lower case as distinct
1884 characters.
1885 @end deffn
1886
1887 @rnindex string<?
1888 @deffn {Scheme Procedure} string<? s1 s2
1889 Lexicographic ordering predicate; return @code{#t} if @var{s1}
1890 is lexicographically less than @var{s2}.
1891 @end deffn
1892
1893 @rnindex string<=?
1894 @deffn {Scheme Procedure} string<=? s1 s2
1895 Lexicographic ordering predicate; return @code{#t} if @var{s1}
1896 is lexicographically less than or equal to @var{s2}.
1897 @end deffn
1898
1899 @rnindex string>?
1900 @deffn {Scheme Procedure} string>? s1 s2
1901 Lexicographic ordering predicate; return @code{#t} if @var{s1}
1902 is lexicographically greater than @var{s2}.
1903 @end deffn
1904
1905 @rnindex string>=?
1906 @deffn {Scheme Procedure} string>=? s1 s2
1907 Lexicographic ordering predicate; return @code{#t} if @var{s1}
1908 is lexicographically greater than or equal to @var{s2}.
1909 @end deffn
1910
1911 @rnindex string-ci=?
1912 @deffn {Scheme Procedure} string-ci=? s1 s2
1913 Case-insensitive string equality predicate; return @code{#t} if
1914 the two strings are the same length and their component
1915 characters match (ignoring case) at each position; otherwise
1916 return @code{#f}.
1917 @end deffn
1918
1919 @rnindex string-ci<
1920 @deffn {Scheme Procedure} string-ci<? s1 s2
1921 Case insensitive lexicographic ordering predicate; return
1922 @code{#t} if @var{s1} is lexicographically less than @var{s2}
1923 regardless of case.
1924 @end deffn
1925
1926 @rnindex string<=?
1927 @deffn {Scheme Procedure} string-ci<=? s1 s2
1928 Case insensitive lexicographic ordering predicate; return
1929 @code{#t} if @var{s1} is lexicographically less than or equal
1930 to @var{s2} regardless of case.
1931 @end deffn
1932
1933 @rnindex string-ci>?
1934 @deffn {Scheme Procedure} string-ci>? s1 s2
1935 Case insensitive lexicographic ordering predicate; return
1936 @code{#t} if @var{s1} is lexicographically greater than
1937 @var{s2} regardless of case.
1938 @end deffn
1939
1940 @rnindex string-ci>=?
1941 @deffn {Scheme Procedure} string-ci>=? s1 s2
1942 Case insensitive lexicographic ordering predicate; return
1943 @code{#t} if @var{s1} is lexicographically greater than or
1944 equal to @var{s2} regardless of case.
1945 @end deffn
1946
1947
1948 @node String Searching
1949 @subsection String Searching
1950
1951 When searching for the index of a character in a string, these
1952 procedures can be used.
1953
1954 @deffn {Scheme Procedure} string-index str chr [frm [to]]
1955 @deffnx {C Function} scm_string_index (str, chr, frm, to)
1956 Return the index of the first occurrence of @var{chr} in
1957 @var{str}. The optional integer arguments @var{frm} and
1958 @var{to} limit the search to a portion of the string. This
1959 procedure essentially implements the @code{index} or
1960 @code{strchr} functions from the C library.
1961
1962 @lisp
1963 (string-index "weiner" #\e)
1964 @result{} 1
1965
1966 (string-index "weiner" #\e 2)
1967 @result{} 4
1968
1969 (string-index "weiner" #\e 2 4)
1970 @result{} #f
1971 @end lisp
1972 @end deffn
1973
1974 @deffn {Scheme Procedure} string-rindex str chr [frm [to]]
1975 @deffnx {C Function} scm_string_rindex (str, chr, frm, to)
1976 Like @code{string-index}, but search from the right of the
1977 string rather than from the left. This procedure essentially
1978 implements the @code{rindex} or @code{strrchr} functions from
1979 the C library.
1980
1981 @lisp
1982 (string-rindex "weiner" #\e)
1983 @result{} 4
1984
1985 (string-rindex "weiner" #\e 2 4)
1986 @result{} #f
1987
1988 (string-rindex "weiner" #\e 2 5)
1989 @result{} 4
1990 @end lisp
1991 @end deffn
1992
1993 @node Alphabetic Case Mapping
1994 @subsection Alphabetic Case Mapping
1995
1996 These are procedures for mapping strings to their upper- or lower-case
1997 equivalents, respectively, or for capitalizing strings.
1998
1999 @deffn {Scheme Procedure} string-upcase str
2000 @deffnx {C Function} scm_string_upcase (str)
2001 Return a freshly allocated string containing the characters of
2002 @var{str} in upper case.
2003 @end deffn
2004
2005 @deffn {Scheme Procedure} string-upcase! str
2006 @deffnx {C Function} scm_string_upcase_x (str)
2007 Destructively upcase every character in @var{str} and return
2008 @var{str}.
2009 @lisp
2010 y @result{} "arrdefg"
2011 (string-upcase! y) @result{} "ARRDEFG"
2012 y @result{} "ARRDEFG"
2013 @end lisp
2014 @end deffn
2015
2016 @deffn {Scheme Procedure} string-downcase str
2017 @deffnx {C Function} scm_string_downcase (str)
2018 Return a freshly allocation string containing the characters in
2019 @var{str} in lower case.
2020 @end deffn
2021
2022 @deffn {Scheme Procedure} string-downcase! str
2023 @deffnx {C Function} scm_string_downcase_x (str)
2024 Destructively downcase every character in @var{str} and return
2025 @var{str}.
2026 @lisp
2027 y @result{} "ARRDEFG"
2028 (string-downcase! y) @result{} "arrdefg"
2029 y @result{} "arrdefg"
2030 @end lisp
2031 @end deffn
2032
2033 @deffn {Scheme Procedure} string-capitalize str
2034 @deffnx {C Function} scm_string_capitalize (str)
2035 Return a freshly allocated string with the characters in
2036 @var{str}, where the first character of every word is
2037 capitalized.
2038 @end deffn
2039
2040 @deffn {Scheme Procedure} string-capitalize! str
2041 @deffnx {C Function} scm_string_capitalize_x (str)
2042 Upcase the first character of every word in @var{str}
2043 destructively and return @var{str}.
2044
2045 @lisp
2046 y @result{} "hello world"
2047 (string-capitalize! y) @result{} "Hello World"
2048 y @result{} "Hello World"
2049 @end lisp
2050 @end deffn
2051
2052
2053 @node Appending Strings
2054 @subsection Appending Strings
2055
2056 The procedure @code{string-append} appends several strings together to
2057 form a longer result string.
2058
2059 @rnindex string-append
2060 @deffn {Scheme Procedure} string-append . args
2061 @deffnx {C Function} scm_string_append (args)
2062 Return a newly allocated string whose characters form the
2063 concatenation of the given strings, @var{args}.
2064
2065 @example
2066 (let ((h "hello "))
2067 (string-append h "world"))
2068 @result{} "hello world"
2069 @end example
2070 @end deffn
2071
2072
2073 @node Regular Expressions
2074 @section Regular Expressions
2075 @tpindex Regular expressions
2076
2077 @cindex regular expressions
2078 @cindex regex
2079 @cindex emacs regexp
2080
2081 A @dfn{regular expression} (or @dfn{regexp}) is a pattern that
2082 describes a whole class of strings. A full description of regular
2083 expressions and their syntax is beyond the scope of this manual;
2084 an introduction can be found in the Emacs manual (@pxref{Regexps,
2085 , Syntax of Regular Expressions, emacs, The GNU Emacs Manual}), or
2086 in many general Unix reference books.
2087
2088 If your system does not include a POSIX regular expression library,
2089 and you have not linked Guile with a third-party regexp library such
2090 as Rx, these functions will not be available. You can tell whether
2091 your Guile installation includes regular expression support by
2092 checking whether @code{(provided? 'regex)} returns true.
2093
2094 The following regexp and string matching features are provided by the
2095 @code{(ice-9 regex)} module. Before using the described functions,
2096 you should load this module by executing @code{(use-modules (ice-9
2097 regex))}.
2098
2099 @menu
2100 * Regexp Functions:: Functions that create and match regexps.
2101 * Match Structures:: Finding what was matched by a regexp.
2102 * Backslash Escapes:: Removing the special meaning of regexp
2103 meta-characters.
2104 @end menu
2105
2106
2107 @node Regexp Functions
2108 @subsection Regexp Functions
2109
2110 By default, Guile supports POSIX extended regular expressions.
2111 That means that the characters @samp{(}, @samp{)}, @samp{+} and
2112 @samp{?} are special, and must be escaped if you wish to match the
2113 literal characters.
2114
2115 This regular expression interface was modeled after that
2116 implemented by SCSH, the Scheme Shell. It is intended to be
2117 upwardly compatible with SCSH regular expressions.
2118
2119 @deffn {Scheme Procedure} string-match pattern str [start]
2120 Compile the string @var{pattern} into a regular expression and compare
2121 it with @var{str}. The optional numeric argument @var{start} specifies
2122 the position of @var{str} at which to begin matching.
2123
2124 @code{string-match} returns a @dfn{match structure} which
2125 describes what, if anything, was matched by the regular
2126 expression. @xref{Match Structures}. If @var{str} does not match
2127 @var{pattern} at all, @code{string-match} returns @code{#f}.
2128 @end deffn
2129
2130 Two examples of a match follow. In the first example, the pattern
2131 matches the four digits in the match string. In the second, the pattern
2132 matches nothing.
2133
2134 @example
2135 (string-match "[0-9][0-9][0-9][0-9]" "blah2002")
2136 @result{} #("blah2002" (4 . 8))
2137
2138 (string-match "[A-Za-z]" "123456")
2139 @result{} #f
2140 @end example
2141
2142 Each time @code{string-match} is called, it must compile its
2143 @var{pattern} argument into a regular expression structure. This
2144 operation is expensive, which makes @code{string-match} inefficient if
2145 the same regular expression is used several times (for example, in a
2146 loop). For better performance, you can compile a regular expression in
2147 advance and then match strings against the compiled regexp.
2148
2149 @deffn {Scheme Procedure} make-regexp pat . flags
2150 @deffnx {C Function} scm_make_regexp (pat, flags)
2151 Compile the regular expression described by @var{pat}, and
2152 return the compiled regexp structure. If @var{pat} does not
2153 describe a legal regular expression, @code{make-regexp} throws
2154 a @code{regular-expression-syntax} error.
2155
2156 The @var{flags} arguments change the behavior of the compiled
2157 regular expression. The following flags may be supplied:
2158
2159 @table @code
2160 @item regexp/icase
2161 Consider uppercase and lowercase letters to be the same when
2162 matching.
2163 @item regexp/newline
2164 If a newline appears in the target string, then permit the
2165 @samp{^} and @samp{$} operators to match immediately after or
2166 immediately before the newline, respectively. Also, the
2167 @samp{.} and @samp{[^...]} operators will never match a newline
2168 character. The intent of this flag is to treat the target
2169 string as a buffer containing many lines of text, and the
2170 regular expression as a pattern that may match a single one of
2171 those lines.
2172 @item regexp/basic
2173 Compile a basic (``obsolete'') regexp instead of the extended
2174 (``modern'') regexps that are the default. Basic regexps do
2175 not consider @samp{|}, @samp{+} or @samp{?} to be special
2176 characters, and require the @samp{@{...@}} and @samp{(...)}
2177 metacharacters to be backslash-escaped (@pxref{Backslash
2178 Escapes}). There are several other differences between basic
2179 and extended regular expressions, but these are the most
2180 significant.
2181 @item regexp/extended
2182 Compile an extended regular expression rather than a basic
2183 regexp. This is the default behavior; this flag will not
2184 usually be needed. If a call to @code{make-regexp} includes
2185 both @code{regexp/basic} and @code{regexp/extended} flags, the
2186 one which comes last will override the earlier one.
2187 @end table
2188 @end deffn
2189
2190 @deffn {Scheme Procedure} regexp-exec rx str [start [flags]]
2191 @deffnx {C Function} scm_regexp_exec (rx, str, start, flags)
2192 Match the compiled regular expression @var{rx} against
2193 @code{str}. If the optional integer @var{start} argument is
2194 provided, begin matching from that position in the string.
2195 Return a match structure describing the results of the match,
2196 or @code{#f} if no match could be found.
2197
2198 The @var{flags} arguments change the matching behavior.
2199 The following flags may be supplied:
2200
2201 @table @code
2202 @item regexp/notbol
2203 Operator @samp{^} always fails (unless @code{regexp/newline}
2204 is used). Use this when the beginning of the string should
2205 not be considered the beginning of a line.
2206 @item regexp/noteol
2207 Operator @samp{$} always fails (unless @code{regexp/newline}
2208 is used). Use this when the end of the string should not be
2209 considered the end of a line.
2210 @end table
2211 @end deffn
2212
2213 @lisp
2214 ;; Regexp to match uppercase letters
2215 (define r (make-regexp "[A-Z]*"))
2216
2217 ;; Regexp to match letters, ignoring case
2218 (define ri (make-regexp "[A-Z]*" regexp/icase))
2219
2220 ;; Search for bob using regexp r
2221 (match:substring (regexp-exec r "bob"))
2222 @result{} "" ; no match
2223
2224 ;; Search for bob using regexp ri
2225 (match:substring (regexp-exec ri "Bob"))
2226 @result{} "Bob" ; matched case insensitive
2227 @end lisp
2228
2229 @deffn {Scheme Procedure} regexp? obj
2230 @deffnx {C Function} scm_regexp_p (obj)
2231 Return @code{#t} if @var{obj} is a compiled regular expression,
2232 or @code{#f} otherwise.
2233 @end deffn
2234
2235 Regular expressions are commonly used to find patterns in one string and
2236 replace them with the contents of another string.
2237
2238 @c begin (scm-doc-string "regex.scm" "regexp-substitute")
2239 @deffn {Scheme Procedure} regexp-substitute port match [item@dots{}]
2240 Write to the output port @var{port} selected contents of the match
2241 structure @var{match}. Each @var{item} specifies what should be
2242 written, and may be one of the following arguments:
2243
2244 @itemize @bullet
2245 @item
2246 A string. String arguments are written out verbatim.
2247
2248 @item
2249 An integer. The submatch with that number is written.
2250
2251 @item
2252 The symbol @samp{pre}. The portion of the matched string preceding
2253 the regexp match is written.
2254
2255 @item
2256 The symbol @samp{post}. The portion of the matched string following
2257 the regexp match is written.
2258 @end itemize
2259
2260 The @var{port} argument may be @code{#f}, in which case nothing is
2261 written; instead, @code{regexp-substitute} constructs a string from the
2262 specified @var{item}s and returns that.
2263 @end deffn
2264
2265 The following example takes a regular expression that matches a standard
2266 @sc{yyyymmdd}-format date such as @code{"20020828"}. The
2267 @code{regexp-substitute} call returns a string computed from the
2268 information in the match structure, consisting of the fields and text
2269 from the original string reordered and reformatted.
2270
2271 @lisp
2272 (define date-regex "([0-9][0-9][0-9][0-9])([0-9][0-9])([0-9][0-9])")
2273 (define s "Date 20020429 12am.")
2274 (define sm (string-match date-regex s))
2275 (regexp-substitute #f sm 'pre 2 "-" 3 "-" 1 'post " (" 0 ")")
2276 @result{} "Date 04-29-2002 12am. (20020429)"
2277 @end lisp
2278
2279 @c begin (scm-doc-string "regex.scm" "regexp-substitute")
2280 @deffn {Scheme Procedure} regexp-substitute/global port regexp target [item@dots{}]
2281 Similar to @code{regexp-substitute}, but can be used to perform global
2282 substitutions on @var{str}. Instead of taking a match structure as an
2283 argument, @code{regexp-substitute/global} takes two string arguments: a
2284 @var{regexp} string describing a regular expression, and a @var{target}
2285 string which should be matched against this regular expression.
2286
2287 Each @var{item} behaves as in @code{regexp-substitute}, with the
2288 following exceptions:
2289
2290 @itemize @bullet
2291 @item
2292 A function may be supplied. When this function is called, it will be
2293 passed one argument: a match structure for a given regular expression
2294 match. It should return a string to be written out to @var{port}.
2295
2296 @item
2297 The @samp{post} symbol causes @code{regexp-substitute/global} to recurse
2298 on the unmatched portion of @var{str}. This @emph{must} be supplied in
2299 order to perform global search-and-replace on @var{str}; if it is not
2300 present among the @var{item}s, then @code{regexp-substitute/global} will
2301 return after processing a single match.
2302 @end itemize
2303 @end deffn
2304
2305 The example above for @code{regexp-substitute} could be rewritten as
2306 follows to remove the @code{string-match} stage:
2307
2308 @lisp
2309 (define date-regex "([0-9][0-9][0-9][0-9])([0-9][0-9])([0-9][0-9])")
2310 (define s "Date 20020429 12am.")
2311 (regexp-substitute/global #f date-regex s
2312 'pre 2 "-" 3 "-" 1 'post " (" 0 ")")
2313 @result{} "Date 04-29-2002 12am. (20020429)"
2314 @end lisp
2315
2316
2317 @node Match Structures
2318 @subsection Match Structures
2319
2320 @cindex match structures
2321
2322 A @dfn{match structure} is the object returned by @code{string-match} and
2323 @code{regexp-exec}. It describes which portion of a string, if any,
2324 matched the given regular expression. Match structures include: a
2325 reference to the string that was checked for matches; the starting and
2326 ending positions of the regexp match; and, if the regexp included any
2327 parenthesized subexpressions, the starting and ending positions of each
2328 submatch.
2329
2330 In each of the regexp match functions described below, the @code{match}
2331 argument must be a match structure returned by a previous call to
2332 @code{string-match} or @code{regexp-exec}. Most of these functions
2333 return some information about the original target string that was
2334 matched against a regular expression; we will call that string
2335 @var{target} for easy reference.
2336
2337 @c begin (scm-doc-string "regex.scm" "regexp-match?")
2338 @deffn {Scheme Procedure} regexp-match? obj
2339 Return @code{#t} if @var{obj} is a match structure returned by a
2340 previous call to @code{regexp-exec}, or @code{#f} otherwise.
2341 @end deffn
2342
2343 @c begin (scm-doc-string "regex.scm" "match:substring")
2344 @deffn {Scheme Procedure} match:substring match [n]
2345 Return the portion of @var{target} matched by subexpression number
2346 @var{n}. Submatch 0 (the default) represents the entire regexp match.
2347 If the regular expression as a whole matched, but the subexpression
2348 number @var{n} did not match, return @code{#f}.
2349 @end deffn
2350
2351 @lisp
2352 (define s (string-match "[0-9][0-9][0-9][0-9]" "blah2002foo"))
2353 (match:substring s)
2354 @result{} "2002"
2355
2356 ;; match starting at offset 6 in the string
2357 (match:substring
2358 (string-match "[0-9][0-9][0-9][0-9]" "blah987654" 6))
2359 @result{} "7654"
2360 @end lisp
2361
2362 @c begin (scm-doc-string "regex.scm" "match:start")
2363 @deffn {Scheme Procedure} match:start match [n]
2364 Return the starting position of submatch number @var{n}.
2365 @end deffn
2366
2367 In the following example, the result is 4, since the match starts at
2368 character index 4:
2369
2370 @lisp
2371 (define s (string-match "[0-9][0-9][0-9][0-9]" "blah2002foo"))
2372 (match:start s)
2373 @result{} 4
2374 @end lisp
2375
2376 @c begin (scm-doc-string "regex.scm" "match:end")
2377 @deffn {Scheme Procedure} match:end match [n]
2378 Return the ending position of submatch number @var{n}.
2379 @end deffn
2380
2381 In the following example, the result is 8, since the match runs between
2382 characters 4 and 8 (i.e. the ``2002'').
2383
2384 @lisp
2385 (define s (string-match "[0-9][0-9][0-9][0-9]" "blah2002foo"))
2386 (match:end s)
2387 @result{} 8
2388 @end lisp
2389
2390 @c begin (scm-doc-string "regex.scm" "match:prefix")
2391 @deffn {Scheme Procedure} match:prefix match
2392 Return the unmatched portion of @var{target} preceding the regexp match.
2393
2394 @lisp
2395 (define s (string-match "[0-9][0-9][0-9][0-9]" "blah2002foo"))
2396 (match:prefix s)
2397 @result{} "blah"
2398 @end lisp
2399 @end deffn
2400
2401 @c begin (scm-doc-string "regex.scm" "match:suffix")
2402 @deffn {Scheme Procedure} match:suffix match
2403 Return the unmatched portion of @var{target} following the regexp match.
2404 @end deffn
2405
2406 @lisp
2407 (define s (string-match "[0-9][0-9][0-9][0-9]" "blah2002foo"))
2408 (match:suffix s)
2409 @result{} "foo"
2410 @end lisp
2411
2412 @c begin (scm-doc-string "regex.scm" "match:count")
2413 @deffn {Scheme Procedure} match:count match
2414 Return the number of parenthesized subexpressions from @var{match}.
2415 Note that the entire regular expression match itself counts as a
2416 subexpression, and failed submatches are included in the count.
2417 @end deffn
2418
2419 @c begin (scm-doc-string "regex.scm" "match:string")
2420 @deffn {Scheme Procedure} match:string match
2421 Return the original @var{target} string.
2422 @end deffn
2423
2424 @lisp
2425 (define s (string-match "[0-9][0-9][0-9][0-9]" "blah2002foo"))
2426 (match:string s)
2427 @result{} "blah2002foo"
2428 @end lisp
2429
2430
2431 @node Backslash Escapes
2432 @subsection Backslash Escapes
2433
2434 Sometimes you will want a regexp to match characters like @samp{*} or
2435 @samp{$} exactly. For example, to check whether a particular string
2436 represents a menu entry from an Info node, it would be useful to match
2437 it against a regexp like @samp{^* [^:]*::}. However, this won't work;
2438 because the asterisk is a metacharacter, it won't match the @samp{*} at
2439 the beginning of the string. In this case, we want to make the first
2440 asterisk un-magic.
2441
2442 You can do this by preceding the metacharacter with a backslash
2443 character @samp{\}. (This is also called @dfn{quoting} the
2444 metacharacter, and is known as a @dfn{backslash escape}.) When Guile
2445 sees a backslash in a regular expression, it considers the following
2446 glyph to be an ordinary character, no matter what special meaning it
2447 would ordinarily have. Therefore, we can make the above example work by
2448 changing the regexp to @samp{^\* [^:]*::}. The @samp{\*} sequence tells
2449 the regular expression engine to match only a single asterisk in the
2450 target string.
2451
2452 Since the backslash is itself a metacharacter, you may force a regexp to
2453 match a backslash in the target string by preceding the backslash with
2454 itself. For example, to find variable references in a @TeX{} program,
2455 you might want to find occurrences of the string @samp{\let\} followed
2456 by any number of alphabetic characters. The regular expression
2457 @samp{\\let\\[A-Za-z]*} would do this: the double backslashes in the
2458 regexp each match a single backslash in the target string.
2459
2460 @c begin (scm-doc-string "regex.scm" "regexp-quote")
2461 @deffn {Scheme Procedure} regexp-quote str
2462 Quote each special character found in @var{str} with a backslash, and
2463 return the resulting string.
2464 @end deffn
2465
2466 @strong{Very important:} Using backslash escapes in Guile source code
2467 (as in Emacs Lisp or C) can be tricky, because the backslash character
2468 has special meaning for the Guile reader. For example, if Guile
2469 encounters the character sequence @samp{\n} in the middle of a string
2470 while processing Scheme code, it replaces those characters with a
2471 newline character. Similarly, the character sequence @samp{\t} is
2472 replaced by a horizontal tab. Several of these @dfn{escape sequences}
2473 are processed by the Guile reader before your code is executed.
2474 Unrecognized escape sequences are ignored: if the characters @samp{\*}
2475 appear in a string, they will be translated to the single character
2476 @samp{*}.
2477
2478 This translation is obviously undesirable for regular expressions, since
2479 we want to be able to include backslashes in a string in order to
2480 escape regexp metacharacters. Therefore, to make sure that a backslash
2481 is preserved in a string in your Guile program, you must use @emph{two}
2482 consecutive backslashes:
2483
2484 @lisp
2485 (define Info-menu-entry-pattern (make-regexp "^\\* [^:]*"))
2486 @end lisp
2487
2488 The string in this example is preprocessed by the Guile reader before
2489 any code is executed. The resulting argument to @code{make-regexp} is
2490 the string @samp{^\* [^:]*}, which is what we really want.
2491
2492 This also means that in order to write a regular expression that matches
2493 a single backslash character, the regular expression string in the
2494 source code must include @emph{four} backslashes. Each consecutive pair
2495 of backslashes gets translated by the Guile reader to a single
2496 backslash, and the resulting double-backslash is interpreted by the
2497 regexp engine as matching a single backslash character. Hence:
2498
2499 @lisp
2500 (define tex-variable-pattern (make-regexp "\\\\let\\\\=[A-Za-z]*"))
2501 @end lisp
2502
2503 The reason for the unwieldiness of this syntax is historical. Both
2504 regular expression pattern matchers and Unix string processing systems
2505 have traditionally used backslashes with the special meanings
2506 described above. The POSIX regular expression specification and ANSI C
2507 standard both require these semantics. Attempting to abandon either
2508 convention would cause other kinds of compatibility problems, possibly
2509 more severe ones. Therefore, without extending the Scheme reader to
2510 support strings with different quoting conventions (an ungainly and
2511 confusing extension when implemented in other languages), we must adhere
2512 to this cumbersome escape syntax.
2513
2514
2515 @node Symbols
2516 @section Symbols
2517 @tpindex Symbols
2518
2519 Symbols in Scheme are widely used in three ways: as items of discrete
2520 data, as lookup keys for alists and hash tables, and to denote variable
2521 references.
2522
2523 A @dfn{symbol} is similar to a string in that it is defined by a
2524 sequence of characters. The sequence of characters is known as the
2525 symbol's @dfn{name}. In the usual case --- that is, where the symbol's
2526 name doesn't include any characters that could be confused with other
2527 elements of Scheme syntax --- a symbol is written in a Scheme program by
2528 writing the sequence of characters that make up the name, @emph{without}
2529 any quotation marks or other special syntax. For example, the symbol
2530 whose name is ``multiply-by-2'' is written, simply:
2531
2532 @lisp
2533 multiply-by-2
2534 @end lisp
2535
2536 Notice how this differs from a @emph{string} with contents
2537 ``multiply-by-2'', which is written with double quotation marks, like
2538 this:
2539
2540 @lisp
2541 "multiply-by-2"
2542 @end lisp
2543
2544 Looking beyond how they are written, symbols are different from strings
2545 in two important respects.
2546
2547 The first important difference is uniqueness. If the same-looking
2548 string is read twice from two different places in a program, the result
2549 is two @emph{different} string objects whose contents just happen to be
2550 the same. If, on the other hand, the same-looking symbol is read twice
2551 from two different places in a program, the result is the @emph{same}
2552 symbol object both times.
2553
2554 Given two read symbols, you can use @code{eq?} to test whether they are
2555 the same (that is, have the same name). @code{eq?} is the most
2556 efficient comparison operator in Scheme, and comparing two symbols like
2557 this is as fast as comparing, for example, two numbers. Given two
2558 strings, on the other hand, you must use @code{equal?} or
2559 @code{string=?}, which are much slower comparison operators, to
2560 determine whether the strings have the same contents.
2561
2562 @lisp
2563 (define sym1 (quote hello))
2564 (define sym2 (quote hello))
2565 (eq? sym1 sym2) @result{} #t
2566
2567 (define str1 "hello")
2568 (define str2 "hello")
2569 (eq? str1 str2) @result{} #f
2570 (equal? str1 str2) @result{} #t
2571 @end lisp
2572
2573 The second important difference is that symbols, unlike strings, are not
2574 self-evaluating. This is why we need the @code{(quote @dots{})}s in the
2575 example above: @code{(quote hello)} evaluates to the symbol named
2576 "hello" itself, whereas an unquoted @code{hello} is @emph{read} as the
2577 symbol named "hello" and evaluated as a variable reference @dots{} about
2578 which more below (@pxref{Symbol Variables}).
2579
2580 @menu
2581 * Symbol Data:: Symbols as discrete data.
2582 * Symbol Keys:: Symbols as lookup keys.
2583 * Symbol Variables:: Symbols as denoting variables.
2584 * Symbol Primitives:: Operations related to symbols.
2585 * Symbol Props:: Function slots and property lists.
2586 * Symbol Read Syntax:: Extended read syntax for symbols.
2587 * Symbol Uninterned:: Uninterned symbols.
2588 @end menu
2589
2590
2591 @node Symbol Data
2592 @subsection Symbols as Discrete Data
2593
2594 Numbers and symbols are similar to the extent that they both lend
2595 themselves to @code{eq?} comparison. But symbols are more descriptive
2596 than numbers, because a symbol's name can be used directly to describe
2597 the concept for which that symbol stands.
2598
2599 For example, imagine that you need to represent some colours in a
2600 computer program. Using numbers, you would have to choose arbitrarily
2601 some mapping between numbers and colours, and then take care to use that
2602 mapping consistently:
2603
2604 @lisp
2605 ;; 1=red, 2=green, 3=purple
2606
2607 (if (eq? (colour-of car) 1)
2608 ...)
2609 @end lisp
2610
2611 @noindent
2612 You can make the mapping more explicit and the code more readable by
2613 defining constants:
2614
2615 @lisp
2616 (define red 1)
2617 (define green 2)
2618 (define purple 3)
2619
2620 (if (eq? (colour-of car) red)
2621 ...)
2622 @end lisp
2623
2624 @noindent
2625 But the simplest and clearest approach is not to use numbers at all, but
2626 symbols whose names specify the colours that they refer to:
2627
2628 @lisp
2629 (if (eq? (colour-of car) 'red)
2630 ...)
2631 @end lisp
2632
2633 The descriptive advantages of symbols over numbers increase as the set
2634 of concepts that you want to describe grows. Suppose that a car object
2635 can have other properties as well, such as whether it has or uses:
2636
2637 @itemize @bullet
2638 @item
2639 automatic or manual transmission
2640 @item
2641 leaded or unleaded fuel
2642 @item
2643 power steering (or not).
2644 @end itemize
2645
2646 @noindent
2647 Then a car's combined property set could be naturally represented and
2648 manipulated as a list of symbols:
2649
2650 @lisp
2651 (properties-of car1)
2652 @result{}
2653 (red manual unleaded power-steering)
2654
2655 (if (memq 'power-steering (properties-of car1))
2656 (display "Unfit people can drive this car.\n")
2657 (display "You'll need strong arms to drive this car!\n"))
2658 @print{}
2659 Unfit people can drive this car.
2660 @end lisp
2661
2662 Remember, the fundamental property of symbols that we are relying on
2663 here is that an occurrence of @code{'red} in one part of a program is an
2664 @emph{indistinguishable} symbol from an occurrence of @code{'red} in
2665 another part of a program; this means that symbols can usefully be
2666 compared using @code{eq?}. At the same time, symbols have naturally
2667 descriptive names. This combination of efficiency and descriptive power
2668 makes them ideal for use as discrete data.
2669
2670
2671 @node Symbol Keys
2672 @subsection Symbols as Lookup Keys
2673
2674 Given their efficiency and descriptive power, it is natural to use
2675 symbols as the keys in an association list or hash table.
2676
2677 To illustrate this, consider a more structured representation of the car
2678 properties example from the preceding subsection. Rather than
2679 mixing all the properties up together in a flat list, we could use an
2680 association list like this:
2681
2682 @lisp
2683 (define car1-properties '((colour . red)
2684 (transmission . manual)
2685 (fuel . unleaded)
2686 (steering . power-assisted)))
2687 @end lisp
2688
2689 Notice how this structure is more explicit and extensible than the flat
2690 list. For example it makes clear that @code{manual} refers to the
2691 transmission rather than, say, the windows or the locking of the car.
2692 It also allows further properties to use the same symbols among their
2693 possible values without becoming ambiguous:
2694
2695 @lisp
2696 (define car1-properties '((colour . red)
2697 (transmission . manual)
2698 (fuel . unleaded)
2699 (steering . power-assisted)
2700 (seat-colour . red)
2701 (locking . manual)))
2702 @end lisp
2703
2704 With a representation like this, it is easy to use the efficient
2705 @code{assq-XXX} family of procedures (@pxref{Association Lists}) to
2706 extract or change individual pieces of information:
2707
2708 @lisp
2709 (assq-ref car1-properties 'fuel) @result{} unleaded
2710 (assq-ref car1-properties 'transmission) @result{} manual
2711
2712 (assq-set! car1-properties 'seat-colour 'black)
2713 @result{}
2714 ((colour . red)
2715 (transmission . manual)
2716 (fuel . unleaded)
2717 (steering . power-assisted)
2718 (seat-colour . black)
2719 (locking . manual)))
2720 @end lisp
2721
2722 Hash tables also have keys, and exactly the same arguments apply to the
2723 use of symbols in hash tables as in association lists. The hash value
2724 that Guile uses to decide where to add a symbol-keyed entry to a hash
2725 table can be obtained by calling the @code{symbol-hash} procedure:
2726
2727 @deffn {Scheme Procedure} symbol-hash symbol
2728 @deffnx {C Function} scm_symbol_hash (symbol)
2729 Return a hash value for @var{symbol}.
2730 @end deffn
2731
2732 See @ref{Hash Tables} for information about hash tables in general, and
2733 for why you might choose to use a hash table rather than an association
2734 list.
2735
2736
2737 @node Symbol Variables
2738 @subsection Symbols as Denoting Variables
2739
2740 When an unquoted symbol in a Scheme program is evaluated, it is
2741 interpreted as a variable reference, and the result of the evaluation is
2742 the appropriate variable's value.
2743
2744 For example, when the expression @code{(string-length "abcd")} is read
2745 and evaluated, the sequence of characters @code{string-length} is read
2746 as the symbol whose name is "string-length". This symbol is associated
2747 with a variable whose value is the procedure that implements string
2748 length calculation. Therefore evaluation of the @code{string-length}
2749 symbol results in that procedure.
2750
2751 The details of the connection between an unquoted symbol and the
2752 variable to which it refers are explained elsewhere. See @ref{Binding
2753 Constructs}, for how associations between symbols and variables are
2754 created, and @ref{Modules}, for how those associations are affected by
2755 Guile's module system.
2756
2757
2758 @node Symbol Primitives
2759 @subsection Operations Related to Symbols
2760
2761 Given any Scheme value, you can determine whether it is a symbol using
2762 the @code{symbol?} primitive:
2763
2764 @rnindex symbol?
2765 @deffn {Scheme Procedure} symbol? obj
2766 @deffnx {C Function} scm_symbol_p (obj)
2767 Return @code{#t} if @var{obj} is a symbol, otherwise return
2768 @code{#f}.
2769 @end deffn
2770
2771 Once you know that you have a symbol, you can obtain its name as a
2772 string by calling @code{symbol->string}. Note that Guile differs by
2773 default from R5RS on the details of @code{symbol->string} as regards
2774 case-sensitivity:
2775
2776 @rnindex symbol->string
2777 @deffn {Scheme Procedure} symbol->string s
2778 @deffnx {C Function} scm_symbol_to_string (s)
2779 Return the name of symbol @var{s} as a string. By default, Guile reads
2780 symbols case-sensitively, so the string returned will have the same case
2781 variation as the sequence of characters that caused @var{s} to be
2782 created.
2783
2784 If Guile is set to read symbols case-insensitively (as specified by
2785 R5RS), and @var{s} comes into being as part of a literal expression
2786 (@pxref{Literal expressions,,,r5rs, The Revised^5 Report on Scheme}) or
2787 by a call to the @code{read} or @code{string-ci->symbol} procedures,
2788 Guile converts any alphabetic characters in the symbol's name to
2789 lower case before creating the symbol object, so the string returned
2790 here will be in lower case.
2791
2792 If @var{s} was created by @code{string->symbol}, the case of characters
2793 in the string returned will be the same as that in the string that was
2794 passed to @code{string->symbol}, regardless of Guile's case-sensitivity
2795 setting at the time @var{s} was created.
2796
2797 It is an error to apply mutation procedures like @code{string-set!} to
2798 strings returned by this procedure.
2799 @end deffn
2800
2801 Most symbols are created by writing them literally in code. However it
2802 is also possible to create symbols programmatically using the following
2803 @code{string->symbol} and @code{string-ci->symbol} procedures:
2804
2805 @rnindex string->symbol
2806 @deffn {Scheme Procedure} string->symbol string
2807 @deffnx {C Function} scm_string_to_symbol (string)
2808 Return the symbol whose name is @var{string}. This procedure can create
2809 symbols with names containing special characters or letters in the
2810 non-standard case, but it is usually a bad idea to create such symbols
2811 because in some implementations of Scheme they cannot be read as
2812 themselves.
2813 @end deffn
2814
2815 @deffn {Scheme Procedure} string-ci->symbol str
2816 @deffnx {C Function} scm_string_ci_to_symbol (str)
2817 Return the symbol whose name is @var{str}. If Guile is currently
2818 reading symbols case-insensitively, @var{str} is converted to lowercase
2819 before the returned symbol is looked up or created.
2820 @end deffn
2821
2822 The following examples illustrate Guile's detailed behaviour as regards
2823 the case-sensitivity of symbols:
2824
2825 @lisp
2826 (read-enable 'case-insensitive) ; R5RS compliant behaviour
2827
2828 (symbol->string 'flying-fish) @result{} "flying-fish"
2829 (symbol->string 'Martin) @result{} "martin"
2830 (symbol->string
2831 (string->symbol "Malvina")) @result{} "Malvina"
2832
2833 (eq? 'mISSISSIppi 'mississippi) @result{} #t
2834 (string->symbol "mISSISSIppi") @result{} mISSISSIppi
2835 (eq? 'bitBlt (string->symbol "bitBlt")) @result{} #f
2836 (eq? 'LolliPop
2837 (string->symbol (symbol->string 'LolliPop))) @result{} #t
2838 (string=? "K. Harper, M.D."
2839 (symbol->string
2840 (string->symbol "K. Harper, M.D."))) @result{} #t
2841
2842 (read-disable 'case-insensitive) ; Guile default behaviour
2843
2844 (symbol->string 'flying-fish) @result{} "flying-fish"
2845 (symbol->string 'Martin) @result{} "Martin"
2846 (symbol->string
2847 (string->symbol "Malvina")) @result{} "Malvina"
2848
2849 (eq? 'mISSISSIppi 'mississippi) @result{} #f
2850 (string->symbol "mISSISSIppi") @result{} mISSISSIppi
2851 (eq? 'bitBlt (string->symbol "bitBlt")) @result{} #t
2852 (eq? 'LolliPop
2853 (string->symbol (symbol->string 'LolliPop))) @result{} #t
2854 (string=? "K. Harper, M.D."
2855 (symbol->string
2856 (string->symbol "K. Harper, M.D."))) @result{} #t
2857 @end lisp
2858
2859 From C, there are lower level functions that construct a Scheme symbol
2860 from a null terminated C string or from a sequence of bytes whose length
2861 is specified explicitly.
2862
2863 @deffn {C Function} scm_str2symbol (const char * name)
2864 @deffnx {C Function} scm_mem2symbol (const char * name, size_t len)
2865 Construct and return a Scheme symbol whose name is specified by
2866 @var{name}. For @code{scm_str2symbol} @var{name} must be null
2867 terminated; For @code{scm_mem2symbol} the length of @var{name} is
2868 specified explicitly by @var{len}.
2869 @end deffn
2870
2871 Finally, some applications, especially those that generate new Scheme
2872 code dynamically, need to generate symbols for use in the generated
2873 code. The @code{gensym} primitive meets this need:
2874
2875 @deffn {Scheme Procedure} gensym [prefix]
2876 @deffnx {C Function} scm_gensym (prefix)
2877 Create a new symbol with a name constructed from a prefix and a counter
2878 value. The string @var{prefix} can be specified as an optional
2879 argument. Default prefix is @samp{@w{ g}}. The counter is increased by 1
2880 at each call. There is no provision for resetting the counter.
2881 @end deffn
2882
2883 The symbols generated by @code{gensym} are @emph{likely} to be unique,
2884 since their names begin with a space and it is only otherwise possible
2885 to generate such symbols if a programmer goes out of their way to do
2886 so. Uniqueness can be guaranteed by instead using uninterned symbols
2887 (@pxref{Symbol Uninterned}), though they can't be usefully written out
2888 and read back in.
2889
2890
2891 @node Symbol Props
2892 @subsection Function Slots and Property Lists
2893
2894 In traditional Lisp dialects, symbols are often understood as having
2895 three kinds of value at once:
2896
2897 @itemize @bullet
2898 @item
2899 a @dfn{variable} value, which is used when the symbol appears in
2900 code in a variable reference context
2901
2902 @item
2903 a @dfn{function} value, which is used when the symbol appears in
2904 code in a function name position (i.e. as the first element in an
2905 unquoted list)
2906
2907 @item
2908 a @dfn{property list} value, which is used when the symbol is given as
2909 the first argument to Lisp's @code{put} or @code{get} functions.
2910 @end itemize
2911
2912 Although Scheme (as one of its simplifications with respect to Lisp)
2913 does away with the distinction between variable and function namespaces,
2914 Guile currently retains some elements of the traditional structure in
2915 case they turn out to be useful when implementing translators for other
2916 languages, in particular Emacs Lisp.
2917
2918 Specifically, Guile symbols have two extra slots. for a symbol's
2919 property list, and for its ``function value.'' The following procedures
2920 are provided to access these slots.
2921
2922 @deffn {Scheme Procedure} symbol-fref symbol
2923 @deffnx {C Function} scm_symbol_fref (symbol)
2924 Return the contents of @var{symbol}'s @dfn{function slot}.
2925 @end deffn
2926
2927 @deffn {Scheme Procedure} symbol-fset! symbol value
2928 @deffnx {C Function} scm_symbol_fset_x (symbol, value)
2929 Set the contents of @var{symbol}'s function slot to @var{value}.
2930 @end deffn
2931
2932 @deffn {Scheme Procedure} symbol-pref symbol
2933 @deffnx {C Function} scm_symbol_pref (symbol)
2934 Return the @dfn{property list} currently associated with @var{symbol}.
2935 @end deffn
2936
2937 @deffn {Scheme Procedure} symbol-pset! symbol value
2938 @deffnx {C Function} scm_symbol_pset_x (symbol, value)
2939 Set @var{symbol}'s property list to @var{value}.
2940 @end deffn
2941
2942 @deffn {Scheme Procedure} symbol-property sym prop
2943 From @var{sym}'s property list, return the value for property
2944 @var{prop}. The assumption is that @var{sym}'s property list is an
2945 association list whose keys are distinguished from each other using
2946 @code{equal?}; @var{prop} should be one of the keys in that list. If
2947 the property list has no entry for @var{prop}, @code{symbol-property}
2948 returns @code{#f}.
2949 @end deffn
2950
2951 @deffn {Scheme Procedure} set-symbol-property! sym prop val
2952 In @var{sym}'s property list, set the value for property @var{prop} to
2953 @var{val}, or add a new entry for @var{prop}, with value @var{val}, if
2954 none already exists. For the structure of the property list, see
2955 @code{symbol-property}.
2956 @end deffn
2957
2958 @deffn {Scheme Procedure} symbol-property-remove! sym prop
2959 From @var{sym}'s property list, remove the entry for property
2960 @var{prop}, if there is one. For the structure of the property list,
2961 see @code{symbol-property}.
2962 @end deffn
2963
2964 Support for these extra slots may be removed in a future release, and it
2965 is probably better to avoid using them. (In release 1.6, Guile itself
2966 uses the property list slot sparingly, and the function slot not at
2967 all.) For a more modern and Schemely approach to properties, see
2968 @ref{Object Properties}.
2969
2970
2971 @node Symbol Read Syntax
2972 @subsection Extended Read Syntax for Symbols
2973
2974 The read syntax for a symbol is a sequence of letters, digits, and
2975 @dfn{extended alphabetic characters}, beginning with a character that
2976 cannot begin a number. In addition, the special cases of @code{+},
2977 @code{-}, and @code{...} are read as symbols even though numbers can
2978 begin with @code{+}, @code{-} or @code{.}.
2979
2980 Extended alphabetic characters may be used within identifiers as if
2981 they were letters. The set of extended alphabetic characters is:
2982
2983 @example
2984 ! $ % & * + - . / : < = > ? @@ ^ _ ~
2985 @end example
2986
2987 In addition to the standard read syntax defined above (which is taken
2988 from R5RS (@pxref{Formal syntax,,,r5rs,The Revised^5 Report on
2989 Scheme})), Guile provides an extended symbol read syntax that allows the
2990 inclusion of unusual characters such as space characters, newlines and
2991 parentheses. If (for whatever reason) you need to write a symbol
2992 containing characters not mentioned above, you can do so as follows.
2993
2994 @itemize @bullet
2995 @item
2996 Begin the symbol with the characters @code{#@{},
2997
2998 @item
2999 write the characters of the symbol and
3000
3001 @item
3002 finish the symbol with the characters @code{@}#}.
3003 @end itemize
3004
3005 Here are a few examples of this form of read syntax. The first symbol
3006 needs to use extended syntax because it contains a space character, the
3007 second because it contains a line break, and the last because it looks
3008 like a number.
3009
3010 @lisp
3011 #@{foo bar@}#
3012
3013 #@{what
3014 ever@}#
3015
3016 #@{4242@}#
3017 @end lisp
3018
3019 Although Guile provides this extended read syntax for symbols,
3020 widespread usage of it is discouraged because it is not portable and not
3021 very readable.
3022
3023
3024 @node Symbol Uninterned
3025 @subsection Uninterned Symbols
3026
3027 What makes symbols useful is that they are automatically kept unique.
3028 There are no two symbols that are distinct objects but have the same
3029 name. But of course, there is no rule without exception. In addition
3030 to the normal symbols that have been discussed up to now, you can also
3031 create special @dfn{uninterned} symbols that behave slightly
3032 differently.
3033
3034 To understand what is different about them and why they might be useful,
3035 we look at how normal symbols are actually kept unique.
3036
3037 Whenever Guile wants to find the symbol with a specific name, for
3038 example during @code{read} or when executing @code{string->symbol}, it
3039 first looks into a table of all existing symbols to find out whether a
3040 symbol with the given name already exists. When this is the case, Guile
3041 just returns that symbol. When not, a new symbol with the name is
3042 created and entered into the table so that it can be found later.
3043
3044 Sometimes you might want to create a symbol that is guaranteed `fresh',
3045 i.e. a symbol that did not exist previously. You might also want to
3046 somehow guarantee that no one else will ever unintentionally stumble
3047 across your symbol in the future. These properties of a symbol are
3048 often needed when generating code during macro expansion. When
3049 introducing new temporary variables, you want to guarantee that they
3050 don't conflict with variables in other people's code.
3051
3052 The simplest way to arrange for this is to create a new symbol but
3053 not enter it into the global table of all symbols. That way, no one
3054 will ever get access to your symbol by chance. Symbols that are not in
3055 the table are called @dfn{uninterned}. Of course, symbols that
3056 @emph{are} in the table are called @dfn{interned}.
3057
3058 You create new uninterned symbols with the function @code{make-symbol}.
3059 You can test whether a symbol is interned or not with
3060 @code{symbol-interned?}.
3061
3062 Uninterned symbols break the rule that the name of a symbol uniquely
3063 identifies the symbol object. Because of this, they can not be written
3064 out and read back in like interned symbols. Currently, Guile has no
3065 support for reading uninterned symbols. Note that the function
3066 @code{gensym} does not return uninterned symbols for this reason.
3067
3068 @deffn {Scheme Procedure} make-symbol name
3069 @deffnx {C Function} scm_make_symbol (name)
3070 Return a new uninterned symbol with the name @var{name}. The returned
3071 symbol is guaranteed to be unique and future calls to
3072 @code{string->symbol} will not return it.
3073 @end deffn
3074
3075 @deffn {Scheme Procedure} symbol-interned? symbol
3076 @deffnx {C Function} scm_symbol_interned_p (symbol)
3077 Return @code{#t} if @var{symbol} is interned, otherwise return
3078 @code{#f}.
3079 @end deffn
3080
3081 For example:
3082
3083 @lisp
3084 (define foo-1 (string->symbol "foo"))
3085 (define foo-2 (string->symbol "foo"))
3086 (define foo-3 (make-symbol "foo"))
3087 (define foo-4 (make-symbol "foo"))
3088
3089 (eq? foo-1 foo-2)
3090 @result{} #t
3091 ; Two interned symbols with the same name are the same object,
3092
3093 (eq? foo-1 foo-3)
3094 @result{} #f
3095 ; but a call to make-symbol with the same name returns a
3096 ; distinct object.
3097
3098 (eq? foo-3 foo-4)
3099 @result{} #f
3100 ; A call to make-symbol always returns a new object, even for
3101 ; the same name.
3102
3103 foo-3
3104 @result{} #<uninterned-symbol foo 8085290>
3105 ; Uninterned symbols print differently from interned symbols,
3106
3107 (symbol? foo-3)
3108 @result{} #t
3109 ; but they are still symbols,
3110
3111 (symbol-interned? foo-3)
3112 @result{} #f
3113 ; just not interned.
3114 @end lisp
3115
3116
3117 @node Keywords
3118 @section Keywords
3119 @tpindex Keywords
3120
3121 Keywords are self-evaluating objects with a convenient read syntax that
3122 makes them easy to type.
3123
3124 Guile's keyword support conforms to R5RS, and adds a (switchable) read
3125 syntax extension to permit keywords to begin with @code{:} as well as
3126 @code{#:}.
3127
3128 @menu
3129 * Why Use Keywords?:: Motivation for keyword usage.
3130 * Coding With Keywords:: How to use keywords.
3131 * Keyword Read Syntax:: Read syntax for keywords.
3132 * Keyword Procedures:: Procedures for dealing with keywords.
3133 * Keyword Primitives:: The underlying primitive procedures.
3134 @end menu
3135
3136 @node Why Use Keywords?
3137 @subsection Why Use Keywords?
3138
3139 Keywords are useful in contexts where a program or procedure wants to be
3140 able to accept a large number of optional arguments without making its
3141 interface unmanageable.
3142
3143 To illustrate this, consider a hypothetical @code{make-window}
3144 procedure, which creates a new window on the screen for drawing into
3145 using some graphical toolkit. There are many parameters that the caller
3146 might like to specify, but which could also be sensibly defaulted, for
3147 example:
3148
3149 @itemize @bullet
3150 @item
3151 color depth -- Default: the color depth for the screen
3152
3153 @item
3154 background color -- Default: white
3155
3156 @item
3157 width -- Default: 600
3158
3159 @item
3160 height -- Default: 400
3161 @end itemize
3162
3163 If @code{make-window} did not use keywords, the caller would have to
3164 pass in a value for each possible argument, remembering the correct
3165 argument order and using a special value to indicate the default value
3166 for that argument:
3167
3168 @lisp
3169 (make-window 'default ;; Color depth
3170 'default ;; Background color
3171 800 ;; Width
3172 100 ;; Height
3173 @dots{}) ;; More make-window arguments
3174 @end lisp
3175
3176 With keywords, on the other hand, defaulted arguments are omitted, and
3177 non-default arguments are clearly tagged by the appropriate keyword. As
3178 a result, the invocation becomes much clearer:
3179
3180 @lisp
3181 (make-window #:width 800 #:height 100)
3182 @end lisp
3183
3184 On the other hand, for a simpler procedure with few arguments, the use
3185 of keywords would be a hindrance rather than a help. The primitive
3186 procedure @code{cons}, for example, would not be improved if it had to
3187 be invoked as
3188
3189 @lisp
3190 (cons #:car x #:cdr y)
3191 @end lisp
3192
3193 So the decision whether to use keywords or not is purely pragmatic: use
3194 them if they will clarify the procedure invocation at point of call.
3195
3196 @node Coding With Keywords
3197 @subsection Coding With Keywords
3198
3199 If a procedure wants to support keywords, it should take a rest argument
3200 and then use whatever means is convenient to extract keywords and their
3201 corresponding arguments from the contents of that rest argument.
3202
3203 The following example illustrates the principle: the code for
3204 @code{make-window} uses a helper procedure called
3205 @code{get-keyword-value} to extract individual keyword arguments from
3206 the rest argument.
3207
3208 @lisp
3209 (define (get-keyword-value args keyword default)
3210 (let ((kv (memq keyword args)))
3211 (if (and kv (>= (length kv) 2))
3212 (cadr kv)
3213 default)))
3214
3215 (define (make-window . args)
3216 (let ((depth (get-keyword-value args #:depth screen-depth))
3217 (bg (get-keyword-value args #:bg "white"))
3218 (width (get-keyword-value args #:width 800))
3219 (height (get-keyword-value args #:height 100))
3220 @dots{})
3221 @dots{}))
3222 @end lisp
3223
3224 But you don't need to write @code{get-keyword-value}. The @code{(ice-9
3225 optargs)} module provides a set of powerful macros that you can use to
3226 implement keyword-supporting procedures like this:
3227
3228 @lisp
3229 (use-modules (ice-9 optargs))
3230
3231 (define (make-window . args)
3232 (let-keywords args #f ((depth screen-depth)
3233 (bg "white")
3234 (width 800)
3235 (height 100))
3236 ...))
3237 @end lisp
3238
3239 @noindent
3240 Or, even more economically, like this:
3241
3242 @lisp
3243 (use-modules (ice-9 optargs))
3244
3245 (define* (make-window #:key (depth screen-depth)
3246 (bg "white")
3247 (width 800)
3248 (height 100))
3249 ...)
3250 @end lisp
3251
3252 For further details on @code{let-keywords}, @code{define*} and other
3253 facilities provided by the @code{(ice-9 optargs)} module, see
3254 @ref{Optional Arguments}.
3255
3256
3257 @node Keyword Read Syntax
3258 @subsection Keyword Read Syntax
3259
3260 Guile, by default, only recognizes the keyword syntax specified by R5RS.
3261 A token of the form @code{#:NAME}, where @code{NAME} has the same syntax
3262 as a Scheme symbol (@pxref{Symbol Read Syntax}), is the external
3263 representation of the keyword named @code{NAME}. Keyword objects print
3264 using this syntax as well, so values containing keyword objects can be
3265 read back into Guile. When used in an expression, keywords are
3266 self-quoting objects.
3267
3268 If the @code{keyword} read option is set to @code{'prefix}, Guile also
3269 recognizes the alternative read syntax @code{:NAME}. Otherwise, tokens
3270 of the form @code{:NAME} are read as symbols, as required by R5RS.
3271
3272 To enable and disable the alternative non-R5RS keyword syntax, you use
3273 the @code{read-set!} procedure documented in @ref{User level options
3274 interfaces} and @ref{Reader options}.
3275
3276 @smalllisp
3277 (read-set! keywords 'prefix)
3278
3279 #:type
3280 @result{}
3281 #:type
3282
3283 :type
3284 @result{}
3285 #:type
3286
3287 (read-set! keywords #f)
3288
3289 #:type
3290 @result{}
3291 #:type
3292
3293 :type
3294 @print{}
3295 ERROR: In expression :type:
3296 ERROR: Unbound variable: :type
3297 ABORT: (unbound-variable)
3298 @end smalllisp
3299
3300 @node Keyword Procedures
3301 @subsection Keyword Procedures
3302
3303 The following procedures can be used for converting symbols to keywords
3304 and back.
3305
3306 @deffn {Scheme Procedure} symbol->keyword sym
3307 Return a keyword with the same characters as in @var{sym}.
3308 @end deffn
3309
3310 @deffn {Scheme Procedure} keyword->symbol kw
3311 Return a symbol with the same characters as in @var{kw}.
3312 @end deffn
3313
3314
3315 @node Keyword Primitives
3316 @subsection Keyword Primitives
3317
3318 Internally, a keyword is implemented as something like a tagged symbol,
3319 where the tag identifies the keyword as being self-evaluating, and the
3320 symbol, known as the keyword's @dfn{dash symbol} has the same name as
3321 the keyword name but prefixed by a single dash. For example, the
3322 keyword @code{#:name} has the corresponding dash symbol @code{-name}.
3323
3324 Most keyword objects are constructed automatically by the reader when it
3325 reads a token beginning with @code{#:}. However, if you need to
3326 construct a keyword object programmatically, you can do so by calling
3327 @code{make-keyword-from-dash-symbol} with the corresponding dash symbol
3328 (as the reader does). The dash symbol for a keyword object can be
3329 retrieved using the @code{keyword-dash-symbol} procedure.
3330
3331 @deffn {Scheme Procedure} make-keyword-from-dash-symbol symbol
3332 @deffnx {C Function} scm_make_keyword_from_dash_symbol (symbol)
3333 Make a keyword object from a @var{symbol} that starts with a dash.
3334 For example,
3335
3336 @example
3337 (make-keyword-from-dash-symbol '-foo)
3338 @result{} #:foo
3339 @end example
3340 @end deffn
3341
3342 @deffn {Scheme Procedure} keyword? obj
3343 @deffnx {C Function} scm_keyword_p (obj)
3344 Return @code{#t} if the argument @var{obj} is a keyword, else
3345 @code{#f}.
3346 @end deffn
3347
3348 @deffn {Scheme Procedure} keyword-dash-symbol keyword
3349 @deffnx {C Function} scm_keyword_dash_symbol (keyword)
3350 Return the dash symbol for @var{keyword}.
3351 This is the inverse of @code{make-keyword-from-dash-symbol}.
3352 For example,
3353
3354 @example
3355 (keyword-dash-symbol #:foo)
3356 @result{} -foo
3357 @end example
3358 @end deffn
3359
3360 @deftypefn {C Function} SCM scm_c_make_keyword (char *@var{str})
3361 Make a keyword object from a string. For example,
3362
3363 @example
3364 scm_c_make_keyword ("foo")
3365 @result{} #:foo
3366 @end example
3367 @c
3368 @c FIXME: What can be said about the string argument? Currently it's
3369 @c not used after creation, but should that be documented?
3370 @end deftypefn
3371
3372
3373 @node Other Types
3374 @section ``Functionality-Centric'' Data Types
3375
3376 Procedures and macros are documented in their own chapter: see
3377 @ref{Procedures and Macros}.
3378
3379 Variable objects are documented as part of the description of Guile's
3380 module system: see @ref{Variables}.
3381
3382 Asyncs, dynamic roots and fluids are described in the chapter on
3383 scheduling: see @ref{Scheduling}.
3384
3385 Hooks are documented in the chapter on general utility functions: see
3386 @ref{Hooks}.
3387
3388 Ports are described in the chapter on I/O: see @ref{Input and Output}.
3389
3390
3391 @c Local Variables:
3392 @c TeX-master: "guile.texi"
3393 @c End: