int update_frame P_ ((struct frame *, int, int));
void update_single_window P_ ((struct window *, int));
int scrolling P_ ((struct frame *));
-int buffer_posn_from_coords P_ ((struct window *, int *, int *));
+void buffer_posn_from_coords P_ ((struct window *, int *, int *,
+ Lisp_Object *, struct display_pos *));
void do_pending_window_change P_ ((int));
void change_frame_size P_ ((struct frame *, int, int, int, int, int));
void bitch_at_user P_ ((void));