int th;
char raised_p;
NSRect br;
+ struct face *face;
NSTRACE (ns_dumpglyphs_image);
/* Draw BG: if we need larger area than image itself cleared, do that,
otherwise, since we composite the image under NS (instead of mucking
with its background color), we must clear just the image area. */
- [ns_lookup_indexed_color (NS_FACE_BACKGROUND
- (FACE_FROM_ID (s->f, s->first_glyph->face_id)), s->f) set];
+ if (s->hl == DRAW_MOUSE_FACE)
+ {
+ face = FACE_FROM_ID
+ (s->f, FRAME_NS_DISPLAY_INFO (s->f)->mouse_face_face_id);
+ if (!face)
+ face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
+ }
+ else
+ face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
+
+ [ns_lookup_indexed_color (NS_FACE_BACKGROUND (face), s->f) set];
if (bg_height > s->slice.height || s->img->hmargin || s->img->vmargin
|| s->img->mask || s->img->pixmap == 0 || s->width != s->background_width)
{
NSRect r[2];
int n, i;
+ struct face *face;
if (!s->background_filled_p)
{
}
ns_focus (s->f, r, n);
- [ns_lookup_indexed_color (NS_FACE_BACKGROUND
- (FACE_FROM_ID (s->f, s->first_glyph->face_id)), s->f) set];
+
+ if (s->hl == DRAW_MOUSE_FACE)
+ {
+ face = FACE_FROM_ID
+ (s->f, FRAME_NS_DISPLAY_INFO (s->f)->mouse_face_face_id);
+ if (!face)
+ face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
+ }
+ else
+ face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
+
+ [ns_lookup_indexed_color (NS_FACE_BACKGROUND (face), s->f) set];
+
NSRectFill (r[0]);
NSRectFill (r[1]);
ns_unfocus (s->f);