Double or triple clicking of @kbd{M-Mouse-1} operates on words and
lines, much like @kbd{Mouse-1}.
-If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2}
-yanks at point. Then it does not matter precisely where you click; all
-that matters is which window you click on. @xref{Mouse Commands}.
+If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2} yanks
+at point. Then it does not matter precisely where you click, or even
+which of the frame's windows you click on. @xref{Mouse Commands}.
@node Clipboard
@subsection Using the Clipboard
@cindex default-frame-alist
@cindex initial-frame-alist
+@cindex face customization, in @file{~/.emacs}
+@cindex color customization, in @file{~/.emacs}
You can control the appearance of new frames you create by setting the
frame parameters in @code{default-frame-alist}. You can use the
variable @code{initial-frame-alist} to specify parameters that affect
(add-to-list 'default-frame-alist '(foreground-color . "blue"))
@end example
+@noindent
+By putting such customizations in your @file{~/.emacs} init file, you
+can control the appearance of all the frames Emacs creates, including
+the initial one.
+
@node Frame Commands
@section Frame Commands
@vindex mouse-wheel-follow-mouse
@vindex mouse-wheel-scroll-amount
@vindex mouse-wheel-progressive-speed
- The variables @code{mouse-wheel-follow-mouse} and
+ The two variables @code{mouse-wheel-follow-mouse} and
@code{mouse-wheel-scroll-amount} determine where and by how much
buffers are scrolled. The variable
@code{mouse-wheel-progressive-speed} determines whether the scroll