while (1)
{
- /* Get one byte from the source. If the souce is exausted, jump
+ /* Get one byte from the source. If the source is exhausted, jump
to no_more_source:. */
ONE_MORE_BYTE (c);
return 0;
no_more_source:
- /* The source exausted successfully. */
+ /* The source exhausted successfully. */
detect_info->found |= found;
return 1;
}
Lisp_Object Qcoding_system, Qcoding_aliases, Qeol_type;
Lisp_Object Qunix, Qdos;
-extern Lisp_Object Qmac; /* frame.c */
Lisp_Object Qbuffer_file_coding_system;
Lisp_Object Qpost_read_conversion, Qpre_write_conversion;
Lisp_Object Qdefault_char;
Lisp_Object QCpost_read_conversion, QCpre_write_conversion;
Lisp_Object QCascii_compatible_p;
-extern Lisp_Object Qinsert_file_contents, Qwrite_region;
Lisp_Object Qcall_process, Qcall_process_region;
Lisp_Object Qstart_process, Qopen_network_stream;
Lisp_Object Qtarget_idx;
Lisp_Object Qinsufficient_source, Qinconsistent_eol, Qinvalid_source;
Lisp_Object Qinterrupted, Qinsufficient_memory;
-extern Lisp_Object Qcompletion_ignore_case;
-
/* If a symbol has this property, evaluate the value to define the
symbol as a coding system. */
static Lisp_Object Qcoding_system_define_form;
on output. */
#define CODING_ISO_FLAG_DESIGNATE_AT_BOL 0x0400
-/* If set, do not encode unsafe charactes on output. */
+/* If set, do not encode unsafe characters on output. */
#define CODING_ISO_FLAG_SAFE 0x0800
/* If set, extra latin codes (128..159) are accepted as a valid code
static Lisp_Object Vcoding_category_list;
/* Table of coding categories (Lisp symbols). This variable is for
- internal use oly. */
+ internal use only. */
static Lisp_Object Vcoding_category_table;
/* Table of coding-categories ordered by priority. */
} while (0)
-/* Like EMIT_ONE_ASCII_BYTE byt store two bytes; C1 and C2. */
+/* Like EMIT_ONE_ASCII_BYTE but store two bytes; C1 and C2. */
#define EMIT_TWO_ASCII_BYTES(c1, c2) \
do { \
METHOD is one of enum composition_method.
- Optionnal COMPOSITION-COMPONENTS are characters and composition
+ Optional COMPOSITION-COMPONENTS are characters and composition
rules.
In the case of CODING_ANNOTATE_CHARSET_MASK, one element CHARSET-ID
CHARS is 0xA0 plus a number of characters composed by this
data,
- COMPONENTs are characters of multibye form or composition
+ COMPONENTs are characters of multibyte form or composition
rules encoded by two-byte of ASCII codes.
In addition, for backward compatibility, the following formats are
}
else
{
- int more_bytes = emacs_mule_bytes[*src_base] - 1;
+ int more_bytes = emacs_mule_bytes[c] - 1;
while (more_bytes > 0)
{
const unsigned char *src_end = coding->source + coding->src_bytes;
const unsigned char *src_base;
int *charbuf = coding->charbuf + coding->charbuf_used;
- /* We may produce two annocations (charset and composition) in one
- loop and one more charset annocation at the end. */
+ /* We may produce two annotations (charset and composition) in one
+ loop and one more charset annotation at the end. */
int *charbuf_end
= coding->charbuf + coding->charbuf_size - (MAX_ANNOTATION_LENGTH * 3);
int consumed_chars = 0, consumed_chars_base;
/* emacs_mule_char can load a charset map from a file, which
allocates a large structure and might cause buffer text
to be relocated as result. Thus, we need to remember the
- original pointer to buffer text, and fixup all related
+ original pointer to buffer text, and fix up all related
pointers after the call. */
const unsigned char *orig = coding->source;
EMACS_INT offset;
cmp_status->ncomps -= nchars;
}
- /* Now if C >= 0, we found a normally encoded characer, if C <
+ /* Now if C >= 0, we found a normally encoded character, if C <
0, we found an old-style composition component character or
rule. */
/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
- Check if a text is encoded in one of ISO-2022 based codig systems.
+ Check if a text is encoded in one of ISO-2022 based coding systems.
If it is, return 1, else return 0. */
static int
return new_chars;
}
-/* If characers are under composition, finish the composition. */
+/* If characters are under composition, finish the composition. */
#define MAYBE_FINISH_COMPOSITION() \
do { \
if (cmp_status->state != COMPOSING_NO) \
const unsigned char *src_end = coding->source + coding->src_bytes;
const unsigned char *src_base;
int *charbuf = coding->charbuf + coding->charbuf_used;
- /* We may produce two annocations (charset and composition) in one
- loop and one more charset annocation at the end. */
+ /* We may produce two annotations (charset and composition) in one
+ loop and one more charset annotation at the end. */
int *charbuf_end
= coding->charbuf + coding->charbuf_size - (MAX_ANNOTATION_LENGTH * 3);
int consumed_chars = 0, consumed_chars_base;
goto invalid_code;
/* For the moment, nested direction is not supported.
So, `coding->mode & CODING_MODE_DIRECTION' zero means
- left-to-right, and nozero means right-to-left. */
+ left-to-right, and nonzero means right-to-left. */
ONE_MORE_BYTE (c1);
switch (c1)
{
int size;
ONE_MORE_BYTE (dim);
- if (dim < 0 || dim > 4)
+ if (dim < '0' || dim > '4')
goto invalid_code;
ONE_MORE_BYTE (M);
if (M < 128)
#define ENCODE_DESIGNATION(charset, reg, coding) \
do { \
unsigned char final_char = CHARSET_ISO_FINAL (charset); \
- char *intermediate_char_94 = "()*+"; \
- char *intermediate_char_96 = ",-./"; \
+ const char *intermediate_char_94 = "()*+"; \
+ const char *intermediate_char_96 = ",-./"; \
int revision = -1; \
int c; \
\
charset_list = CODING_ATTR_CHARSET_LIST (attrs);
coding->safe_charsets = SDATA (CODING_ATTR_SAFE_CHARSETS (attrs));
- ascii_compatible = ! NILP (CODING_ATTR_ASCII_COMPAT (attrs));
+ ascii_compatible
+ = (! NILP (CODING_ATTR_ASCII_COMPAT (attrs))
+ && ! (CODING_ISO_FLAGS (coding) & (CODING_ISO_FLAG_DESIGNATION
+ | CODING_ISO_FLAG_LOCKING_SHIFT)));
while (charbuf < charbuf_end)
{
const unsigned char *src_end = coding->source + coding->src_bytes;
const unsigned char *src_base;
int *charbuf = coding->charbuf + coding->charbuf_used;
- /* We may produce one charset annocation in one loop and one more at
+ /* We may produce one charset annotation in one loop and one more at
the end. */
int *charbuf_end
= coding->charbuf + coding->charbuf_size - (MAX_ANNOTATION_LENGTH * 2);
const unsigned char *src_end = coding->source + coding->src_bytes;
const unsigned char *src_base;
int *charbuf = coding->charbuf + coding->charbuf_used;
- /* We may produce one charset annocation in one loop and one more at
+ /* We may produce one charset annotation in one loop and one more at
the end. */
int *charbuf_end
= coding->charbuf + coding->charbuf_size - (MAX_ANNOTATION_LENGTH * 2);
const unsigned char *src_end = coding->source + coding->src_bytes;
const unsigned char *src_base;
int *charbuf = coding->charbuf + coding->charbuf_used;
- /* We may produce one charset annocation in one loop and one more at
+ /* We may produce one charset annotation in one loop and one more at
the end. */
int *charbuf_end
= coding->charbuf + coding->charbuf_size - (MAX_ANNOTATION_LENGTH * 2);
}
-/* If CODING_SYSTEM doesn't specify end-of-line format but PARENT
- does, return one of the subsidiary that has the same eol-spec as
- PARENT. Otherwise, return CODING_SYSTEM. If PARENT is nil,
- inherit end-of-line format from the system's setting
+/* If CODING_SYSTEM doesn't specify end-of-line format, return one of
+ the subsidiary that has the same eol-spec as PARENT (if it is not
+ nil and specifies end-of-line format) or the system's setting
(system_eol_type). */
Lisp_Object
parent_spec = CODING_SYSTEM_SPEC (parent);
parent_eol_type = AREF (parent_spec, 2);
+ if (VECTORP (parent_eol_type))
+ parent_eol_type = system_eol_type;
}
else
parent_eol_type = system_eol_type;
return coding_system;
}
+
+/* Check if text-conversion and eol-conversion of CODING_SYSTEM are
+ decided for writing to a process. If not, complement them, and
+ return a new coding system. */
+
+Lisp_Object
+complement_process_encoding_system (Lisp_Object coding_system)
+{
+ Lisp_Object coding_base = Qnil, eol_base = Qnil;
+ Lisp_Object spec, attrs;
+ int i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (i == 1)
+ coding_system = CDR_SAFE (Vdefault_process_coding_system);
+ else if (i == 2)
+ coding_system = preferred_coding_system ();
+ spec = CODING_SYSTEM_SPEC (coding_system);
+ if (NILP (spec))
+ continue;
+ attrs = AREF (spec, 0);
+ if (NILP (coding_base) && ! EQ (CODING_ATTR_TYPE (attrs), Qundecided))
+ coding_base = CODING_ATTR_BASE_NAME (attrs);
+ if (NILP (eol_base) && ! VECTORP (AREF (spec, 2)))
+ eol_base = coding_system;
+ if (! NILP (coding_base) && ! NILP (eol_base))
+ break;
+ }
+
+ if (i > 0)
+ /* The original CODING_SYSTEM didn't specify text-conversion or
+ eol-conversion. Be sure that we return a fully complemented
+ coding system. */
+ coding_system = coding_inherit_eol_type (coding_base, eol_base);
+ return coding_system;
+}
+
+
/* Emacs has a mechanism to automatically detect a coding system if it
is one of Emacs' internal format, ISO2022, SJIS, and BIG5. But,
it's impossible to distinguish some coding systems accurately
o coding-category-iso-7-else
The category for a coding system which has the same code range
- as ISO2022 of 7-bit environemnt but uses locking shift or
+ as ISO2022 of 7-bit environment but uses locking shift or
single shift functions. Assigned the coding-system (Lisp
symbol) `iso-2022-7bit-lock' by default.
o coding-category-iso-8-else
The category for a coding system which has the same code range
- as ISO2022 of 8-bit environemnt but uses locking shift or
+ as ISO2022 of 8-bit environment but uses locking shift or
single shift functions. Assigned the coding-system (Lisp
symbol) `iso-2022-8bit-ss2' by default.
static int reused_workbuf_in_use;
-/* Return a working buffer of code convesion. MULTIBYTE specifies the
+/* Return a working buffer of code conversion. MULTIBYTE specifies the
multibyteness of returning buffer. */
static Lisp_Object
doc: /* Return t if OBJECT is nil or a coding-system.
See the documentation of `define-coding-system' for information
about coding-system objects. */)
- (object)
- Lisp_Object object;
+ (Lisp_Object object)
{
if (NILP (object)
|| CODING_SYSTEM_ID (object) >= 0)
DEFUN ("read-non-nil-coding-system", Fread_non_nil_coding_system,
Sread_non_nil_coding_system, 1, 1, 0,
doc: /* Read a coding system from the minibuffer, prompting with string PROMPT. */)
- (prompt)
- Lisp_Object prompt;
+ (Lisp_Object prompt)
{
Lisp_Object val;
do
If the user enters null input, return second argument DEFAULT-CODING-SYSTEM.
Ignores case when completing coding systems (all Emacs coding systems
are lower-case). */)
- (prompt, default_coding_system)
- Lisp_Object prompt, default_coding_system;
+ (Lisp_Object prompt, Lisp_Object default_coding_system)
{
Lisp_Object val;
int count = SPECPDL_INDEX ();
If valid, return CODING-SYSTEM, else signal a `coding-system-error' error.
It is valid if it is nil or a symbol defined as a coding system by the
function `define-coding-system'. */)
- (coding_system)
- Lisp_Object coding_system;
+ (Lisp_Object coding_system)
{
Lisp_Object define_form;
\f
/* Detect how the bytes at SRC of length SRC_BYTES are encoded. If
HIGHEST is nonzero, return the coding system of the highest
- priority among the detected coding systems. Otherwize return a
+ priority among the detected coding systems. Otherwise return a
list of detected coding systems sorted by their priorities. If
MULTIBYTEP is nonzero, it is assumed that the bytes are in correct
multibyte form but contains only ASCII and eight-bit chars.
If optional argument HIGHEST is non-nil, return the coding system of
highest priority. */)
- (start, end, highest)
- Lisp_Object start, end, highest;
+ (Lisp_Object start, Lisp_Object end, Lisp_Object highest)
{
int from, to;
int from_byte, to_byte;
If optional argument HIGHEST is non-nil, return the coding system of
highest priority. */)
- (string, highest)
- Lisp_Object string, highest;
+ (Lisp_Object string, Lisp_Object highest)
{
CHECK_STRING (string);
Ffind_coding_systems_region_internal,
Sfind_coding_systems_region_internal, 2, 3, 0,
doc: /* Internal use only. */)
- (start, end, exclude)
- Lisp_Object start, end, exclude;
+ (Lisp_Object start, Lisp_Object end, Lisp_Object exclude)
{
Lisp_Object coding_attrs_list, safe_codings;
EMACS_INT start_byte, end_byte;
If optional 5th argument STRING is non-nil, it is a string to search
for un-encodable characters. In that case, START and END are indexes
to the string. */)
- (start, end, coding_system, count, string)
- Lisp_Object start, end, coding_system, count, string;
+ (Lisp_Object start, Lisp_Object end, Lisp_Object coding_system, Lisp_Object count, Lisp_Object string)
{
int n;
struct coding_system coding;
If the current buffer (or START if it is a string) is unibyte, the value
is nil. */)
- (start, end, coding_system_list)
- Lisp_Object start, end, coding_system_list;
+ (Lisp_Object start, Lisp_Object end, Lisp_Object coding_system_list)
{
Lisp_Object list;
EMACS_INT start_byte, end_byte;
This function sets `last-coding-system-used' to the precise coding system
used (which may be different from CODING-SYSTEM if CODING-SYSTEM is
not fully specified.) */)
- (start, end, coding_system, destination)
- Lisp_Object start, end, coding_system, destination;
+ (Lisp_Object start, Lisp_Object end, Lisp_Object coding_system, Lisp_Object destination)
{
return code_convert_region (start, end, coding_system, destination, 0, 0);
}
This function sets `last-coding-system-used' to the precise coding system
used (which may be different from CODING-SYSTEM if CODING-SYSTEM is
not fully specified.) */)
- (start, end, coding_system, destination)
- Lisp_Object start, end, coding_system, destination;
+ (Lisp_Object start, Lisp_Object end, Lisp_Object coding_system, Lisp_Object destination)
{
return code_convert_region (start, end, coding_system, destination, 1, 0);
}
Lisp_Object
-code_convert_string (string, coding_system, dst_object,
- encodep, nocopy, norecord)
- Lisp_Object string, coding_system, dst_object;
- int encodep, nocopy, norecord;
+code_convert_string (Lisp_Object string, Lisp_Object coding_system,
+ Lisp_Object dst_object, int encodep, int nocopy, int norecord)
{
struct coding_system coding;
EMACS_INT chars, bytes;
This function sets `last-coding-system-used' to the precise coding system
used (which may be different from CODING-SYSTEM if CODING-SYSTEM is
not fully specified.) */)
- (string, coding_system, nocopy, buffer)
- Lisp_Object string, coding_system, nocopy, buffer;
+ (Lisp_Object string, Lisp_Object coding_system, Lisp_Object nocopy, Lisp_Object buffer)
{
return code_convert_string (string, coding_system, buffer,
0, ! NILP (nocopy), 0);
This function sets `last-coding-system-used' to the precise coding system
used (which may be different from CODING-SYSTEM if CODING-SYSTEM is
not fully specified.) */)
- (string, coding_system, nocopy, buffer)
- Lisp_Object string, coding_system, nocopy, buffer;
+ (Lisp_Object string, Lisp_Object coding_system, Lisp_Object nocopy, Lisp_Object buffer)
{
return code_convert_string (string, coding_system, buffer,
1, ! NILP (nocopy), 1);
DEFUN ("decode-sjis-char", Fdecode_sjis_char, Sdecode_sjis_char, 1, 1, 0,
doc: /* Decode a Japanese character which has CODE in shift_jis encoding.
Return the corresponding character. */)
- (code)
- Lisp_Object code;
+ (Lisp_Object code)
{
Lisp_Object spec, attrs, val;
struct charset *charset_roman, *charset_kanji, *charset_kana, *charset;
DEFUN ("encode-sjis-char", Fencode_sjis_char, Sencode_sjis_char, 1, 1, 0,
doc: /* Encode a Japanese character CH to shift_jis encoding.
Return the corresponding code in SJIS. */)
- (ch)
- Lisp_Object ch;
+ (Lisp_Object ch)
{
Lisp_Object spec, attrs, charset_list;
int c;
DEFUN ("decode-big5-char", Fdecode_big5_char, Sdecode_big5_char, 1, 1, 0,
doc: /* Decode a Big5 character which has CODE in BIG5 coding system.
Return the corresponding character. */)
- (code)
- Lisp_Object code;
+ (Lisp_Object code)
{
Lisp_Object spec, attrs, val;
struct charset *charset_roman, *charset_big5, *charset;
DEFUN ("encode-big5-char", Fencode_big5_char, Sencode_big5_char, 1, 1, 0,
doc: /* Encode the Big5 character CH to BIG5 coding system.
Return the corresponding character code in Big5. */)
- (ch)
- Lisp_Object ch;
+ (Lisp_Object ch)
{
Lisp_Object spec, attrs, charset_list;
struct charset *charset;
DEFUN ("set-terminal-coding-system-internal", Fset_terminal_coding_system_internal,
Sset_terminal_coding_system_internal, 1, 2, 0,
doc: /* Internal use only. */)
- (coding_system, terminal)
- Lisp_Object coding_system;
- Lisp_Object terminal;
+ (Lisp_Object coding_system, Lisp_Object terminal)
{
- struct coding_system *terminal_coding = TERMINAL_TERMINAL_CODING (get_terminal (terminal, 1));
+ struct terminal *term = get_terminal (terminal, 1);
+ struct coding_system *terminal_coding = TERMINAL_TERMINAL_CODING (term);
CHECK_SYMBOL (coding_system);
setup_coding_system (Fcheck_coding_system (coding_system), terminal_coding);
/* We had better not send unsafe characters to terminal. */
terminal_coding->mode |= CODING_MODE_SAFE_ENCODING;
- /* Characer composition should be disabled. */
+ /* Character composition should be disabled. */
terminal_coding->common_flags &= ~CODING_ANNOTATE_COMPOSITION_MASK;
terminal_coding->src_multibyte = 1;
terminal_coding->dst_multibyte = 0;
+ if (terminal_coding->common_flags & CODING_REQUIRE_ENCODING_MASK)
+ term->charset_list = coding_charset_list (terminal_coding);
+ else
+ term->charset_list = Fcons (Qascii, Qnil);
return Qnil;
}
Fset_safe_terminal_coding_system_internal,
Sset_safe_terminal_coding_system_internal, 1, 1, 0,
doc: /* Internal use only. */)
- (coding_system)
- Lisp_Object coding_system;
+ (Lisp_Object coding_system)
{
CHECK_SYMBOL (coding_system);
setup_coding_system (Fcheck_coding_system (coding_system),
&safe_terminal_coding);
- /* Characer composition should be disabled. */
+ /* Character composition should be disabled. */
safe_terminal_coding.common_flags &= ~CODING_ANNOTATE_COMPOSITION_MASK;
safe_terminal_coding.src_multibyte = 1;
safe_terminal_coding.dst_multibyte = 0;
doc: /* Return coding system specified for terminal output on the given terminal.
TERMINAL may be a terminal object, a frame, or nil for the selected
frame's terminal device. */)
- (terminal)
- Lisp_Object terminal;
+ (Lisp_Object terminal)
{
struct coding_system *terminal_coding
= TERMINAL_TERMINAL_CODING (get_terminal (terminal, 1));
DEFUN ("set-keyboard-coding-system-internal", Fset_keyboard_coding_system_internal,
Sset_keyboard_coding_system_internal, 1, 2, 0,
doc: /* Internal use only. */)
- (coding_system, terminal)
- Lisp_Object coding_system;
- Lisp_Object terminal;
+ (Lisp_Object coding_system, Lisp_Object terminal)
{
struct terminal *t = get_terminal (terminal, 1);
CHECK_SYMBOL (coding_system);
else
Fcheck_coding_system (coding_system);
setup_coding_system (coding_system, TERMINAL_KEYBOARD_CODING (t));
- /* Characer composition should be disabled. */
+ /* Character composition should be disabled. */
TERMINAL_KEYBOARD_CODING (t)->common_flags
&= ~CODING_ANNOTATE_COMPOSITION_MASK;
return Qnil;
DEFUN ("keyboard-coding-system",
Fkeyboard_coding_system, Skeyboard_coding_system, 0, 1, 0,
doc: /* Return coding system specified for decoding keyboard input. */)
- (terminal)
- Lisp_Object terminal;
+ (Lisp_Object terminal)
{
return CODING_ID_NAME (TERMINAL_KEYBOARD_CODING
(get_terminal (terminal, 1))->id);
contents of BUFFER instead of reading the file.
usage: (find-operation-coding-system OPERATION ARGUMENTS...) */)
- (nargs, args)
- int nargs;
- Lisp_Object *args;
+ (int nargs, Lisp_Object *args)
{
Lisp_Object operation, target_idx, target, val;
register Lisp_Object chain;
all but the first one are ignored.
usage: (set-coding-system-priority &rest coding-systems) */)
- (nargs, args)
- int nargs;
- Lisp_Object *args;
+ (int nargs, Lisp_Object *args)
{
int i, j;
int changed[coding_category_max];
assigned to each coding category (see `coding-category-list').
HIGHESTP non-nil means just return the highest priority one. */)
- (highestp)
- Lisp_Object highestp;
+ (Lisp_Object highestp)
{
int i;
Lisp_Object val;
Sdefine_coding_system_internal, coding_arg_max, MANY, 0,
doc: /* For internal use only.
usage: (define-coding-system-internal ...) */)
- (nargs, args)
- int nargs;
- Lisp_Object *args;
+ (int nargs, Lisp_Object *args)
{
Lisp_Object name;
Lisp_Object spec_vec; /* [ ATTRS ALIASE EOL_TYPE ] */
If Nth element is a list of charset IDs, N is the first byte
of one of them. The list is sorted by dimensions of the
- charsets. A charset of smaller dimension comes firtst. */
+ charsets. A charset of smaller dimension comes first. */
val = Fmake_vector (make_number (256), Qnil);
for (tail = charset_list; CONSP (tail); tail = XCDR (tail))
DEFUN ("coding-system-put", Fcoding_system_put, Scoding_system_put,
3, 3, 0,
doc: /* Change value in CODING-SYSTEM's property list PROP to VAL. */)
- (coding_system, prop, val)
- Lisp_Object coding_system, prop, val;
+ (Lisp_Object coding_system, Lisp_Object prop, Lisp_Object val)
{
Lisp_Object spec, attrs;
DEFUN ("define-coding-system-alias", Fdefine_coding_system_alias,
Sdefine_coding_system_alias, 2, 2, 0,
doc: /* Define ALIAS as an alias for CODING-SYSTEM. */)
- (alias, coding_system)
- Lisp_Object alias, coding_system;
+ (Lisp_Object alias, Lisp_Object coding_system)
{
Lisp_Object spec, aliases, eol_type, val;
1, 1, 0,
doc: /* Return the base of CODING-SYSTEM.
Any alias or subsidiary coding system is not a base coding system. */)
- (coding_system)
- Lisp_Object coding_system;
+ (Lisp_Object coding_system)
{
Lisp_Object spec, attrs;
DEFUN ("coding-system-plist", Fcoding_system_plist, Scoding_system_plist,
1, 1, 0,
doc: "Return the property list of CODING-SYSTEM.")
- (coding_system)
- Lisp_Object coding_system;
+ (Lisp_Object coding_system)
{
Lisp_Object spec, attrs;
DEFUN ("coding-system-aliases", Fcoding_system_aliases, Scoding_system_aliases,
1, 1, 0,
doc: /* Return the list of aliases of CODING-SYSTEM. */)
- (coding_system)
- Lisp_Object coding_system;
+ (Lisp_Object coding_system)
{
Lisp_Object spec;
A vector value indicates that a format of end-of-line should be
detected automatically. Nth element of the vector is the subsidiary
coding system whose eol-type is N. */)
- (coding_system)
- Lisp_Object coding_system;
+ (Lisp_Object coding_system)
{
Lisp_Object spec, eol_type;
int n;
one algorithm agrees with a byte sequence of source text, the coding
system bound to the corresponding coding-category is selected.
-Don't modify this variable directly, but use `set-coding-priority'. */);
+Don't modify this variable directly, but use `set-coding-system-priority'. */);
{
int i;