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(row_equal_p, update_window_line): Compare fringe bitmaps
[bpt/emacs.git]
/
src
/
blockinput.h
diff --git
a/src/blockinput.h
b/src/blockinput.h
index
4e1d852
..
eba192c
100644
(file)
--- a/
src/blockinput.h
+++ b/
src/blockinput.h
@@
-18,6
+18,10
@@
along with GNU Emacs; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
+#ifndef EMACS_BLOCKINPUT_H
+#define EMACS_BLOCKINPUT_H
+
+#include "atimer.h"
/* When Emacs is using signal-driven input, the processing of those
input signals can get pretty hairy. For example, when Emacs is
/* When Emacs is using signal-driven input, the processing of those
input signals can get pretty hairy. For example, when Emacs is
@@
-38,7
+42,7
@@
Boston, MA 02111-1307, USA. */
BLOCK_INPUT and UNBLOCK_INPUT may be nested.
* Any complicated interrupt handling code should test
BLOCK_INPUT and UNBLOCK_INPUT may be nested.
* Any complicated interrupt handling code should test
- interrupt_input_blocked, and put off its work until later.
+ interrupt_input_blocked, and put off its work until later.
* If the interrupt handling code wishes, it may set
interrupt_input_pending to a non-zero value. If that flag is set
* If the interrupt handling code wishes, it may set
interrupt_input_pending to a non-zero value. If that flag is set
@@
-96,3
+100,8
@@
extern int pending_atimers;
/* Defined in keyboard.c */
/* Don't use a prototype here; it causes trouble in some files. */
extern void reinvoke_input_signal ();
/* Defined in keyboard.c */
/* Don't use a prototype here; it causes trouble in some files. */
extern void reinvoke_input_signal ();
+
+#endif /* EMACS_BLOCKINPUT_H */
+
+/* arch-tag: 51a9ec86-945a-4966-8f04-2d1341250e03
+ (do not change this comment) */