int free_at_end)
{
register int i, j;
- EMACS_INT frame_lines = FRAME_LINES (frame);
+ int frame_lines = FRAME_LINES (frame);
register struct matrix_elt *p, *p1;
register int cost, cost1;
for (k = 0; k < window_size; ++k)
copy_from[k] = -1;
-#if GLYPH_DEBUG
+#ifdef GLYPH_DEBUG
# define CHECK_BOUNDS \
do \
{ \
int ck; \
for (ck = 0; ck < window_size; ++ck) \
- xassert (copy_from[ck] == -1 \
+ eassert (copy_from[ck] == -1 \
|| (copy_from[ck] >= 0 && copy_from[ck] < window_size)); \
} \
while (0);
{
/* Best thing done here is no insert or delete, i.e. a write. */
--i, --j;
- xassert (i >= 0 && i < window_size);
- xassert (j >= 0 && j < window_size);
+ eassert (i >= 0 && i < window_size);
+ eassert (j >= 0 && j < window_size);
copy_from[i] = j;
retained_p[j] = 1;
-#if GLYPH_DEBUG
+#ifdef GLYPH_DEBUG
CHECK_BOUNDS;
#endif
}
}
for (k = 0; k < window_size; ++k)
- xassert (copy_from[k] >= 0 && copy_from[k] < window_size);
+ eassert (copy_from[k] >= 0 && copy_from[k] < window_size);
/* Perform the row swizzling. */
mirrored_line_dance (current_matrix, unchanged_at_top, window_size,
copy_from, retained_p);
- /* Some sanity checks if GLYPH_DEBUG != 0. */
+ /* Some sanity checks if GLYPH_DEBUG is defined. */
CHECK_MATRIX (current_matrix);
if (terminal_window_p)
int free_at_end)
{
register int i, j;
- EMACS_INT frame_lines = FRAME_LINES (frame);
+ int frame_lines = FRAME_LINES (frame);
register struct matrix_elt *p, *p1;
register int cost, cost1, delta;
place they belong. */
int n_to_write = p->writecount;
write_follows_p = 1;
- xassert (n_to_write > 0);
+ eassert (n_to_write > 0);
if (i > j)
{
line_ins_del (FRAME_PTR frame, int ov1, int pf1, int ovn, int pfn,
register int *ov, register int *mf)
{
- register EMACS_INT i;
- register EMACS_INT frame_lines = FRAME_LINES (frame);
+ register int i;
+ register int frame_lines = FRAME_LINES (frame);
register int insert_overhead = ov1 * 10;
register int next_insert_cost = ovn * 10;