/* X Communication module for terminals which understand the X protocol.
- Copyright (C) 1989, 1993 Free Software Foundation, Inc.
+ Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
This file is part of GNU Emacs.
along with GNU Emacs; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
-/* Serious problems:
-
- Kludge: dup2 is used to put the X-connection socket into desc # 0
- so that wait_reading_process_input will wait for it in place of
- actual terminal input.
-
-*/
-
/* Xt features made by Fred Pierresteguy. */
-#define NEW_SELECTIONS
-
/* On 4.3 these lose if they come after xterm.h. */
/* On HP-UX 8.0 signal.h loses if it comes after config.h. */
/* Putting these at the beginning seems to be standard for other .c files. */
-#include <stdio.h>
#include <signal.h>
#include <config.h>
+#include <stdio.h>
+
/* Need syssignal.h for various externs and definitions that may be required
by some configurations for calls to signal later in this source file. */
#include "syssignal.h"
#ifdef BSD
#include <sys/ioctl.h>
-#include <strings.h>
-#else /* ! defined (BSD) */
-#ifndef VMS
-#include <string.h>
-#endif
#endif /* ! defined (BSD) */
#include "systty.h"
#include "systime.h"
+#ifndef INCLUDED_FCNTL
#include <fcntl.h>
+#endif
#include <ctype.h>
#include <errno.h>
#include <setjmp.h>
#include "disptab.h"
#include "buffer.h"
#include "window.h"
+#include "keyboard.h"
+#include "intervals.h"
#ifdef USE_X_TOOLKIT
extern XtAppContext Xt_app_con;
extern Widget Xt_app_shell;
+extern void free_frame_menubar ();
+extern void _XEditResCheckMessages ();
#endif /* USE_X_TOOLKIT */
-#ifdef HAVE_X11
+#ifndef USE_X_TOOLKIT
+#define x_any_window_to_frame x_window_to_frame
+#define x_top_window_to_frame x_window_to_frame
+#endif
+
+#ifdef USE_X_TOOLKIT
+#ifndef XtNinitialState
+#define XtNinitialState "initialState"
+#endif
+#endif
+
#define XMapWindow XMapRaised /* Raise them when mapping. */
-#else /* ! defined (HAVE_X11) */
-#include <X/Xkeyboard.h>
-/*#include <X/Xproto.h> */
-#endif /* ! defined (HAVE_X11) */
#ifdef FD_SET
/* We could get this from param.h, but better not to depend on finding that.
static int expose_all_icons;
-#ifndef HAVE_X11
-/* ExposeRegion events, when received, are copied into this queue
- for later processing. */
-
-static struct event_queue x_expose_queue;
-
-/* ButtonPress and ButtonReleased events, when received,
- are copied into this queue for later processing. */
-
-struct event_queue x_mouse_queue;
-#endif /* HAVE_X11 */
-
#if defined (SIGIO) && defined (FIONREAD)
int BLOCK_INPUT_mask;
#endif /* ! defined (SIGIO) && defined (FIONREAD) */
/* Stuff for dealing with the main icon title. */
-extern Lisp_Object Vcommand_line_args;
-char *hostname, *x_id_name;
+extern Lisp_Object Vcommand_line_args, Vsystem_name;
+char *x_id_name;
+
+/* Initial values of argv and argc. */
+extern char **initial_argv;
+extern int initial_argc;
/* This is the X connection that we are using. */
x_focus_event_frame. */
struct frame *x_focus_frame;
+/* This is a frame waiting to be autoraised, within XTread_socket. */
+struct frame *pending_autoraise_frame;
+
/* The last frame mentioned in a FocusIn or FocusOut event. This is
separate from x_focus_frame, because whether or not LeaveNotify
events cause us to lose focus depends on whether or not we have
static int curs_x;
static int curs_y;
+/* Reusable Graphics Context for drawing a cursor in a non-default face. */
+static GC scratch_cursor_gc;
+
/* Mouse movement.
In order to avoid asking for motion events and then throwing most
to Qnil, to tell XTmouse_position to return an ordinary motion event. */
static Lisp_Object last_mouse_scroll_bar;
-/* Record which buttons are currently pressed. */
+/* Record which buttons are currently pressed. */
unsigned int x_mouse_grabbed;
/* This is a hack. We would really prefer that XTmouse_position would
it's somewhat accurate. */
static Time last_mouse_movement_time;
-#ifdef HAVE_X11
+/* These variables describe the range of text currently shown
+ in its mouse-face, together with the window they apply to.
+ As long as the mouse stays within this range, we need not
+ redraw anything on its account. */
+static int mouse_face_beg_row, mouse_face_beg_col;
+static int mouse_face_end_row, mouse_face_end_col;
+static int mouse_face_past_end;
+static Lisp_Object mouse_face_window;
+static int mouse_face_face_id;
+
+/* 1 if a mouse motion event came and we didn't handle it right away because
+ gc was in progress. */
+static int mouse_face_deferred_gc;
+
+/* FRAME and X, Y position of mouse when last checked for
+ highlighting. X and Y can be negative or out of range for the frame. */
+static FRAME_PTR mouse_face_mouse_frame;
+static int mouse_face_mouse_x, mouse_face_mouse_y;
+
+/* Nonzero means defer mouse-motion highlighting. */
+static int mouse_face_defer;
+
+/* Incremented by XTread_socket whenever it really tries to read events. */
+#ifdef __STDC__
+static int volatile input_signal_count;
+#else
+static int input_signal_count;
+#endif
+
/* `t' if a mouse button is depressed. */
extern Lisp_Object Vmouse_depressed;
/* Nonzero enables some debugging for the X interface code. */
extern int _Xdebug;
-#else /* ! defined (HAVE_X11) */
-
-/* Bit patterns for the mouse cursor. */
-
-short MouseCursor[] = {
- 0x0000, 0x0008, 0x0018, 0x0038,
- 0x0078, 0x00f8, 0x01f8, 0x03f8,
- 0x07f8, 0x00f8, 0x00d8, 0x0188,
- 0x0180, 0x0300, 0x0300, 0x0000};
-
-short MouseMask[] = {
- 0x000c, 0x001c, 0x003c, 0x007c,
- 0x00fc, 0x01fc, 0x03fc, 0x07fc,
- 0x0ffc, 0x0ffc, 0x01fc, 0x03dc,
- 0x03cc, 0x0780, 0x0780, 0x0300};
+extern Lisp_Object Qface, Qmouse_face;
-static short grey_bits[] = {
- 0x0005, 0x000a, 0x0005, 0x000a};
+static int x_noop_count;
-static Pixmap GreyPixmap = 0;
-#endif /* ! defined (HAVE_X11) */
/* From time to time we get info on an Emacs window, here. */
static void flashback ();
static void redraw_previous_char ();
+static void redraw_following_char ();
static unsigned int x_x_to_emacs_modifiers ();
-#ifndef HAVE_X11
-static void dumpqueue ();
-#endif /* HAVE_X11 */
+static int fast_find_position ();
+static void note_mouse_highlight ();
+static void clear_mouse_face ();
+static void show_mouse_face ();
void dumpborder ();
static int XTcursor_to ();
highlight = 0;
BLOCK_INPUT;
-#ifndef HAVE_X11
- dumpqueue ();
-#endif /* HAVE_X11 */
+
+ if (f == mouse_face_mouse_frame)
+ {
+ /* Don't do highlighting for mouse motion during the update. */
+ mouse_face_defer = 1;
+ if (!NILP (mouse_face_window))
+ {
+ int firstline, lastline, i;
+ struct window *w = XWINDOW (mouse_face_window);
+
+ /* Find the first, and the last+1, lines affected by redisplay. */
+ for (firstline = 0; firstline < f->height; firstline++)
+ if (FRAME_DESIRED_GLYPHS (f)->enable[firstline])
+ break;
+
+ lastline = f->height;
+ for (i = f->height - 1; i >= 0; i--)
+ {
+ if (FRAME_DESIRED_GLYPHS (f)->enable[i])
+ break;
+ else
+ lastline = i;
+ }
+
+ /* Can we tell that this update does not affect the window
+ where the mouse highlight is? If so, no need to turn off. */
+ if (! (firstline > (XFASTINT (w->top) + window_internal_height (w))
+ || lastline < XFASTINT (w->top)))
+ /* Otherwise turn off the mouse highlight now. */
+ clear_mouse_face ();
+ }
+ }
+
UNBLOCK_INPUT;
}
-#ifndef HAVE_X11
-static void x_do_pending_expose ();
-#endif
-
static
XTupdate_end (f)
struct frame *f;
int mask;
BLOCK_INPUT;
-#ifndef HAVE_X11
- dumpqueue ();
- x_do_pending_expose ();
-#endif /* HAVE_X11 */
x_display_cursor (f, 1);
+ if (f == mouse_face_mouse_frame)
+ mouse_face_defer = 0;
+#if 0
+ /* This fails in the case of having updated only the echo area
+ if we have switched buffers. In that case, FRAME_CURRENT_GLYPHS
+ has no relation to the current contents, and its charstarts
+ have no relation to the contents of the window-buffer.
+ I don't know a clean way to check
+ for that case. window_end_valid isn't set up yet. */
+ if (f == mouse_face_mouse_frame)
+ note_mouse_highlight (f, mouse_face_mouse_x, mouse_face_mouse_y);
+#endif
+
XFlushQueue ();
UNBLOCK_INPUT;
}
+
+/* This is called after a redisplay on frame F. */
+
+static
+XTframe_up_to_date (f)
+ FRAME_PTR f;
+{
+ if (mouse_face_deferred_gc || f == mouse_face_mouse_frame)
+ {
+ note_mouse_highlight (mouse_face_mouse_frame,
+ mouse_face_mouse_x, mouse_face_mouse_y);
+ mouse_face_deferred_gc = 0;
+ }
+}
\f
/* External interface to control of standout mode.
Call this when about to modify line at position VPOS
\f
/* Display a sequence of N glyphs found at GP.
WINDOW is the x-window to output to. LEFT and TOP are starting coords.
- HL is 1 if this text is highlighted, 2 if the cursor is on it.
+ HL is 1 if this text is highlighted, 2 if the cursor is on it,
+ 3 if should appear in its mouse-face.
+ JUST_FOREGROUND if 1 means draw only the foreground;
+ don't alter the background.
FONT is the default font to use (for glyphs whose font-code is 0).
/* This is the multi-face code. */
static void
-dumpglyphs (f, left, top, gp, n, hl)
+dumpglyphs (f, left, top, gp, n, hl, just_foreground)
struct frame *f;
int left, top;
register GLYPH *gp; /* Points to first GLYPH. */
register int n; /* Number of glyphs to display. */
int hl;
+ int just_foreground;
{
/* Holds characters to be displayed. */
char *buf = (char *) alloca (f->width * sizeof (*buf));
register int tlen = GLYPH_TABLE_LENGTH;
register Lisp_Object *tbase = GLYPH_TABLE_BASE;
Window window = FRAME_X_WINDOW (f);
+ int orig_left = left;
while (n > 0)
{
int g = *gp;
GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
- cf = GLYPH_FACE (g);
+ cf = FAST_GLYPH_FACE (g);
/* Find the run of consecutive glyphs with the same face-code.
Extract their character codes into BUF. */
{
g = *gp;
GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
- if (GLYPH_FACE (g) != cf)
+ if (FAST_GLYPH_FACE (g) != cf)
break;
- *cp++ = GLYPH_CHAR (g);
+ *cp++ = FAST_GLYPH_CHAR (g);
--n;
++gp;
}
struct face *face = FRAME_DEFAULT_FACE (f);
FONT_TYPE *font = FACE_FONT (face);
GC gc = FACE_GC (face);
- int defaulted = 1;
- int gc_temporary = 0;
+
+ /* HL = 3 means use a mouse face previously chosen. */
+ if (hl == 3)
+ cf = mouse_face_face_id;
/* First look at the face of the text itself. */
if (cf != 0)
face = intern_face (f, FRAME_COMPUTED_FACES (f) [cf]);
font = FACE_FONT (face);
gc = FACE_GC (face);
- defaulted = 0;
}
/* Then comes the distinction between modeline and normal text. */
face = FRAME_MODE_LINE_FACE (f);
font = FACE_FONT (face);
gc = FACE_GC (face);
- defaulted = 0;
}
#define FACE_DEFAULT (~0)
/* Now override that if the cursor's on this character. */
if (hl == 2)
{
- if (defaulted
- || !face->font
- || (int) face->font == FACE_DEFAULT)
+ if ((!face->font
+ || (int) face->font == FACE_DEFAULT
+ || face->font == f->display.x->font)
+ && face->background == f->display.x->background_pixel
+ && face->foreground == f->display.x->foreground_pixel)
{
gc = f->display.x->cursor_gc;
}
unsigned long mask;
xgcv.background = f->display.x->cursor_pixel;
- xgcv.foreground = f->display.x->cursor_foreground_pixel;
+ xgcv.foreground = face->background;
+ /* If the glyph would be invisible,
+ try a different foreground. */
+ if (xgcv.foreground == xgcv.background)
+ xgcv.foreground = face->foreground;
+ if (xgcv.foreground == xgcv.background)
+ xgcv.foreground = f->display.x->cursor_foreground_pixel;
+ if (xgcv.foreground == xgcv.background)
+ xgcv.foreground = face->foreground;
+ /* Make sure the cursor is distinct from text in this face. */
+ if (xgcv.background == face->background
+ && xgcv.foreground == face->foreground)
+ {
+ xgcv.background = face->foreground;
+ xgcv.foreground = face->background;
+ }
xgcv.font = face->font->fid;
xgcv.graphics_exposures = 0;
mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
- gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f),
- mask, &xgcv);
+ if (scratch_cursor_gc)
+ XChangeGC (x_current_display, scratch_cursor_gc, mask, &xgcv);
+ else
+ scratch_cursor_gc =
+ XCreateGC (x_current_display, window, mask, &xgcv);
+ gc = scratch_cursor_gc;
#if 0
+/* If this code is restored, it must also reset to the default stipple
+ if necessary. */
if (face->stipple && face->stipple != FACE_DEFAULT)
XSetStipple (x_current_display, gc, face->stipple);
#endif
- gc_temporary = 1;
}
}
if ((int) font == FACE_DEFAULT)
font = f->display.x->font;
- XDrawImageString (x_current_display, window, gc,
- left, top + FONT_BASE (font), buf, len);
+ if (just_foreground)
+ XDrawString (x_current_display, window, gc,
+ left, top + FONT_BASE (font), buf, len);
+ else
+ {
+ XDrawImageString (x_current_display, window, gc,
+ left, top + FONT_BASE (font), buf, len);
+ /* Clear the rest of the line's height. */
+ if (f->display.x->line_height != FONT_HEIGHT (font))
+ XClearArea (x_current_display, window, left,
+ top + FONT_HEIGHT (font),
+ FONT_WIDTH (font) * len,
+ /* This is how many pixels of height
+ we have to clear. */
+ f->display.x->line_height - FONT_HEIGHT (font),
+ False);
+ }
- if (gc_temporary)
- XFreeGC (x_current_display, gc);
+#if 0 /* Doesn't work, because it uses FRAME_CURRENT_GLYPHS,
+ which often is not up to date yet. */
+ if (!just_foreground)
+ {
+ if (left == orig_left)
+ redraw_previous_char (f, PIXEL_TO_CHAR_COL (f, left),
+ PIXEL_TO_CHAR_ROW (f, top), hl == 1);
+ if (n == 0)
+ redraw_following_char (f, PIXEL_TO_CHAR_COL (f, left + len * FONT_WIDTH (font)),
+ PIXEL_TO_CHAR_ROW (f, top), hl == 1);
+ }
+#endif
/* We should probably check for XA_UNDERLINE_POSITION and
XA_UNDERLINE_THICKNESS properties on the font, but let's
dumpglyphs (f,
CHAR_TO_PIXEL_COL (f, curs_x),
CHAR_TO_PIXEL_ROW (f, curs_y),
- start, len, highlight);
+ start, len, highlight, 0);
/* If we drew on top of the cursor, note that it is turned off. */
if (curs_y == f->phys_cursor_y
&& f->phys_cursor_x < first_unused)
f->phys_cursor_x = -1;
-#ifdef HAVE_X11
XClearArea (x_current_display, FRAME_X_WINDOW (f),
CHAR_TO_PIXEL_COL (f, curs_x),
CHAR_TO_PIXEL_ROW (f, curs_y),
FONT_WIDTH (f->display.x->font) * (first_unused - curs_x),
- FONT_HEIGHT (f->display.x->font), False);
+ f->display.x->line_height, False);
#if 0
- redraw_previous_char (f, curs_x, curs_y);
+ redraw_previous_char (f, curs_x, curs_y, highlight);
#endif
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- CHAR_TO_PIXEL_COL (f, curs_x),
- CHAR_TO_PIXEL_ROW (f, curs_y),
- FONT_WIDTH (f->display.x->font) * (first_unused - curs_x),
- FONT_HEIGHT (f->display.x->font),
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
UNBLOCK_INPUT;
}
+static
+XTclear_frame ()
+{
+ int mask;
+ struct frame *f = updating_frame;
+
+ if (f == 0)
+ f = selected_frame;
+
+ f->phys_cursor_x = -1; /* Cursor not visible. */
+ curs_x = 0; /* Nominal cursor position is top left. */
+ curs_y = 0;
+
+ BLOCK_INPUT;
+
+ XClear (FRAME_X_WINDOW (f));
+
+ /* We have to clear the scroll bars, too. If we have changed
+ colors or something like that, then they should be notified. */
+ x_scroll_bar_clear (f);
+
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+\f
+#if 0
+/* This currently does not work because FRAME_CURRENT_GLYPHS doesn't
+ always contain the right glyphs to use.
+
+ It also needs to be changed to look at the details of the font and
+ see whether there is really overlap, and do nothing when there is
+ not. This can use font_char_overlap_left and font_char_overlap_right,
+ but just how to use them is not clear. */
+
/* Erase the character (if any) at the position just before X, Y in frame F,
then redraw it and the character before it.
This is necessary when we erase starting at X,
Call this function with input blocked. */
static void
-redraw_previous_char (f, x, y)
+redraw_previous_char (f, x, y, highlight_flag)
FRAME_PTR f;
int x, y;
+ int highlight_flag;
{
/* Erase the character before the new ones, in case
what was here before overlaps it.
CHAR_TO_PIXEL_COL (f, x - 1),
CHAR_TO_PIXEL_ROW (f, y),
FONT_WIDTH (f->display.x->font),
- FONT_HEIGHT (f->display.x->font), False);
+ f->display.x->line_height, False);
dumpglyphs (f, CHAR_TO_PIXEL_COL (f, start_x),
CHAR_TO_PIXEL_ROW (f, y),
&FRAME_CURRENT_GLYPHS (f)->glyphs[y][start_x],
- x - start_x, highlight);
+ x - start_x, highlight_flag, 1);
}
}
-static
-XTclear_frame ()
+/* Erase the character (if any) at the position X, Y in frame F,
+ then redraw it and the character after it.
+ This is necessary when we erase endng at X,
+ in case the character after X overlaps into the one before X.
+ Call this function with input blocked. */
+
+static void
+redraw_following_char (f, x, y, highlight_flag)
+ FRAME_PTR f;
+ int x, y;
+ int highlight_flag;
{
- int mask;
- struct frame *f = updating_frame;
+ int limit = FRAME_CURRENT_GLYPHS (f)->used[y];
+ /* Erase the character after the new ones, in case
+ what was here before overlaps it.
+ Reoutput that character, and the following character
+ (in case the following character overlaps it). */
+ if (x < limit
+ && FRAME_CURRENT_GLYPHS (f)->glyphs[y][x] != SPACEGLYPH)
+ {
+ int end_x = x + 2;
+ if (end_x > limit)
+ end_x = limit;
+ XClearArea (x_current_display, FRAME_X_WINDOW (f),
+ CHAR_TO_PIXEL_COL (f, x),
+ CHAR_TO_PIXEL_ROW (f, y),
+ FONT_WIDTH (f->display.x->font),
+ f->display.x->line_height, False);
- if (f == 0)
- f = selected_frame;
+ dumpglyphs (f, CHAR_TO_PIXEL_COL (f, x),
+ CHAR_TO_PIXEL_ROW (f, y),
+ &FRAME_CURRENT_GLYPHS (f)->glyphs[y][x],
+ end_x - x, highlight_flag, 1);
+ }
+}
+#endif /* 0 */
+\f
+#if 0 /* Not in use yet */
- f->phys_cursor_x = -1; /* Cursor not visible. */
- curs_x = 0; /* Nominal cursor position is top left. */
- curs_y = 0;
-
- BLOCK_INPUT;
+/* Return 1 if character C in font F extends past its left edge. */
- XClear (FRAME_X_WINDOW (f));
+static int
+font_char_overlap_left (font, c)
+ XFontStruct *font;
+ int c;
+{
+ XCharStruct *s;
- /* We have to clear the scroll bars, too. If we have changed
- colors or something like that, then they should be notified. */
- x_scroll_bar_clear (f);
+ /* Find the bounding-box info for C. */
+ if (font->per_char == 0)
+ s = &font->max_bounds;
+ else
+ {
+ int rowlen = font->max_char_or_byte2 - font->min_char_or_byte2 + 1;
+ int row, within;
+
+ /* Decode char into row number (byte 1) and code within row (byte 2). */
+ row = c >> 8;
+ within = c & 0177;
+ if (!(within >= font->min_char_or_byte2
+ && within <= font->max_char_or_byte2
+ && row >= font->min_byte1
+ && row <= font->max_byte1))
+ {
+ /* If char is out of range, try the font's default char instead. */
+ c = font->default_char;
+ row = c >> (INTBITS - 8);
+ within = c & 0177;
+ }
+ if (!(within >= font->min_char_or_byte2
+ && within <= font->max_char_or_byte2
+ && row >= font->min_byte1
+ && row <= font->max_byte1))
+ /* Still out of range means this char does not overlap. */
+ return 0;
+ else
+ /* We found the info for this char. */
+ s = (font->per_char + (within - font->min_char_or_byte2)
+ + row * rowlen);
+ }
+
+ return (s && s->lbearing < 0);
+}
-#ifndef HAVE_X11
- dumpborder (f, 0);
-#endif /* HAVE_X11 */
+/* Return 1 if character C in font F extends past its right edge. */
- XFlushQueue ();
- UNBLOCK_INPUT;
+static int
+font_char_overlap_right (font, c)
+ XFontStruct *font;
+ int c;
+{
+ XCharStruct *s;
+
+ /* Find the bounding-box info for C. */
+ if (font->per_char == 0)
+ s = &font->max_bounds;
+ else
+ {
+ int rowlen = font->max_char_or_byte2 - font->min_char_or_byte2 + 1;
+ int row, within;
+
+ /* Decode char into row number (byte 1) and code within row (byte 2). */
+ row = c >> 8;
+ within = c & 0177;
+ if (!(within >= font->min_char_or_byte2
+ && within <= font->max_char_or_byte2
+ && row >= font->min_byte1
+ && row <= font->max_byte1))
+ {
+ /* If char is out of range, try the font's default char instead. */
+ c = font->default_char;
+ row = c >> (INTBITS - 8);
+ within = c & 0177;
+ }
+ if (!(within >= font->min_char_or_byte2
+ && within <= font->max_char_or_byte2
+ && row >= font->min_byte1
+ && row <= font->max_byte1))
+ /* Still out of range means this char does not overlap. */
+ return 0;
+ else
+ /* We found the info for this char. */
+ s = (font->per_char + (within - font->min_char_or_byte2)
+ + row * rowlen);
+ }
+
+ return (s && s->rbearing >= s->width);
}
+#endif /* 0 */
\f
/* Invert the middle quarter of the frame for .15 sec. */
/* Make audible bell. */
-#ifdef HAVE_X11
#define XRINGBELL XBell (x_current_display, 0)
-#else /* ! defined (HAVE_X11) */
-#define XRINGBELL XFeep (0);
-#endif /* ! defined (HAVE_X11) */
XTring_bell ()
{
newtop = topregion + n;
length = (bottomregion - topregion) + 1;
-#ifndef HAVE_X11
- dumpqueue ();
-#endif /* HAVE_X11 */
-
if ((length > 0) && (newtop <= flexlines))
- {
-#ifdef HAVE_X11
- XCopyArea (x_current_display, FRAME_X_WINDOW (f),
- FRAME_X_WINDOW (f), f->display.x->normal_gc,
- intborder, CHAR_TO_PIXEL_ROW (f, topregion),
- f->width * FONT_WIDTH (f->display.x->font),
- length * FONT_HEIGHT (f->display.x->font), intborder,
- CHAR_TO_PIXEL_ROW (f, newtop));
-#else /* ! defined (HAVE_X11) */
- XMoveArea (FRAME_X_WINDOW (f),
- intborder, CHAR_TO_PIXEL_ROW (f, topregion),
- intborder, CHAR_TO_PIXEL_ROW (f, newtop),
- f->width * FONT_WIDTH (f->display.x->font),
- length * FONT_HEIGHT (f->display.x->font));
- /* Now we must process any ExposeRegion events that occur
- if the area being copied from is obscured.
- We can't let it wait because further i/d operations
- may want to copy this area to another area. */
- x_read_exposes ();
-#endif /* ! defined (HAVE_X11) */
- }
+ XCopyArea (x_current_display, FRAME_X_WINDOW (f),
+ FRAME_X_WINDOW (f), f->display.x->normal_gc,
+ intborder, CHAR_TO_PIXEL_ROW (f, topregion),
+ f->width * FONT_WIDTH (f->display.x->font),
+ length * f->display.x->line_height, intborder,
+ CHAR_TO_PIXEL_ROW (f, newtop));
newtop = min (newtop, (flexlines - 1));
length = newtop - topregion;
if (length > 0)
- {
-#ifdef HAVE_X11
- XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
- CHAR_TO_PIXEL_ROW (f, topregion),
- f->width * FONT_WIDTH (f->display.x->font),
- n * FONT_HEIGHT (f->display.x->font), False);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- intborder,
- CHAR_TO_PIXEL_ROW (f, topregion),
- f->width * FONT_WIDTH (f->display.x->font),
- n * FONT_HEIGHT (f->display.x->font),
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
- }
+ XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
+ CHAR_TO_PIXEL_ROW (f, topregion),
+ f->width * FONT_WIDTH (f->display.x->font),
+ n * f->display.x->line_height, False);
}
/* Perform a delete-lines operation, deleting N lines
if (curs_y >= flexlines)
return;
-#ifndef HAVE_X11
- dumpqueue ();
-#endif /* HAVE_X11 */
-
if ((curs_y + n) >= flexlines)
{
if (flexlines >= (curs_y + 1))
- {
-#ifdef HAVE_X11
- XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
- CHAR_TO_PIXEL_ROW (f, curs_y),
- f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - curs_y) * FONT_HEIGHT (f->display.x->font), False);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- intborder, CHAR_TO_PIXEL_ROW (f, curs_y),
- f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - curs_y) * FONT_HEIGHT (f->display.x->font),
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
- }
+ XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
+ CHAR_TO_PIXEL_ROW (f, curs_y),
+ f->width * FONT_WIDTH (f->display.x->font),
+ (flexlines - curs_y) * f->display.x->line_height, False);
}
else
{
-#ifdef HAVE_X11
XCopyArea (x_current_display, FRAME_X_WINDOW (f),
FRAME_X_WINDOW (f), f->display.x->normal_gc,
intborder,
CHAR_TO_PIXEL_ROW (f, curs_y + n),
f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - (curs_y + n)) * FONT_HEIGHT (f->display.x->font),
+ (flexlines - (curs_y + n)) * f->display.x->line_height,
intborder, CHAR_TO_PIXEL_ROW (f, curs_y));
XClearArea (x_current_display, FRAME_X_WINDOW (f),
intborder,
CHAR_TO_PIXEL_ROW (f, flexlines - n),
f->width * FONT_WIDTH (f->display.x->font),
- n * FONT_HEIGHT (f->display.x->font), False);
-#else /* ! defined (HAVE_X11) */
- XMoveArea (FRAME_X_WINDOW (f),
- intborder,
- CHAR_TO_PIXEL_ROW (f, curs_y + n),
- intborder, CHAR_TO_PIXEL_ROW (f, curs_y),
- f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - (curs_y + n)) * FONT_HEIGHT (f->display.x->font));
- /* Now we must process any ExposeRegion events that occur
- if the area being copied from is obscured.
- We can't let it wait because further i/d operations
- may want to copy this area to another area. */
- x_read_exposes ();
- XPixSet (FRAME_X_WINDOW (f), intborder,
- CHAR_TO_PIXEL_ROW (f, flexlines - n),
- f->width * FONT_WIDTH (f->display.x->font),
- n * FONT_HEIGHT (f->display.x->font), f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
+ n * f->display.x->line_height, False);
}
}
/* Express rectangle as four edges, instead of position-and-size. */
bottom = top + rows;
right = left + cols;
-
-#ifndef HAVE_X11 /* Window manger does this for X11. */
- {
- int intborder = f->display.x->internal_border_width;
-
- /* If the rectangle includes any of the internal border area,
- redisplay the border emphasis. */
- if (top < intborder || left < intborder
- || bottom > intborder + f->height * FONT_HEIGHT (f->display.x->font)
- || right > intborder + f->width * FONT_WIDTH (f->display.x->font))
- dumpborder (f, 0);
- }
-#endif /* HAVE_X11 Window manger does this for X11. */
/* Convert rectangle edges in pixels to edges in chars.
Round down for left and top, up for right and bottom. */
top = PIXEL_TO_CHAR_ROW (f, top);
left = PIXEL_TO_CHAR_COL (f, left);
- bottom += (FONT_HEIGHT (f->display.x->font) - 1);
+ bottom += (f->display.x->line_height - 1);
right += (FONT_WIDTH (f->display.x->font) - 1);
bottom = PIXEL_TO_CHAR_ROW (f, bottom);
right = PIXEL_TO_CHAR_COL (f, right);
CHAR_TO_PIXEL_COL (f, left),
CHAR_TO_PIXEL_ROW (f, y),
line, min (cols, active_frame->used[y] - left),
- active_frame->highlight[y]);
+ active_frame->highlight[y], 0);
}
/* Turn the cursor on if we turned it off. */
if (cursor_cleared)
x_display_cursor (f, 1);
}
-
-#ifndef HAVE_X11
-/* Process all queued ExposeRegion events. */
-
-static void
-dumpqueue ()
-{
- register int i;
- XExposeRegionEvent r;
-
- while (dequeue_event (&r, &x_expose_queue))
- {
- struct frame *f = x_window_to_frame (r.window);
- if (f->display.x->icon_desc == r.window)
- refreshicon (f);
- else
- dumprectangle (f, r.x, r.y, r.width, r.height);
- }
- XFlushQueue ();
-}
-#endif /* HAVE_X11 */
\f
-/* Process all expose events that are pending, for X10.
- Redraws the cursor if necessary on any frame that
- is not in the process of being updated with update_frame. */
-
-#ifndef HAVE_X11
-static void
-x_do_pending_expose ()
-{
- int mask;
- struct frame *f;
- Lisp_Object tail, frame;
-
- if (expose_all_windows)
- {
- expose_all_windows = 0;
- for (tail = Vframe_list; CONSP (tail); tail = XCONS (tail)->cdr)
- {
- register int temp_width, temp_height;
- int intborder;
-
- frame = XCONS (tail)->car;
- if (XGCTYPE (frame) != Lisp_Frame)
- continue;
- f = XFRAME (frame);
- if (! FRAME_X_P (f))
- continue;
- if (!f->async_visible)
- continue;
- if (!f->display.x->needs_exposure)
- continue;
-
- intborder = f->display.x->internal_border_width;
-
- clear_cursor (f);
- XGetWindowInfo (FRAME_X_WINDOW (f), &windowinfo);
- temp_width = ((windowinfo.width - 2 * intborder
- - f->display.x->v_scroll_bar_width)
- / FONT_WIDTH (f->display.x->font));
- temp_height = ((windowinfo.height- 2 * intborder
- - f->display.x->h_scroll_bar_height)
- / FONT_HEIGHT (f->display.x->font));
- if (temp_width != f->width || temp_height != f->height)
- {
- change_frame_size (f, max (1, temp_height),
- max (1, temp_width), 0, 1);
- x_resize_scroll_bars (f);
- }
- f->display.x->left_pos = windowinfo.x;
- f->display.x->top_pos = windowinfo.y;
- dumprectangle (f, 0, 0, PIXEL_WIDTH (f), PIXEL_HEIGHT (f));
-#if 0
- dumpborder (f, 0);
-#endif /* ! 0 */
- f->display.x->needs_exposure = 0;
- if (updating_frame != f)
- x_display_cursor (f, 1);
- XFlushQueue ();
- }
- }
- else
- /* Handle any individual-rectangle expose events queued
- for various windows. */
-#ifdef HAVE_X11
- ;
-#else /* ! defined (HAVE_X11) */
- dumpqueue ();
-#endif /* ! defined (HAVE_X11) */
-}
-#endif
-
-#ifdef HAVE_X11
static void
frame_highlight (frame)
struct frame *frame;
UNBLOCK_INPUT;
x_display_cursor (frame, 1);
}
-#else /* ! defined (HAVE_X11) */
-/* Dump the border-emphasis of frame F.
- If F is selected, this is a lining of the same color as the border,
- just within the border, occupying a portion of the internal border.
- If F is not selected, it is background in the same place.
- If ALWAYS is 0, don't bother explicitly drawing if it's background.
-
- ALWAYS = 1 is used when a frame becomes selected or deselected.
- In that case, we also turn the cursor off and on again
- so it will appear in the proper shape (solid if selected; else hollow.) */
-
-static void
-dumpborder (f, always)
- struct frame *f;
- int always;
-{
- int thickness = f->display.x->internal_border_width / 2;
- int width = PIXEL_WIDTH (f);
- int height = PIXEL_HEIGHT (f);
- int pixel;
-
- if (f != selected_frame)
- {
- if (!always)
- return;
-
- pixel = f->display.x->background_pixel;
- }
- else
- {
- pixel = f->display.x->border_pixel;
- }
-
- XPixSet (FRAME_X_WINDOW (f), 0, 0, width, thickness, pixel);
- XPixSet (FRAME_X_WINDOW (f), 0, 0, thickness, height, pixel);
- XPixSet (FRAME_X_WINDOW (f), 0, height - thickness, width,
- thickness, pixel);
- XPixSet (FRAME_X_WINDOW (f), width - thickness, 0, thickness,
- height, pixel);
-
- if (always)
- x_display_cursor (f, 1);
-}
-#endif /* ! defined (HAVE_X11) */
static void XTframe_rehighlight ();
#endif /* ! 0 */
if (x_focus_frame && x_focus_frame->auto_raise)
- x_raise_frame (x_focus_frame);
+ pending_autoraise_frame = x_focus_frame;
+ else
+ pending_autoraise_frame = 0;
}
XTframe_rehighlight ();
KeyCode code =
mods->modifiermap[(row * mods->max_keypermod) + col];
+ /* Zeroes are used for filler. Skip them. */
+ if (code == 0)
+ continue;
+
/* Are any of this keycode's keysyms a meta key? */
{
int code_col;
XFreeModifiermap (mods);
}
-/* Prepare a menu-event in *RESULT for placement in the input queue. */
-
-static Lisp_Object
-construct_menu_click (result, event, f)
- struct input_event *result;
- XButtonEvent *event;
- struct frame *f;
-{
- /* Make the event type no_event; we'll change that when we decide
- otherwise. */
- result->kind = mouse_click;
- XSET (result->code, Lisp_Int, event->button - Button1);
- result->timestamp = event->time;
- result->modifiers = (x_x_to_emacs_modifiers (event->state)
- | (event->type == ButtonRelease
- ? up_modifier
- : down_modifier));
-
- {
- XFASTINT (result->x) = event->x;
- XFASTINT (result->y) = -1; /* special meaning for menubar */
- XSET (result->frame_or_window, Lisp_Frame, f);
- }
-}
-
/* Convert between the modifier bits X uses and the modifier bits
Emacs uses. */
static unsigned int
| ((state & ctrl_modifier) ? ControlMask : 0)
| ((state & meta_modifier) ? x_meta_mod_mask : 0));
}
-
-/* Return true iff KEYSYM is a vendor-specific keysym that we should
- return as a function key. If you add a keysym to this, you should
- make sure that the tables make_lispy_event uses contain a suitable
- name for it. */
-static int
-x_is_vendor_fkey (sym)
- KeySym sym;
-{
- return 0
-#ifdef DXK_Remove
- || (sym == DXK_Remove)
-#endif
- ;
-}
-
\f
/* Mouse clicks and mouse movement. Rah. */
-#ifdef HAVE_X11
/* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
that the glyph at X, Y occupies, if BOUNDS != 0.
If NOCLIP is nonzero, do not force the value into range. */
-static void
+void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
register int pix_x, pix_y;
if (pix_x < 0)
pix_x -= FONT_WIDTH ((f)->display.x->font) - 1;
if (pix_y < 0)
- pix_y -= FONT_HEIGHT ((f)->display.x->font) - 1;
+ pix_y -= (f)->display.x->line_height - 1;
pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
if (bounds)
{
bounds->width = FONT_WIDTH (f->display.x->font);
- bounds->height = FONT_HEIGHT (f->display.x->font);
+ bounds->height = f->display.x->line_height;
bounds->x = CHAR_TO_PIXEL_COL (f, pix_x);
bounds->y = CHAR_TO_PIXEL_ROW (f, pix_y);
}
*y = pix_y;
}
-/* Prepare a mouse-event in *RESULT for placement in the input queue.
-
+void
+glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
+ FRAME_PTR f;
+ register int x, y;
+ register int *pix_x, *pix_y;
+{
+ *pix_x = CHAR_TO_PIXEL_COL (f, x);
+ *pix_y = CHAR_TO_PIXEL_ROW (f, y);
+}
+
+/* Prepare a mouse-event in *RESULT for placement in the input queue.
+
If the event is a button press, then note that we have grabbed
the mouse. */
? up_modifier
: down_modifier));
- /* Notice if the mouse is still grabbed. */
- if (event->type == ButtonPress)
- {
- if (! x_mouse_grabbed)
- Vmouse_depressed = Qt;
- x_mouse_grabbed |= (1 << event->button);
- last_mouse_frame = f;
- }
- else if (event->type == ButtonRelease)
- {
- x_mouse_grabbed &= ~(1 << event->button);
- if (!x_mouse_grabbed)
- Vmouse_depressed = Qnil;
- }
-
{
int row, column;
+#if 0
pixel_to_glyph_coords (f, event->x, event->y, &column, &row, NULL, 0);
XFASTINT (result->x) = column;
XFASTINT (result->y) = row;
+#endif
+ XSET (result->x, Lisp_Int, event->x);
+ XSET (result->y, Lisp_Int, event->y);
XSET (result->frame_or_window, Lisp_Frame, f);
}
}
+
+/* Prepare a menu-event in *RESULT for placement in the input queue. */
+
+static Lisp_Object
+construct_menu_click (result, event, f)
+ struct input_event *result;
+ XButtonEvent *event;
+ struct frame *f;
+{
+ /* Make the event type no_event; we'll change that when we decide
+ otherwise. */
+ result->kind = mouse_click;
+ XSET (result->code, Lisp_Int, event->button - Button1);
+ result->timestamp = event->time;
+ result->modifiers = (x_x_to_emacs_modifiers (event->state)
+ | (event->type == ButtonRelease
+ ? up_modifier
+ : down_modifier));
+
+ XSET (result->x, Lisp_Int, event->x);
+ XSET (result->y, Lisp_Int, -1);
+ XSET (result->frame_or_window, Lisp_Frame, f);
+}
\f
/* Function to report a mouse movement to the mainstream Emacs code.
The input handler calls this.
If the mouse is over a different glyph than it was last time, tell
the mainstream emacs code by setting mouse_moved. If not, ask for
another motion event, so we can check again the next time it moves. */
+
static void
note_mouse_movement (frame, event)
FRAME_PTR frame;
{
last_mouse_movement_time = event->time;
+ if (event->window != FRAME_X_WINDOW (frame))
+ {
+ mouse_moved = 1;
+ last_mouse_scroll_bar = Qnil;
+
+ note_mouse_highlight (frame, -1, -1);
+
+ /* Ask for another mouse motion event. */
+ {
+ int dummy;
+ Window dummy_window;
+
+ XQueryPointer (event->display, FRAME_X_WINDOW (frame),
+ &dummy_window, &dummy_window,
+ &dummy, &dummy, &dummy, &dummy,
+ (unsigned int *) &dummy);
+ }
+ }
+
/* Has the mouse moved off the glyph it was on at the last sighting? */
- if (event->x < last_mouse_glyph.x
- || event->x >= last_mouse_glyph.x + last_mouse_glyph.width
- || event->y < last_mouse_glyph.y
- || event->y >= last_mouse_glyph.y + last_mouse_glyph.height)
+ else if (event->x < last_mouse_glyph.x
+ || event->x >= last_mouse_glyph.x + last_mouse_glyph.width
+ || event->y < last_mouse_glyph.y
+ || event->y >= last_mouse_glyph.y + last_mouse_glyph.height)
{
mouse_moved = 1;
last_mouse_scroll_bar = Qnil;
+
+ note_mouse_highlight (frame, event->x, event->y);
+
+ /* Ask for another mouse motion event. */
+ {
+ int dummy;
+ Window dummy_window;
+
+ XQueryPointer (event->display, FRAME_X_WINDOW (frame),
+ &dummy_window, &dummy_window,
+ &dummy, &dummy, &dummy, &dummy,
+ (unsigned int *) &dummy);
+ }
}
else
{
event the next time the mouse moves and we can see if it's
*still* on the same glyph. */
int dummy;
+ Window dummy_window;
- XQueryPointer (event->display, event->window,
- (Window *) &dummy, (Window *) &dummy,
+ XQueryPointer (event->display, FRAME_X_WINDOW (frame),
+ &dummy_window, &dummy_window,
&dummy, &dummy, &dummy, &dummy,
(unsigned int *) &dummy);
}
}
+/* This is used for debugging, to turn off note_mouse_highlight. */
+static int disable_mouse_highlight;
+
+/* Take proper action when the mouse has moved to position X, Y on frame F
+ as regards highlighting characters that have mouse-face properties.
+ Also dehighlighting chars where the mouse was before.
+ X and Y can be negative or out of range. */
+
+static void
+note_mouse_highlight (f, x, y)
+ FRAME_PTR f;
+{
+ int row, column, portion;
+ XRectangle new_glyph;
+ Lisp_Object window;
+ struct window *w;
+
+ if (disable_mouse_highlight)
+ return;
+
+ mouse_face_mouse_x = x;
+ mouse_face_mouse_y = y;
+ mouse_face_mouse_frame = f;
+
+ if (mouse_face_defer)
+ return;
+
+ if (gc_in_progress)
+ {
+ mouse_face_deferred_gc = 1;
+ return;
+ }
+
+ /* Find out which glyph the mouse is on. */
+ pixel_to_glyph_coords (f, x, y, &column, &row,
+ &new_glyph, x_mouse_grabbed);
+
+ /* Which window is that in? */
+ window = window_from_coordinates (f, column, row, &portion);
+ w = XWINDOW (window);
+
+ /* If we were displaying active text in another window, clear that. */
+ if (! EQ (window, mouse_face_window))
+ clear_mouse_face ();
+
+ /* Are we in a window whose display is up to date?
+ And verify the buffer's text has not changed. */
+ if (WINDOWP (window) && portion == 0 && row >= 0 && column >= 0
+ && row < FRAME_HEIGHT (f) && column < FRAME_WIDTH (f)
+ && EQ (w->window_end_valid, w->buffer)
+ && w->last_modified == BUF_MODIFF (XBUFFER (w->buffer)))
+ {
+ int *ptr = FRAME_CURRENT_GLYPHS (f)->charstarts[row];
+ int i, pos;
+
+ /* Find which buffer position the mouse corresponds to. */
+ for (i = column; i >= 0; i--)
+ if (ptr[i] > 0)
+ break;
+ pos = ptr[i];
+ /* Is it outside the displayed active region (if any)? */
+ if (pos <= 0)
+ clear_mouse_face ();
+ else if (! (EQ (window, mouse_face_window)
+ && row >= mouse_face_beg_row
+ && row <= mouse_face_end_row
+ && (row > mouse_face_beg_row || column >= mouse_face_beg_col)
+ && (row < mouse_face_end_row || column < mouse_face_end_col
+ || mouse_face_past_end)))
+ {
+ Lisp_Object mouse_face, overlay, position;
+ Lisp_Object *overlay_vec;
+ int len, noverlays, ignor1;
+ struct buffer *obuf;
+ int obegv, ozv;
+
+ /* If we get an out-of-range value, return now; avoid an error. */
+ if (pos > BUF_Z (XBUFFER (w->buffer)))
+ return;
+
+ /* Make the window's buffer temporarily current for
+ overlays_at and compute_char_face. */
+ obuf = current_buffer;
+ current_buffer = XBUFFER (w->buffer);
+ obegv = BEGV;
+ ozv = ZV;
+ BEGV = BEG;
+ ZV = Z;
+
+ /* Yes. Clear the display of the old active region, if any. */
+ clear_mouse_face ();
+
+ /* Is this char mouse-active? */
+ XSET (position, Lisp_Int, pos);
+
+ len = 10;
+ overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
+
+ /* Put all the overlays we want in a vector in overlay_vec.
+ Store the length in len. */
+ noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
+ NULL, NULL);
+ noverlays = sort_overlays (overlay_vec, noverlays, w);
+
+ /* Find the highest priority overlay that has a mouse-face prop. */
+ overlay = Qnil;
+ for (i = 0; i < noverlays; i++)
+ {
+ mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
+ if (!NILP (mouse_face))
+ {
+ overlay = overlay_vec[i];
+ break;
+ }
+ }
+ free (overlay_vec);
+ /* If no overlay applies, get a text property. */
+ if (NILP (overlay))
+ mouse_face = Fget_text_property (position, Qmouse_face, w->buffer);
+
+ /* Handle the overlay case. */
+ if (! NILP (overlay))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after;
+ int ignore;
+
+ before = Foverlay_start (overlay);
+ after = Foverlay_end (overlay);
+ /* Record this as the current active region. */
+ fast_find_position (window, before, &mouse_face_beg_col,
+ &mouse_face_beg_row);
+ mouse_face_past_end
+ = !fast_find_position (window, after, &mouse_face_end_col,
+ &mouse_face_end_row);
+ mouse_face_window = window;
+ mouse_face_face_id = compute_char_face (f, w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (1);
+ }
+ /* Handle the text property case. */
+ else if (! NILP (mouse_face))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after, beginning, end;
+ int ignore;
+
+ beginning = Fmarker_position (w->start);
+ XSET (end, Lisp_Int,
+ (BUF_Z (XBUFFER (w->buffer))
+ - XFASTINT (w->window_end_pos)));
+ before
+ = Fprevious_single_property_change (make_number (pos + 1),
+ Qmouse_face,
+ w->buffer, beginning);
+ after
+ = Fnext_single_property_change (position, Qmouse_face,
+ w->buffer, end);
+ /* Record this as the current active region. */
+ fast_find_position (window, before, &mouse_face_beg_col,
+ &mouse_face_beg_row);
+ mouse_face_past_end
+ = !fast_find_position (window, after, &mouse_face_end_col,
+ &mouse_face_end_row);
+ mouse_face_window = window;
+ mouse_face_face_id
+ = compute_char_face (f, w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (1);
+ }
+ BEGV = obegv;
+ ZV = ozv;
+ current_buffer = obuf;
+ }
+ }
+}
+\f
+/* Find the row and column of position POS in window WINDOW.
+ Store them in *COLUMNP and *ROWP.
+ This assumes display in WINDOW is up to date.
+ If POS is above start of WINDOW, return coords
+ of start of first screen line.
+ If POS is after end of WINDOW, return coords of end of last screen line.
+
+ Value is 1 if POS is in range, 0 if it was off screen. */
+
+static int
+fast_find_position (window, pos, columnp, rowp)
+ Lisp_Object window;
+ int pos;
+ int *columnp, *rowp;
+{
+ struct window *w = XWINDOW (window);
+ FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
+ int i;
+ int row = 0;
+ int left = w->left;
+ int top = w->top;
+ int height = XFASTINT (w->height) - ! MINI_WINDOW_P (w);
+ int width = window_internal_width (w);
+ int *charstarts;
+ int lastcol;
+
+ /* Find the right row. */
+ for (i = 0;
+ i < height;
+ i++)
+ {
+ int linestart = FRAME_CURRENT_GLYPHS (f)->charstarts[top + i][left];
+ if (linestart > pos)
+ break;
+ if (linestart > 0)
+ row = i;
+ }
+
+ /* Find the right column with in it. */
+ charstarts = FRAME_CURRENT_GLYPHS (f)->charstarts[top + row];
+ lastcol = left;
+ for (i = 0; i < width; i++)
+ {
+ if (charstarts[left + i] == pos)
+ {
+ *rowp = row + top;
+ *columnp = i + left;
+ return 1;
+ }
+ else if (charstarts[left + i] > pos)
+ break;
+ else if (charstarts[left + i] > 0)
+ lastcol = left + i;
+ }
+
+ *rowp = row + top;
+ *columnp = lastcol;
+ return 0;
+}
+
+/* Display the active region described by mouse_face_*
+ in its mouse-face if HL > 0, in its normal face if HL = 0. */
+
+static void
+show_mouse_face (hl)
+ int hl;
+{
+ struct window *w = XWINDOW (mouse_face_window);
+ int width = window_internal_width (w);
+ FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
+ int i;
+ int cursor_off = 0;
+ int old_curs_x = curs_x;
+ int old_curs_y = curs_y;
+
+ /* Set these variables temporarily
+ so that if we have to turn the cursor off and on again
+ we will put it back at the same place. */
+ curs_x = f->phys_cursor_x;
+ curs_y = f->phys_cursor_y;
+
+ for (i = mouse_face_beg_row; i <= mouse_face_end_row; i++)
+ {
+ int column = (i == mouse_face_beg_row ? mouse_face_beg_col : w->left);
+ int endcolumn = (i == mouse_face_end_row ? mouse_face_end_col : w->left + width);
+ endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
+
+ /* If the cursor's in the text we are about to rewrite,
+ turn the cursor off. */
+ if (i == curs_y
+ && curs_x >= mouse_face_beg_col - 1 && curs_x <= mouse_face_end_col)
+ {
+ x_display_cursor (f, 0);
+ cursor_off = 1;
+ }
+
+ dumpglyphs (f,
+ CHAR_TO_PIXEL_COL (f, column),
+ CHAR_TO_PIXEL_ROW (f, i),
+ FRAME_CURRENT_GLYPHS (f)->glyphs[i] + column,
+ endcolumn - column,
+ /* Highlight with mouse face if hl > 0. */
+ hl > 0 ? 3 : 0, 0);
+ }
+
+ /* If we turned the cursor off, turn it back on. */
+ if (cursor_off)
+ x_display_cursor (f, 1);
+
+ curs_x = old_curs_x;
+ curs_y = old_curs_y;
+
+ /* Change the mouse cursor according to the value of HL. */
+ if (hl > 0)
+ XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->cross_cursor);
+ else
+ XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->text_cursor);
+}
+
+/* Clear out the mouse-highlighted active region.
+ Redraw it unhighlighted first. */
+
+static void
+clear_mouse_face ()
+{
+ if (! NILP (mouse_face_window))
+ show_mouse_face (0);
+
+ mouse_face_beg_row = mouse_face_beg_col = -1;
+ mouse_face_end_row = mouse_face_end_col = -1;
+ mouse_face_window = Qnil;
+}
+\f
static struct scroll_bar *x_window_to_scroll_bar ();
static void x_scroll_bar_report_motion ();
win = root;
- if (x_mouse_grabbed)
+ if (x_mouse_grabbed && last_mouse_frame
+ && FRAME_LIVE_P (last_mouse_frame))
{
/* If mouse was grabbed on a frame, give coords for that frame
even if the mouse is now outside it. */
never use them in that case.) */
/* Is win one of our frames? */
- f1 = x_window_to_frame (win);
+ f1 = x_any_window_to_frame (win);
}
/* If not, is it one of our scroll bars? */
if (f1)
{
- /* Ok, we found a frame. Convert from pixels to characters
- and store all the values. */
+ int ignore1, ignore2;
- pixel_to_glyph_coords (f1, win_x, win_y, &win_x, &win_y,
+ /* Ok, we found a frame. Store all the values. */
+
+ pixel_to_glyph_coords (f1, win_x, win_y, &ignore1, &ignore2,
&last_mouse_glyph, x_mouse_grabbed);
*bar_window = Qnil;
UNBLOCK_INPUT;
}
-
-#else /* ! defined (HAVE_X11) */
-#define XEvent XKeyPressedEvent
-#endif /* ! defined (HAVE_X11) */
\f
/* Scroll bar support. */
XGCTYPE (tail) == Lisp_Cons;
tail = XCONS (tail)->cdr)
{
- Lisp_Object frame = XCONS (tail)->car;
- Lisp_Object bar, condemned;
+ Lisp_Object frame, bar, condemned;
+ frame = XCONS (tail)->car;
/* All elements of Vframe_list should be frames. */
if (XGCTYPE (frame) != Lisp_Frame)
abort ();
XtSetArg (al[ac], XtNheight, height); ac++;
XtSetArg (al[ac], XtNborderWidth, 0); ac++;
sb_widget = XtCreateManagedWidget ("box",
- boxWidgetClass,
- frame->display.x->edit_widget, al, ac);
- SET_SCROLL_BAR_X_WINDOW
+ boxWidgetClass,
+ frame->display.x->edit_widget, al, ac);
+ SET_SCROLL_BAR_X_WINDOW
(bar, sb_widget->core.window);
#endif
- SET_SCROLL_BAR_X_WINDOW
+ SET_SCROLL_BAR_X_WINDOW
(bar,
XCreateWindow (x_current_display, FRAME_X_WINDOW (frame),
/* Where should this scroll bar be, pixelwise? */
int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
int pixel_left = CHAR_TO_PIXEL_COL (f, left);
- int pixel_width = VERTICAL_SCROLL_BAR_PIXEL_WIDTH (f);
+ int pixel_width
+ = (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
+ ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
+ : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
struct scroll_bar *bar;
/* x, y, width, height */
0, 0, XINT (bar->width) - 1, XINT (bar->height) - 1);
- /* Draw another line to make the extra-thick border on the right. */
- XFillRectangle (x_current_display, w, gc,
-
- /* x, y, width, height */
- XINT (bar->width) - 2, 1, 1, XINT (bar->height) - 2);
-
UNBLOCK_INPUT;
}
moves and we can see *still* on the same position. */
{
int dummy;
+ Window dummy_window;
XQueryPointer (event->xmotion.display, event->xmotion.window,
- (Window *) &dummy, (Window *) &dummy,
+ &dummy_window, &dummy_window,
&dummy, &dummy, &dummy, &dummy,
(unsigned int *) &dummy);
}
{
Lisp_Object bar;
- for (bar = FRAME_SCROLL_BARS (f);
- XTYPE (bar) == Lisp_Vector;
+ for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
bar = XSCROLL_BAR (bar)->next)
XClearArea (x_current_display, SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)),
0, 0, 0, 0, True);
UNBLOCK_INPUT;
}
+\f
+/* Define a queue to save up SelectionRequest events for later handling. */
+
+struct selection_event_queue
+ {
+ XEvent event;
+ struct selection_event_queue *next;
+ };
+
+static struct selection_event_queue *queue;
+
+/* Nonzero means queue up certain events--don't process them yet. */
+static int x_queue_selection_requests;
+
+/* Queue up an X event *EVENT, to be processed later. */
+
+static void
+x_queue_event (event)
+ XEvent *event;
+{
+ struct selection_event_queue *queue_tmp
+ = (struct selection_event_queue *) malloc (sizeof (struct selection_event_queue));
+
+ if (queue_tmp != NULL)
+ {
+ queue_tmp->event = *event;
+ queue_tmp->next = queue;
+ queue = queue_tmp;
+ }
+}
+
+/* Take all the queued events and put them back
+ so that they get processed afresh. */
+
+static void
+x_unqueue_events ()
+{
+ while (queue != NULL)
+ {
+ struct selection_event_queue *queue_tmp = queue;
+ XPutBackEvent (XDISPLAY &queue_tmp->event);
+ queue = queue_tmp->next;
+ free ((char *)queue_tmp);
+ }
+}
+/* Start queuing SelectionRequest events. */
+
+void
+x_start_queuing_selection_requests ()
+{
+ x_queue_selection_requests++;
+}
+
+/* Stop queuing SelectionRequest events. */
+
+void
+x_stop_queuing_selection_requests ()
+{
+ x_queue_selection_requests--;
+ x_unqueue_events ();
+}
\f
/* The main X event-reading loop - XTread_socket. */
/* Window manager communication. */
Atom Xatom_wm_change_state;
+/* EditRes protocol */
+Atom Xatom_editres_name;
+
/* Record the last 100 characters stored
to help debug the loss-of-chars-during-GC problem. */
int temp_index;
interrupt_input_pending = 0;
BLOCK_INPUT;
-
+
+ /* So people can tell when we have read the available input. */
+ input_signal_count++;
+
if (numchars <= 0)
abort (); /* Don't think this happens. */
switch (event.type)
{
-#ifdef HAVE_X11
case ClientMessage:
{
if (event.xclient.message_type == Xatom_wm_protocols
{
if (event.xclient.data.l[0] == Xatom_wm_take_focus)
{
-#ifdef USE_X_TOOLKIT
- /* f = x_any_window_to_frame (event.xclient.window); */
- f = x_window_to_frame (event.xclient.window);
-#else
f = x_window_to_frame (event.xclient.window);
-#endif
+ /* Since we set WM_TAKE_FOCUS, we must call
+ XSetInputFocus explicitly. But not if f is null,
+ since that might be an event for a deleted frame. */
if (f)
- x_focus_on_frame (f);
+ XSetInputFocus (event.xclient.display,
+ event.xclient.window,
+ RevertToPointerRoot,
+ event.xclient.data.l[1]);
/* Not certain about handling scroll bars here */
}
else if (event.xclient.data.l[0] == Xatom_wm_save_yourself)
a keyboard or mouse event arrives. */
if (numchars > 0)
{
+ /* This is just so we only give real data once
+ for a single Emacs process. */
+ if (x_top_window_to_frame (event.xclient.window)
+ == selected_frame)
+ XSetCommand (x_current_display,
+ event.xclient.window,
+ initial_argv, initial_argc);
+ else
+ XSetCommand (x_current_display,
+ event.xclient.window,
+ 0, 0);
}
}
else if (event.xclient.data.l[0] == Xatom_wm_delete_window)
{
- struct frame *f = x_window_to_frame (event.xclient.window);
+ struct frame *f = x_any_window_to_frame (event.xclient.window);
if (f)
{
f->display.x->top_pos = new_y;
}
}
+#if defined (USE_X_TOOLKIT) && defined (HAVE_X11R5)
+ else if (event.xclient.message_type == Xatom_editres_name)
+ {
+ struct frame *f = x_any_window_to_frame (event.xclient.window);
+ _XEditResCheckMessages (f->display.x->widget, NULL, &event, NULL);
+ }
+#endif /* USE_X_TOOLKIT and HAVE_X11R5 */
}
break;
-#ifdef NEW_SELECTIONS
case SelectionNotify:
#ifdef USE_X_TOOLKIT
- if (x_window_to_frame (event.xselection.requestor))
- x_handle_selection_notify (&event);
- else
+ if (! x_window_to_frame (event.xselection.requestor))
goto OTHER;
-#else /* not USE_X_TOOLKIT */
- x_handle_selection_notify (&event);
#endif /* not USE_X_TOOLKIT */
+ x_handle_selection_notify (&event);
break;
-#endif /* NEW_SELECTIONS */
case SelectionClear: /* Someone has grabbed ownership. */
-#ifdef NEW_SELECTIONS
- {
#ifdef USE_X_TOOLKIT
- if (x_window_to_frame (event.xselectionclear.window))
- {
+ if (! x_window_to_frame (event.xselectionclear.window))
+ goto OTHER;
#endif /* USE_X_TOOLKIT */
+ {
XSelectionClearEvent *eventp = (XSelectionClearEvent *) &event;
if (numchars == 0)
count += 1;
numchars -= 1;
-#ifdef USE_X_TOOLKIT
- }
- else
- goto OTHER;
-#endif /* USE_X_TOOLKIT */
}
-#else /* not NEW_SELECTIONS */
- x_disown_selection (event.xselectionclear.window,
- event.xselectionclear.selection,
- event.xselectionclear.time);
-#endif /* not NEW_SELECTIONS */
break;
case SelectionRequest: /* Someone wants our selection. */
-#ifdef NEW_SELECTIONS
- {
#ifdef USE_X_TOOLKIT
- if (x_window_to_frame (event.xselectionrequest.owner))
- {
+ if (!x_window_to_frame (event.xselectionrequest.owner))
+ goto OTHER;
#endif /* USE_X_TOOLKIT */
- XSelectionRequestEvent *eventp = (XSelectionRequestEvent *) &event;
+ if (x_queue_selection_requests)
+ x_queue_event (&event);
+ else
+ {
+ XSelectionRequestEvent *eventp = (XSelectionRequestEvent *) &event;
- if (numchars == 0)
- abort ();
+ if (numchars == 0)
+ abort ();
- bufp->kind = selection_request_event;
- SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
- SELECTION_EVENT_REQUESTOR (bufp) = eventp->requestor;
- SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
- SELECTION_EVENT_TARGET (bufp) = eventp->target;
- SELECTION_EVENT_PROPERTY (bufp) = eventp->property;
- SELECTION_EVENT_TIME (bufp) = eventp->time;
- bufp++;
+ bufp->kind = selection_request_event;
+ SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
+ SELECTION_EVENT_REQUESTOR (bufp) = eventp->requestor;
+ SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
+ SELECTION_EVENT_TARGET (bufp) = eventp->target;
+ SELECTION_EVENT_PROPERTY (bufp) = eventp->property;
+ SELECTION_EVENT_TIME (bufp) = eventp->time;
+ bufp++;
- count += 1;
- numchars -= 1;
-#ifdef USE_X_TOOLKIT
- }
- else
- goto OTHER;
-#endif /* USE_X_TOOLKIT */
- }
-#else /* not NEW_SELECTIONS */
- x_answer_selection_request (event);
-#endif /* not NEW_SELECTIONS */
+ count += 1;
+ numchars -= 1;
+ }
break;
case PropertyNotify:
-#ifdef NEW_SELECTIONS
#ifdef USE_X_TOOLKIT
- if (x_any_window_to_frame (event.xproperty.window))
- x_handle_property_notify (&event);
- else
+ if (!x_any_window_to_frame (event.xproperty.window))
goto OTHER;
-#else /* not USE_X_TOOLKIT */
- x_handle_property_notify (&event);
#endif /* not USE_X_TOOLKIT */
-#else /* not NEW_SELECTIONS */
- /* If we're being told about a root window property, then it's
- a cut buffer change. */
- if (event.xproperty.window == ROOT_WINDOW)
- x_invalidate_cut_buffer_cache (&event.xproperty);
-
- /* Otherwise, we're probably handling an incremental
- selection transmission. */
- else
- {
- /* If we were to do this synchronously, there'd be no worry
- about re-selecting. */
- x_send_incremental (event);
- }
-#endif /* not NEW_SELECTIONS */
+ x_handle_property_notify (&event);
break;
case ReparentNotify:
- f = x_window_to_frame (event.xreparent.window);
+ f = x_top_window_to_frame (event.xreparent.window);
if (f)
- f->display.x->parent_desc = event.xreparent.parent;
+ {
+ int x, y;
+ f->display.x->parent_desc = event.xreparent.parent;
+ x_real_positions (f, &x, &y);
+ f->display.x->left_pos = x;
+ f->display.x->top_pos = y;
+ }
break;
case Expose:
SET_FRAME_GARBAGED (f);
}
else
- {
- dumprectangle (x_window_to_frame (event.xexpose.window),
- event.xexpose.x, event.xexpose.y,
- event.xexpose.width, event.xexpose.height);
- }
+ dumprectangle (x_window_to_frame (event.xexpose.window),
+ event.xexpose.x, event.xexpose.y,
+ event.xexpose.width, event.xexpose.height);
}
else
{
source area was completely
available */
break;
-#else /* ! defined (HAVE_X11) */
- case ExposeWindow:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- f->async_iconified = 1;
- }
- if (event.window == FRAME_X_WINDOW (f))
- {
- /* Say must check all windows' needs_exposure flags. */
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- f->async_visible = 1;
- }
- break;
-
- case ExposeRegion:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- break;
- }
- /* If window already needs full redraw, ignore this rectangle. */
- if (expose_all_windows && f->display.x->needs_exposure)
- break;
- /* Put the event on the queue of rectangles to redraw. */
- if (enqueue_event (&event, &x_expose_queue))
- /* If it is full, we can't record the rectangle,
- so redraw this entire window. */
- {
- /* Say must check all windows' needs_exposure flags. */
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- }
- break;
-
- case ExposeCopy:
- /* This should happen only when we are expecting it,
- in x_read_exposes. */
- abort ();
-#endif /* ! defined (HAVE_X11) */
-#ifdef HAVE_X11
case UnmapNotify:
- f = x_window_to_frame (event.xunmap.window);
+ f = x_any_window_to_frame (event.xunmap.window);
if (f) /* F may no longer exist if
the frame was deleted. */
{
disabled; you don't want to spend time updating a
display that won't ever be seen. */
f->async_visible = 0;
- /* The window manager never makes a window invisible
- ("withdrawn"); all it does is switch between visible
- and iconified. Frames get into the invisible state
- only through x_make_frame_invisible. */
+ /* We can't distinguish, from the event, whether the window
+ has become iconified or invisible. So assume, if it
+ was previously visible, than now it is iconified.
+ We depend on x_make_frame_invisible to mark it iconified. */
if (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f))
f->async_iconified = 1;
}
break;
case MapNotify:
-#ifdef USE_X_TOOLKIT
- f = x_any_window_to_frame (event.xmap.window);
-#else /* not USE_X_TOOLKIT */
- f = x_window_to_frame (event.xmap.window);
-#endif /* not USE_X_TOOLKIT */
+ /* We use x_top_window_to_frame because map events can come
+ for subwindows and they don't mean that the frame is visible. */
+ f = x_top_window_to_frame (event.xmap.window);
if (f)
{
f->async_visible = 1;
#ifdef USE_X_TOOLKIT
goto OTHER;
#endif /* USE_X_TOOLKIT */
- break;
+ break;
/* Turn off processing if we become fully obscured. */
case VisibilityNotify:
break;
-#else /* ! defined (HAVE_X11) */
- case UnmapWindow:
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- f->async_iconified = 0;
- if (event.window == FRAME_X_WINDOW (f))
- f->async_visible = 0;
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
case KeyPress:
- f = x_window_to_frame (event.xkey.window);
+ f = x_any_window_to_frame (event.xkey.window);
if (f != 0)
{
XLookupString (&event.xkey, copy_buffer, 80, &keysym,
&compose_status);
- /* Strip off the vendor-specific keysym bit, and take a shot
- at recognizing the codes. HP servers have extra keysyms
- that fit into the MiscFunctionKey category. */
orig_keysym = keysym;
- keysym &= ~(1<<28);
if (numchars > 1)
{
#endif
|| IsKeypadKey (keysym) /* 0xff80 <= x < 0xffbe */
|| IsFunctionKey (keysym) /* 0xffbe <= x < 0xffe1 */
- || x_is_vendor_fkey (orig_keysym))
+ /* Any "vendor-specific" key is ok. */
+ || (orig_keysym & (1 << 28)))
&& ! (IsModifierKey (orig_keysym)
#ifndef HAVE_X11R5
#ifdef XK_Mode_switch
abort ();
}
break;
-#else /* ! defined (HAVE_X11) */
- case KeyPressed:
- {
- register char *where_mapping;
- f = x_window_to_frame (event.window);
- /* Ignore keys typed on icon windows. */
- if (f != 0 && event.window == f->display.x->icon_desc)
- break;
- where_mapping = XLookupMapping (&event, &nbytes);
- /* Nasty fix for arrow keys */
- if (!nbytes && IsCursorKey (event.detail & 0xff))
- {
- switch (event.detail & 0xff)
- {
- case KC_CURSOR_LEFT:
- where_mapping = "\002";
- break;
- case KC_CURSOR_RIGHT:
- where_mapping = "\006";
- break;
- case KC_CURSOR_UP:
- where_mapping = "\020";
- break;
- case KC_CURSOR_DOWN:
- where_mapping = "\016";
- break;
- }
- nbytes = 1;
- }
- if (numchars - nbytes > 0)
- {
- register int i;
-
- for (i = 0; i < nbytes; i++)
- {
- bufp->kind = ascii_keystroke;
- bufp->code = where_mapping[i];
- XSET (bufp->time, Lisp_Int, event.xkey.time);
- XSET (bufp->frame_or_window, Lisp_Frame, f);
- bufp++;
- }
- count += nbytes;
- numchars -= nbytes;
- }
- }
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
-
- /* Here's a possible interpretation of the whole
- FocusIn-EnterNotify FocusOut-LeaveNotify mess. If you get a
- FocusIn event, you have to get a FocusOut event before you
- relinquish the focus. If you haven't received a FocusIn event,
- then a mere LeaveNotify is enough to free you. */
+ /* Here's a possible interpretation of the whole
+ FocusIn-EnterNotify FocusOut-LeaveNotify mess. If you get a
+ FocusIn event, you have to get a FocusOut event before you
+ relinquish the focus. If you haven't received a FocusIn event,
+ then a mere LeaveNotify is enough to free you. */
case EnterNotify:
- f = x_window_to_frame (event.xcrossing.window);
+ f = x_any_window_to_frame (event.xcrossing.window);
if (event.xcrossing.focus) /* Entered Window */
{
}
else if (f == x_focus_frame)
x_new_focus_frame (0);
+ /* EnterNotify counts as mouse movement,
+ so update things that depend on mouse position. */
+ if (f)
+ note_mouse_movement (f, &event.xmotion);
#ifdef USE_X_TOOLKIT
goto OTHER;
#endif /* USE_X_TOOLKIT */
break;
case FocusIn:
- f = x_window_to_frame (event.xfocus.window);
+ f = x_any_window_to_frame (event.xfocus.window);
if (event.xfocus.detail != NotifyPointer)
x_focus_event_frame = f;
if (f)
case LeaveNotify:
- f = x_window_to_frame (event.xcrossing.window);
-
- if (event.xcrossing.focus)
- {
- if (! x_focus_event_frame)
- x_new_focus_frame (0);
- else
- x_new_focus_frame (f);
- }
- else
+ f = x_top_window_to_frame (event.xcrossing.window);
+ if (f)
{
- if (f == x_focus_event_frame)
- x_focus_event_frame = 0;
- if (f == x_focus_frame)
- x_new_focus_frame (0);
+ if (f == mouse_face_mouse_frame)
+ /* If we move outside the frame,
+ then we're certainly no longer on any text in the frame. */
+ clear_mouse_face ();
+
+ if (event.xcrossing.focus)
+ {
+ if (! x_focus_event_frame)
+ x_new_focus_frame (0);
+ else
+ x_new_focus_frame (f);
+ }
+ else
+ {
+ if (f == x_focus_event_frame)
+ x_focus_event_frame = 0;
+ if (f == x_focus_frame)
+ x_new_focus_frame (0);
+ }
}
#ifdef USE_X_TOOLKIT
goto OTHER;
break;
case FocusOut:
- f = x_window_to_frame (event.xfocus.window);
+ f = x_any_window_to_frame (event.xfocus.window);
if (event.xfocus.detail != NotifyPointer
&& f == x_focus_event_frame)
x_focus_event_frame = 0;
#endif /* USE_X_TOOLKIT */
break;
-#else /* ! defined (HAVE_X11) */
-
- case EnterWindow:
- if ((event.detail & 0xFF) == 1)
- break; /* Coming from our own subwindow */
- if (event.subwindow != 0)
- break; /* Entering our own subwindow. */
-
- {
- f = x_window_to_frame (event.window);
- x_mouse_frame = f;
-
- x_new_focus_frame (f);
- }
- break;
-
- case LeaveWindow:
- if ((event.detail & 0xFF) == 1)
- break; /* Entering our own subwindow */
- if (event.subwindow != 0)
- break; /* Leaving our own subwindow. */
-
- x_mouse_frame = 0;
- if (x_focus_frame == 0
- && x_input_frame != 0
- && x_input_frame == x_window_to_frame (event.window)
- && event.window == FRAME_X_WINDOW (x_input_frame))
- {
- f = x_input_frame;
- x_input_frame = 0;
- if (f)
- frame_unhighlight (f);
- }
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
case MotionNotify:
{
- if (x_mouse_grabbed)
+ if (x_mouse_grabbed && last_mouse_frame
+ && FRAME_LIVE_P (last_mouse_frame))
f = last_mouse_frame;
else
f = x_window_to_frame (event.xmotion.window);
if (bar)
x_scroll_bar_note_movement (bar, &event);
+
+ /* If we move outside the frame,
+ then we're certainly no longer on any text in the frame. */
+ clear_mouse_face ();
}
}
+#if 0 /* This should be unnecessary, since the toolkit has no use
+ for motion events that happen outside of the menu event loop,
+ and it seems to cause the bug that mouse events stop coming
+ after a while. */
#ifdef USE_X_TOOLKIT
goto OTHER;
#endif /* USE_X_TOOLKIT */
+#endif
break;
case ConfigureNotify:
+ f = x_any_window_to_frame (event.xconfigure.window);
#ifdef USE_X_TOOLKIT
- /* process done in widget.c */
- goto OTHER;
+ if (f
+#if 0
+ && ! event.xconfigure.send_event
+#endif
+ && (event.xconfigure.window == XtWindow (f->display.x->widget)))
+ {
+ Window win, child;
+ int win_x, win_y;
+
+ /* Find the position of the outside upper-left corner of
+ the window, in the root coordinate system. Don't
+ refer to the parent window here; we may be processing
+ this event after the window manager has changed our
+ parent, but before we have reached the ReparentNotify. */
+ XTranslateCoordinates (x_current_display,
+
+ /* From-window, to-window. */
+ XtWindow (f->display.x->widget),
+ ROOT_WINDOW,
+
+ /* From-position, to-position. */
+ -event.xconfigure.border_width,
+ -event.xconfigure.border_width,
+ &win_x, &win_y,
+
+ /* Child of win. */
+ &child);
+ event.xconfigure.x = win_x;
+ event.xconfigure.y = win_y;
+
+ f->display.x->pixel_width = event.xconfigure.width;
+ f->display.x->pixel_height = event.xconfigure.height;
+ f->display.x->left_pos = event.xconfigure.x;
+ f->display.x->top_pos = event.xconfigure.y;
+
+ /* What we have now is the position of Emacs's own window.
+ Convert that to the position of the window manager window. */
+ {
+ int x, y;
+ x_real_positions (f, &x, &y);
+ f->display.x->left_pos = x;
+ f->display.x->top_pos = y;
+ }
+ }
+ goto OTHER;
#else /* not USE_X_TOOLKIT */
- f = x_window_to_frame (event.xconfigure.window);
if (f)
{
int rows = PIXEL_TO_CHAR_HEIGHT (f, event.xconfigure.height);
f->display.x->pixel_height = event.xconfigure.height;
f->display.x->left_pos = event.xconfigure.x;
f->display.x->top_pos = event.xconfigure.y;
+
+ /* What we have now is the position of Emacs's own window.
+ Convert that to the position of the window manager window. */
+ {
+ int x, y;
+ x_real_positions (f, &x, &y);
+ f->display.x->left_pos = x;
+ f->display.x->top_pos = y;
+ if (y != event.xconfigure.y)
+ {
+ /* Since the WM decorations come below top_pos now,
+ we must put them below top_pos in the future. */
+ f->display.x->win_gravity = NorthWestGravity;
+ x_wm_set_size_hint (f, 0, 0);
+ }
+ }
}
#endif /* not USE_X_TOOLKIT */
break;
struct input_event emacs_event;
emacs_event.kind = no_event;
+ bzero (&compose_status, sizeof (compose_status));
+
f = x_window_to_frame (event.xbutton.window);
if (f)
{
}
else
{
- struct scroll_bar *bar =
- x_window_to_scroll_bar (event.xbutton.window);
+ struct scroll_bar *bar
+ = x_window_to_scroll_bar (event.xbutton.window);
if (bar)
x_scroll_bar_handle_click (bar, &event, &emacs_event);
#ifdef USE_X_TOOLKIT
else
{
- f = x_any_window_to_frame (event.xbutton.window);
- if (f && event.type == ButtonPress)
- construct_menu_click (&emacs_event,
- &event, f);
+ /* Assume we have a menubar button press. A bad
+ assumption should behave benignly. */
+ popup_get_selection (&event);
+ break;
}
#endif /* USE_X_TOOLKIT */
}
+ if (event.type == ButtonPress)
+ {
+ x_mouse_grabbed |= (1 << event.xbutton.button);
+ Vmouse_depressed = Qt;
+ last_mouse_frame = f;
+ }
+ else
+ {
+ x_mouse_grabbed &= ~(1 << event.xbutton.button);
+ if (!x_mouse_grabbed)
+ Vmouse_depressed = Qnil;
+ }
+
if (numchars >= 1 && emacs_event.kind != no_event)
{
bcopy (&emacs_event, bufp, sizeof (struct input_event));
}
break;
-#else /* ! defined (HAVE_X11) */
- case ButtonPressed:
- case ButtonReleased:
- f = x_window_to_frame (event.window);
- if (f)
- {
- if (event.window == f->display.x->icon_desc)
- {
- x_make_frame_visible (f);
-
- if (warp_mouse_on_deiconify)
- XWarpMouse (FRAME_X_WINDOW (f), 10, 10);
- break;
- }
- if (event.window == FRAME_X_WINDOW (f))
- {
- if (f->auto_raise)
- x_raise_frame (f);
- }
- }
- enqueue_event (&event, &x_mouse_queue);
- if (numchars >= 2)
- {
- bufp->kind = ascii_keystroke;
- bufp->code = 'X' & 037; /* C-x */
- XSET (bufp->frame_or_window, Lisp_Frame, f);
- XSET (bufp->time, Lisp_Int, event.xkey.time);
- bufp++;
-
- bufp->kind = ascii_keystroke;
- bufp->code = 0; /* C-@ */
- XSET (bufp->frame_or_window, Lisp_Frame, f);
- XSET (bufp->time, Lisp_Int, event.xkey.time);
- bufp++;
-
- count += 2;
- numchars -= 2;
- }
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
-
case CirculateNotify:
break;
case CirculateRequest:
break;
-#endif /* ! defined (HAVE_X11) */
-
case MappingNotify:
/* Someone has changed the keyboard mapping - update the
local cache. */
}
}
-#ifdef X_IO_BUG
- if (! event_found)
- /* On some systems, an X bug causes Emacs to get no more events
- when the window is destroyed. Detect that. */
- XNoOp (x_current_display);
-#endif /* X_IO_BUG */
+ /* On some systems, an X bug causes Emacs to get no more events
+ when the window is destroyed. Detect that. (1994.) */
+ if (! event_found)
+ {
+ /* Emacs and the X Server eats up CPU time if XNoOp is done every time.
+ One XNOOP in 100 loops will make Emacs terminate.
+ B. Bretthauer, 1994 */
+ x_noop_count++;
+ if (x_noop_count >= 100)
+ {
+ x_noop_count=0;
+ XNoOp (x_current_display);
+ }
+ }
+#if 0 /* This fails for serial-line connections to the X server,
+ because the characters arrive one by one, and a partial
+ command makes select return but gives nothing to read.
+ We'll have to hope that the bug that this tried to fix
+ in 1988 has been fixed in Xlib or the X server. */
#ifdef HAVE_SELECT
if (expected && ! event_found)
{
kill (getpid (), SIGHUP);
}
#endif /* HAVE_SELECT */
+#endif /* 0 */
-#ifndef HAVE_X11
- if (updating_frame == 0)
- x_do_pending_expose ();
-#endif
+ /* If the focus was just given to an autoraising frame,
+ raise it now. */
+ if (pending_autoraise_frame)
+ {
+ x_raise_frame (pending_autoraise_frame);
+ pending_autoraise_frame = 0;
+ }
UNBLOCK_INPUT;
return count;
}
-
-#ifndef HAVE_X11
-/* Read and process only Expose events
- until we get an ExposeCopy event; then return.
- This is used in insert/delete line.
- We assume input is already blocked. */
-
-static void
-x_read_exposes ()
-{
- struct frame *f;
- XKeyPressedEvent event;
-
- while (1)
- {
- /* while there are more events*/
- XMaskEvent (ExposeWindow | ExposeRegion | ExposeCopy, &event);
- switch (event.type)
- {
- case ExposeWindow:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- break;
- }
- if (event.window == FRAME_X_WINDOW (f))
- {
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- break;
- }
- break;
-
- case ExposeRegion:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- break;
- }
- /* If window already needs full redraw, ignore this rectangle. */
- if (expose_all_windows && f->display.x->needs_exposure)
- break;
- /* Put the event on the queue of rectangles to redraw. */
- if (enqueue_event (&event, &x_expose_queue))
- /* If it is full, we can't record the rectangle,
- so redraw this entire window. */
- {
- /* Say must check all windows' needs_exposure flags. */
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- }
- break;
-
- case ExposeCopy:
- return;
- }
- }
-}
-#endif /* HAVE_X11 */
-
\f
/* Drawing the cursor. */
x_draw_box (f)
struct frame *f;
{
- int left = CHAR_TO_PIXEL_COL (f, f->cursor_x);
- int top = CHAR_TO_PIXEL_ROW (f, f->cursor_y);
+ int left = CHAR_TO_PIXEL_COL (f, curs_x);
+ int top = CHAR_TO_PIXEL_ROW (f, curs_y);
int width = FONT_WIDTH (f->display.x->font);
- int height = FONT_HEIGHT (f->display.x->font);
+ int height = f->display.x->line_height;
-#ifdef HAVE_X11
XDrawRectangle (x_current_display, FRAME_X_WINDOW (f),
f->display.x->cursor_gc,
left, top, width - 1, height - 1);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- left, top, width, 1,
- f->display.x->cursor_pixel);
-
- XPixSet (FRAME_X_WINDOW (f),
- left, top, 1, height,
- f->display.x->cursor_pixel);
-
- XPixSet (FRAME_X_WINDOW (f),
- left+width-1, top, 1, height,
- f->display.x->cursor_pixel);
-
- XPixSet (FRAME_X_WINDOW (f),
- left, top+height-1, width, 1,
- f->display.x->cursor_pixel);
-#endif /* ! defined (HAVE_X11) */
}
/* Clear the cursor of frame F to background color,
|| f->phys_cursor_x < 0)
return;
-#ifdef HAVE_X11
x_display_cursor (f, 0);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
- CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
- FONT_WIDTH (f->display.x->font), FONT_HEIGHT (f->display.x->font),
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
f->phys_cursor_x = -1;
}
dumpglyphs (f,
CHAR_TO_PIXEL_COL (f, column),
CHAR_TO_PIXEL_ROW (f, row),
- &glyph, 1, highlight);
+ &glyph, 1, highlight, 0);
}
static void
f->display.x->cursor_gc,
CHAR_TO_PIXEL_COL (f, curs_x),
CHAR_TO_PIXEL_ROW (f, curs_y),
- 1, FONT_HEIGHT (f->display.x->font));
+ 1, f->display.x->line_height);
f->phys_cursor_x = curs_x;
f->phys_cursor_y = curs_y;
|| (f->display.x->current_cursor != hollow_box_cursor
&& (f != x_highlight_frame))))
{
+ int mouse_face_here = 0;
+
+ /* If the cursor is in the mouse face area, redisplay that when
+ we clear the cursor. */
+ if (f == mouse_face_mouse_frame
+ &&
+ (f->phys_cursor_y > mouse_face_beg_row
+ || (f->phys_cursor_y == mouse_face_beg_row
+ && f->phys_cursor_x >= mouse_face_beg_col))
+ &&
+ (f->phys_cursor_y < mouse_face_end_row
+ || (f->phys_cursor_y == mouse_face_end_row
+ && f->phys_cursor_x < mouse_face_end_col)))
+ mouse_face_here = 1;
+
+ /* If the font is not as tall as a whole line,
+ we must explicitly clear the line's whole height. */
+ if (FONT_HEIGHT (f->display.x->font) != f->display.x->line_height)
+ XClearArea (x_current_display, FRAME_X_WINDOW (f),
+ CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
+ CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
+ FONT_WIDTH (f->display.x->font),
+ f->display.x->line_height, False);
/* Erase the cursor by redrawing the character underneath it. */
x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
f->phys_cursor_glyph,
- current_glyphs->highlight[f->phys_cursor_y]);
+ (mouse_face_here
+ ? 3
+ : current_glyphs->highlight[f->phys_cursor_y]));
f->phys_cursor_x = -1;
}
refreshicon (f)
struct frame *f;
{
-#ifdef HAVE_X11
/* Normally, the window manager handles this function. */
-#else /* ! defined (HAVE_X11) */
- int mask;
-
- if (f->display.x->icon_bitmap_flag)
- XBitmapBitsPut (f->display.x->icon_desc, 0, 0, sink_width, sink_height,
- sink_bits, BlackPixel, WHITE_PIX_DEFAULT,
- icon_bitmap, GXcopy, AllPlanes);
- else
- {
- extern struct frame *selected_frame;
- struct Lisp_String *str;
- unsigned char *string;
-
- string
- = XSTRING (XBUFFER (XWINDOW (f->selected_window)->buffer)->name)->data;
-
- if (f->display.x->icon_label != string)
- {
- f->display.x->icon_label = string;
- XChangeWindow (f->display.x->icon_desc,
- XQueryWidth (string, icon_font_info->id) + 10,
- icon_font_info->height + 10);
- }
-
- XText (f->display.x->icon_desc, 5, 5, string,
- str->size, icon_font_info->id,
- BLACK_PIX_DEFAULT, WHITE_PIX_DEFAULT);
- }
- XFlushQueue ();
-#endif /* ! defined (HAVE_X11) */
}
/* Make the x-window of frame F use the gnu icon bitmap. */
if (FRAME_X_WINDOW (f) == 0)
return 1;
-#ifdef HAVE_X11
if (! icon_bitmap)
icon_bitmap =
XCreateBitmapFromData (x_current_display, FRAME_X_WINDOW (f),
gnu_bits, gnu_width, gnu_height);
x_wm_set_icon_pixmap (f, icon_bitmap);
f->display.x->icon_bitmap_flag = 1;
-#else /* ! defined (HAVE_X11) */
- if (f->display.x->icon_desc)
- {
- XClearIconWindow (FRAME_X_WINDOW (f));
- XDestroyWindow (f->display.x->icon_desc);
- }
-
- icon_window = XCreateWindow (f->display.x->parent_desc,
- 0, 0, sink_width, sink_height,
- 2, WhitePixmap, (Pixmap) NULL);
-
- if (icon_window == 0)
- return 1;
-
- XSetIconWindow (FRAME_X_WINDOW (f), icon_window);
- XSelectInput (icon_window, ExposeWindow | UnmapWindow);
-
- f->display.x->icon_desc = icon_window;
- f->display.x->icon_bitmap_flag = 1;
-
- if (icon_bitmap == 0)
- icon_bitmap
- = XStoreBitmap (sink_mask_width, sink_mask_height, sink_mask_bits);
-#endif /* ! defined (HAVE_X11) */
return 0;
}
struct frame *f;
char *icon_name;
{
-#ifndef HAVE_X11
- int mask;
- int width;
- Window icon_window;
- char *X_DefaultValue;
- Bitmap b1;
-
-#ifndef WhitePixel
-#define WhitePixel 1
-#endif /* WhitePixel */
-
-#ifndef BlackPixel
-#define BlackPixel 0
-#endif /* BlackPixel */
-#endif /* HAVE_X11 */
-
if (FRAME_X_WINDOW (f) == 0)
return 1;
-#ifdef HAVE_X11
if (icon_name)
f->display.x->icon_label = icon_name;
else
f->display.x->icon_bitmap_flag = 0;
x_wm_set_icon_pixmap (f, 0);
-#else /* ! defined (HAVE_X11) */
- if (icon_font_info == 0)
- icon_font_info
- = XGetFont (XGetDefault (XDISPLAY
- (char *) XSTRING (Vinvocation_name)->data,
- "BodyFont"));
-
- if (f->display.x->icon_desc)
- {
- XClearIconWindow (XDISPLAY FRAME_X_WINDOW (f));
- XDestroyWindow (XDISPLAY f->display.x->icon_desc);
- }
-
- if (icon_name)
- f->display.x->icon_label = (unsigned char *) icon_name;
- else
- if (! f->display.x->icon_label)
- f->display.x->icon_label = XSTRING (f->name)->data;
-
- width = XStringWidth (f->display.x->icon_label, icon_font_info, 0, 0);
- icon_window = XCreateWindow (f->display.x->parent_desc,
- f->display.x->left_pos,
- f->display.x->top_pos,
- width + 10, icon_font_info->height + 10,
- 2, BlackPixmap, WhitePixmap);
-
- if (icon_window == 0)
- return 1;
-
- XSetIconWindow (FRAME_X_WINDOW (f), icon_window);
- XSelectInput (icon_window, ExposeWindow | ExposeRegion | UnmapWindow | ButtonPressed);
-
- f->display.x->icon_desc = icon_window;
- f->display.x->icon_bitmap_flag = 0;
- f->display.x->icon_label = 0;
-#endif /* ! defined (HAVE_X11) */
return 0;
}
/* If any X protocol errors have arrived since the last call to
x_catch_errors or x_check_errors, signal an Emacs error using
sprintf (a buffer, FORMAT, the x error message text) as the text. */
+
void
x_check_errors (format)
char *format;
}
}
+/* Nonzero if we had any X protocol errors since we did x_catch_errors. */
+
+int
+x_had_errors_p ()
+{
+ /* Make sure to catch any errors incurred so far. */
+ XSync (x_current_display, False);
+
+ return x_caught_error_message[0] != 0;
+}
+
+/* Stop catching X protocol errors and let them make Emacs die. */
+
void
x_uncatch_errors ()
{
to the font named NEWNAME. This is safe to use
even before F has an actual x-window. */
-#ifdef HAVE_X11
-
struct font_info
{
XFontStruct *font;
char *name;
+ char *full_name;
};
/* A table of all the fonts we have already loaded. */
0 <= n_fonts <= x_font_table_size. */
static int n_fonts;
+/* Give frame F the font named FONTNAME as its default font, and
+ return the full name of that font. FONTNAME may be a wildcard
+ pattern; in that case, we choose some font that fits the pattern.
+ The return value shows which font we chose. */
+
Lisp_Object
x_new_font (f, fontname)
struct frame *f;
for (i = 0; i < n_fonts; i++)
for (j = 0; j < n_matching_fonts; j++)
- if (!strcmp (x_font_table[i].name, font_names[j]))
+ if (!strcmp (x_font_table[i].name, font_names[j])
+ || !strcmp (x_font_table[i].full_name, font_names[j]))
{
already_loaded = i;
- fontname = font_names[j];
+ fontname = x_font_table[i].full_name;
goto found_font;
}
}
/* If we have, just return it from the table. */
if (already_loaded >= 0)
f->display.x->font = x_font_table[already_loaded].font;
-
/* Otherwise, load the font and add it to the table. */
else
{
int i;
+ char *full_name;
XFontStruct *font;
/* Try to find a character-cell font in the list. */
* sizeof (x_font_table[0])));
}
+ /* Try to get the full name of FONT. Put it in full_name. */
+ full_name = 0;
+ for (i = 0; i < font->n_properties; i++)
+ {
+ char *atom
+ = XGetAtomName (x_current_display, font->properties[i].name);
+ if (!strcmp (atom, "FONT"))
+ {
+ char *name = XGetAtomName (x_current_display,
+ (Atom) (font->properties[i].card32));
+ char *p = name;
+ int dashes = 0;
+
+ /* Count the number of dashes in the "full name".
+ If it is too few, this isn't really the font's full name,
+ so don't use it.
+ In X11R4, the fonts did not come with their canonical names
+ stored in them. */
+ while (*p)
+ {
+ if (*p == '-')
+ dashes++;
+ p++;
+ }
+
+ if (dashes >= 13)
+ full_name = name;
+ }
+
+ XFree (atom);
+ }
+
x_font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
bcopy (fontname, x_font_table[n_fonts].name, strlen (fontname) + 1);
+ if (full_name != 0)
+ x_font_table[n_fonts].full_name = full_name;
+ else
+ x_font_table[n_fonts].full_name = x_font_table[n_fonts].name;
f->display.x->font = x_font_table[n_fonts++].font = font;
+
+ if (full_name)
+ fontname = full_name;
}
+ /* Compute the scroll bar width in character columns. */
+ if (f->scroll_bar_pixel_width > 0)
+ {
+ int wid = FONT_WIDTH (f->display.x->font);
+ f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
+ }
+ else
+ f->scroll_bar_cols = 2;
+
/* Now make the frame display the given font. */
if (FRAME_X_WINDOW (f) != 0)
{
XSetFont (x_current_display, f->display.x->cursor_gc,
f->display.x->font->fid);
+ frame_update_line_height (f);
x_set_window_size (f, 0, f->width, f->height);
}
+ else
+ /* If we are setting a new frame's font for the first time,
+ there are no faces yet, so this font's height is the line height. */
+ f->display.x->line_height = FONT_HEIGHT (f->display.x->font);
{
- Lisp_Object lispy_name = build_string (fontname);
+ Lisp_Object lispy_name;
+ lispy_name = build_string (fontname);
/* Free the information from XListFonts. The data
we actually retain comes from XLoadQueryFont. */
return lispy_name;
}
}
-#else /* ! defined (HAVE_X11) */
-x_new_font (f, newname)
- struct frame *f;
- register char *newname;
-{
- FONT_TYPE *temp;
- int mask;
-
- temp = XGetFont (newname);
- if (temp == (FONT_TYPE *) 0)
- return 1;
-
- if (f->display.x->font)
- XLoseFont (f->display.x->font);
-
- f->display.x->font = temp;
-
- if (FRAME_X_WINDOW (f) != 0)
- x_set_window_size (f, 0, f->width, f->height);
-
- return 0;
-}
-#endif /* ! defined (HAVE_X11) */
\f
x_calc_absolute_position (f)
struct frame *f;
{
-#ifdef HAVE_X11
Window win, child;
int win_x = 0, win_y = 0;
+ int flags = f->display.x->size_hint_flags;
/* Find the position of the outside upper-left corner of
the inner window, with respect to the outer window. */
/* Treat negative positions as relative to the leftmost bottommost
position that fits on the screen. */
- if (f->display.x->left_pos < 0)
+ if (flags & XNegative)
f->display.x->left_pos = (x_screen_width
- 2 * f->display.x->border_width - win_x
- PIXEL_WIDTH (f)
+ f->display.x->left_pos);
- if (f->display.x->top_pos < 0)
+ if (flags & YNegative)
f->display.x->top_pos = (x_screen_height
- 2 * f->display.x->border_width - win_y
- PIXEL_HEIGHT (f)
+ f->display.x->top_pos);
-
-#else /* ! defined (HAVE_X11) */
- WINDOWINFO_TYPE parentinfo;
-
- XGetWindowInfo (FRAME_X_WINDOW (f), &parentinfo);
-
- if (f->display.x->left_pos < 0)
- f->display.x->left_pos = parentinfo.width + (f->display.x->left_pos + 1)
- - PIXEL_WIDTH (f) - 2 * f->display.x->internal_border_width;
-
- if (f->display.x->top_pos < 0)
- f->display.x->top_pos = parentinfo.height + (f->display.x->top_pos + 1)
- - PIXEL_HEIGHT (f) - 2 * f->display.x->internal_border_width;
-#endif /* ! defined (HAVE_X11) */
+ /* The left_pos and top_pos
+ are now relative to the top and left screen edges,
+ so the flags should correspond. */
+ f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
}
-x_set_offset (f, xoff, yoff)
+/* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
+ to really change the position, and 0 when calling from
+ x_make_frame_visible (in that case, XOFF and YOFF are the current
+ position values). */
+
+x_set_offset (f, xoff, yoff, change_gravity)
struct frame *f;
register int xoff, yoff;
+ int change_gravity;
{
- f->display.x->top_pos = yoff;
- f->display.x->left_pos = xoff;
+ if (change_gravity)
+ {
+ f->display.x->top_pos = yoff;
+ f->display.x->left_pos = xoff;
+ f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
+ if (xoff < 0)
+ f->display.x->size_hint_flags |= XNegative;
+ if (yoff < 0)
+ f->display.x->size_hint_flags |= YNegative;
+ f->display.x->win_gravity = NorthWestGravity;
+ }
x_calc_absolute_position (f);
BLOCK_INPUT;
+ x_wm_set_size_hint (f, 0, 0);
+
#ifdef USE_X_TOOLKIT
XMoveWindow (XDISPLAY XtWindow (f->display.x->widget),
f->display.x->left_pos, f->display.x->top_pos);
XMoveWindow (XDISPLAY FRAME_X_WINDOW (f),
f->display.x->left_pos, f->display.x->top_pos);
#endif /* not USE_X_TOOLKIT */
-#ifdef HAVE_X11
- x_wm_set_size_hint (f, 0, 1, xoff, yoff);
-#endif /* ! defined (HAVE_X11) */
UNBLOCK_INPUT;
}
#ifdef USE_X_TOOLKIT
BLOCK_INPUT;
- EmacsFrameSetCharSize (f->display.x->edit_widget, cols, rows);
+ {
+ /* The x and y position of the widget is clobbered by the
+ call to XtSetValues within EmacsFrameSetCharSize.
+ This is a real kludge, but I don't understand Xt so I can't
+ figure out a correct fix. Can anyone else tell me? -- rms. */
+ int xpos = f->display.x->widget->core.x;
+ int ypos = f->display.x->widget->core.y;
+ EmacsFrameSetCharSize (f->display.x->edit_widget, cols, rows);
+ f->display.x->widget->core.x = xpos;
+ f->display.x->widget->core.y = ypos;
+ }
UNBLOCK_INPUT;
#else /* not USE_X_TOOLKIT */
check_frame_size (f, &rows, &cols);
f->display.x->vertical_scroll_bar_extra
- = (FRAME_HAS_VERTICAL_SCROLL_BARS (f)
- ? VERTICAL_SCROLL_BAR_PIXEL_WIDTH (f)
- : 0);
+ = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
+ ? 0
+ : FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
+ ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
+ : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
-#ifdef HAVE_X11
- x_wm_set_size_hint (f, 0, change_gravity, 0, 0);
-#endif /* ! defined (HAVE_X11) */
+ f->display.x->win_gravity = NorthWestGravity;
+ x_wm_set_size_hint (f, 0, 0);
+
+ XSync (x_current_display, False);
XChangeWindowSize (FRAME_X_WINDOW (f), pixelwidth, pixelheight);
/* Now, strictly speaking, we can't be sure that this is accurate,
PIXEL_WIDTH (f) = pixelwidth;
PIXEL_HEIGHT (f) = pixelheight;
+ /* If cursor was outside the new size, mark it as off. */
+ if (f->phys_cursor_y >= rows
+ || f->phys_cursor_x >= cols)
+ {
+ f->phys_cursor_x = -1;
+ f->phys_cursor_y = -1;
+ }
+
/* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
receive in the ConfigureNotify event; if we get what we asked
for, then the event won't cause the screen to become garbaged, so
UNBLOCK_INPUT;
#endif /* not USE_X_TOOLKIT */
}
-
-#ifndef HAVE_X11
-x_set_resize_hint (f)
- struct frame *f;
-{
- XSetResizeHint (FRAME_X_WINDOW (f),
- 2 * f->display.x->internal_border_width,
- 2 * f->display.x->internal_border_width,
- FONT_WIDTH (f->display.x->font),
- FONT_HEIGHT (f->display.x->font));
-}
-#endif /* HAVE_X11 */
\f
/* Mouse warping, focus shifting, raising and lowering. */
+void
x_set_mouse_position (f, x, y)
struct frame *f;
int x, y;
{
int pix_x, pix_y;
-#if 0 /* Let the user ask for this if he wants it. */
- x_raise_frame (f);
-#endif
-
pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->display.x->font) / 2;
- pix_y = CHAR_TO_PIXEL_ROW (f, y) + FONT_HEIGHT (f->display.x->font) / 2;
+ pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->display.x->line_height / 2;
if (pix_x < 0) pix_x = 0;
if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
UNBLOCK_INPUT;
}
-#ifdef HAVE_X11
+/* Move the mouse to position pixel PIX_X, PIX_Y relative to frame F. */
+
+void
+x_set_mouse_pixel_position (f, pix_x, pix_y)
+ struct frame *f;
+ int pix_x, pix_y;
+{
+ BLOCK_INPUT;
+
+ XWarpMousePointer (FRAME_X_WINDOW (f), pix_x, pix_y);
+ UNBLOCK_INPUT;
+}
+
x_focus_on_frame (f)
struct frame *f;
{
#endif /* ! 0 */
}
-#endif /* ! defined (HAVE_X11) */
-
/* Raise frame F. */
x_raise_frame (f)
x_lower_frame (f);
}
-
-/* Change from withdrawn state to mapped state. */
+/* Change from withdrawn state to mapped state,
+ or deiconify. */
x_make_frame_visible (f)
struct frame *f;
if (! FRAME_VISIBLE_P (f))
{
-#ifdef HAVE_X11
+#ifndef USE_X_TOOLKIT
+ if (! FRAME_ICONIFIED_P (f))
+ x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
+#endif
+
if (! EQ (Vx_no_window_manager, Qt))
x_wm_set_window_state (f, NormalState);
#ifdef USE_X_TOOLKIT
- XtPopup (f->display.x->widget, XtGrabNone);
+ /* This was XtPopup, but that did nothing for an iconified frame. */
+ XtMapWidget (f->display.x->widget);
#else /* not USE_X_TOOLKIT */
XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
#endif /* not USE_X_TOOLKIT */
+#if 0 /* This seems to bring back scroll bars in the wrong places
+ if the window configuration has changed. They seem
+ to come back ok without this. */
if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
-#else /* ! defined (HAVE_X11) */
- XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
- if (f->display.x->icon_desc != 0)
- XUnmapWindow (f->display.x->icon_desc);
-
- /* Handled by the MapNotify event for X11 */
- f->async_visible = 1;
- f->async_iconified = 0;
-
- /* NOTE: this may cause problems for the first frame. */
- XTcursor_to (0, 0);
-#endif /* ! defined (HAVE_X11) */
+#endif
}
XFlushQueue ();
- UNBLOCK_INPUT;
+ /* Synchronize to ensure Emacs knows the frame is visible
+ before we do anything else. We do this loop with input not blocked
+ so that incoming events are handled. */
+ {
+ Lisp_Object frame;
+ int count = input_signal_count;
+
+ /* This must come after we set COUNT. */
+ UNBLOCK_INPUT;
+
+ XSET (frame, Lisp_Frame, f);
+
+ while (1)
+ {
+ x_sync (frame);
+ /* Once we have handled input events,
+ we should have received the MapNotify if one is coming.
+ So if we have not got it yet, stop looping.
+ Some window managers make their own decisions
+ about visibility. */
+ if (input_signal_count != count)
+ break;
+ /* Machines that do polling rather than SIGIO have been observed
+ to go into a busy-wait here. So we'll fake an alarm signal
+ to let the handler know that there's something to be read.
+ We used to raise a real alarm, but it seems that the handler
+ isn't always enabled here. This is probably a bug. */
+ if (input_polling_used ())
+ {
+ /* It could be confusing if a real alarm arrives while processing
+ the fake one. Turn it off and let the handler reset it. */
+ alarm (0);
+ input_poll_signal ();
+ }
+ /* Once we have handled input events,
+ we should have received the MapNotify if one is coming.
+ So if we have not got it yet, stop looping.
+ Some window managers make their own decisions
+ about visibility. */
+ if (input_signal_count != count)
+ break;
+ }
+ FRAME_SAMPLE_VISIBILITY (f);
+ }
}
/* Change from mapped state to withdrawn state. */
struct frame *f;
{
int mask;
+ Window window;
+
+#ifdef USE_X_TOOLKIT
+ /* Use the frame's outermost window, not the one we normally draw on. */
+ window = XtWindow (f->display.x->widget);
+#else /* not USE_X_TOOLKIT */
+ window = FRAME_X_WINDOW (f);
+#endif /* not USE_X_TOOLKIT */
/* Don't keep the highlight on an invisible frame. */
if (x_highlight_frame == f)
x_highlight_frame = 0;
+#if 0/* This might add unreliability; I don't trust it -- rms. */
if (! f->async_visible && ! f->async_iconified)
return;
+#endif
BLOCK_INPUT;
+ /* Before unmapping the window, update the WM_SIZE_HINTS property to claim
+ that the current position of the window is user-specified, rather than
+ program-specified, so that when the window is mapped again, it will be
+ placed at the same location, without forcing the user to position it
+ by hand again (they have already done that once for this window.) */
+ x_wm_set_size_hint (f, 0, 1);
+
#ifdef HAVE_X11R4
-#ifdef USE_X_TOOLKIT
- if (! XWithdrawWindow (x_current_display, XtWindow (f->display.x->widget),
- DefaultScreen (x_current_display)))
-#else /* not USE_X_TOOLKIT */
- if (! XWithdrawWindow (x_current_display, FRAME_X_WINDOW (f),
+ if (! XWithdrawWindow (x_current_display, window,
DefaultScreen (x_current_display)))
-#endif /* not USE_X_TOOLKIT */
{
UNBLOCK_INPUT_RESIGNAL;
- error ("can't notify window manager of window withdrawal");
+ error ("Can't notify window manager of window withdrawal");
}
-
#else /* ! defined (HAVE_X11R4) */
-#ifdef HAVE_X11
/* Tell the window manager what we're going to do. */
if (! EQ (Vx_no_window_manager, Qt))
XEvent unmap;
unmap.xunmap.type = UnmapNotify;
-#ifdef USE_X_TOOLKIT
- unmap.xunmap.window = XtWindow (f->display.x->widget);
-#else /* not USE_X_TOOLKIT */
- unmap.xunmap.window = FRAME_X_WINDOW (f);
-#endif /* not USE_X_TOOLKIT */
+ unmap.xunmap.window = window;
unmap.xunmap.event = DefaultRootWindow (x_current_display);
unmap.xunmap.from_configure = False;
if (! XSendEvent (x_current_display,
&unmap))
{
UNBLOCK_INPUT_RESIGNAL;
- error ("can't notify window manager of withdrawal");
+ error ("Can't notify window manager of withdrawal");
}
}
/* Unmap the window ourselves. Cheeky! */
-#ifdef USE_X_TOOLKIT
- XUnmapWindow (x_current_display, XtWindow (f->display.x->widget));
-#else /* not USE_X_TOOLKIT */
- XUnmapWindow (x_current_display, FRAME_X_WINDOW (f));
-#endif /* not USE_X_TOOLKIT */
-#else /* ! defined (HAVE_X11) */
+ XUnmapWindow (x_current_display, window);
+#endif /* ! defined (HAVE_X11R4) */
- XUnmapWindow (FRAME_X_WINDOW (f));
- f->async_visible = 0; /* Handled by the UnMap event for X11 */
- if (f->display.x->icon_desc != 0)
- XUnmapWindow (f->display.x->icon_desc);
+ /* We can't distinguish this from iconification
+ just by the event that we get from the server.
+ So we can't win using the usual strategy of letting
+ FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
+ and synchronize with the server to make sure we agree. */
+ f->visible = 0;
+ FRAME_ICONIFIED_P (f) = 0;
+ f->async_visible = 0;
+ f->async_iconified = 0;
-#endif /* ! defined (HAVE_X11) */
-#endif /* ! defined (HAVE_X11R4) */
+ x_sync ();
- XFlushQueue ();
UNBLOCK_INPUT;
}
#ifdef USE_X_TOOLKIT
BLOCK_INPUT;
+
+ if (! FRAME_VISIBLE_P (f))
+ {
+ if (! EQ (Vx_no_window_manager, Qt))
+ x_wm_set_window_state (f, IconicState);
+ /* This was XtPopup, but that did nothing for an iconified frame. */
+ XtMapWidget (f->display.x->widget);
+ UNBLOCK_INPUT;
+ return;
+ }
+
result = XIconifyWindow (x_current_display,
XtWindow (f->display.x->widget),
DefaultScreen (x_current_display));
UNBLOCK_INPUT;
if (!result)
- error ("Can't notify window manager of iconification.");
+ error ("Can't notify window manager of iconification");
f->async_iconified = 1;
BLOCK_INPUT;
-#ifdef HAVE_X11
+ /* Make sure the X server knows where the window should be positioned,
+ in case the user deiconifies with the window manager. */
+ if (! FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f))
+ x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
+
/* Since we don't know which revision of X we're running, we'll use both
the X11R3 and X11R4 techniques. I don't know if this is a good idea. */
&message))
{
UNBLOCK_INPUT_RESIGNAL;
- error ("Can't notify window manager of iconification.");
+ error ("Can't notify window manager of iconification");
}
}
{
/* If the frame was withdrawn, before, we must map it. */
XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
+#if 0 /* We don't have subwindows in the icon. */
if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
+#endif
}
f->async_iconified = 1;
-#else /* ! defined (HAVE_X11) */
- XUnmapWindow (XDISPLAY FRAME_X_WINDOW (f));
-
- f->async_visible = 0; /* Handled in the UnMap event for X11. */
- if (f->display.x->icon_desc != 0)
- {
- XMapWindow (XDISPLAY f->display.x->icon_desc);
- refreshicon (f);
- }
-#endif /* ! defined (HAVE_X11) */
XFlushQueue ();
UNBLOCK_INPUT;
XDestroyWindow (XDISPLAY f->display.x->window_desc);
#ifdef USE_X_TOOLKIT
XtDestroyWidget (f->display.x->widget);
+ free_frame_menubar (f);
#endif /* USE_X_TOOLKIT */
free_frame_faces (f);
XFlushQueue ();
+ FRAME_X_SCREEN (f)->reference_count--;
+#if 0
+ if (FRAME_X_SCREEN (f)->reference_count == 0)
+ free (FRAME_X_SCREEN (f));
+#endif
+
xfree (f->display.x);
f->display.x = 0;
if (f == x_focus_frame)
if (f == x_highlight_frame)
x_highlight_frame = 0;
- UNBLOCK_INPUT;
-}
-\f
-/* Manage event queues for X10. */
-
-#ifndef HAVE_X11
-
-/* Manage event queues.
-
- This code is only used by the X10 support.
-
- We cannot leave events in the X queue and get them when we are ready
- because X does not provide a subroutine to get only a certain kind
- of event but not block if there are no queued events of that kind.
-
- Therefore, we must examine events as they come in and copy events
- of certain kinds into our private queues.
-
- All ExposeRegion events are put in x_expose_queue.
- All ButtonPress and ButtonRelease events are put in x_mouse_queue. */
-
-
-/* Write the event *P_XREP into the event queue *QUEUE.
- If the queue is full, do nothing, but return nonzero. */
-
-int
-enqueue_event (p_xrep, queue)
- register XEvent *p_xrep;
- register struct event_queue *queue;
-{
- int newindex = queue->windex + 1;
- if (newindex == EVENT_BUFFER_SIZE)
- newindex = 0;
- if (newindex == queue->rindex)
- return -1;
- queue->xrep[queue->windex] = *p_xrep;
- queue->windex = newindex;
- return 0;
-}
-
-/* Fetch the next event from queue *QUEUE and store it in *P_XREP.
- If *QUEUE is empty, do nothing and return 0. */
-
-int
-dequeue_event (p_xrep, queue)
- register XEvent *p_xrep;
- register struct event_queue *queue;
-{
- if (queue->windex == queue->rindex)
- return 0;
- *p_xrep = queue->xrep[queue->rindex++];
- if (queue->rindex == EVENT_BUFFER_SIZE)
- queue->rindex = 0;
- return 1;
-}
-
-/* Return the number of events buffered in *QUEUE. */
-
-int
-queue_event_count (queue)
- register struct event_queue *queue;
-{
- int tem = queue->windex - queue->rindex;
- if (tem >= 0)
- return tem;
- return EVENT_BUFFER_SIZE + tem;
-}
-
-/* Return nonzero if mouse input is pending. */
+ if (f == mouse_face_mouse_frame)
+ {
+ mouse_face_beg_row = mouse_face_beg_col = -1;
+ mouse_face_end_row = mouse_face_end_col = -1;
+ mouse_face_window = Qnil;
+ }
-int
-mouse_event_pending_p ()
-{
- return queue_event_count (&x_mouse_queue);
+ UNBLOCK_INPUT;
}
-#endif /* HAVE_X11 */
\f
/* Setting window manager hints. */
-#ifdef HAVE_X11
-
-/* Record the gravity used previously, in case CHANGE_GRAVITY is 0. */
-static int previous_gravity;
+/* Set the normal size hints for the window manager, for frame F.
+ FLAGS is the flags word to use--or 0 meaning preserve the flags
+ that the window now has.
+ If USER_POSITION is nonzero, we set the USPosition
+ flag (this is useful when FLAGS is 0). */
-/* SPEC_X and SPEC_Y are the specified positions.
- We look only at their sign, to decide the gravity.
- If CHANGE_GRAVITY is 0, we ignore SPEC_X and SPEC_Y
- and leave the gravity unchanged. */
-
-x_wm_set_size_hint (f, prompting, change_gravity, spec_x, spec_y)
+x_wm_set_size_hint (f, flags, user_position)
struct frame *f;
- long prompting;
- int change_gravity;
- int spec_x, spec_y;
+ long flags;
+ int user_position;
{
XSizeHints size_hints;
#ifdef USE_X_TOOLKIT
+ Arg al[2];
+ int ac = 0;
+ Dimension widget_width, widget_height;
Window window = XtWindow (f->display.x->widget);
#else /* not USE_X_TOOLKIT */
Window window = FRAME_X_WINDOW (f);
#endif /* not USE_X_TOOLKIT */
+ /* Setting PMaxSize caused various problems. */
size_hints.flags = PResizeInc | PMinSize /* | PMaxSize */;
flexlines = f->height;
size_hints.x = f->display.x->left_pos;
size_hints.y = f->display.x->top_pos;
+
+#ifdef USE_X_TOOLKIT
+ XtSetArg (al[ac], XtNwidth, &widget_width); ac++;
+ XtSetArg (al[ac], XtNheight, &widget_height); ac++;
+ XtGetValues (f->display.x->column_widget, al, ac);
+ size_hints.height = widget_height;
+ size_hints.width = widget_width;
+#else /* not USE_X_TOOLKIT */
size_hints.height = PIXEL_HEIGHT (f);
size_hints.width = PIXEL_WIDTH (f);
+#endif /* not USE_X_TOOLKIT */
+
size_hints.width_inc = FONT_WIDTH (f->display.x->font);
- size_hints.height_inc = FONT_HEIGHT (f->display.x->font);
-#if 0
+ size_hints.height_inc = f->display.x->line_height;
size_hints.max_width = x_screen_width - CHAR_TO_PIXEL_WIDTH (f, 0);
size_hints.max_height = x_screen_height - CHAR_TO_PIXEL_HEIGHT (f, 0);
-#endif
+
{
int base_width, base_height;
+ int min_rows = 0, min_cols = 0;
base_width = CHAR_TO_PIXEL_WIDTH (f, 0);
base_height = CHAR_TO_PIXEL_HEIGHT (f, 0);
- {
- int min_rows = 0, min_cols = 0;
- check_frame_size (f, &min_rows, &min_cols);
-
- /* The window manager uses the base width hints to calculate the
- current number of rows and columns in the frame while
- resizing; min_width and min_height aren't useful for this
- purpose, since they might not give the dimensions for a
- zero-row, zero-column frame.
+ check_frame_size (f, &min_rows, &min_cols);
- We use the base_width and base_height members if we have
- them; otherwise, we set the min_width and min_height members
- to the size for a zero x zero frame. */
+ /* The window manager uses the base width hints to calculate the
+ current number of rows and columns in the frame while
+ resizing; min_width and min_height aren't useful for this
+ purpose, since they might not give the dimensions for a
+ zero-row, zero-column frame.
+
+ We use the base_width and base_height members if we have
+ them; otherwise, we set the min_width and min_height members
+ to the size for a zero x zero frame. */
#ifdef HAVE_X11R4
- size_hints.flags |= PBaseSize;
- size_hints.base_width = base_width;
- size_hints.base_height = base_height;
- size_hints.min_width = base_width + min_cols * size_hints.width_inc;
- size_hints.min_height = base_height + min_rows * size_hints.height_inc;
+ size_hints.flags |= PBaseSize;
+ size_hints.base_width = base_width;
+ size_hints.base_height = base_height;
+ size_hints.min_width = base_width + min_cols * size_hints.width_inc;
+ size_hints.min_height = base_height + min_rows * size_hints.height_inc;
#else
- size_hints.min_width = base_width;
- size_hints.min_height = base_height;
+ size_hints.min_width = base_width;
+ size_hints.min_height = base_height;
#endif
- }
-
}
- if (prompting)
- size_hints.flags |= prompting;
+ if (flags)
+ size_hints.flags |= flags;
else
{
XSizeHints hints; /* Sometimes I hate X Windows... */
+ long supplied_return;
+ int value;
+
+#ifdef HAVE_X11R4
+ value = XGetWMNormalHints (x_current_display, window, &hints,
+ &supplied_return);
+#else
+ value = XGetNormalHints (x_current_display, window, &hints);
+#endif
- if (XGetNormalHints (x_current_display, window, &hints) == 0)
+ if (value == 0)
hints.flags = 0;
if (hints.flags & PSize)
size_hints.flags |= PSize;
if (hints.flags & USSize)
size_hints.flags |= USSize;
}
-#if defined (PWinGravity)
- if (change_gravity)
- {
- switch (((spec_x < 0) << 1) + (spec_y < 0))
- {
- case 0:
- size_hints.win_gravity = NorthWestGravity;
- break;
- case 1:
- size_hints.win_gravity = NorthEastGravity;
- break;
- case 2:
- size_hints.win_gravity = SouthWestGravity;
- break;
- case 3:
- size_hints.win_gravity = SouthEastGravity;
- break;
- }
- previous_gravity = size_hints.win_gravity;
- }
- else
- size_hints.win_gravity = previous_gravity;
+#ifdef PWinGravity
+ size_hints.win_gravity = f->display.x->win_gravity;
size_hints.flags |= PWinGravity;
+
+ if (user_position)
+ {
+ size_hints.flags &= ~ PPosition;
+ size_hints.flags |= USPosition;
+ }
#endif /* PWinGravity */
#ifdef HAVE_X11R4
int state;
{
#ifdef USE_X_TOOLKIT
- Window window = XtWindow (f->display.x->widget);
+ Arg al[1];
+
+ XtSetArg (al[0], XtNinitialState, state);
+ XtSetValues (f->display.x->widget, al, 1);
#else /* not USE_X_TOOLKIT */
Window window = FRAME_X_WINDOW (f);
-#endif /* not USE_X_TOOLKIT */
f->display.x->wm_hints.flags |= StateHint;
f->display.x->wm_hints.initial_state = state;
XSetWMHints (x_current_display, window, &f->display.x->wm_hints);
+#endif /* not USE_X_TOOLKIT */
}
x_wm_set_icon_pixmap (f, icon_pixmap)
struct frame *f;
Pixmap icon_pixmap;
{
+#ifdef USE_X_TOOLKIT
+ Window window = XtWindow (f->display.x->widget);
+#else
Window window = FRAME_X_WINDOW (f);
+#endif
if (icon_pixmap)
{
struct frame *f;
int icon_x, icon_y;
{
+#ifdef USE_X_TOOLKIT
+ Window window = XtWindow (f->display.x->widget);
+#else
Window window = FRAME_X_WINDOW (f);
+#endif
f->display.x->wm_hints.flags |= IconPositionHint;
f->display.x->wm_hints.icon_x = icon_x;
#endif /* USE_X_TOOLKIT */
void
-x_term_init (display_name)
+x_term_init (display_name, xrm_option, resource_name)
char *display_name;
+ char *xrm_option;
+ char *resource_name;
{
Lisp_Object frame;
char *defaultvalue;
#endif /* ! defined (F_SETOWN) */
#endif /* F_SETOWN_BUG */
+ x_noop_count = 0;
+
x_focus_frame = x_highlight_frame = 0;
#ifdef USE_X_TOOLKIT
- argv = (char **) XtMalloc (3 * sizeof (char *));
- argv [0] = "";
- argv [1] = "-display";
- argv [2] = display_name;
- argc = 3;
+ argv = (char **) XtMalloc (7 * sizeof (char *));
+ argv[0] = "";
+ argv[1] = "-display";
+ argv[2] = display_name;
+ argv[3] = "-name";
+ /* Usually `emacs', but not always. */
+ argv[4] = resource_name;
+ argc = 5;
+ if (xrm_option)
+ {
+ argv[argc++] = "-xrm";
+ argv[argc++] = xrm_option;
+ }
Xt_app_shell = XtAppInitialize (&Xt_app_con, "Emacs",
emacs_options, XtNumber (emacs_options),
&argc, argv,
NULL, NULL, 0);
- XtFree (argv);
+ XtFree ((char *)argv);
x_current_display = XtDisplay (Xt_app_shell);
#else /* not USE_X_TOOLKIT */
Check the DISPLAY environment variable or use \"-d\"\n",
display_name);
-#ifdef HAVE_X11
{
#if 0
XSetAfterFunction (x_current_display, x_trace_wire);
#endif /* ! 0 */
- hostname = get_system_name ();
x_id_name = (char *) xmalloc (XSTRING (Vinvocation_name)->size
- + strlen (hostname)
+ + XSTRING (Vsystem_name)->size
+ 2);
- sprintf (x_id_name, "%s@%s", XSTRING (Vinvocation_name)->data, hostname);
+ sprintf (x_id_name, "%s@%s",
+ XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
}
/* Figure out which modifier bits mean what. */
change_keyboard_wait_descriptor (ConnectionNumber (x_current_display));
change_input_fd (ConnectionNumber (x_current_display));
-#endif /* ! defined (HAVE_X11) */
-
#ifndef F_SETOWN_BUG
#ifdef F_SETOWN
old_fcntl_owner = fcntl (ConnectionNumber (x_current_display), F_GETOWN, 0);
update_end_hook = XTupdate_end;
set_terminal_window_hook = XTset_terminal_window;
read_socket_hook = XTread_socket;
+ frame_up_to_date_hook = XTframe_up_to_date;
cursor_to_hook = XTcursor_to;
reassert_line_highlight_hook = XTreassert_line_highlight;
mouse_position_hook = XTmouse_position;
{
staticpro (&last_mouse_scroll_bar);
last_mouse_scroll_bar = Qnil;
+ staticpro (&mouse_face_window);
+ mouse_face_window = Qnil;
}
-#endif /* ! defined (HAVE_X11) */
#endif /* ! defined (HAVE_X_WINDOWS) */