-;; GNU Emacs window commands aside from those written in C.
-;; Copyright (C) 1985, 1989 Free Software Foundation, Inc.
+;;; window.el --- GNU Emacs window commands aside from those written in C.
+
+;; Copyright (C) 1985, 1989, 1992, 1993, 1994 Free Software Foundation, Inc.
+
+;; Maintainer: FSF
;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
-;; the Free Software Foundation; either version 1, or (at your option)
+;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
-;; along with GNU Emacs; see the file COPYING. If not, write to
-;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
+
+;;; Code:
+
+;;;; Window tree functions.
+
+(defun one-window-p (&optional nomini all-frames)
+ "Returns non-nil if the selected window is the only window (in its frame).
+Optional arg NOMINI non-nil means don't count the minibuffer
+even if it is active.
+
+The optional arg ALL-FRAMES t means count windows on all frames.
+If it is `visible', count windows on all visible frames.
+ALL-FRAMES nil or omitted means count only the selected frame,
+plus the minibuffer it uses (which may be on another frame).
+If ALL-FRAMES is neither nil nor t, count only the selected frame."
+ (let ((base-window (selected-window)))
+ (if (and nomini (eq base-window (minibuffer-window)))
+ (setq base-window (next-window base-window)))
+ (eq base-window
+ (next-window base-window (if nomini 'arg) all-frames))))
+
+(defun walk-windows (proc &optional minibuf all-frames)
+ "Cycle through all visible windows, calling PROC for each one.
+PROC is called with a window as argument.
+
+Optional second arg MINIBUF t means count the minibuffer window even
+if not active. MINIBUF nil or omitted means count the minibuffer iff
+it is active. MINIBUF neither t nor nil means not to count the
+minibuffer even if it is active.
+Several frames may share a single minibuffer; if the minibuffer
+counts, all windows on all frames that share that minibuffer count
+too. Therefore, if you are using a separate minibuffer frame
+and the minibuffer is active and MINIBUF says it counts,
+`walk-windows' includes the windows in the frame from which you
+entered the minibuffer, as well as the minibuffer window.
+ALL-FRAMES is the optional third argument.
+ALL-FRAMES nil or omitted means cycle within the frames as specified above.
+ALL-FRAMES = `visible' means include windows on all visible frames.
+ALL-FRAMES = 0 means include windows on all visible and iconified frames.
+ALL-FRAMES = t means include windows on all frames including invisible frames.
+Anything else means restrict to the selected frame."
+ ;; If we start from the minibuffer window, don't fail to come back to it.
+ (if (window-minibuffer-p (selected-window))
+ (setq minibuf t))
+ (let* ((walk-windows-start (selected-window))
+ (walk-windows-current walk-windows-start))
+ (while (progn
+ (setq walk-windows-current
+ (next-window walk-windows-current minibuf all-frames))
+ (funcall proc walk-windows-current)
+ (not (eq walk-windows-current walk-windows-start))))))
+
+(defun minibuffer-window-active-p (window)
+ "Return t if WINDOW (a minibuffer window) is now active."
+ (eq window (active-minibuffer-window)))
+
+(defmacro save-selected-window (&rest body)
+ "Execute BODY, then select the window that was selected before BODY."
+ (list 'let
+ '((save-selected-window-window (selected-window)))
+ (list 'unwind-protect
+ (cons 'progn body)
+ (list 'select-window 'save-selected-window-window))))
+\f
(defun count-windows (&optional minibuf)
"Returns the number of visible windows.
-Optional arg NO-MINI non-nil means don't count the minibuffer
-even if it is active."
+This counts the windows in the selected frame and (if the minibuffer is
+to be counted) its minibuffer frame (if that's not the same frame).
+The optional arg MINIBUF non-nil means count the minibuffer
+even if it is inactive."
(let ((count 0))
- (walk-windows (function (lambda ()
+ (walk-windows (function (lambda (w)
(setq count (+ count 1))))
minibuf)
count))
(defun balance-windows ()
- "Makes all visible windows the same size (approximately)."
+ "Makes all visible windows the same height (approximately)."
(interactive)
- (let ((count 0))
- (walk-windows (function (lambda (w)
- (setq count (+ count 1))))
+ (let ((count -1) levels newsizes size
+ ;; Don't count the lines that are above the uppermost windows.
+ ;; (These are the menu bar lines, if any.)
+ (mbl (nth 1 (window-edges (frame-first-window (selected-frame))))))
+ ;; Find all the different vpos's at which windows start,
+ ;; then count them. But ignore levels that differ by only 1.
+ (save-window-excursion
+ (let (tops (prev-top -2))
+ (walk-windows (function (lambda (w)
+ (setq tops (cons (nth 1 (window-edges w))
+ tops))))
+ 'nomini)
+ (setq tops (sort tops '<))
+ (while tops
+ (if (> (car tops) (1+ prev-top))
+ (setq prev-top (car tops)
+ count (1+ count)))
+ (setq levels (cons (cons (car tops) count) levels))
+ (setq tops (cdr tops)))
+ (setq count (1+ count))))
+ ;; Subdivide the frame into that many vertical levels.
+ (setq size (/ (- (frame-height) mbl) count))
+ (walk-windows (function
+ (lambda (w)
+ (select-window w)
+ (let ((newtop (cdr (assq (nth 1 (window-edges))
+ levels)))
+ (newbot (or (cdr (assq (+ (window-height)
+ (nth 1 (window-edges)))
+ levels))
+ count)))
+ (setq newsizes
+ (cons (cons w (* size (- newbot newtop)))
+ newsizes)))))
'nomini)
- (let ((size (/ (screen-height) count)))
- (walk-windows (function (lambda (w)
- (select-window w)
- (enlarge-window (- size (window-height)))))
- 'nomini))))
+ (walk-windows (function (lambda (w)
+ (select-window w)
+ (let ((newsize (cdr (assq w newsizes))))
+ (enlarge-window (- newsize
+ (window-height))))))
+ 'nomini)))
+\f
+;;; I think this should be the default; I think people will prefer it--rms.
+(defcustom split-window-keep-point t
+ "*If non-nil, split windows keeps the original point in both children.
+This is often more convenient for editing.
+If nil, adjust point in each of the two windows to minimize redisplay.
+This is convenient on slow terminals, but point can move strangely."
+ :type 'boolean
+ :group 'windows)
(defun split-window-vertically (&optional arg)
"Split current window into two windows, one above the other.
The uppermost window gets ARG lines and the other gets the rest.
+Negative arg means select the size of the lowermost window instead.
With no argument, split equally or close to it.
Both windows display the same buffer now current.
-The new selected window is the one that the current value of point
-appears in.
-The value of point can change if the text around point
-is hidden by the new mode line."
+If the variable `split-window-keep-point' is non-nil, both new windows
+will get the same value of point as the current window. This is often
+more convenient for editing.
+
+Otherwise, we chose window starts so as to minimize the amount of
+redisplay; this is convenient on slow terminals. The new selected
+window is the one that the current value of point appears in. The
+value of point can change if the text around point is hidden by the
+new mode line."
(interactive "P")
(let ((old-w (selected-window))
(old-point (point))
- new-w bottom switch)
- (setq new-w (split-window nil (and arg (prefix-numeric-value arg))))
- (save-excursion
- (set-buffer (window-buffer))
- (goto-char (window-start))
- (vertical-motion (window-height))
- (set-window-start new-w (point))
- (if (> (point) (window-point new-w))
- (set-window-point new-w (point)))
- (vertical-motion -1)
- (setq bottom (point)))
- (if (<= bottom (point))
- (set-window-point old-w (1- bottom)))
- (if (< (window-start new-w) old-point)
+ (size (and arg (prefix-numeric-value arg)))
+ (window-full-p nil)
+ new-w bottom switch moved)
+ (and size (< size 0) (setq size (+ (window-height) size)))
+ (setq new-w (split-window nil size))
+ (or split-window-keep-point
(progn
- (set-window-point new-w old-point)
- (select-window new-w)))))
+ (save-excursion
+ (set-buffer (window-buffer))
+ (goto-char (window-start))
+ (setq moved (vertical-motion (window-height)))
+ (set-window-start new-w (point))
+ (if (> (point) (window-point new-w))
+ (set-window-point new-w (point)))
+ (and (= moved (window-height))
+ (progn
+ (setq window-full-p t)
+ (vertical-motion -1)))
+ (setq bottom (point)))
+ (and window-full-p
+ (<= bottom (point))
+ (set-window-point old-w (1- bottom)))
+ (and window-full-p
+ (<= (window-start new-w) old-point)
+ (progn
+ (set-window-point new-w old-point)
+ (select-window new-w)))))
+ (split-window-save-restore-data new-w old-w)))
+
+;; This is to avoid compiler warnings.
+(defvar view-return-to-alist)
+
+(defun split-window-save-restore-data (new-w old-w)
+ (save-excursion
+ (set-buffer (window-buffer))
+ (if view-mode
+ (let ((old-info (assq old-w view-return-to-alist)))
+ (setq view-return-to-alist
+ (cons (cons new-w (cons (and old-info (car (cdr old-info))) t))
+ view-return-to-alist))))
+ new-w))
(defun split-window-horizontally (&optional arg)
"Split current window into two windows side by side.
-This window becomes the leftmost of the two, and gets
-ARG columns. No arg means split equally."
+This window becomes the leftmost of the two, and gets ARG columns.
+Negative arg means select the size of the rightmost window instead.
+The argument includes the width of the window's scroll bar; if there
+are no scroll bars, it includes the width of the divider column
+to the window's right, if any. No arg means split equally."
(interactive "P")
- (split-window nil (and arg (prefix-numeric-value arg)) t))
-
+ (let ((old-w (selected-window))
+ (size (and arg (prefix-numeric-value arg))))
+ (and size (< size 0)
+ (setq size (+ (window-width) size)))
+ (split-window-save-restore-data (split-window nil size t) old-w)))
+\f
(defun enlarge-window-horizontally (arg)
"Make current window ARG columns wider."
(interactive "p")
(interactive "p")
(shrink-window arg t))
-(defun window-config-to-register (name)
- "Save the current window configuration in register REG (a letter).
-It can be later retrieved using \\[M-x register-to-window-config]."
- (interactive "cSave window configuration in register: ")
- (set-register name (current-window-configuration)))
+(defun shrink-window-if-larger-than-buffer (&optional window)
+ "Shrink the WINDOW to be as small as possible to display its contents.
+Do not shrink to less than `window-min-height' lines.
+Do nothing if the buffer contains more lines than the present window height,
+or if some of the window's contents are scrolled out of view,
+or if the window is not the full width of the frame,
+or if the window is the only window of its frame."
+ (interactive)
+ (save-selected-window
+ (if window
+ (select-window window)
+ (setq window (selected-window)))
+ (save-excursion
+ (set-buffer (window-buffer window))
+ (goto-char (point-min))
+ (let* ((ignore-final-newline
+ ;; If buffer ends with a newline, ignore it when counting height
+ ;; unless point is after it.
+ (and (not (eobp))
+ (eq ?\n (char-after (1- (point-max))))))
+ (params (frame-parameters))
+ (mini (cdr (assq 'minibuffer params)))
+ (edges (window-edges))
+ text-height)
+ (if (and (< 1 (count-windows))
+ (= (window-width) (frame-width))
+ (pos-visible-in-window-p (point-min) window)
+ (not (eq mini 'only))
+ (or (not mini)
+ (< (nth 3 edges)
+ (nth 1 (window-edges mini)))
+ (> (nth 1 edges)
+ (cdr (assq 'menu-bar-lines params)))))
+ (let (result height)
+ (setq result
+ (compute-motion (point-min) '(0 . 0)
+ (- (point-max)
+ (if ignore-final-newline 1 0))
+ (cons 0 (window-height))
+ (window-width) nil
+ window))
+ ;; Get number of screen lines that the text needs.
+ (setq text-height (+ 1 (nth 2 result)))
+ ;; Shrink down to that, or as far as we can go.
+ (if (> (window-height) (1+ text-height))
+ (shrink-window (- (window-height)
+ (max (1+ text-height) window-min-height))))))))))
+
+(defun kill-buffer-and-window ()
+ "Kill the current buffer and delete the selected window."
+ (interactive)
+ (if (yes-or-no-p (format "Kill buffer `%s'? " (buffer-name)))
+ (let ((buffer (current-buffer)))
+ (delete-window (selected-window))
+ (kill-buffer buffer))
+ (error "Aborted")))
+
+(defun quit-window (&optional kill window)
+ "Quit the current buffer. Bury it, and maybe delete the selected frame.
+\(The frame is deleted if it is contains a dedicated window for the buffer.)
+With a prefix argument, kill the buffer instead.
-(defun register-to-window-config (name)
- "Restore (make current) the window configuration in register REG (a letter).
-Use with a register previously set with \\[window-config-to-register]."
- (interactive "cRestore window configuration from register: ")
- (set-window-configuration (get-register name)))
+Noninteractively, if KILL is non-nil, then kill the current buffer,
+otherwise bury it.
+
+If WINDOW is non-nil, it specifies a window; we delete that window,
+and the buffer that is killed or buried is the one in that window."
+ (interactive "P")
+ (let ((buffer (window-buffer window))
+ (frame (window-frame (or window (selected-window))))
+ (window-solitary
+ (save-selected-window
+ (if window
+ (select-window window))
+ (one-window-p t)))
+ window-handled)
+
+ (save-selected-window
+ (if window
+ (select-window window))
+ (or (window-minibuffer-p)
+ (window-dedicated-p (selected-window))
+ (switch-to-buffer (other-buffer))))
+
+ ;; Get rid of the frame, if it has just one dedicated window
+ ;; and other visible frames exist.
+ (and (or (window-minibuffer-p) (window-dedicated-p window))
+ (delq frame (visible-frame-list))
+ window-solitary
+ (if (and (eq default-minibuffer-frame frame)
+ (= 1 (length (minibuffer-frame-list))))
+ (setq window nil)
+ (delete-frame frame)
+ (setq window-handled t)))
+
+ ;; Deal with the buffer.
+ (if kill
+ (kill-buffer buffer)
+ (bury-buffer buffer))
+
+ ;; Maybe get rid of the window.
+ (and window (not window-handled) (not window-solitary)
+ (delete-window window))))
(define-key ctl-x-map "2" 'split-window-vertically)
-(define-key ctl-x-map "5" 'split-window-horizontally)
-(define-key ctl-x-map "6" 'window-config-to-register)
-(define-key ctl-x-map "7" 'register-to-window-config)
+(define-key ctl-x-map "3" 'split-window-horizontally)
(define-key ctl-x-map "}" 'enlarge-window-horizontally)
(define-key ctl-x-map "{" 'shrink-window-horizontally)
+(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer)
+(define-key ctl-x-map "+" 'balance-windows)
+(define-key ctl-x-4-map "0" 'kill-buffer-and-window)
+
+;;; windows.el ends here