stack.constants = vector;
if (MAX_ALLOCA / sizeof (Lisp_Object) <= XFASTINT (maxdepth))
memory_full (SIZE_MAX);
- top = (Lisp_Object *) alloca ((XFASTINT (maxdepth) + 1)
- * sizeof (Lisp_Object));
+ top = alloca ((XFASTINT (maxdepth) + 1) * sizeof *top);
#if BYTE_MAINTAIN_TOP
stack.bottom = top + 1;
stack.top = NULL;