adjust_window_count (w, 1);
}
-/* Build a frequently used 4-integer (X Y W H) list. */
-
-static Lisp_Object
-list4i (EMACS_INT x, EMACS_INT y, EMACS_INT w, EMACS_INT h)
-{
- return list4 (make_number (x), make_number (y),
- make_number (w), make_number (h));
-}
-
DEFUN ("windowp", Fwindowp, Swindowp, 1, 1, 0,
doc: /* Return t if OBJECT is a window and nil otherwise. */)
(Lisp_Object object)
{
register struct window *w = decode_live_window (window);
- CHECK_NUMBER_COERCE_MARKER (pos);
+ /* Type of POS is checked by Fgoto_char or set_marker_restricted ... */
if (w == XWINDOW (selected_window))
{
{
struct buffer *old_buffer = current_buffer;
+ /* ... but here we want to catch type error before buffer change. */
+ CHECK_NUMBER_COERCE_MARKER (pos);
set_buffer_internal (XBUFFER (w->buffer));
Fgoto_char (pos);
set_buffer_internal (old_buffer);
{
register struct window *w = decode_live_window (window);
- CHECK_NUMBER_COERCE_MARKER (pos);
set_marker_restricted (w->start, pos, w->buffer);
- /* this is not right, but much easier than doing what is right. */
+ /* This is not right, but much easier than doing what is right. */
w->start_at_line_beg = 0;
if (NILP (noforce))
w->force_start = 1;
struct window *w, *r, *s;
struct frame *f;
Lisp_Object sibling, pwindow, swindow IF_LINT (= Qnil), delta;
- ptrdiff_t startpos IF_LINT (= 0);
+ ptrdiff_t startpos IF_LINT (= 0), startbyte IF_LINT (= 0);
int top IF_LINT (= 0), new_top, resize_failed;
w = decode_valid_window (window);
if (!NILP (w->buffer))
{
startpos = marker_position (w->start);
+ startbyte = marker_byte_position (w->start);
top = WINDOW_TOP_EDGE_LINE (w)
- FRAME_TOP_MARGIN (XFRAME (WINDOW_FRAME (w)));
/* Make sure WINDOW is the frame's selected window. */
Fset_buffer (w->buffer);
/* This computation used to temporarily move point, but that
can have unwanted side effects due to text properties. */
- pos = *vmotion (startpos, -top, w);
+ pos = *vmotion (startpos, startbyte, -top, w);
set_marker_both (w->start, w->buffer, pos.bufpos, pos.bytepos);
w->window_end_valid = 0;
}
/* Set the window start, and set up the window for redisplay. */
- set_marker_restricted (w->start, make_number (pos),
- w->buffer);
+ set_marker_restricted_both (w->start, w->buffer, IT_CHARPOS (it),
+ IT_BYTEPOS (it));
bytepos = marker_byte_position (w->start);
w->start_at_line_beg = (pos == BEGV || FETCH_BYTE (bytepos - 1) == '\n');
w->update_mode_line = 1;
register Lisp_Object tem;
int lose;
Lisp_Object bolp;
- ptrdiff_t startpos;
+ ptrdiff_t startpos = marker_position (w->start);
+ ptrdiff_t startbyte = marker_byte_position (w->start);
Lisp_Object original_pos = Qnil;
/* If scrolling screen-fulls, compute the number of lines to
if (whole)
n *= max (1, ht - next_screen_context_lines);
- startpos = marker_position (w->start);
-
if (!NILP (Vscroll_preserve_screen_position))
{
if (window_scroll_preserve_vpos <= 0
|| NILP (Fget (KVAR (current_kboard, Vlast_command), Qscroll_command)))
{
struct position posit
- = *compute_motion (startpos, 0, 0, 0,
- PT, ht, 0,
- -1, w->hscroll,
- 0, w);
+ = *compute_motion (startpos, startbyte, 0, 0, 0,
+ PT, ht, 0, -1, w->hscroll, 0, w);
window_scroll_preserve_vpos = posit.vpos;
window_scroll_preserve_hpos = posit.hpos + w->hscroll;
}
{
Fvertical_motion (make_number (- (ht / 2)), window);
startpos = PT;
+ startbyte = PT_BYTE;
}
- SET_PT (startpos);
+ SET_PT_BOTH (startpos, startbyte);
lose = n < 0 && PT == BEGV;
Fvertical_motion (make_number (n), window);
pos = PT;
DEFUN ("recenter", Frecenter, Srecenter, 0, 1, "P",
doc: /* Center point in selected window and maybe redisplay frame.
-With prefix argument ARG, recenter putting point on screen line ARG
+With a numeric prefix argument ARG, recenter putting point on screen line ARG
relative to the selected window. If ARG is negative, it counts up from the
bottom of the window. (ARG should be less than the height of the window.)
iarg = max (iarg, this_scroll_margin);
- pos = *vmotion (PT, -iarg, w);
+ pos = *vmotion (PT, PT_BYTE, -iarg, w);
charpos = pos.bufpos;
bytepos = pos.bytepos;
}
iarg = clip_to_bounds (this_scroll_margin, iarg,
ht - this_scroll_margin - 1);
- pos = *vmotion (PT, - iarg, w);
+ pos = *vmotion (PT, PT_BYTE, - iarg, w);
charpos = pos.bufpos;
bytepos = pos.bytepos;
}
{
/* Set window markers at start of visible range. */
if (XMARKER (w->start)->buffer == 0)
- set_marker_restricted (w->start, make_number (0),
- w->buffer);
+ set_marker_restricted_both (w->start, w->buffer, 0, 0);
if (XMARKER (w->pointm)->buffer == 0)
set_marker_restricted_both
(w->pointm, w->buffer,
wset_buffer (w, other_buffer_safely (Fcurrent_buffer ()));
/* This will set the markers to beginning of visible
range. */
- set_marker_restricted (w->start,
- make_number (0), w->buffer);
- set_marker_restricted (w->pointm,
- make_number (0), w->buffer);
+ set_marker_restricted_both (w->start, w->buffer, 0, 0);
+ set_marker_restricted_both (w->pointm, w->buffer, 0, 0);
w->start_at_line_beg = 1;
if (!NILP (w->dedicated))
/* Record this window as dead. */
data->minibuf_selected_window = minibuf_level > 0 ? minibuf_selected_window : Qnil;
data->root_window = FRAME_ROOT_WINDOW (f);
data->focus_frame = FRAME_FOCUS_FRAME (f);
- tem = Fmake_vector (make_number (n_windows), Qnil);
+ tem = make_uninit_vector (n_windows);
data->saved_windows = tem;
for (i = 0; i < n_windows; i++)
ASET (tem, i,
- Fmake_vector (make_number (VECSIZE (struct saved_window)), Qnil));
+ Fmake_vector (make_number (VECSIZE (struct saved_window)), Qnil));
save_window_save (FRAME_ROOT_WINDOW (f), XVECTOR (tem), 0);
XSETWINDOW_CONFIGURATION (tem, data);
return (tem);