&& XWINDOW (other)->height > XWINDOW (window)->height)
{
int total = XWINDOW (other)->height + XWINDOW (window)->height;
- struct window *old_selected_window = selected_window;
+ Lisp_Object old_selected_window;
+ old_selected_window = selected_window;
- selected_window = XWINDOW (upper);
+ selected_window = upper;
change_window_height (total / 2 - XWINDOW (upper)->height, 0);
selected_window = old_selected_window;
}