/* Input event support for Emacs on the Microsoft Windows API.
- Copyright (C) 1992-1993, 1995, 2001-2012 Free Software Foundation, Inc.
+ Copyright (C) 1992-1993, 1995, 2001-2013 Free Software Foundation,
+ Inc.
This file is part of GNU Emacs.
#include <config.h>
#include <stdio.h>
#include <windows.h>
-#include <setjmp.h>
#ifndef MOUSE_MOVED
#define MOUSE_MOVED 1
: ReadConsoleInputA (h, rec, recsize, waiting));
}
+/* Set by w32_console_toggle_lock_key. */
+int faked_key;
+
static int
fill_queue (BOOL block)
{
/* Translate console modifiers to emacs modifiers.
German keyboard support (Kai Morgan Zeise 2/18/95). */
-int
-w32_kbd_mods_to_emacs (DWORD mods, WORD key)
-{
- int retval = 0;
-
- /* If we recognize right-alt and left-ctrl as AltGr, and it has been
- pressed, first remove those modifiers. */
- if (!NILP (Vw32_recognize_altgr)
- && (mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
- == (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
- mods &= ~ (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED);
-
- if (mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
- retval = ((NILP (Vw32_alt_is_meta)) ? alt_modifier : meta_modifier);
- if (mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
- {
- retval |= ctrl_modifier;
- if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
- == (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
- retval |= meta_modifier;
- }
-
- if (mods & LEFT_WIN_PRESSED)
- retval |= w32_key_to_modifier (VK_LWIN);
- if (mods & RIGHT_WIN_PRESSED)
- retval |= w32_key_to_modifier (VK_RWIN);
- if (mods & APPS_PRESSED)
- retval |= w32_key_to_modifier (VK_APPS);
- if (mods & SCROLLLOCK_ON)
- retval |= w32_key_to_modifier (VK_SCROLL);
-
- /* Just in case someone wanted the original behavior, make it
- optional by setting w32-capslock-is-shiftlock to t. */
- if (NILP (Vw32_capslock_is_shiftlock)
- /* Keys that should _not_ be affected by CapsLock. */
- && ( (key == VK_BACK)
- || (key == VK_TAB)
- || (key == VK_CLEAR)
- || (key == VK_RETURN)
- || (key == VK_ESCAPE)
- || ((key >= VK_SPACE) && (key <= VK_HELP))
- || ((key >= VK_NUMPAD0) && (key <= VK_F24))
- || ((key >= VK_NUMPAD_CLEAR) && (key <= VK_NUMPAD_DELETE))
- ))
- {
- /* Only consider shift state. */
- if ((mods & SHIFT_PRESSED) != 0)
- retval |= shift_modifier;
- }
- else
- {
- /* Ignore CapsLock state if not enabled. */
- if (NILP (Vw32_enable_caps_lock))
- mods &= ~CAPSLOCK_ON;
- if ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) != 0)
- retval |= shift_modifier;
- }
-
- return retval;
-}
#if 0
/* Return nonzero if the virtual key is a dead key. */
/* The return code indicates key code size. cpID is the codepage to
use for translation to Unicode; -1 means use the current console
input codepage. */
-int
-w32_kbd_patch_key (KEY_EVENT_RECORD *event, int cpId)
-{
- unsigned int key_code = event->wVirtualKeyCode;
- unsigned int mods = event->dwControlKeyState;
- BYTE keystate[256];
- static BYTE ansi_code[4];
- static int isdead = 0;
- if (isdead == 2)
- {
- event->uChar.AsciiChar = ansi_code[2];
- isdead = 0;
- return 1;
- }
- if (event->uChar.AsciiChar != 0)
- return 1;
-
- memset (keystate, 0, sizeof (keystate));
- keystate[key_code] = 0x80;
- if (mods & SHIFT_PRESSED)
- keystate[VK_SHIFT] = 0x80;
- if (mods & CAPSLOCK_ON)
- keystate[VK_CAPITAL] = 1;
- /* If we recognize right-alt and left-ctrl as AltGr, set the key
- states accordingly before invoking ToAscii. */
- if (!NILP (Vw32_recognize_altgr)
- && (mods & LEFT_CTRL_PRESSED) && (mods & RIGHT_ALT_PRESSED))
- {
- keystate[VK_CONTROL] = 0x80;
- keystate[VK_LCONTROL] = 0x80;
- keystate[VK_MENU] = 0x80;
- keystate[VK_RMENU] = 0x80;
- }
-
-#if 0
- /* Because of an OS bug, ToAscii corrupts the stack when called to
- convert a dead key in console mode on NT4. Unfortunately, trying
- to check for dead keys using MapVirtualKey doesn't work either -
- these functions apparently use internal information about keyboard
- layout which doesn't get properly updated in console programs when
- changing layout (though apparently it gets partly updated,
- otherwise ToAscii wouldn't crash). */
- if (is_dead_key (event->wVirtualKeyCode))
- return 0;
-#endif
-
- /* On NT, call ToUnicode instead and then convert to the current
- console input codepage. */
- if (os_subtype == OS_NT)
- {
- WCHAR buf[128];
-
- isdead = ToUnicode (event->wVirtualKeyCode, event->wVirtualScanCode,
- keystate, buf, 128, 0);
- if (isdead > 0)
- {
- /* When we are called from the GUI message processing code,
- we are passed the current keyboard codepage, a positive
- number, to use below. */
- if (cpId == -1)
- cpId = GetConsoleCP ();
-
- event->uChar.UnicodeChar = buf[isdead - 1];
- isdead = WideCharToMultiByte (cpId, 0, buf, isdead,
- ansi_code, 4, NULL, NULL);
- }
- else
- isdead = 0;
- }
- else
- {
- isdead = ToAscii (event->wVirtualKeyCode, event->wVirtualScanCode,
- keystate, (LPWORD) ansi_code, 0);
- }
-
- if (isdead == 0)
- return 0;
- event->uChar.AsciiChar = ansi_code[0];
- return isdead;
-}
-
-
-static int faked_key = 0;
/* return code -1 means that event_queue_ptr won't be incremented.
In other word, this event makes two key codes. (by himi) */
return 1;
}
-int
-w32_console_toggle_lock_key (int vk_code, Lisp_Object new_state)
-{
- int cur_state = (GetKeyState (vk_code) & 1);
-
- if (NILP (new_state)
- || (NUMBERP (new_state)
- && ((XUINT (new_state)) & 1) != cur_state))
- {
- faked_key = vk_code;
-
- keybd_event ((BYTE) vk_code,
- (BYTE) MapVirtualKey (vk_code, 0),
- KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
- keybd_event ((BYTE) vk_code,
- (BYTE) MapVirtualKey (vk_code, 0),
- KEYEVENTF_EXTENDEDKEY | 0, 0);
- keybd_event ((BYTE) vk_code,
- (BYTE) MapVirtualKey (vk_code, 0),
- KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
- cur_state = !cur_state;
- }
-
- return cur_state;
-}
-
/* Mouse position hook. */
void
w32_console_mouse_position (FRAME_PTR *f,
Lisp_Object *y,
Time *time)
{
- BLOCK_INPUT;
+ block_input ();
insist = insist;
XSETINT (*y, movement_pos.Y);
*time = movement_time;
- UNBLOCK_INPUT;
+ unblock_input ();
}
/* Remember mouse motion and notify emacs. */
0, 0, 0);
}
+static int
+handle_file_notifications (struct input_event *hold_quit)
+{
+ BYTE *p = file_notifications;
+ FILE_NOTIFY_INFORMATION *fni = (PFILE_NOTIFY_INFORMATION)p;
+ const DWORD min_size
+ = offsetof (FILE_NOTIFY_INFORMATION, FileName) + sizeof(wchar_t);
+ struct input_event inev;
+ int nevents = 0;
+
+ /* We cannot process notification before Emacs is fully initialized,
+ since we need the UTF-16LE coding-system to be set up. */
+ if (!initialized)
+ {
+ notification_buffer_in_use = 0;
+ return nevents;
+ }
+
+ enter_crit ();
+ if (notification_buffer_in_use)
+ {
+ DWORD info_size = notifications_size;
+ Lisp_Object cs = intern ("utf-16le");
+ Lisp_Object obj = w32_get_watch_object (notifications_desc);
+
+ /* notifications_size could be zero when the buffer of
+ notifications overflowed on the OS level, or when the
+ directory being watched was itself deleted. Do nothing in
+ that case. */
+ if (info_size
+ && !NILP (obj) && CONSP (obj))
+ {
+ Lisp_Object callback = XCDR (obj);
+
+ EVENT_INIT (inev);
+
+ while (info_size >= min_size)
+ {
+ Lisp_Object utf_16_fn
+ = make_unibyte_string ((char *)fni->FileName,
+ fni->FileNameLength);
+ /* Note: mule-conf is preloaded, so utf-16le must
+ already be defined at this point. */
+ Lisp_Object fname
+ = code_convert_string_norecord (utf_16_fn, cs, 0);
+ Lisp_Object action = lispy_file_action (fni->Action);
+
+ inev.kind = FILE_NOTIFY_EVENT;
+ inev.code = (ptrdiff_t)XINT (XIL ((EMACS_INT)notifications_desc));
+ inev.timestamp = GetTickCount ();
+ inev.modifiers = 0;
+ inev.frame_or_window = callback;
+ inev.arg = Fcons (action, fname);
+ kbd_buffer_store_event_hold (&inev, hold_quit);
+
+ if (!fni->NextEntryOffset)
+ break;
+ p += fni->NextEntryOffset;
+ fni = (PFILE_NOTIFY_INFORMATION)p;
+ info_size -= fni->NextEntryOffset;
+ }
+ }
+ notification_buffer_in_use = 0;
+ }
+ leave_crit ();
+ return nevents;
+}
+
+/* Here's an overview of how Emacs input works in non-GUI sessions on
+ MS-Windows. (For description of the GUI input, see the commentary
+ before w32_msg_pump in w32fns.c.)
+
+ When Emacs is idle, it loops inside wait_reading_process_output,
+ calling pselect periodically to check whether any input is
+ available. On Windows, pselect is redirected to sys_select, which
+ uses MsgWaitForMultipleObjects to wait for input, either from the
+ keyboard or from any of the Emacs subprocesses. In addition,
+ MsgWaitForMultipleObjects wakes up when some Windows message is
+ posted to the input queue of the Emacs's main thread (which is the
+ thread in which sys_select runs).
+
+ When the Emacs's console window has focus, Windows sends input
+ events that originate from the keyboard or the mouse; these events
+ wake up MsgWaitForMultipleObjects, which reports that input is
+ available. Emacs then calls w32_console_read_socket, below, to
+ read the input. w32_console_read_socket uses
+ GetNumberOfConsoleInputEvents and ReadConsoleInput to peek at and
+ read the console input events.
+
+ One type of non-keyboard input event that gets reported as input
+ available is due to the Emacs's console window receiving focus.
+ When that happens, Emacs gets the FOCUS_EVENT event and sys_select
+ reports some input; however, w32_console_read_socket ignores such
+ events when called to read them.
+
+ Note that any other Windows message sent to the main thread will
+ also wake up MsgWaitForMultipleObjects. These messages get
+ immediately dispatched to their destinations by calling
+ drain_message_queue. */
+
int
w32_console_read_socket (struct terminal *terminal,
- int expected,
struct input_event *hold_quit)
{
- int nev, ret = 0, add;
+ int nev, add;
int isdead;
- if (interrupt_input_blocked)
- {
- interrupt_input_pending = 1;
- return -1;
- }
-
- interrupt_input_pending = 0;
- BLOCK_INPUT;
+ block_input ();
for (;;)
{
+ int nfnotify = handle_file_notifications (hold_quit);
+
nev = fill_queue (0);
if (nev <= 0)
{
/* If nev == -1, there was some kind of error
- If nev == 0 then waitp must be zero and no events were available
+ If nev == 0 then no events were available
so return. */
- UNBLOCK_INPUT;
- return nev;
+ if (nfnotify)
+ nev = 0;
+ break;
}
while (nev > 0)
queue_ptr++;
nev--;
}
-
- if (ret > 0 || expected == 0)
- break;
}
/* We don't get told about changes in the window size (only the buffer
if (!w32_use_full_screen_buffer)
maybe_generate_resize_event ();
- UNBLOCK_INPUT;
- return ret;
+ unblock_input ();
+ return nev;
}