if (width <= 0 && (width < 0 || !zero_width_ok_p))
width = 1;
+ if (width > 0 && it->line_wrap != TRUNCATE
+ && it->current_x + width > it->last_visible_x)
+ width = it->last_visible_x - it->current_x - 1;
+
if (width > 0 && it->glyph_row)
{
Lisp_Object o_object = it->object;