2012-06-28 |
Dmitry Antipov | Generalize run-time debugging checks.
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2012-06-27 |
Dmitry Antipov | * alloc.c (allocate_string_data): Remove dead code.
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2012-06-27 |
Dmitry Antipov | * alloc.c (allocate_string): Omit intervals initialization.
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2012-06-27 |
Dmitry Antipov | * alloc.c (allocate_string): Fix last change.
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2012-06-27 |
Dmitry Antipov | * alloc.c (allocate_string): Remove two redundant...
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2012-06-26 |
Dmitry Antipov | * alloc.c (allocate_window): Zero out non-Lisp part...
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2012-06-26 |
Dmitry Antipov | * term.c (delete_tty): Remove redundant call to memset.
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2012-06-26 |
Dmitry Antipov | * src/alloc.c: Remove build_string.
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2012-06-25 |
Dmitry Antipov | Fix misspelling dispextern.h in ChangeLog.
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2012-06-25 |
Dmitry Antipov | * configure.in (AC_CHECK_FUNCS): Detect library functions
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2012-06-25 |
Dmitry Antipov | * xfns.c (xic_create_fontsetname): Remove redundant...
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2012-06-25 |
Dmitry Antipov | * xmenu.c (xmenu_show, xdialog_show): Explicit cast...
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2012-06-24 |
Dmitry Antipov | First Coccinelle semantic patch.
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2012-06-19 |
Dmitry Antipov | * alloc.c, bytecode.c, ccl.c, coding.c, composite.c...
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2012-06-09 |
Dmitry Antipov | * doc/lispref/internals.texi (Garbage Collection):...
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2012-06-08 |
Dmitry Antipov | Block-based vector allocation of small vectors.
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2012-06-01 |
Dmitry Antipov | For a 'struct window', replace some Lisp_Object fields to
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2012-05-24 |
Dmitry Antipov | * src/window.h (clip_changed): Remove useless declaration.
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2012-05-02 |
Dmitry Antipov | * intervals.c (adjust_intervals_for_insertion): Initialize...
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2012-04-17 |
Dmitry Antipov | Add user, group name completion to dired
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2012-04-17 |
Dmitry Antipov | Add functions to get system user names, group names
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2011-11-18 |
Dmitry Antipov | * src/keymap.c (Fwhere_is_internal): Add missing RETURN_UNGC...
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2011-11-11 |
Dmitry Antipov | * xdisp.c (syms_of_xdisp): Remove duplicated definition...
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2011-10-13 |
Dmitry Antipov | Use xfree, not free, to avoid crash with --enable-checking...
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2011-10-12 |
Dmitry Antipov | * alloc.c (Fgc_status): Do not access beyond zombies...
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