When the region is visible (due to `transient-mark-mode' or marking a region
with the mouse) and this is non-nil and the function was called without an
explicit ARG, then the ARG defaults to -1, i.e. wrapping around the visible
-region.
-
-We will probably delete this variable in a future Emacs version
-unless we get a substantial number of complaints about the auto-wrap
-feature.")
+region.")
+(make-obsolete-variable 'skeleton-autowrap nil "24.5")
(defvar skeleton-end-newline t
"If non-nil, make sure that the skeleton inserted ends with a newline.
If ELEMENT is a string or a character it gets inserted (see also
`skeleton-transformation-function'). Other possibilities are:
- \\n go to next line and indent according to mode
+ \\n go to next line and indent according to mode, unless
+ this is the first/last element of a skeleton and point
+ is at bol/eol
_ interesting point, interregion here
- interesting point, no interregion interaction, overrides
interesting point set by _
After termination, point will be positioned at the last occurrence of -
or at the first occurrence of _ or at the end of the inserted text.
+Note that \\n as the last element of the skeleton only inserts a
+newline if not at eol. If you want to unconditionally insert a newline
+at the end of the skeleton, use \"\\n\" instead. Likewise with \\n
+as the first element when at bol.
+
Further elements can be defined via `skeleton-further-elements'.
ELEMENT may itself be a SKELETON with an INTERACTOR. The user is prompted
repeatedly for different inputs. The SKELETON is processed as often as