@c Version of the manual and of Emacs.
@c Please remember to update the edition number in README as well.
@set VERSION 2.9
-@set EMACSVER 22.0.99
+@set EMACSVER 22.1.91
@dircategory Emacs
@direntry
@end direntry
@c in general, keep the following line commented out, unless doing a
-@c copy of this manual that will be published. the manual should go
+@c copy of this manual that will be published. The manual should go
@c onto the distribution in the full, 8.5 x 11" size.
@c set smallbook
corresponding to Emacs version @value{EMACSVER}.
Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
-1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007 Free Software
+1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software
Foundation, Inc.
@quotation
Texts as in (a) below. A copy of the license is included in the
section entitled ``GNU Free Documentation License.''
-(a) The FSF's Back-Cover Text is: ``You have freedom to copy and modify
-this GNU Manual, like GNU software. Copies published by the Free
-Software Foundation raise funds for GNU development.''
+(a) The FSF's Back-Cover Text is: ``You are free to copy and modify
+this GNU Manual. Buying copies from GNU Press supports the FSF in
+developing GNU and promoting software freedom.''
@end quotation
@end copying
* Setting Variables:: Storing new values in variables.
* Variable Scoping:: How Lisp chooses among local and global values.
* Buffer-Local Variables:: Variable values in effect only in one buffer.
-* Frame-Local Variables:: Variable values in effect only in one frame.
* Future Local Variables:: New kinds of local values we might add some day.
* File Local Variables:: Handling local variable lists in files.
* Variable Aliases:: Variables that are aliases for other variables.
* Command Overview:: How the command loop reads commands.
* Defining Commands:: Specifying how a function should read arguments.
* Interactive Call:: Calling a command, so that it will read arguments.
+* Distinguish Interactive:: Making a command distinguish interactive calls.
* Command Loop Info:: Variables set by the command loop for you to examine.
* Adjusting Point:: Adjustment of point after a command.
* Input Events:: What input looks like when you read it.
* Misc Events:: Other events the system can generate.
* Event Examples:: Examples of the lists for mouse events.
* Classifying Events:: Finding the modifier keys in an event symbol.
-* Accessing Events:: Functions to extract info from events.
+* Accessing Mouse:: Functions to extract info from mouse events.
+* Accessing Scroll:: Functions to get info from scroll bar events.
* Strings of Events:: Special considerations for putting
keyboard character events in a string.