static void add_frame_display_history P_ ((struct frame *, int));
static void add_window_display_history P_ ((struct window *, char *, int));
-
-
+\f
/* Add to the redisplay history how window W has been displayed.
MSG is a trace containing the information how W's glyph matrix
has been constructed. PAUSED_P non-zero means that the update
if ((detect_input_pending_run_timers (display)
&& !redisplay_dont_pause)
|| !NILP (Vexecuting_kbd_macro))
-
return Qnil;
if (initial_display)