fflush (FRAME_TTY (f)->output);
/* Check window matrices for lost pointers. */
#if GLYPH_DEBUG
+#if 0
+ /* We cannot possibly survive the matrix pointers check, since
+ we have overwritten parts of the frame glyph matrix without
+ making any updates to the window matrices. */
check_window_matrix_pointers (root_window);
+#endif
add_frame_display_history (f, paused_p);
#endif