Cleanup setup of gl_state in various parts of the code.
authorStefan Monnier <monnier@iro.umontreal.ca>
Wed, 10 Mar 2010 14:45:21 +0000 (09:45 -0500)
committerStefan Monnier <monnier@iro.umontreal.ca>
Wed, 10 Mar 2010 14:45:21 +0000 (09:45 -0500)
* syntax.h (SETUP_BUFFER_SYNTAX_TABLE): New macro.
(SETUP_SYNTAX_TABLE, SETUP_SYNTAX_TABLE_FOR_OBJECT):
* syntax.c (find_defun_start, Fchar_syntax, Fmatching_paren, skip_chars):
* regex.c (regex_compile): Use it.
(re_compile_pattern): Don't set gl_state.current_syntax_table since
it's now set in regex_compile when/if we need it.

src/ChangeLog
src/keyboard.c
src/regex.c
src/syntax.c
src/syntax.h

index ce4fe1c..96c6c66 100644 (file)
@@ -1,3 +1,14 @@
+2010-03-10  Stefan Monnier  <monnier@iro.umontreal.ca>
+
+       Cleanup setup of gl_state in various parts of the code.
+       * syntax.h (SETUP_BUFFER_SYNTAX_TABLE): New macro.
+       (SETUP_SYNTAX_TABLE, SETUP_SYNTAX_TABLE_FOR_OBJECT):
+       * syntax.c (find_defun_start, Fchar_syntax, Fmatching_paren)
+       (skip_chars):
+       * regex.c (regex_compile): Use it.
+       (re_compile_pattern): Don't set gl_state.current_syntax_table since
+       it's now set in regex_compile when/if we need it.
+
 2010-03-05  Stefan Monnier  <monnier@iro.umontreal.ca>
 
        Make it possible to C-g in a tight bytecode loop again (bug#5680).
index 1e331d0..48d3923 100644 (file)
@@ -11235,6 +11235,7 @@ handle_interrupt ()
          GCPRO4 (saved.object, saved.global_code,
                  saved.current_syntax_table, saved.old_prop);
          Fsignal (Qquit, Qnil);
+         /* FIXME: AFAIK, `quit' can never return, so this code is dead!  */
          gl_state = saved;
          UNGCPRO;
        }
index f242446..e59c48a 100644 (file)
@@ -3070,7 +3070,7 @@ regex_compile (pattern, size, syntax, bufp)
                           syntax-table for ASCII chars, while the other chars
                           will obey syntax-table properties.  It's not ideal,
                           but it's the way it's been done until now.  */
-                       SETUP_SYNTAX_TABLE (BEGV, 0);
+                       SETUP_BUFFER_SYNTAX_TABLE ();
 
                        for (ch = 0; ch < 256; ++ch)
                          {
@@ -4496,7 +4496,7 @@ re_search_2 (bufp, str1, size1, str2, size2, startpos, range, regs, stop)
   anchored_start = (bufp->buffer[0] == begline);
 
 #ifdef emacs
-  gl_state.object = re_match_object;
+  gl_state.object = re_match_object; /* Used by SYNTAX_TABLE_BYTE_TO_CHAR. */
   {
     int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (startpos));
 
@@ -5099,7 +5099,7 @@ re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
 
 #ifdef emacs
   int charpos;
-  gl_state.object = re_match_object;
+  gl_state.object = re_match_object; /* Used by SYNTAX_TABLE_BYTE_TO_CHAR. */
   charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (pos));
   SETUP_SYNTAX_TABLE_FOR_OBJECT (re_match_object, charpos, 1);
 #endif
@@ -6504,10 +6504,6 @@ re_compile_pattern (pattern, length, bufp)
 {
   reg_errcode_t ret;
 
-#ifdef emacs
-  gl_state.current_syntax_table = current_buffer->syntax_table;
-#endif
-
   /* GNU code is written to assume at least RE_NREGS registers will be set
      (and at least one extra will be -1).  */
   bufp->regs_allocated = REGS_UNALLOCATED;
index 47b4caf..a80f047 100644 (file)
@@ -385,8 +385,7 @@ find_defun_start (pos, pos_byte)
   /* We optimize syntax-table lookup for rare updates.  Thus we accept
      only those `^\s(' which are good in global _and_ text-property
      syntax-tables.  */
-  gl_state.current_syntax_table = current_buffer->syntax_table;
-  gl_state.use_global = 0;
+  SETUP_BUFFER_SYNTAX_TABLE ();
   while (PT > BEGV)
     {
       int c;
@@ -401,8 +400,7 @@ find_defun_start (pos, pos_byte)
          if (SYNTAX (c) == Sopen)
            break;
          /* Now fallback to the default value.  */
-         gl_state.current_syntax_table = current_buffer->syntax_table;
-         gl_state.use_global = 0;
+         SETUP_BUFFER_SYNTAX_TABLE ();
        }
       /* Move to beg of previous line.  */
       scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -2, 1);
@@ -860,11 +858,9 @@ are listed in the documentation of `modify-syntax-entry'.  */)
      Lisp_Object character;
 {
   int char_int;
-  gl_state.current_syntax_table = current_buffer->syntax_table;
-
-  gl_state.use_global = 0;
   CHECK_NUMBER (character);
   char_int = XINT (character);
+  SETUP_BUFFER_SYNTAX_TABLE ();
   return make_number (syntax_code_spec[(int) SYNTAX (char_int)]);
 }
 
@@ -874,10 +870,9 @@ DEFUN ("matching-paren", Fmatching_paren, Smatching_paren, 1, 1, 0,
      Lisp_Object character;
 {
   int char_int, code;
-  gl_state.current_syntax_table = current_buffer->syntax_table;
-  gl_state.use_global = 0;
   CHECK_NUMBER (character);
   char_int = XINT (character);
+  SETUP_BUFFER_SYNTAX_TABLE ();
   code = SYNTAX (char_int);
   if (code == Sopen || code == Sclose)
     return SYNTAX_MATCH (char_int);
@@ -1752,7 +1747,7 @@ skip_chars (forwardp, string, lim, handle_iso_classes)
        let's initialize it manually.
        We ignore syntax-table text-properties for now, since that's
        what we've done in the past.  */
-    SETUP_SYNTAX_TABLE (BEGV, 0);
+    SETUP_BUFFER_SYNTAX_TABLE ();
     if (forwardp)
       {
        if (multibyte)
index c36b1eb..ec8fab0 100644 (file)
@@ -245,6 +245,14 @@ extern char syntax_code_spec[16];
         1)                                                     \
       : 0))
 
+/* This macro sets up the buffer-global syntax table.  */
+#define SETUP_BUFFER_SYNTAX_TABLE()                                    \
+do                                                                     \
+  {                                                                    \
+    gl_state.use_global = 0;                                           \
+    gl_state.current_syntax_table = current_buffer->syntax_table;      \
+  } while (0)
+
 /* This macro should be called with FROM at the start of forward
    search, or after the last position of the backward search.  It
    makes sure that the first char is picked up with correct table, so
@@ -256,12 +264,11 @@ extern char syntax_code_spec[16];
 #define SETUP_SYNTAX_TABLE(FROM, COUNT)                                        \
 do                                                                     \
   {                                                                    \
+    SETUP_BUFFER_SYNTAX_TABLE ();                                      \
     gl_state.b_property = BEGV;                                                \
     gl_state.e_property = ZV + 1;                                      \
     gl_state.object = Qnil;                                            \
-    gl_state.use_global = 0;                                           \
     gl_state.offset = 0;                                               \
-    gl_state.current_syntax_table = current_buffer->syntax_table;      \
     if (parse_sexp_lookup_properties)                                  \
       if ((COUNT) > 0 || (FROM) > BEGV)                                        \
         update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
@@ -279,6 +286,7 @@ while (0)
 #define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT)             \
 do                                                                     \
   {                                                                    \
+    SETUP_BUFFER_SYNTAX_TABLE ();                                      \
     gl_state.object = (OBJECT);                                                \
     if (BUFFERP (gl_state.object))                                     \
       {                                                                        \
@@ -305,8 +313,6 @@ do                                                                  \
        gl_state.e_property = 1 + SCHARS (gl_state.object);             \
        gl_state.offset = 0;                                            \
       }                                                                        \
-    gl_state.use_global = 0;                                           \
-    gl_state.current_syntax_table = current_buffer->syntax_table;      \
     if (parse_sexp_lookup_properties)                                  \
       update_syntax_table (((FROM) + gl_state.offset                   \
                            + (COUNT > 0 ? 0 :  -1)),                   \