/* Display generation from window structure and buffer text.
-Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
+Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
This file is part of GNU Emacs.
position is CHARPOS. For the contingency that we
didn't, and stopped at the first newline from the
display string, move back over the glyphs
- prfoduced from the string, until we find the
+ produced from the string, until we find the
rightmost glyph not from the string. */
if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
{
environments with anti-aliased text: if the same text is
drawn onto the same place multiple times, it gets thicker.
If the overlap we are processing is for the erased cursor, we
- take the intersection with the rectagle of the cursor. */
+ take the intersection with the rectangle of the cursor. */
if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
{
XRectangle rc, r_save = r;
if (charpos >= BUF_BEG (current_buffer))
{
it->end_charpos = ZV;
- it->face_id = -1;
IT_CHARPOS (*it) = charpos;
+ /* We will rely on `reseat' to set this up properly, via
+ handle_face_prop. */
+ it->face_id = it->base_face_id;
+
/* Compute byte position if not specified. */
if (bytepos < charpos)
IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
|| (new_x == it->last_visible_x
&& FRAME_WINDOW_P (it->f))))
{
- if (it->current.dpvec_index >= 0
- || it->current.overlay_string_index >= 0)
+ if ((it->current.dpvec_index >= 0
+ || it->current.overlay_string_index >= 0)
+ /* If we are on a newline from a display vector or
+ overlay string, then we are already at the end of
+ a screen line; no need to go to the next line in
+ that case, as this line is not really continued.
+ (If we do go to the next line, C-e will not DTRT.) */
+ && it->c != '\n')
{
set_iterator_to_next (it, 1);
move_it_in_display_line_to (it, -1, -1, 0);
Lisp_Object object, limit, position;
EMACS_INT charpos, bytepos;
- /* If nowhere else, stop at the end. */
- it->stop_charpos = it->end_charpos;
-
if (STRINGP (it->string))
{
/* Strings are usually short, so don't limit the search for
properties. */
+ it->stop_charpos = it->end_charpos;
object = it->string;
limit = Qnil;
charpos = IT_STRING_CHARPOS (*it);
{
EMACS_INT pos;
+ /* If end_charpos is out of range for some reason, such as a
+ misbehaving display function, rationalize it (Bug#5984). */
+ if (it->end_charpos > ZV)
+ it->end_charpos = ZV;
+ it->stop_charpos = it->end_charpos;
+
/* If next overlay change is in front of the current stop pos
(which is IT->end_charpos), stop there. Note: value of
next_overlay_change is point-max if no overlay change
with, so that overlay strings appear in the same face as
surrounding text, unless they specify their own
faces. */
- base_face_id = underlying_face_id (it);
+ base_face_id = it->string_from_prefix_prop_p
+ ? DEFAULT_FACE_ID
+ : underlying_face_id (it);
}
new_face_id = face_at_string_position (it->w,
while (invis_p);
/* The position newpos is now either ZV or on visible text. */
- if (it->bidi_p && newpos < ZV)
+ if (it->bidi_p)
{
EMACS_INT bpos = CHAR_TO_BYTE (newpos);
-
- if (FETCH_BYTE (bpos) == '\n'
- || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
+ int on_newline =
+ bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
+ int after_newline =
+ newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
+
+ /* If the invisible text ends on a newline or on a
+ character after a newline, we can avoid the costly,
+ character by character, bidi iteration to NEWPOS, and
+ instead simply reseat the iterator there. That's
+ because all bidi reordering information is tossed at
+ the newline. This is a big win for modes that hide
+ complete lines, like Outline, Org, etc. */
+ if (on_newline || after_newline)
{
- /* If the invisible text ends on a newline or the
- character after a newline, we can avoid the
- costly, character by character, bidi iteration to
- newpos, and instead simply reseat the iterator
- there. That's because all bidi reordering
- information is tossed at the newline. This is a
- big win for modes that hide complete lines, like
- Outline, Org, etc. (Implementation note: the
- call to reseat_1 is necessary, because it signals
- to the bidi iterator that it needs to reinit its
- internal information when the next element for
- display is requested. */
struct text_pos tpos;
+ bidi_dir_t pdir = it->bidi_it.paragraph_dir;
SET_TEXT_POS (tpos, newpos, bpos);
reseat_1 (it, tpos, 0);
+ /* If we reseat on a newline/ZV, we need to prep the
+ bidi iterator for advancing to the next character
+ after the newline/EOB, keeping the current paragraph
+ direction (so that PRODUCE_GLYPHS does TRT wrt
+ prepending/appending glyphs to a glyph row). */
+ if (on_newline)
+ {
+ it->bidi_it.first_elt = 0;
+ it->bidi_it.paragraph_dir = pdir;
+ it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
+ it->bidi_it.nchars = 1;
+ it->bidi_it.ch_len = 1;
+ }
}
else /* Must use the slow method. */
{
non-base embedding level. Therefore, we need to
skip invisible text using the bidi iterator,
starting at IT's current position, until we find
- ourselves outside the invisible text. Skipping
- invisible text _after_ bidi iteration avoids
- affecting the visual order of the displayed text
- when invisible properties are added or
- removed. */
+ ourselves outside of the invisible text.
+ Skipping invisible text _after_ bidi iteration
+ avoids affecting the visual order of the
+ displayed text when invisible properties are
+ added or removed. */
if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
{
/* If we were `reseat'ed to a new paragraph,
int rv;
if (CONSP (spec)
- /* Simple specerties. */
+ /* Simple specifications. */
&& !EQ (XCAR (spec), Qimage)
&& !EQ (XCAR (spec), Qspace)
&& !EQ (XCAR (spec), Qwhen)
it->current.overlay_string_index = -1;
it->n_overlay_strings = 0;
it->overlay_strings_charpos = -1;
+ /* If there's an empty display string on the stack, pop the
+ stack, to resync the bidi iterator with IT's position. Such
+ empty strings are pushed onto the stack in
+ get_overlay_strings_1. */
+ if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
+ pop_it (it);
/* If we're at the end of the buffer, record that we have
processed the overlay strings there already, so that
xassert (!compute_stop_p || it->sp == 0);
/* When called from handle_stop, there might be an empty display
- string loaded. In that case, don't bother saving it. */
- if (!STRINGP (it->string) || SCHARS (it->string))
+ string loaded. In that case, don't bother saving it. But
+ don't use this optimization with the bidi iterator, since we
+ need the corresponding pop_it call to resync the bidi
+ iterator's position with IT's position, after we are done
+ with the overlay strings. (The corresponding call to pop_it
+ in case of an empty display string is in
+ next_overlay_string.) */
+ if (!(!it->bidi_p
+ && STRINGP (it->string) && !SCHARS (it->string)))
push_it (it, NULL);
/* Set up IT to deliver display elements from the first overlay
p->font_height = it->font_height;
p->voffset = it->voffset;
p->string_from_display_prop_p = it->string_from_display_prop_p;
+ p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
p->display_ellipsis_p = 0;
p->line_wrap = it->line_wrap;
p->bidi_p = it->bidi_p;
it->font_height = p->font_height;
it->voffset = p->voffset;
it->string_from_display_prop_p = p->string_from_display_prop_p;
+ it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
it->line_wrap = p->line_wrap;
it->bidi_p = p->bidi_p;
it->paragraph_embedding = p->paragraph_embedding;
it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
it->sp = 0;
it->string_from_display_prop_p = 0;
+ it->string_from_prefix_prop_p = 0;
+
it->from_disp_prop_p = 0;
it->face_before_selective_p = 0;
if (it->bidi_p)
if (it->current.overlay_string_index >= 0)
{
/* Get the next character from an overlay string. In overlay
- strings, There is no field width or padding with spaces to
+ strings, there is no field width or padding with spaces to
do. */
if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
{
{
/* DVPOS == 0 means move to the start of the screen line. */
move_it_vertically_backward (it, 0);
- xassert (it->current_x == 0 && it->hpos == 0);
/* Let next call to line_bottom_y calculate real line height */
last_height = 0;
}
{
move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
if (!IT_POS_VALID_AFTER_MOVE_P (it))
- move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
+ {
+ /* Only move to the next buffer position if we ended up in a
+ string from display property, not in an overlay string
+ (before-string or after-string). That is because the
+ latter don't conceal the underlying buffer position, so
+ we can ask to move the iterator to the exact position we
+ are interested in. Note that, even if we are already at
+ IT_CHARPOS (*it), the call below is not a no-op, as it
+ will detect that we are at the end of the string, pop the
+ iterator, and compute it->current_x and it->hpos
+ correctly. */
+ move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
+ -1, -1, -1, MOVE_TO_POS);
+ }
}
else
{
}
-/* Push the current message on Vmessage_stack for later restauration
+/* Push the current message on Vmessage_stack for later restoration
by restore_message. Value is non-zero if the current message isn't
empty. This is a relatively infrequent operation, so it's not
worth optimizing. */
/* Non-zero means we've seen at least one glyph that came from a
display string. */
int string_seen = 0;
- /* Largest and smalles buffer positions seen so far during scan of
+ /* Largest and smallest buffer positions seen so far during scan of
glyph row. */
EMACS_INT bpos_max = pos_before;
EMACS_INT bpos_min = pos_after;
chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
glyph->object);
+ if (!NILP (chprop))
+ {
+ /* If the string came from a `display' text property,
+ look up the buffer position of that property and
+ use that position to update bpos_max, as if we
+ actually saw such a position in one of the row's
+ glyphs. This helps with supporting integer values
+ of `cursor' property on the display string in
+ situations where most or all of the row's buffer
+ text is completely covered by display properties,
+ so that no glyph with valid buffer positions is
+ ever seen in the row. */
+ EMACS_INT prop_pos =
+ string_buffer_position_lim (glyph->object, pos_before,
+ pos_after, 0);
+
+ if (prop_pos >= pos_before)
+ bpos_max = prop_pos - 1;
+ }
if (INTEGERP (chprop))
{
bpos_covered = bpos_max + XINT (chprop);
/* If the `cursor' property covers buffer positions up
to and including point, we should display cursor on
- this glyph. Note that overlays and text properties
- with string values stop bidi reordering, so every
- buffer position to the left of the string is always
- smaller than any position to the right of the
- string. Therefore, if a `cursor' property on one
+ this glyph. Note that, if a `cursor' property on one
of the string's characters has an integer value, we
will break out of the loop below _before_ we get to
the position match above. IOW, integer values of
chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
glyph->object);
+ if (!NILP (chprop))
+ {
+ EMACS_INT prop_pos =
+ string_buffer_position_lim (glyph->object, pos_before,
+ pos_after, 0);
+
+ if (prop_pos >= pos_before)
+ bpos_max = prop_pos - 1;
+ }
if (INTEGERP (chprop))
{
bpos_covered = bpos_max + XINT (chprop);
|| (STRINGP (g1->object)
&& (!NILP (Fget_char_property (make_number (g1->charpos),
Qcursor, g1->object))
- /* pevious candidate is from the same display
+ /* previous candidate is from the same display
string as this one, and the display string
came from a text property */
|| (EQ (g1->object, glyph->object)
{
int scroll_margin_y;
- /* Compute the pixel ypos of the scroll margin, then move it to
+ /* Compute the pixel ypos of the scroll margin, then move IT to
either that ypos or PT, whichever comes first. */
start_display (&it, w, startp);
scroll_margin_y = it.last_visible_y - this_scroll_margin
if (dy > scroll_max)
return SCROLLING_FAILED;
- scroll_down_p = 1;
+ if (dy > 0)
+ scroll_down_p = 1;
}
}
int current_matrix_up_to_date_p = 0;
int used_current_matrix_p = 0;
/* This is less strict than current_matrix_up_to_date_p.
- It indictes that the buffer contents and narrowing are unchanged. */
+ It indicates that the buffer contents and narrowing are unchanged. */
int buffer_unchanged_p = 0;
int temp_scroll_step = 0;
int count = SPECPDL_INDEX ();
? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
: 0;
EMACS_INT margin_pos = CHARPOS (startp);
- int scrolling_up;
Lisp_Object aggressive;
+ int scrolling_up;
/* If there is a scroll margin at the top of the window, find
its character position. */
accessible region of the buffer. This can happen when we
have just switched to a different buffer and/or changed
its restriction. In that case, startp is initialized to
- the character position 1 (BEG) because we did not yet
+ the character position 1 (BEGV) because we did not yet
have chance to display the buffer even once. */
&& BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
{
SAVE_IT (it1, it, it1data);
start_display (&it1, w, startp);
- move_it_vertically (&it1, margin);
+ move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
margin_pos = IT_CHARPOS (it1);
RESTORE_IT (&it, &it, it1data);
}
pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
if (pt_offset == 0 && float_amount > 0)
pt_offset = 1;
- if (pt_offset)
+ if (pt_offset && margin > 0)
margin -= 1;
}
/* Compute how much to move the window start backward from
goto recenter;
}
+ /* Users who set scroll-conservatively to a large number want
+ point just above/below the scroll margin. If we ended up
+ with point's row partially visible, move the window start to
+ make that row fully visible and out of the margin. */
+ if (scroll_conservatively > SCROLL_LIMIT)
+ {
+ int margin =
+ scroll_margin > 0
+ ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
+ : 0;
+ int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
+
+ move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
+ clear_glyph_matrix (w->desired_matrix);
+ if (1 == try_window (window, it.current.pos,
+ TRY_WINDOW_CHECK_MARGINS))
+ goto done;
+ }
+
/* If centering point failed to make the whole line visible,
put point at the top instead. That has to make the whole line
visible, if it can be done. */
++first_row_to_display)
{
if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
- && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
+ && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
+ || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
+ && first_row_to_display->ends_at_zv_p
+ && pt_row == NULL)))
pt_row = first_row_to_display;
}
if (pt_row)
{
for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
- row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
+ row < bottom_row
+ && PT >= MATRIX_ROW_END_CHARPOS (row)
+ && !row->ends_at_zv_p;
row++)
{
w->cursor.vpos++;
last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
if (last_unchanged_at_beg_row)
{
- /* Avoid starting to display in the moddle of a character, a TAB
+ /* Avoid starting to display in the middle of a character, a TAB
for instance. This is easier than to set up the iterator
exactly, and it's not a frequent case, so the additional
effort wouldn't really pay off. */
}
}
+/* Compute the hash code for ROW. */
+unsigned
+row_hash (struct glyph_row *row)
+{
+ int area, k;
+ unsigned hashval = 0;
+
+ for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
+ for (k = 0; k < row->used[area]; ++k)
+ hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
+ + row->glyphs[area][k].u.val
+ + row->glyphs[area][k].face_id
+ + row->glyphs[area][k].padding_p
+ + (row->glyphs[area][k].type << 2));
+
+ return hashval;
+}
/* Compute the pixel height and width of IT->glyph_row.
}
/* Compute a hash code for this row. */
- {
- int area, i;
- row->hash = 0;
- for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
- for (i = 0; i < row->used[area]; ++i)
- row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
- + row->glyphs[area][i].u.val
- + row->glyphs[area][i].face_id
- + row->glyphs[area][i].padding_p
- + (row->glyphs[area][i].type << 2));
- }
+ row->hash = row_hash (row);
it->max_ascent = it->max_descent = 0;
it->max_phys_ascent = it->max_phys_descent = 0;
it->c = it->char_to_display = ' ';
it->len = 1;
+ /* If the default face was remapped, be sure to use the
+ remapped face for the appended newline. */
if (default_face_p)
- it->face_id = DEFAULT_FACE_ID;
+ it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
else if (it->face_before_selective_p)
it->face_id = it->saved_face_id;
face = FACE_FROM_ID (it->f, it->face_id);
static void
extend_face_to_end_of_line (struct it *it)
{
- struct face *face;
+ struct face *face, *default_face;
struct frame *f = it->f;
/* If line is already filled, do nothing. Non window-system frames
&& !it->glyph_row->continued_p))
return;
+ /* The default face, possibly remapped. */
+ default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
+
/* Face extension extends the background and box of IT->face_id
to the end of the line. If the background equals the background
of the frame, we don't have to do anything. */
if (it->glyph_row->used[TEXT_AREA] == 0)
{
it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
- it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
+ it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
it->glyph_row->used[TEXT_AREA] = 1;
}
#ifdef HAVE_WINDOW_SYSTEM
face, to avoid painting the rest of the window with
the region face, if the region ends at ZV. */
if (it->glyph_row->ends_at_zv_p)
- it->face_id = DEFAULT_FACE_ID;
+ it->face_id = default_face->id;
else
it->face_id = face->id;
append_stretch_glyph (it, make_number (0), stretch_width,
avoid painting the rest of the window with the region face,
if the region ends at ZV. */
if (it->glyph_row->ends_at_zv_p)
- it->face_id = DEFAULT_FACE_ID;
+ it->face_id = default_face->id;
else
it->face_id = face->id;
/* Suppose the row ends on a string.
Unless the row is continued, that means it ends on a newline
in the string. If it's anything other than a display string
- (e.g. a before-string from an overlay), we don't want the
+ (e.g., a before-string from an overlay), we don't want the
cursor there. (This heuristic seems to give the optimal
- behavior for the various types of multi-line strings.) */
+ behavior for the various types of multi-line strings.)
+ One exception: if the string has `cursor' property on one of
+ its characters, we _do_ want the cursor there. */
if (CHARPOS (row->end.string_pos) >= 0)
{
if (row->continued_p)
result =
(!NILP (prop)
&& display_prop_string_p (prop, glyph->object));
+ /* If there's a `cursor' property on one of the
+ string's characters, this row is a cursor row,
+ even though this is not a display string. */
+ if (!result)
+ {
+ Lisp_Object s = glyph->object;
+
+ for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
+ {
+ EMACS_INT gpos = glyph->charpos;
+
+ if (!NILP (Fget_char_property (make_number (gpos),
+ Qcursor, s)))
+ {
+ result = 1;
+ break;
+ }
+ }
+ }
break;
}
}
`line-prefix' and `wrap-prefix' properties. */
static int
-push_display_prop (struct it *it, Lisp_Object prop)
+push_prefix_prop (struct it *it, Lisp_Object prop)
{
struct text_pos pos =
STRINGP (it->string) ? it->current.string_pos : it->current.pos;
}
it->string = prop;
+ it->string_from_prefix_prop_p = 1;
it->multibyte_p = STRING_MULTIBYTE (it->string);
it->current.overlay_string_index = -1;
IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
if (NILP (prefix))
prefix = Vline_prefix;
}
- if (! NILP (prefix) && push_display_prop (it, prefix))
+ if (! NILP (prefix) && push_prefix_prop (it, prefix))
{
/* If the prefix is wider than the window, and we try to wrap
it, it would acquire its own wrap prefix, and so on till the
#define RECORD_MAX_MIN_POS(IT) \
do \
{ \
- int composition_p = (IT)->what == IT_COMPOSITION; \
+ int composition_p = !STRINGP ((IT)->string) \
+ && ((IT)->what == IT_COMPOSITION); \
EMACS_INT current_pos = \
composition_p ? (IT)->cmp_it.charpos \
: IT_CHARPOS (*(IT)); \
/* A row that displays right-to-left text must always have
its last face extended all the way to the end of line,
even if this row ends in ZV, because we still write to
- the screen left to right. */
- if (row->reversed_p)
+ the screen left to right. We also need to extend the
+ last face if the default face is remapped to some
+ different face, otherwise the functions that clear
+ portions of the screen will clear with the default face's
+ background color. */
+ if (row->reversed_p
+ || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
extend_face_to_end_of_line (it);
break;
}
ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
struct composition *cmp = composition_table[cmp_id]; \
XChar2b *char2b; \
- struct glyph_string *first_s IF_LINT (= NULL); \
+ struct glyph_string *first_s = NULL; \
int n; \
\
char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
str = buf;
}
- for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
+ for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
code[len] = font->driver->encode_char (font, str[len]);
upper_len = (len + 1) / 2;
font->driver->text_extents (font, code, upper_len,
/* Initialize the bounding box. */
if (pcm)
{
- width = pcm->width;
+ width = cmp->glyph_len > 0 ? pcm->width : 0;
ascent = pcm->ascent;
descent = pcm->descent;
lbearing = pcm->lbearing;
}
else
{
- width = font->space_width;
+ width = cmp->glyph_len > 0 ? font->space_width : 0;
ascent = FONT_BASE (font);
descent = FONT_DESCENT (font);
lbearing = 0;
if (it->descent < 0)
it->descent = 0;
- if (it->glyph_row)
+ if (it->glyph_row && cmp->glyph_len > 0)
append_composite_glyph (it);
}
else if (it->what == IT_COMPOSITION)
void
x_write_glyphs (struct glyph *start, int len)
{
- int x, hpos;
+ int x, hpos, chpos = updated_window->phys_cursor.hpos;
xassert (updated_window && updated_row);
+ /* When the window is hscrolled, cursor hpos can legitimately be out
+ of bounds, but we draw the cursor at the corresponding window
+ margin in that case. */
+ if (!updated_row->reversed_p && chpos < 0)
+ chpos = 0;
+ if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
+ chpos = updated_row->used[TEXT_AREA] - 1;
+
BLOCK_INPUT;
/* Write glyphs. */
if (updated_area == TEXT_AREA
&& updated_window->phys_cursor_on_p
&& updated_window->phys_cursor.vpos == output_cursor.vpos
- && updated_window->phys_cursor.hpos >= hpos
- && updated_window->phys_cursor.hpos < hpos + len)
+ && chpos >= hpos
+ && chpos < hpos + len)
updated_window->phys_cursor_on_p = 0;
UNBLOCK_INPUT;
{
int on_p = w->phys_cursor_on_p;
int x1;
- x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
- w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
+ int hpos = w->phys_cursor.hpos;
+
+ /* When the window is hscrolled, cursor hpos can legitimately be
+ out of bounds, but we draw the cursor at the corresponding
+ window margin in that case. */
+ if (!row->reversed_p && hpos < 0)
+ hpos = 0;
+ if (row->reversed_p && hpos >= row->used[TEXT_AREA])
+ hpos = row->used[TEXT_AREA] - 1;
+
+ x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
hl, 0);
w->phys_cursor_on_p = on_p;
: (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
goto mark_cursor_off;
+ /* When the window is hscrolled, cursor hpos can legitimately be out
+ of bounds, but we draw the cursor at the corresponding window
+ margin in that case. */
+ if (!cursor_row->reversed_p && hpos < 0)
+ hpos = 0;
+ if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
+ hpos = cursor_row->used[TEXT_AREA] - 1;
+
/* If the cursor is in the mouse face area, redisplay that when
we clear the cursor. */
if (! NILP (hlinfo->mouse_face_window)
of being deleted. */
if (w->current_matrix)
{
+ int hpos = w->phys_cursor.hpos;
+ int vpos = w->phys_cursor.vpos;
+ struct glyph_row *row;
+
+ if (vpos >= w->current_matrix->nrows
+ || hpos >= w->current_matrix->matrix_w)
+ return;
+
+ row = MATRIX_ROW (w->current_matrix, vpos);
+
+ /* When the window is hscrolled, cursor hpos can legitimately be
+ out of bounds, but we draw the cursor at the corresponding
+ window margin in that case. */
+ if (!row->reversed_p && hpos < 0)
+ hpos = 0;
+ if (row->reversed_p && hpos >= row->used[TEXT_AREA])
+ hpos = row->used[TEXT_AREA] - 1;
+
BLOCK_INPUT;
- display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
+ display_and_set_cursor (w, on, hpos, vpos,
w->phys_cursor.x, w->phys_cursor.y);
UNBLOCK_INPUT;
}
if (FRAME_WINDOW_P (f)
&& phys_cursor_on_p && !w->phys_cursor_on_p)
{
+ int hpos = w->phys_cursor.hpos;
+
+ /* When the window is hscrolled, cursor hpos can legitimately be
+ out of bounds, but we draw the cursor at the corresponding
+ window margin in that case. */
+ if (!row->reversed_p && hpos < 0)
+ hpos = 0;
+ if (row->reversed_p && hpos >= row->used[TEXT_AREA])
+ hpos = row->used[TEXT_AREA] - 1;
+
BLOCK_INPUT;
- display_and_set_cursor (w, 1,
- w->phys_cursor.hpos, w->phys_cursor.vpos,
+ display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
w->phys_cursor.x, w->phys_cursor.y);
UNBLOCK_INPUT;
}
int
cursor_in_mouse_face_p (struct window *w)
{
- return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
+ int hpos = w->phys_cursor.hpos;
+ int vpos = w->phys_cursor.vpos;
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
+
+ /* When the window is hscrolled, cursor hpos can legitimately be out
+ of bounds, but we draw the cursor at the corresponding window
+ margin in that case. */
+ if (!row->reversed_p && hpos < 0)
+ hpos = 0;
+ if (row->reversed_p && hpos >= row->used[TEXT_AREA])
+ hpos = row->used[TEXT_AREA] - 1;
+
+ return coords_in_mouse_face_p (w, hpos, vpos);
}
\f
/* Find the glyph rows START_ROW and END_ROW of window W that display
characters between buffer positions START_CHARPOS and END_CHARPOS
- (excluding END_CHARPOS). This is similar to row_containing_pos,
- but is more accurate when bidi reordering makes buffer positions
- change non-linearly with glyph rows. */
+ (excluding END_CHARPOS). DISP_STRING is a display string that
+ covers these buffer positions. This is similar to
+ row_containing_pos, but is more accurate when bidi reordering makes
+ buffer positions change non-linearly with glyph rows. */
static void
rows_from_pos_range (struct window *w,
EMACS_INT start_charpos, EMACS_INT end_charpos,
+ Lisp_Object disp_string,
struct glyph_row **start, struct glyph_row **end)
{
struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
while (g < e)
{
- if ((BUFFERP (g->object) || INTEGERP (g->object))
- && start_charpos <= g->charpos && g->charpos < end_charpos)
+ if (((BUFFERP (g->object) || INTEGERP (g->object))
+ && start_charpos <= g->charpos && g->charpos < end_charpos)
+ /* A glyph that comes from DISP_STRING is by
+ definition to be highlighted. */
+ || EQ (g->object, disp_string))
*start = row;
g++;
}
for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
{
struct glyph_row *next = row + 1;
+ EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
if (!next->enabled_p
|| next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
/* The first row >= START whose range of displayed characters
does NOT intersect the range [START_CHARPOS..END_CHARPOS]
is the row END + 1. */
- || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
- && end_charpos < MATRIX_ROW_START_CHARPOS (next))
+ || (start_charpos < next_start
+ && end_charpos < next_start)
|| ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
|| (start_charpos == MATRIX_ROW_END_CHARPOS (next)
&& !next->ends_at_zv_p
but none of the characters it displays are in the range, it is
also END + 1. */
struct glyph *g = next->glyphs[TEXT_AREA];
+ struct glyph *s = g;
struct glyph *e = g + next->used[TEXT_AREA];
while (g < e)
{
- if ((BUFFERP (g->object) || INTEGERP (g->object))
- && start_charpos <= g->charpos && g->charpos < end_charpos)
+ if (((BUFFERP (g->object) || INTEGERP (g->object))
+ && ((start_charpos <= g->charpos && g->charpos < end_charpos)
+ /* If the buffer position of the first glyph in
+ the row is equal to END_CHARPOS, it means
+ the last character to be highlighted is the
+ newline of ROW, and we must consider NEXT as
+ END, not END+1. */
+ || (((!next->reversed_p && g == s)
+ || (next->reversed_p && g == e - 1))
+ && (g->charpos == end_charpos
+ /* Special case for when NEXT is an
+ empty line at ZV. */
+ || (g->charpos == -1
+ && !row->ends_at_zv_p
+ && next_start == end_charpos)))))
+ /* A glyph that comes from DISP_STRING is by
+ definition to be highlighted. */
+ || EQ (g->object, disp_string))
break;
g++;
}
*end = row;
break;
}
+ /* The first row that ends at ZV must be the last to be
+ highlighted. */
+ else if (next->ends_at_zv_p)
+ {
+ *end = next;
+ break;
+ }
}
}
}
xassert (NILP (after_string) || STRINGP (after_string));
/* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
- rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
+ rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
if (r1 == NULL)
r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
/* If the before-string or display-string contains newlines,
}
x += end->pixel_width;
}
+ /* If we exited the above loop because we arrived at the last
+ glyph of the row, and its buffer position is still not in
+ range, it means the last character in range is the preceding
+ newline. Bump the end column and x values to get past the
+ last glyph. */
+ if (end == glyph
+ && BUFFERP (end->object)
+ && (end->charpos < start_charpos
+ || end->charpos >= end_charpos))
+ {
+ x += end->pixel_width;
+ ++end;
+ }
hlinfo->mouse_face_end_x = x;
hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
}
Each function is called with two arguments, the window and its new
display-start position. Note that these functions are also called by
`set-window-buffer'. Also note that the value of `window-end' is not
-valid when these functions are called. */);
+valid when these functions are called.
+
+Warning: Do not use this feature to alter the way the window
+is scrolled. It is not designed for that, and such use probably won't
+work. */);
Vwindow_scroll_functions = Qnil;
DEFVAR_LISP ("window-text-change-functions",
/* Platform-independent portion of hourglass implementation. */
-/* Return non-zero if houglass timer has been started or hourglass is shown. */
+/* Return non-zero if hourglass timer has been started or hourglass is
+ shown. */
int
hourglass_started (void)
{